New Firefox 7 Aurora Build Promises To Fix Memory Leak Issues

Subject: General Tech | July 8, 2011 - 10:02 AM |
Tagged: memory leak, firefox, bug fix, aurora

With the recent change in Firefox's browser release schedule, they have been able to accelerate the release of bug fixes and new features. One bug that has plagued a number of Firefox users for a long time is a memory leak bug that could see Firefox eating up a good chunk of memory that is much more than it is supposed to be using.

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Fortunately, a new version 7 build available to download on the Firefox Aurora channel promises to (finally) fix (or at least mitigate) this memory bug. Specifically, the new build promises up to 30 percent memory usage reduction, a JavaScript garbage collector that will run more often to free up memory when the browser is idle, and enhanced responsiveness.

In addition to mitigating the memory issues, the new build promises a faster start-up time on Mac OS X, Windows, and Linux, Firefox Sync, and enhanced font rendering.

You can download the latest Aurora build here.  Are you running the Aurora channel builds?  Is memory usage improved for you?  Let us know in the comments or forums.

Source: Firefox

Sony's Once Open Optical Port Is Now Proprietary In Ironic Twist

Subject: General Tech | July 8, 2011 - 08:35 AM |
Tagged: thunderbolt, sony, pci-e, optical

 

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See that blue port that looks like USB 3.0?  It actually has some optical prowess up its sleeve

Sony is well known among technology enthusiasts as being a company that loves to take the proprietary route; however, in a rather paradoxical twist Sony's new optical port on the VAIO Z did not start proprietary.  In fact, it was only made proprietary after Intel and Apple changed the design of the connection that became named Thunderbolt.

Both Thunderbolt and the new Sony connection are based on Light Peak, the optical standard championed by Intel that promised up to 100Gbps optical connections over 100 meter cables (though this was only in lab conditions).  OEMs influenced Intel into postponing the optical variant of Light Peak in favor of a cheaper electric variant, which is what today's Thunderbolt implementation is.  Thunderbolt uses an electric connection over copper using active cables to promises 10Gbps (20Gbps bidirectional) transfers.  The original design for the connector for Light Peak was a connection that looked like a USB connection and would be able to support USB connections as well as accommodate the Light Peak cables.  However, Apple and Intel decided a few months before what would become Thunderbolt launched to change the connector to a mini-Display Port connection.  

The Sony connection on the other hand, employs the USB-like connector, and is capable of handling USB 2.0, USB 3.0 devices as well as the Sony VAIO Z's Power Media Dock which uses the optical connection that is "based on Light Peak," according to This Is My Next.  While Thunderbolt devices will not be able to plug into the VAIO Z's new optical connector and Sony has not released any specifications on what it is capable of, the inclusion of a Blu Ray drive, lots of I/O options in the form of VGA, DVI, HDMI, one USB 2.0, one USB 3.0, Gigabit Ethernet, and a discrete 1GB AMD HD 6650M graphics card the connection (whatever its specific transfer capabilities) seems to be no slouch in the transfer speed(s) department.

This Is My Next has the full story on how Sony's (now) proprietary connection joined the companies lineup of proprietary technology despite Sony's efforts to use an non propriety standard (surprisingly) which you can read here.  It is certainly an interesting tale of karma and surprise.  What are your thoughts on the new connection?

Battlefield 3: No plans for mod tools

Subject: Editorial, General Tech | July 8, 2011 - 04:29 AM |
Tagged: mod, battlefield 3

The Battlefield franchise has had a somewhat indecisive history with the mod community. Battlefield 2 was developed in part by a mod team for the first game, Battlefield 1942, and mod tools were provided for several of their releases. Recently they shifted their focus on to the console spinoff, Bad Company. While the second in the franchise was created for the PC neither featured mod tools. Now that DICE has returned to the original canon with Battlefield 3 there were hopes that mod tools would return with the franchise but according to DICE that is not the case.

These tools are hard, just look at the destructibility, you wouldn’t like it

German gaming site GameStar met up with DICE’s CEO Patrick Soderlund to discuss Battlefield 3. Soderlund answered an array of questions from the community about the Bad Company 2 friends list, alternatives to the commander mode, and the potential future of Mirror’s Edge. When questioned about the mod tools: Soderlund did not rule out the possibility of mod tools in the future but might as well done so. He contends that Frostbite 2 is too difficult to deal with for modders (which historically means: “the tools barely work for us, we are not going through the effort to polish them for public use”).

Surprisingly, to those who know me, I can agree with DICE’s stance on the issue. If your mod tools do not fit your level of polish required to release, then do not release them; provided, of course, you do not actively harm the creation of mods. With that in mind, the mod community is what will keep your game flowing with new content, for a little upfront cost. If your tail is shorter than you anticipated: this should be the first place to look.

