Subject: General Tech, Mobile | July 4, 2011 - 12:02 PM | Jeremy Hellstrom
Tagged: Intel, culv, ultrabook, Ivy Bridge, sandy bridge, ultramobile
You can't really blame the failure of Intel's CULV form factor on just the name, though it is very awkward, since at the same time Intel was trying for that type of ultraportable we saw netbooks catch on. The netbook was easier to market than the CULV which was being trumped by the Macbook Air on one side and the surprising popularity of netbooks in general. Sure the Atom powered midgets couldn't do much, but they were just so cute.
We heard of the new Intel Ultrabooks at CES 2011 during Intel's keynote speech, and Ryan saw an example of one, the ASUS UX21 which sports a nice brushed aluminium shell. It was powered by a Sandy Bridge Core i7 and was 1.7cm at its widest and weighed only 1.1kg fully loaded, sported SATA 6Gb/s and can boot in 5 seconds with ASUS' Instant On feature. It should be available by September of this year and in theory will be a sub-$1000 Ultrabook.
DigiTimes today reported on Intel's plans for the release of their first Ultrabook and the future models, which they hope will together net Intel about 40% market share by the end of 2012. The strategy sounds familiar, those who remember what they did with the chipset for their Atom processor. DigiTimes reports that Intel is planning on "providing a significant budget to support its partners launching Ultrabooks". Now that is not very specific as to the support that Intel will be offering, but with Llano's decent performance and incredible price, it will be had for 1st tier vendors to be attracted to selling Ultrabooks that are faster but cost three times as much. Hence Intel's announcement about support for any vendors willing to build and sell their new form factor.
"Intel has recently started planning a new marketing strategy for its Ultrabook concept and has invested heavily into the related budget and resources hoping to attract first-tier notebook vendors into developing Ultrabooks, according to sources from downstream notebook players.
Due to the failure of Intel's Consumer Ultra Low Voltage-based (CULV-based) ultra-thin notebooks in 2009, while the notebook market has been severely impacted by tablet PCs, most notebook vendors are taking a conservative attitude toward Intel's Ultrabook concept and Intel is hoping its heavy investment will be able to attract these vendors to launch Ultrabook products, the sources noted.
Intel announced its Ultrabook concept in June with a goal of having 40% of the global consumers notebooks using its Ultrabook concept at the end of 2012. Asustek is already set to launch its first Ultrabook concept-based notebook, UX21, in September."
Here is some more Tech News from around the web:
- Microsoft: Office 365 outages 'will' happen @ The Register
- Spam volumes show massive drop - but why? @ The Register
- Initial Impressions on Google+ @ t-break
- Mac OS X Power Consumption vs. Ubuntu 11.04, Windows 7 @ Phoronix
- AMD - Total War: Shogun 2 Contest @ Madshrimps
- Weekly Giveaway #4: Hauppauge HD PVR @ eTeknix
- Real World Labs And A.C.Ryan Joint Contest
Subject: General Tech | July 3, 2011 - 12:59 PM | Scott Michaud
Tagged: Japan, iSupply
The terrible earthquake and subsequent tsunami that occurred in Japan last March is slowly passing despite its horrifying impact upon the last few months. This week IHS iSuppli released a press statement indicating that the Japanese electronics industry is looking to recover from the event just six months later. iSupply in its report praised Fujitsu for its exceptionally prompt and efficient recovery amongst the other Japanese semiconductor suppliers. Fujitsu had issues during an earthquake three years earlier and the strategies implemented following that disaster are named for being the largest contribution to Fujitsu’s recovery. They fully recovered to pre-disaster state last month on June 9th.
While the recovery from the Earthquake is still a long way’s away, we are glad that Japan is continually making progress and wish them well during their hard times.
