Subject: General Tech | September 15, 2010 - 12:30 PM | Jeremy Hellstrom
The beer and pretzels game of choice has been Halo for a lot of people for quite a long time. Mostly a multiplayer experience, though some enjoy playing through the game multiple times on higher difficulties, it seems that Reach has a lot to make up for as ODST was apparently not very popular. Ars Technica takes you through an overview of the game; perhaps you can read it while standing in line waiting for the release.
Subject: General Tech | September 15, 2010 - 12:11 PM | Jeremy Hellstrom
Tagged: parade, amd, Intel
Similar to young siblings, AMD and Intel like trying to steal enthusiasts attention the moment the other company does something interesting. This particular time it is AMD showing off its low voltage and high powered Zacate chip while most are focused on IDF. AnandTech have updated their article with everything that they have found out about the chip, including their perceptions of how well the chip could run City of Heros compared to a Core i5-M 520.
Subject: General Tech | September 14, 2010 - 06:36 PM | Jeremy Hellstrom
CoolerMaster is now offering an interesting little device for those sick of lousy quality laptop speakers, the Cooler Master Choiix BoomBoom. It is not for everyone, it will set you back $25 and the improvement is very slight. It is an improvement however and with such a small form factor it is easy to carry around if you want to impress friends more interested in volume than esoteric differences in audio quality. Take a look over at Legit Reviews.
Subject: General Tech | September 14, 2010 - 12:03 PM | Jeremy Hellstrom
Thanks to information shared by Paul Otellini during the IDF about Intel's security plans after the purchase of McAfee, Ars Technica has a new allusion to attempt to describe what they may be doing and oddly it does not involve cars. Instead of trying to describe Palladium and Trusted Platform Management, two terms which describe technology that never caught on and many have not heard of, Ars turns to iTunes and Apple's sales models. Apple can control what software is allowed to run on their mobile hardware to a degree unseen in the PC ecosystem and that control offers a high degre
Subject: General Tech | September 13, 2010 - 01:30 PM | Jeremy Hellstrom
The Intel Developers Forum is one of the best places to see how Intel plans to affect the near future of computing. Ray Tracing has been one of the hot topics of the past few years and even though Larrabee has run into a brick wall, you can see that Intel has not given up on Ray Tracing in Ryan's coverage. Sandy Bridge is also a big draw as we grow ever closer to its launch we see more and more hints as to its performance and architecture.
Subject: General Tech | September 10, 2010 - 11:51 AM | Jeremy Hellstrom
Ars Technica has a bit of information on several projects currently being funded to find a way to improve the basic protocol on which the web works, to allow it to continue to function. The first looks at Named Data Networking (NDN) which plans to move the current model of shifting data from secure store to secure store and instead simply making the data its self secure and ignoring the store upon which it resides. Another called NEBULA tries to make sure that data follows a cryptographically confirmable secure path so that data can be verified as unchanged from its pre-transmitted
Subject: General Tech | September 9, 2010 - 05:04 PM | Jeremy Hellstrom
The ROCCAT ARVO Compact Gamer Keyboard
makes what seems to be an odd assumption, that shrinking the keyboard will have an effect on your gameplay. They've trimmed off the arrow keys and delete, end, page down, etc ... from between the main keys and the numpad, which makes sense unless you have a game you need the pause/break key for. Madshrimps thought it was an interesting take on a gaming keyboard, perhaps you will too.
Subject: General Tech | September 9, 2010 - 11:50 AM | Jeremy Hellstrom
If you caught the PC Perspective Podcast live last night you would have heard Josh talk about the ARM Cortex A15, otherwise keep your eye on this spot and you can catch it once it has been posted. The recent release of their dual core Cortex A9 brings significant performance increases to mobile platforms but the A15 looks even more impressive. Starting off with Long Physical Address Extensions to give greater than 32bit addressing and moving through improvements to the cache in both size and speed, this new Cortex could allow ARM processors to
Subject: General Tech | September 8, 2010 - 01:55 PM | Jeremy Hellstrom
13 long years ago we were promised a new and improved Duke Nukem and we have been waiting ever since. The game has gone through a long and twisted history, leaving game engines behind, ruining careers and even destroying the occasional
game design company. Unfortunately the long sordid story behind the development of the game, which you can catch a summary of on Ars Technica, has a good chance of being more entertaining than the game its self.&n
Subject: General Tech | September 8, 2010 - 12:48 PM | Jeremy Hellstrom
The old A8 Cortex chip is looking rather dated compared to the new Tegra 2 chip featuring a pair of Cortex A9 chips, bringing dual core to mobile phones everywhere. Along with the second processor that will be helping handle the load this is also ARM's first chip that can handle out of order instructions, a feature which will bring significant performance improvements. AnandTech could tease much information about the graphical performance though, apart from a va