Fallout 4 performance at the high end

Subject: General Tech | November 11, 2015 - 06:36 PM |
Tagged: R9 FuryX, nvidia, GTX 980 Ti, gaming, fallout 4, amd

[H]ard|OCP tested out the performance of the 980 Ti and FuryX in single card configurations as multiple GPU support is non-existent in Fallout 4, some have had moderate success with workarounds which [H] mentions at the end of the review.  At launch it seems NVIDIA's card offers significantly better performance overall, hopefully that delta will decrease as patches and drivers are rolled out.  As far as features go, enabling godrays has a huge effect on performance for both cards and FXAA is the best performing AA when displaying a wide variety of terrain, close forested areas allowed TAA to narrow the gap.  As to the game itself, as of yet they do not sound overly impressed.


"Fallout 4 is out on the PC, in this preview we will take a look at performance between GeForce GTX 980 Ti and Radeon R9 Fury X as well as some in-game feature performance comparisons. We'll also take a look at some in-game feature screenshots and find out what settings are best for an enjoyable gaming experience."

Here is some more Tech News from around the web:


Source: [H]ard|OCP

NVIDIA's new Tesla M40 series

Subject: General Tech | November 11, 2015 - 06:12 PM |
Tagged: nvidia, Tesla M40, neural net, JetsonTX1

There are a lot of colloquialisms tossed about such as AI research and machine learning which refer to the work being done designing neural nets by feeding in huge amounts of data to an architecture capable of forming and weighting connections in an attempt to create a system capable of processing that input in a meaningful way.  You might be familiar with some of the more famous experiments such as Google's Deep Dream and Wolfram's Language
Image Identification Project
.  As you might expect this takes a huge amount of computational power and NVIDA has just announced the Tesla M40 accelerator card for training deep neural nets.  It is fairly low powered at 50-75W of draw and NVIDIA claims it will be able to deal with five times more simultaneous video streams than previous products.  Along with this comes Hyperscale Suite software, specifically designed to work on the new hardware which Jen-Hsun Huang comments on over at The Inquirer.  

At the end of the presentation he also mentioned the tiny Jetson TX1 SoC.  It has 256-core Maxwell GPU capable of 1TFLOPS, a 64-bit ARM A57 CPU, 4GB of memory and communicates via Ethernet or Wi-Fi all on a card 50x87mm (2x3.4)" in size.  It will be available at $300 when released some time early next year.


"Machine learning is the grand computational challenge of our generation. We created the Tesla hyperscale accelerator line to give machine learning a 10X boost. The time and cost savings to data centres will be significant."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

Toshiba's new Skylake powered Portégé series

Subject: General Tech, Mobile | November 9, 2015 - 02:59 PM |
Tagged: toshiba, portege, Skylake

The Inquirer hasn't received a model for review yet but they did get a quick peek at the new line of Portégé business laptops from Toshiba.  The new models are the 13.3" Portégé Z20t-C, 14" Portégé Z30-C, 14" Tecra Z40-C, and 15.6" Tecra Z50-C and will ship running either Windows 7 or Windows 10 depending on your preference.  From what they were told only the small Z20t-C will have the new USB 3.1 Type-C port, other models will sport USB 3.0.  One nice feature with the new Z series is that they will all use the same docking station, handy for when you are managing multiple models.  If you are looking for a new business laptop or your company is fishing for vendors then you might want to wait to check out Toshiba's new line when it officially launches.


"TOSHIBA HAS UNVEILED fresh iterations of its flagship business laptop range, the Z Series, adding Intel's latest 6th-gen Core processors."

Here is some more Tech News from around the web:

Tech Talk


Source: The Inquirer

You got air in my LiOn battery! Oh wait ...

Subject: General Tech | November 6, 2015 - 12:48 PM |
Tagged: Li-air, battery

Many great discoveries happen accidentally, when a scientist is attempting to create a new material or upgrade an existing one, only to stumble upon something different or to achieve the desired results in an unexpected way.  Such was the case for K M Abraham who was trying to improve the performance of LiOn batteries when one of his batteries sprung a leak and allowed air into the cells.  Over the past twenty years we have barely managed to triple the power of batteries so any advancement in battery technology is welcome even ones which seem at first to have serious drawbacks.  The problem with this particular battery design is in the formation of Li2O2 deposits as the battery discharges which will eventually render the battery nonchargeable and useless.   Read on at The Register to see how that problem has been overcome and the possible uses of this new type battery.


