Dell UltraSharp U2413 1920 x 1200 24" IPS @ $459
Subject: General Tech | June 10, 2013 - 12:18 PM | Jeremy Hellstrom
Tagged: deals
Dell's UltraSharp U2413 1920 x 1200 24" IPS claims a 6ms response time which makes it suitable for gaming, as well as offering superior colour support. As it is a new model it supports HDMI, DisplayPort 1.2, DVI-D and mini DisplayPort inputs as well as acting as a 4-port USB 3.0 hub.
Top Deal
- 24-inch Dell UltraSharp U2413 1920x1200 IPS Monitor (2013 model) w/USB 3.0 hub, DisplayPort, miniDisplayPort & 3-year warranty for $458.99 with free shipping (normally $599.99 - use BOTH coupon codes $PX1BGTSZ3G635 and W7HWC5Q9S4V6VH ).
Additional Deals
- 1TB Seagate Barracuda SATA 6Gbps 3.5" Internal Desktop Hard Drive (ST1000DM003) for $62.99 with free shipping (normally $69.99 - use coupon code 6XR$VZZ$QF35T9 ).
- 17.3-inch HP ENVY 17t-j000 4th-gen Core i7 "Haswell" Laptop for $749.99 with $9.99 shipping (normally $899.99 - use coupon code NEWPC150 ).
- 15.6-inch Dell Inspiron 15R 3rd-gen Core i5 Touchscreen Laptop for $649.99 with free shipping (normally $799.99 - use coupon code 0H9Q3PQ6L3744C ).
- HP ENVY h8-1360t Core i7-3770 3.4GHz Quad-core Desktop w/ Windows 7 for $549.99 with $9.99 shipping (normally $949.99 - use coupon code NEWPC150 ).
Computex 2013: The Comedic Return of the Ultra GPUs
Subject: Editorial, General Tech, Graphics Cards, Shows and Expos | June 10, 2013 - 02:49 AM | Scott Michaud
Tagged: Ultra, geforce titan, computex
So long to Computex 2013, we barely knew thee. You poured stories all over our news feed for more than a whole week. What say you, another story for the... metaphorical road... between here... and... Taipei? Okay, so the metaphorical road is bumpy and unpaved, work with me.
It was substantially more difficult to decipher the name of a video card a number of years ago. Back then, products would be classified by their model numbers and often assigned a suffix like: "Ultra", "Pro", or "LE". These suffixes actually meant a lot, performing noticeably better (or maybe worse) than the suffix-less number and possibly even overlapping with other number-classes.
Image Credit: zol.com.cn via Tom's Hardware
Just when they were gone long enough for us to miss them, the suffixes might make some measure of a return. On the show floor, Colorful exhibited the NVIDIA GeForce GTX Titan Ultra Edition. This card uses a standard slightly-disabled GK110-based GeForce GTX Titan GPU, with the usual 2688 CUDA cores, and 6GB of GDDR5. While the GK110 chip has potential for 2880 CUDA cores, NVIDIA has not released any product (not even Tesla or Quadro) with more than 2688 CUDA cores enabled. Colorful's Titan Ultra and the reference Titan are electrically identical; this "Ultra" version just adds a water block for a cooling system and defaults to some amount of a factory overclock.
But, this is not the first time we have heard of a Titan Ultra...
Back in April, ExtremeTech found a leak for two official products: the GTX Titan LE and the GTX Titan Ultra. While the LE would be slightly stripped down compared to the full GTX Titan, the GTX Titan Ultra would be NVIDIA's first release of a GK110 part without any CUDA cores disabled.
So if that rumor ends up being true, you could choose between Colorful's GTX Titan Ultra with its partially disabled GK110 based on the full GTX Titan design; or, you could choose the reference GTX Titan Ultra based on a full GK110 GPU unlike the partially disabled GK110 on the full GTX Titan.
If you are feeling nostalgic... that might actually be confusion... as this is why suffixes went away.
OCZ Releases Haswell PSU Compatibility List
Subject: General Tech | June 7, 2013 - 10:58 PM | Tim Verry
Tagged: power supply, ocz, haswell, c7, c6
OCZ recently posted a list of its power supplies that are fully compatible with Intel's new 4th Generation Core "Haswell" CPUs and their new C6 and C7 processor sleep states. The new sleep states can draw as little as 0.05A from the 12V rail, and not all power supplies (especially older models) were built with that use case in mind. Somewhat paradoxically, as power supplies have ramped up in Wattage and power delivery characterists, other PC internals have started moving in the other direction towards increased power efficiency and lower power usage overall.