Subject: General Tech | July 2, 2011 - 07:01 PM | Scott Michaud
Tagged: starcraft 2
Multiplayer RTSes are quite a different beast from most other forms of videogames and one of the most popular is Starcraft. Its success makes it subject to dozens of tournaments per year, a UC Berkley School of Business course, a USAF team-building and crisis management training activity, and being an all-around good selling game. Starcraft 2’s multiplayer mode has distinct seasons, your rank immortalized at the end of a season and new maps injected giving maximum time to be accustomed to before the next rank freeze. The current Starcraft 2 season, Season 2, will come to a close on Tuesday morning at 8AM EST to prepare for the launch of Season 3 on the morning of Tuesday the 19th of July.
But Kerrigan only has wings in Zerg form.
(Image from Blizzard)
The third season will bring four new maps to the one-on-one map pool with the 2v2, 3v3, and 4v4 getting two new maps each. The one-on-one map pool refresh contains one long-game focused map, one quick-rush focused map, and two neutral-length maps. Blizzard is focusing on destructible debris in most of their maps as a method of directing early and late-game flow similar to Season 2 rather than the somewhat rare usage in the initial release. If you are looking to poke into that next league you would be advised to play your heart out in the next couple of days as this season is about to end. Don’t fear the Reaper!
Subject: General Tech | July 1, 2011 - 01:34 PM | Scott Michaud
Videogames are not necessarily a medium about consuming. One advantage of videogames is that they are inherently a platform for creativity. You often see creativity happen haphazardly in terms of strategies and the “water-cooler moments” where an event happens and you just cannot help but discuss it. A second layer of creativity is when videogames support third-party content: you are allowed to modify the game as you desire and create your own game based around the other game. The third layer of creativity is when the game itself is mostly a platform for creativity. Minecraft falls under the vein of a “Spore”, a "Farmville", or a “Lego” where the player is less interested in accomplishing an objective than they are channeling their creativity. Now players of Minecraft have more options to express themselves as it advanced to version 1.7; or just end up piston around.
I’ve got a baaaaahahahahhhhhd feeling about this.
(Screenshot taken from Modacity Minecraft Server)
Changes for this version involve the addition of Pistons which allow you to move blocks, items, players, and mobs. There are two types of pistons: regular pistons which can push items, and slime-upgraded pistons which can push and pull items. Some possible usages include more inventive traps, flood gates, triggered stairs, and so forth. Another addition is that TNT must be lit on fire or triggered with a redstone circuit to allow players to remove potentially misplaced TNT by punching it. Fences can now also be stacked which is useful for those attempting to use them artistically or who just want a really tall fence. The last major change was the addition of shears to trim trees and sheep.
Check out these changes in action with Minecraft’s official 1.7 update video.
Subject: General Tech | June 30, 2011 - 06:08 PM | Jeremy Hellstrom
It is pretty quiet in the PC Perspective Forums today, probably because everyone is too busy reading up on Llano to post. That means you should probably get any advice you need on overclocking your Athlon X2s and Phenom Black Edition processors as things are about to change. With the new motherboards comes UEFI BIOSes which will probably prove to make overclocking easier but will bear no resemblance to the Phoenix and AMI BIOSes we are all used to.
On the plus side The Trading Post is likely to get very busy over the next few months while people switch out parts.
Podcast #160 - Lenovo ThinkPad X1, OCZ RevoDrive 3 X2, Crysis 2 DX11 update, Llano preview and more!
Subject: General Tech | June 30, 2011 - 02:50 PM | Ken Addison
Tagged: podcast, X1, Thinkpad, revodrive, ocz, nvidia, llano, Lenovo, Intel, dx11, crysis 2, amd
PC Perspective Podcast #160 - 6/30/2011
This week we talk about the Lenovo ThinkPad X1, OCZ RevoDrive 3 X2, Crysis 2 DX11 update, Llano preview and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the iTunes Store
- RSS - Subscribe through your regular
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano
This Podcast is brought to you by
- 0:00:45 Introduction
- 1-888-38-PCPER or firstname.lastname@example.org
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- 0:02:16 Lenovo ThinkPad X1 Review: Thin is In
- 0:03:08 Samsung Nexus S 4G Review: Google Bliss.