"Rather than try to fix the leak, Abraham investigated and discovered the first rechargeable lithium-air (Li-air) battery. So far this discovery hasn’t led to any technically viable products, but a paper published in Science from a University of Cambridge research group may be about to change that."

Here is some more Tech News from around the web:

Tech Talk


Source: The Register

Be careful where your USB Type-C cords come from

Subject: General Tech | November 5, 2015 - 03:53 PM |
Tagged: USB 3 Type-C

The introduction of USB 3 Type C has been welcomed by everyone who has to twist a USB cable three times before it will plug in but that reversible functionality could also pose a risk.  An engineer from that Alphabet company warns that because the new plugs and cords provide 3A power supply the cords have to have the correct resistor present to make sure that the correct amount of power flows through the cord.  After testing a variety of cables from Amazon, Benson Leung discovered some of the cheaper cables consider that resistor optional, skipping it or putting one in which cannot handle that amount of amperage.  This results in magic smoke being released from your shiny, new and expensive machine at worst and flaky connections at best.   Catch up with his testing at The Inquirer and make sure you are picking up cables with a reputable name attached to them.


"A GOOGLE ENGINEER has warned people to beware of cutting corners with the purchase of the new USB Type-C cables which are set to become the standard over the coming years."

Here is some more Tech News from around the web:

Tech Talk


Source: The Inquirer

Podcast #374 - Cases for the R9 Nano, Thrustmaster T150, The End of AMD Catalyst and more!

Subject: General Tech | November 5, 2015 - 01:24 PM |
Tagged: podcast, video, r9 nano, Lian-Li, q30, q33, Thrustmaster, T150, amd, catalyst, radeon software, crimson, game ready, GFE, ECS, LIVA X2, Braswell, Intel, fallout 4, CRYORIG

PC Perspective Podcast #374 - 11/05/2015

Join us this week as we discuss cases for the R9 Nano, Thrustmaster T150, The End of AMD Catalyst and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Program length: 1:21:59

  1. Week in Review:
  2. 0:35:50 This episode of PC Perspective Podcast is brought to you by Braintree. Even the best mobile app won’t work without the right payments API. That’s where the Braintree v.0 SDK comes in. One amazingly simple integration gives you every way to pay. Try out the sandbox and see for yourself at braintree­payments.com/pcper
  3. News item of interest:
  4. Hardware/Software Picks of the Week:
    1. Ryan: Coin 2.0
    2. Jeremy: Rebel Galaxy … soon to be on sale
    3. Allyn: Key Ring (stop carrying around bar codes)
  5. Closing/outro

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Steam Launches "Item Stores"

Subject: General Tech | November 5, 2015 - 07:01 AM |
Tagged: valve, steam, Rust

Team Fortress 2 switched from a paid game, first seen in The Orange Box bundle, to a free-to-play title. Financially, you could say that it was supported by tips... ... tips of the hat. Some responded with a wag of their finger, but others with a swipe of their credit card. Where was I going with this? Oh right. This game put Valve on the path of microtransactions, which fuels games like DOTA 2 that aren't supported in any other way.


Each of these item payments are done in game however, even Valve games, except for one. Rust has been chosen to introduce Item Stores on Steam. If you go to Rust's store page, you will see a category called “Items available for this game”. Clicking on it brings you to “Rust Item Store”, where you can buy in-game clothing, weapons, and sleeping bags with real money. This feature is not even available on Team Fortress 2 or DOTA 2.

While there has been some parallels drawn between this and the backtracked paid mods initiative, I don't see it. This is not attempting to take third-party content, some of which was plagiarized from free, existing mods, and sell it. This is an attempt to provide a platform for in-game purchases that already exist. If there's a story, I'd say it's how the initiative launched with a third-party game, and not one of Valve's two, popular, free-to-play titles.

Source: PC Gamer

Bethesda Blogs Fallout 4 Graphics Features

Subject: General Tech, Graphics Cards | November 4, 2015 - 09:37 PM |
Tagged: fallout 4, bethesda

Fallout 4 is just a few days from release, and the hype train is roaring into the station. Bethesda titles are particularly interesting for PC hardware websites because they tend to find a way into our benchmarking suites. They're relatively demanding, open world titles that are built with a unique engine, and they are popular. They are very, very popular. Skyrim is still in our lineup even though it launched four whole years ago (although that is mostly because it's our last DirectX 9 representative).