Source: GameStar

Tritton managed to stick 8 speakers in their PC 510 HDA 5.1 headset

Subject: General Tech | July 7, 2011 - 09:27 PM |
Tagged: tritton, audio, 5.1 headset

Some 5.1 surround sound headsets emulate extra speakers through software but you find the occasional set that actually have a hardware solution in the form of multiple speakers.  Tritton's PC 510 HDA's speakers range from 23mm in the centre to 30mm for front and back and a sub of 40mm.  It connects to your 5.1 sound card via the numerous RCA jacks present and a USB connector to handle power and the controller.  MektuMods had a great time gaming with these but felt that the audio quality was not up to snuff when it came to enjoying music.  Read the full review here.

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"This time we will take a closer look at a gaming headset from Tritton - an American manufacturer established in 2000. The new model they sent us for a review is PC 510 HDA, and it's a gaming headset of the 5.1-variety. Now lets see how it compares to the audio gear we've reviewed earlier."

Here is some more Tech News from around the web:

Audio Corner

Source: MektuMods

PC Perspective Podcast #161 - AMD Llano Desktop review, the Samsung Droid Charge, RevoDrive 3 X2 and more!

Subject: General Tech | July 7, 2011 - 08:25 PM |
Tagged: podcast, llano, Intel, APU, amd, a8-3850

PC Perspective Podcast #161 - 7/07/2011

This week we talk about our AMD Llano Desktop review, the Samsung Droid Charge, RevoDrive 3 X2 and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath and Allyn Malventano

This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!

Program length: 1:13:13

Program Schedule:

  1. 0:01:03 Introduction
  2. 1-888-38-PCPER or podcast@pcper.com
  3. http://pcper.com/podcast
  4. http://twitter.com/ryanshrout and http://twitter.com/pcper
  5. 0:01:45 AMD A8-3850 Llano Desktop Processor Review - Can AMD compete with Sandy Bridge?
  6. 0:25:15 Samsung Droid Charge Review: The Droid Brand Goes 4G
  7. 0:26:20 This Podcast is brought to you by MSI Computer, and their all new Sandy Bridge Motherboards!
  8. 0:27:15 RevoDrive 3 article comments
  9. 0:35:25 VIA Technologies To Sell Of Its Stake in S3 Graphics
  10. 0:38:15 Meet Hondo, AMD's soon to arrive 2W TDP Brazos chip for tablets ... and Apache servers?
  11. 0:45:50 Just Delivered: ASUS ROG MATRIX GeForce GTX 580 1.5GB Graphics Card
  12. 0:50:20 Video Perspective: Corsair Special Edition White Graphite Series 600T Case
  13. 0:52:45 Video Perspective: AMD A-series APU Overclocking and Gaming Performance
  14. 0:59:25 Quakecon Reminder - http://www.quakecon.org/
  15. 1:01:24 Hardware / Software Pick of the Week
    1. Ryan: AMD A-series APU system ~ $430
    2. Jeremy: Kogan offers free hdmi cable to cut the UK cable con
    3. Josh: Cheap!
    4. Allyn: http://www.jailbreakme.com
  16. http://pcper.com/podcast   
  17. http://twitter.com/ryanshrout and http://twitter.com/pcper
  18. 1:10:20 Closing

Source:

E3 sprouts rumours and facts about the next generation of consoles

Subject: General Tech | July 7, 2011 - 04:46 PM |
Tagged: ps4, xbox, Nintendo, consoles, amd, E3, cell processor

[H]ard|OCP heard quite a bit about the new generation of consoles via the grape vine at E3.  The big winner is AMD, who will be providing the graphical power for all three of the next generation of major consoles as well as being in the running for putting a Bulldozer APU inside Sony's next game system.  IBM is the other competitor for providing Nintendo's core with an updated Cell processor, which also will be running in the next generation XBox.  Nintendo is also going with IBM, though they are looking at a custom built 45nm CPU.  This is very good news for AMD, with a guaranteed presence in every console and a possible hardware monopoly with Sony.

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"Guys talk, you hear things. And at this year's E3 HardOCP picked up a lot of information about the upcoming hardware in the next generation consoles. It will be interesting to see if our rumor mill churns up truth or fiction. We wanted to get this out the week after E3, but we had some I's to dot and some T's to cross."

Here is some more Tech News from around the web:

Tech Talk

 

Source: [H]ard|OCP

Bumpday 7/6/2011: Day[9] didn't make me do it

Subject: Editorial, General Tech | July 7, 2011 - 08:06 AM |
Tagged: starcraft 2, bumpday

This week the second season of Starcraft 2 came to a close immortalizing whatever rank you happened to be just prior to the lock. This is the second league freeze that Starcraft 2 underwent since it was launched last July. Starcraft 2 was a very anticipated launch for Blizzard due to the twelve year gap between it and its predecessor, Starcraft. Our forums were just one of many places where rabid fans frothed over Starcraft and I believe we deserve to nostalgia over it.

Bumpday2.png

The calendar says 7/7/2011… … Bumpedaday??