OCZ seems well prepared for Haswell, however, with a number of PSUs that are already fully compatible with Haswell CPUs. Even going as far back as its Z Series which launched in 2009 are compatible, which is comforting.
The full list of Haswell compatible OCZ power supplies is available below.
-
MK III Silencer
- PPCMK3S1200
- PPCMK3S850
- PPCMK3S750
-
MK II Silencer
- PPCMK2S950
- PPCMK2S750
- PPCMK2S650
-
Fatal1ty Gaming Series
- OCZ-FTY1000W
-
ZX Series
- OCZ-ZX1250W
- OCZ-ZX1000W
- OCZ-ZX850W
-
Z Series (EOL)
- OCZZ1000M
- OCZZ85M
With that said, even if your OCZ (or PC Power & Cooling) power supply is not on this list, it will still work in systems that utilize Intel Haswell processors. However, you will not be able to take advantage of the new power sipping C6 and C7 sleep states.
As the launch of Haswell approaches, more and more PSU manufacturers are releasing compatibility information. So far, the following companies have put together compatibility lists.
E3 2013: Serious Sam 4, Humble Bundle, 4 Serious?
Subject: General Tech, Shows and Expos | June 7, 2013 - 08:21 PM | Scott Michaud
Tagged: serious sam, E3 13, E3
We still have another 5-or-so days left on the Serious Sam Humble Weekly Sale and so if you were interested in donating a bunch of money for mindless shooters, you still have a chance. Also, you apparently have another reason to do so.
Crowdfunding is popular these days, we even did it. Basically anyone can set up a project, collect money from random people on the internet, and give perks in return. In this case, according to PC Gamer, Croteam is apparently using revenue collected from the Humble Bundle to fund the creation of the next Serious Sam: Serious Sam 4.
If you wish to snag a bunch of Serious Sam games for yourself or your friends, all while supporting Croteam and their future titles, then donate to the Humble Sale by Thursday, June 13th, 2013 at (I believe) 2PM EDT. By the way, that is the last official day of E3.
E3 2013: Thief trailer & confirmed PC, PS4, and Xbox One
Subject: General Tech, Shows and Expos | June 7, 2013 - 06:24 PM | Scott Michaud
Tagged: E3, E3 13, thief, Thief 4
The pre-expo press conferences are still three days out but only suckers want to get swamped in the press coverage, right? It is like people who leave work two days early to beat the traffic caused by people leaving a day early from a long weekend to beat traffic. This is all like that, if it were directed by Michael Bay.
And speaking of live action E3 movies, Eidos released a trailer for their upcoming Thief reboot. I really cannot tell which sections are in-engine, which are pre-rendered, and which are live action. As for the game? Well, all I know is that you are going to be stealing stuff.
Thief will be coming to the PC, PS4, and Xbox One sometime in 2014.
Let us play a little game here: what do you think is in-engine; what do you think is pre-rendered; and what do you think is live action? Let us know in the comments.
Computex 2013: New Haswell-Ready PSUs From SeaSonic Pictured
Subject: General Tech, Cases and Cooling, Shows and Expos | June 7, 2013 - 03:56 PM | Tim Verry
Tagged: seasonic, PSU, m12II evo, m12II bronze, haswell, computex 2013, computex
Following Intel's announcement of new Haswell sleep states, various power supply manufacturers have released compatibility lists detailing which PSUs are able to deliver the low load necessary to support the power sipping sleep states on the 12V rail (which has not been much of a concern until Haswell).
One such PSU manufacturer was Seasonic, who has quite a few Haswell-ready power supplies across several lineups including its Platinum, G, and M12II series, among others. Included in that compatibility list were two new power supplies that Seasonic is showing off at Computex this week: the Seasonic Platinum 1200 and Seasonic M12II Bronze Evo Edition.
SeaSonic Platinum 1200
The Platinum 1200 is a high-end modular power supply that is capable of powering beefy multi-GPU setups. It is 80+ Platinum rated and is up to 92% efficient at 50% load.
Sesonic M12II Bronze Evo Edition
The Seasonic M12II Bronze Evo Edition is an updated version on past models and includes two SKUs that come in at 750W and 850W. It is a fully modular unit with flat black cables and fan control tech. It is 80+ Bronze and Energy Star rated, and is compatible with Intel's 4th Generation Core processors.
Also read: The full list of Haswell-compatible Seasonic power supplies @ PC Perspective.