Being a demanding, open world title means that it has several interesting features. First, it has full time-of-day lighting and weather effects, which were updated in this release with enhanced post processing effects. A bright, daytime scene will have blue skies and a soft fog that scatters light. Materials are developed using a “Physically Based Shading” model, which is more of an artist feature, but it tends to simplify asset creation and make it much more consistent.

They also have “dynamic dismemberment using hardware tessellation”. In other words, GPUs will add detail to models as they are severed into smaller chunks. Need I say more?


A lot of these features are seen in many other engines lately, like Unreal Engine 4, so it shouldn't be too surprising. Bokeh Depth of Field is a blurring technique to emulate how camera apertures influence out-of-focus elements. This is most obvious in small highlights, which ends up taking the shape of the camera's aperture. If a camera uses a six-blade aperture, then blurred point blooms will look like hexagons. This is very useful to emulate film. They also use “filmic tonemapping”, which is another post process effect to emulate film.

Fallout 4 seems to be making use of high-end DirectX 11-era features. While this means that it should be about the best-looking game out there, it also holds a lot of promise for mods.

As you're well aware, Fallout 4 ships on November 10th (and screenshots have already leaked).

Source: Bethesda
Subject: General Tech
Manufacturer: Thrustmaster

Fully Featured Wheel for $200 US

Gaming wheels are a pretty interesting subset of the hardware world.  It seems the vast majority of gamers out there are keyboard and mouse players, or skew towards console controllers which are relatively inexpensive as compared to joysticks or wheels.  For those that are serious about their racing games, a wheel is a must.  Sure, there are plenty of people that are good with a console controller, but that does not provide the same experience.  In fact, racing games do quite a bit of compensation when it comes to steering, acceleration, and braking when it detects a console controller.


Thrustmaster echoes the Playstation blue with their PS3/PS4/PC based T150 wheel.

This makes quite a bit of sense when we consider how many degrees of travel a thumbstick has as compared to a wheel.  Or how much travel a button has as compared to a set of pedals.  I have talked to a developer about this and they admit to giving a hand to keyboard and console controller users, otherwise cars in these games are nigh uncontrollable.  A wheel and pedal set will give much more granular control over a car in a simulation, which is crazy to think about since we use a wheel and pedal set for our daily driving…

The very basic wheels are typically small units that have a bungie or spring system to center the wheel.  They also feature a pretty limited rotation, going about 270 degrees at max.  These products might reach to the $100 level at max, but they are pretty basic when it comes to the driving experience.  There is then a huge jump to the $300 MSRP level where users can purchase the older Logitech G27 or the still current Thrustmaster TX series.

This was not always the case.  Microsoft years back had offered their Sidewinder FFB Wheel around the $200 level.  Thrustmaster also addressed this market with their now discontinued Ferrari F430 FFB wheel which had an initial MSRP of around $200.  This particular wheel was popular with the entry level gamers, but it had a pretty big drawback; the wheel was limited to 270 degrees of rotation.  This may be fine for some arcade style racers, but for those looking to expand into more sim territory had to set their sights on higher priced products.

Click here to continue reading about the Thrustmaster T150 FFB Wheel!

Fallout 4 PC Screenshots Leaked (1080p Ultra)

Subject: General Tech | November 4, 2015 - 03:32 PM |
Tagged: pc gaming, fallout 4, bethesda

Someone on NeoGAF got their hands on Fallout 4 screenshots. These ones are from the PC, captured at 1080p with supposedly Ultra settings. I can believe it.


Image Credit: RoboPlato on NeoGAF

Not much to be said about these, apart from “go to NeoGAF to see the rest of them”. From the spoilers side of things, near the bottom of the page, there's an image that lists a bunch of perks. It's small enough that you cannot read it unless you right-click and “view image”, so don't worry about accidentally seeing it. Otherwise, there isn't really any spoilers on that page, although I didn't check the other ones. Be careful if you start browsing the other pages of the thread.


Image Credit: RoboPlato on NeoGAF
(See the rest of the screenshots there)

They posted their system specs, but it's kind-of irrelevant. We don't know how old their build is.

Fallout 4 launches on Tuesday (the same day as StarCraft II: Legacy of the Void -- which is irrelevant to this post, but I want you all to know my pain).

Source: NeoGAF