Back in early 2001, just over ten years ago, ccrazy1263 created a very energetic forum thread questioning the coming of a new Starcraft. Blizzard would not even announce the existence of a new Starcraft until over 6 years later. One thing that comes with Starcraft is that players will constantly tell you their strategies, good or bad, and there were a few instances of that in this thread. In closing, the best advice to be had from this thread is short and sweet: Don’t play Hunter or Lost Temple against Hacker. They’ll kill your expansion.

BUMP!

Source: PCPer Forums

Now that's a teaser; 12 minutes of Deus Ex 3 gameplay footage

Subject: General Tech | July 6, 2011 - 07:36 PM |
Tagged: gaming, games, deus ex 3

Jean-Francois Dugas, the Director of Edios Montreal, grabs a controller and takes you through three minutes of the game.  Even better is that this is not a hand picked blood bath, he starts in a public lab area with civilians wandering around, which he has to find a way in.  Stealth melee takedowns are shown, as well as the ability to drag unconcious bodies to a hidden area to ensure you are not given away by a trail of corpses.  Unfortunately since they are playing the console version it is difficult to say what the PC interface will be like but it seems that the contextual menus may have been done better than many console/PC releases.  Check out the full preview at Rock, Paper, SHOTGUN!

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"Check it out. Here are twelve (count ‘em!) minutes of hot Deus Ex: Human Revolution footage, courtesy of the overflowing infinite video vat at IGN. Eidos Montreal Director Jean-Francois Dugas shows us around a section of the game located in “Tai Young Medical”, where Jensen is on a critical mission to collect some information from a data core. Why is it always a data core? It’s never data-lollipops or data-bears… Hmm."

Here is some more Tech News from around the web:

Gaming

Always someone to ruin the parade, NVIDIA's response to AMD's Southern Island news

Subject: General Tech | July 6, 2011 - 04:36 PM |
Tagged: southern islands, parade, nvidia, kepler, fermi, amd

As is common in the industry, when one company releases news their competitors have to do something to distract people.  Since in this case it was AMD's announcement of the Southern Islands release, it is NVIDIA who feels the need to hold a competing spectacle.  In this case it was news that their new Fermi based 28nm Kepler GPU has taped out ... maybe.  In this particular scenario we have an intentional leak from NVIDIA which was light on details and heavy on spin.  SemiAccurate takes a long look at some of NVIDIA's claims, from the doubling of transistors with no cost in TDP to the probable difference between Tesla branded Fermi and GeForce branded Fermi cards to NVIDIA's claims that switching from 40nm to 28nm is hard and that it is all TSMC's fault. 

CUDA_roadmap.jpg

"When SemiAccurate announced that AMD (NYSE:AMD) was aiming for September with Southern Islands (SI), you could almost set your watch to the Nvidia (NASDAQ:NVDA) response. If you are new to the PR game, you will probably scratch your head wondering what we mean by Nvidia response, officially there is silence, but there definitely was a response."

Here is some more Tech News from around the web:

Tech Talk

Source: SemiAccurate

Xbox.com: for all your PC Gaming needs

Subject: Editorial, General Tech | July 5, 2011 - 06:06 PM |
Tagged: windows, games

So I am a very avid supporter of PC gaming: I do not feel that I should pay license fees to a company to actively limit me. I feel that if people keep asking me whether HD-DVD or BluRay will win that there is no reason to have eight gaming platforms co-exist (more if you include Mac, iOS, Android, etc.). I feel that instead of relying on a cardboard coffin that will arrive in 1-2 business weeks, you or your friend should be allowed to fix your own hardware… or choose your own local small business computer store to deal with in person. I feel that it is much better to buy an extra GTX 560 every four years and have money left over for a meal than a multiplayer subscription pass that does not even let you run your own dedicated servers with admins (what cheaters? BAN!) So you can guess my reaction when I saw Microsoft roll Games for Windows Marketplace into Xbox.com.

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Underlined for your convenience.

Now do not get me wrong, I was never much a fan of Games for Windows to begin with. Microsoft’s attempt to rid the PC of the stability stereotype was to push certification for all content on Games for Windows Live which worked very well for Fallout: New Vegas on the Xbox 360. Ironically the PC version was much more stable just after launch because the patch was stuck in certification on Xbox during the busy holiday season (lols!) The biggest problem with forcing certification is that would include mods as well (video, 3:10) and that is not something mod developers could really afford. Halo 2 Vista was one such Games for Windows Live game whose mod tools were so neutered that the provided tutorial level was impossible to create because jump pads assets were not provided nor able to be created.

 

Still, it seems odd to me for Microsoft to push so feverishly to roll PC gaming into Xbox branding when other initiatives like Steam are already showing the entire industry how to do things mostly right. It is possible that at some point Microsoft could roll Direct(X)box back in to Windows and simply create a canon home theatre PC (if Valve does not eat that lunch too); but if their plan is to merge Windows into Xbox then they are completely missing the point of why we would rather play a PC game with an Xbox 360 controller: because we choose to.

Source: Microsoft