ARM was right, they can steal server rooms from under the noses of AMD and Intel
Subject: General Tech | June 7, 2013 - 03:18 PM | Jeremy Hellstrom
Tagged: arm, 64bit, servers
With Calxeda and Applied Micro showing off ARM64 based servers at Computex this year, in addition to the existing products coming from Marvell and Dell, DigiTimes prediction that 64bit ARM processors will quickly grow in popularity seems to be based in fact. It was not too long ago that many thought that ARM was fooling themselves if they thought they could take server space from AMD and Intel but it looks like they were right to develop server chips. With low power usage becoming more popular than processor overkill and modularity growing in importance ARM seems poised to perform far beyond expectations. Expect to see a lot more new on ARM64 processors and products over the coming months.
"Although Intel platforms are still the mainstream in the server industry, since 64-bit products have a broader range of applications, and ARM has been aggressively promoting related products, sources from the server industry expect more 64-bit ARM-based products to appear in the market between the end of 2013 and the first quarter of 2014."
Here is some more Tech News from around the web:
- One Year After World IPv6 Launch — Are We There Yet? @ Slashdot
- The best and worst of Computex 2013 @ The Inquirer
- YES, Xbox One DOES need internet, DOES restrict game trading @ The Register
- Interview: Steve Jackson, role-playing game titan @ The Register
- Neteller vs Payoneer - Online Payment and Prepaid Cards @ FunkyKit
- How to Install Linux @ Linux.com
Dell UltraSharp U2413 1920 x 1200 24" IPS @ $459
Subject: General Tech | June 7, 2013 - 12:29 PM | Jeremy Hellstrom
Tagged: deals
Dell's UltraSharp U2413 1920 x 1200 24" IPS claims a 6ms response time which makes it suitable for gaming, as well as offering superior colour support. As it is a new model it supports HDMI, DisplayPort 1.2, DVI-D and mini DisplayPort inputs as well as acting as a 4-port USB 3.0 hub.
Top Deal
- 24" Dell UltraSharp U2413 1920x1200 IPS Monitor (2013 model) for $458.99 with free shipping (normally $599.99 - use BOTH coupon codes $PX1BGTSZ3G635 and W7HWC5Q9S4V6VH ).
Additional Deals
- 27" Dell UltraSharp U2713H 2560 x 1440 IPS-panel LCD Monitor (Flagship 2013 Model) w/3-year Advanced Exchange Warranty for $764.99 with free shipping (normally $999.99 - use coupon code RJ6T0D4489P6T3 ).
- Dell Inspiron 15R Special Edition 15.6" Core i5 1080p Laptop w/ 2GB Radeon HD 7730M, Backlit Keyboard for $599.99 with free shipping (normally $899.99 - use coupon code 0R98V3CQ7RPQ40 ).
- 15.6" HP ENVY dv6t-7300 15.6" Quad Edition Core i7 Laptop w/8GB RAM, 750GB Hard Drive, Beats Audio for $599.99 with $9.99 shipping (normally $749.99 - use coupon code NB6382 ).
- Alienware TactX Gaming Keyboard for $67.99 with free shipping (normally $79.99 - use coupon code ZCZ5MMX9JLG01M ).
E3 2013: Bludgeon that horse again! Xbox One DRM
Subject: Editorial, General Tech, Systems, Shows and Expos | June 6, 2013 - 08:46 PM | Scott Michaud
Tagged: xbox one, E3 13, E3
So heading up to E3, Microsoft decided to drop their DRM bombshell so it would get buried over the next couple of days. In terms of permissiveness, the Xbox One is not nearly as bad as feared; of course, it is still terrible in certain ways.
Microsoft will allow games to be played offline on the Xbox One... for 24 hours. If your internet connection has been offline for longer than that period (unclear whether the timer starts when internet goes out or from last update) then your system will be locked to live TV and disc-based movies. Games and apps, even ones which should have no online functionality, will cease to function until you reconnect with Xbox servers.
This also means that if the Xbox servers have an outage lasting between 24 hours and "taken offline forever", all gaming and apparently apps will cease to function on the Xbox One.
And people wonder why I freak out about Windows Store.
It's like if Wall-E grew a Freddie Mercury
But at least they will allow some level of used-game transfer... if the publisher agrees. Check out this statement from Microsoft Studios:
In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners.