- 0:05:04 Super Fast PCI Express Cable Capable of 32 Gbps Announced By The PCI SIG
- 0:08:37 OCZ RevoDrive 3 x2 480GB PCIe SSD Review - Seriously Fast Storage
- 0:24:23 This Podcast is brought to you by
, and their all new Sandy Bridge Motherboards!
- 0:25:00 Crysis 2: DirectX 11 free update released
- 0:31:45 NVIDIA Releases GeForce GTX 580M and 570M, Brings Optimus to Hardcore Gaming Laptops
- 0:34:10 Badaboom, the once NVIDIA only transcoding accelerator, now works with Sandy Bridge
- 0:38:40 Llano's dance card is available, pick a date with your favourite new AMD APU tomorrow
- 0:41:05 Just Delivered: Cost effective AM3+ Boards.
- 0:42:30 Show and tell: Llano CPU and MB
- 0:44:26 Free games?
- 0:48:20 Quakecon Reminder - http://www.quakecon.org/
- 0:50:45 Hardware / Software Pick of the Week
- Ryan: Bitcoins? Ken is testing a LOT of GPUs for this!
- Jeremy: I guess I'll shout out to Might & Magic entertaining me for 25 SMEGGING YEARS!
- Josh: Eyefinity! It is a lot of fun. Surprising capabilities from many modern applications. Even a lot of older ones...
- Allyn: RevoDrive 3!
- http://twitter.com/ryanshrout and http://twitter.com/pcper
- 0:56:35 Closing
Subject: General Tech | June 30, 2011 - 11:49 AM | Jeremy Hellstrom
Tagged: Intel, market share
No matter that AMD claimed to be "Ready, Willing and Stable" when the Cougar Point SATA problem was discovered, the market share numbers show that they were not. Intel's market share grew in the first quarter by 1.6% from last quarter and a 25% increase in revenue when compared to the first quarter of 2010. That is a bit of a surprise to many tech enthusiasts who expected a drop in market share for Intel or at the most a stable quarter. It would seem likely that laptop sales, which for the most point avoided the bad SATA ports, helped as well as the various motherboard vendors quick assurance to customers that any and all bad boards would be replaced. The Inquirer broke the news here.
You sure about that?
"CHIPMAKER Intel came out of its Sandy Bridge chipset recall smelling like a rose, managing to increase its share of the chip market in the first quarter of 2011.
Following the launch of Intel's Sandy Bridge architecture at CES in January, the firm was left to announce the embarrassing recall of eight million or so Cougar Point chipsets after a bug was found in its SATA controller. At the time The INQUIRER said that Intel handled the recall well by taking a proactive approach, something that Isuppli's figures confirm."
Here is some more Tech News from around the web:
- Microsoft releases first service pack for Office 2010 @ The Register
- AMD to phase out some Phenom II and Athlon II processors @ DigiTimes
- New Quiz: SSDs @ Hardware Secrets
Subject: Editorial, General Tech | June 29, 2011 - 11:55 PM | Scott Michaud
Tagged: far cry, bumpday
This week Crytek released their DirectX 11 update to Crysis 2 and immediately hushed the crowing of all GPUs everywhere. We have gone through the various advancements in fairly great detail but that was not the first time our GPUs came Crying to us about the monster that goes Polybump in the night. No, our forums were aflame even before Crysis back when Far Cry was about to reach its Beta phase. I guess it is time to bump it up in our memory.
Back in early 2004 our forum-goers rallied around now defunct pre-beta screenshots of the best graphics they have ever seen… in 2004. People were surprised of the novelty of having mutant zombies in your game… in 2004. People were gathered to play with their fellow amdmb members… in 2004. People were gloating about how they cannot show what the beta looked like due to non-disclosure agreements… back in 2004. Of course we now know everything about Far Cry, its official sequel from another developer, and both of its spinoff sequels from its original developer. But obviously, what we know now we did not know then; let us nostalgia at the forum thread long since forgotten.