So this will be an interesting experiment: how will revenue and profitability be affected for game publishers who deny used game sales? I honestly expect that used game sales actually promote the purchasing of more games and that initiatives to limit used game transfers will reduce user engagement. Of course Microsoft is now taking all of the flak from Sony, who may or may not be considering the same practice, but I am sure at least Microsoft is hoping that everyone will forget this when shiny new trailers erase the collective gamer memory.
In return, however, Microsoft is being fairly permissive when it comes to how many users can be licensed on a single disk. Up to ten family members are allowed access to your collective library.
And, after all, it should not be a surprise that a console game disappears when Microsoft shuts down their servers: consoles were always designed to be disposable. I have been proclaiming that for quite some time. The difference is now, people cannot really deny it.
Computex 2013 / E3 2013: Unreal Engine 4 Partners Program
Subject: Editorial, General Tech, Shows and Expos | June 6, 2013 - 05:42 PM | Scott Michaud
Tagged: unreal engine 4, ue4, E3 13, E3, computex
We are bleeding through the overlap between Computex and E3 media windows; this news has a somewhat relevant fit for both. Unreal Engine 4 is coming and I expect we will see one or more demos and UE4-powered titles over the next week. In fact, I would be fairly shocked if we do not see the end of the Elemental Demo with the Xbox One E3 keynote. We may also potentially see Unreal Engine 4 running on mobile devices and maybe even HTML5 at some point throughout the tradeshow, either canonically through Epic or via a licensee product.
This morning, Epic opened the Unreal Engine 4 Integrated Partners Program (IPP). Of course they already have a couple of members, most of which were partners with Unreal Engine 3.
The founding IPP partners are:
-
Wwise from Audiokinetic
- Manages large databases of sound effects and voice-overs
- Manages subtitles and multiple dubbings of voice clips
-
Autodesk Gameware from Autodesk
- Contains multiple packages including Beast, Navigation, and Scaleform
- Scaleform is a Flash rendering engine for HUDs, menus, etc. developed using Flash Professional in 2D or 3D. It is what StarCraft II, Mass Effect, and Borderlands uses.
- Beast is a lighting toolkit for global illumination, radiosity, etc.
- Navigation is an AI solver, predominantly for pathfinding.
-
Simplygon from Donya Labs
- Reduces polygon count of models so they take up less processing resources especially as they get further away from the camera.
-
Enlighten from Geomerics
- Another Global Illumination solver, most popular usage being Battlefield 3.
-
SpeedTree for Games from IDV
- Makes a bunch of efficient trees so studios do not need to hire as many minimum wage peons.
-
Intel Threading Building Blocks (TBB) from Intel
- Helps developers manage C++ threading for multicore systems.
- Deals with memory management and scheduling tasks
-
morpheme from NaturalMotion
- Animation and physics software for designers to create animations
- Works with NVIDIA PhysX
-
euphoria from NaturalMotion
- Simulates animations based on driving conditions via the CPU, most popular usage being GTA IV.
-
PhysX and APEX from NVIDIA
- You probably know this one.
- GPU-based rigid body, soft body, fluid, and cloth solvers.
- Allows for destructible environments and other complex simulations.
-
Oculus Rift from Oculus VR
- You probably also know this one, especially if you keep up with our Video Perspectives.
- Head-mounted display with motion tracking for VR.
-
Bink Video from Rad Game Tools
- ... is not included! Just kidding, that stuff'll survive a nuclear apocalypse.
- Seriously, check in just about any DirectX or OpenGL game's credits if it includes pre-rendered video cutscenes or video-textures.
- I'll wait here.
- In all seriousness, Rad Game Tools has been licensed in over 15,500 titles. It's been a meme to some extent for game programmers. This should be no surprise.
-
Telemetry Performance Visualizer from Rad Game Tools
- Allows developers to see graphs of what their hardware is working on over time.
- Helps developers know what benefits the most from optimization.
-
RealD Developer Kit (RDK) from RealD
- Helps game developers create stereoscopic 3D games.
-
Umbra 3 from Umbra Software
- Determines what geometry can be seen by the player and what should be unloaded to increase performance.
- Sits between artists and programmers to the former does not need to think about optimization, and the latter does not need to claw their eyes out.
-
IncrediBuild-XGE from Xoreax
- Apparently farms out tasks to idle PCs on your network.
- I am not sure, but I think it is mostly useful for creating a pre-render farm at a game studio for light-baking and such.
We still have a little while until E3 and so we do not know how E3 will be, but I highly expect to see Unreal Engine 4 be a recurring theme over the next week. Keep coming back to PC Perspective, because you know we have a deep interest in where Epic is headed.