Subject: General Tech, Graphics Cards | June 29, 2011 - 08:58 PM | Scott Michaud
Tagged: gpgpu, CUDA
If you have seen our various news articles regarding how a GPU can be useful in many ways, and you are a developer yourself, you may be wondering how to get in on that action. Recently Microsoft showed off their competitor to OpenCL known as C++ AMP and AMD showed off some new tools designed to help developers of OpenCL. Everything was dead silent on the CUDA front at the AMD Fusion Developer Summit, as expected, but that does not mean that no-one is helping people who do not mind being tied in to NVIDIA. An open-sourced project has been created to generate template file for programmers wishing to do some of their computation in CUDA and wish a helping hand setting up the framework.
You may think the videocard is backwards, but clearly its DVI heads are in front.
The project was started by Pavel Kartashev and is a Java application that accepts form input and generates CUDA code to be imported into your project. The application will help you generate the tedious skeleton code for defining variables and efficiently using the GPU architecture leaving you to program the actual process to be accomplished itself. The author apparently plans to create a Web-based version which should be quite easy with the Java-based nature of his application. Personally I would find myself more interested in the local application or a widget to leaving my web browser windows to reference material. That said, I am sure that someone would like this tool in their web browser, possibly more people than are like-minded with me.
Subject: General Tech | June 29, 2011 - 11:58 AM | Jeremy Hellstrom
Tagged: xcom, gaming, 2k games
With great fear and much hope, many of the 30+ gamers are awaiting 2K Games' reboot of the XCOM game. The fear comes for the game being a first person shooter in the style of Mass Effect and not the proper turn based strategy game it once was. However the developer that Rock, Paper, SHOTGUN interviewed, Jonathan Pelling, described a story line of invasion and alienation which might lend a different kind of depth to the series, something that has been lacking from more recent versions like UFO:Aftermath. The trailer also implies that research will be important to the game, as you start to reverse-engineer alien technology, but let us hope it is more indepth than a scientist handing you a new gun before a mission.
In case you don't feel old enough remembering the original XCOM, RPS also points out that "The Might & Magic series is twenty-five years old."
"Recently we had a chance to look at 2K’s intriguing reboot of XCOM – and a full XCOM preview is coming up soon – but first there’s an interview which explains a bit about the world, and the intention to tell a story about the origin of the XCOM alien invasion in the setting of 1960s America.
In the depths of a bunker packed with strange humanoids that communicated almost entirely using the words “like”, “totally” and “hella” we spoke to something that claimed to be Jonathan Pelling, Creative Director at 2K Marin, developers of XCOM. Here’s what he had to say…"
Here is some more Tech News from around the web:
- Gaming Friday – Words With Friends @ ThinkComputers
- Lipstick on a pigcop: My take on Duke Nukem Forever @ The Tech Report
- Duke Nukem Forever 3D Vision Experience @ Benchmark Reviews
- TDuke Nukem Forever @ Bjorn3D
- Alice: Madness Returns PC Performance Review @ Neoseeker
- Hearts Of Iron III PC Review @ eTeknix
- Proun: a beautiful, pick-your-price PC racer that you need to play @ Ars Technica
- Crysis 2: World's First DirectX 11 Video, Benchmarks & Screenshots @ VR-Zone
- Might & Magic 25th Anniversary Trailer, Beta @ Rock, Paper, SHOTGUN
- WIN: Summery Copies Of Killing Floor! @ Rock, Paper, SHOTGUN
- Child of Eden Xbox 360 @ Tweaktown
- Adventures of Shuggy on XBLA is an overlooked platforming gem @ Ars Technica
- Transformers: Dark of the Moon Game Review (XBOX 360) @ HardwareHeaven