Subject: General Tech | April 22, 2016 - 11:24 PM | Scott Michaud
Tagged: pc gaming
I joke of course, because Unreal Tournament 3 had the option to cook mods for the PlayStation 3. Modding console games isn't a mainstream practice, though, especially since the hardware vendors tend to be afraid of what users will put into their systems. Third-party content is pushed into the realm of hacked consoles or emulators.
In this case, SEGA, over a decade after they made their last console, has decided to allow Steam Workshop with their SEGA Mega Drive Classics Hub (which corresponds to the SEGA Genesis for North Americans). The purpose of this is “allowing you to share modified versions of your favourite retro SEGA titles”. Sonic the Hedgehog is featured prominently in the promotional video, but will not be available at launch. The list is fairly long, however, and includes games like Ecco the Dolphin, Vectorman, Golden Axe, and so forth.
I am a big fan of long-term support, especially for user-created content. Video games are an excellent way for people to express themselves, be it with ridiculous and cruel Sonic levels, or with something more abstract. Regardless of their reasons, I'm glad that SEGA is giving a part of their platform to their fans (and society as a whole).
Subject: General Tech | April 22, 2016 - 04:47 PM | Jeremy Hellstrom
Tagged: happy mistake, battery, nanowires
A very happy accident occurred during Mya Le Thai's doctoral thesis research, which will greatly upset replacement battery suppliers everywhere. Lithium-ion batteries slowly lose the ability to charge fully and to hold that charge as they are used and recharged multiple times. There are several reasons why this occurs and her team of researchers were trying to find a way to avoid some of those reasons by using nanowires to store and transfer electrons. This method has not been very successful in the past as nanowires are very brittle and would degrade over time in the same way other solutions did. However, in what The Inquirer refers to as an accident, the team discovered that coating gold nanowires in a manganese dioxide shell and then placing it in a Plexiglas-like gel resolved that problem, their test battery has now been recharged over 200,000 times in the space of three months, with no measurable loss of total capacity or power delivery. Hopefully this technology does not end up patented and sitting on a shelf unused to ensure we still need to continually replace the batteries we use.
"RESEARCHERS AT the University of California at Irvine (UCI) have accidentally - yes, accidentally - discovered a nanowire-based technology that could lead to batteries that can be charged hundreds of thousands of times."
Here is some more Tech News from around the web:
- Adobe scrambles to untangle itself from QuickTime after Apple throws it over a cliff @ The Register
- Goodbye: XPoint is Intel's best exit from NAND production hell @ The Register
- Acer has no plans to make VR devices, says CEO @ DigiTimes
- Core Windows Utility Can Be Used To Bypass Whitelisting @ Slashdot
- Ubuntu 16.04 LTS arrives today complete with forbidden ZFS @ The Register
- Ian ‘8PACK’ Parry showcases new custom OC’d watercooled systems @ Kitguru
Subject: General Tech | April 21, 2016 - 09:14 PM | Jeremy Hellstrom
Tagged: RapidFire, K70 RGB, K70, K65 RGB, corsair, Cherry MX Speed, cherry
Corsair announced three new keyboards, the K70 RGB RAPIDFIRE, K65 RGB RAPIDFIRE and K70 RAPIDFIRE all of which use Cherry's new MX Speed switches which have an actuation distance of 1.2 millimeters and and activation force of 45 cN(centinewtons, or 45.887229584 gram force).
All three keyboards have a brushed aluminium shell, the two RGB models are capable of producing almost any colour on the spectrum with the remaining model featuring red backlighting. All three are compatible with CUE LINK, you can synchronize the LEDs of your Corsair keyboard, mouse and headset to compliment each other and perhaps as a distraction tactic during LAN parties. 100% Anti-ghosting and full key rollover over USB mean even in the heat of battle your death will not be caused by a keypress not registering. Touch typists should also enjoy benefits when using the new keyboards, a light touch is all that is required for the keyboard to register a character, though the tiny amount of travel required may take some getting used to. Many will be please to note that these keyboards do ship with a wrist rest.
They are available as of today, MSRPs are $169.99 for the K70 RGB RAPIDFIRE, $139.99 for the K65 RGB RAPIDFIRE and $129.99 for the K70 RAPIDFIRE.
Subject: General Tech | April 21, 2016 - 07:56 PM | Jeremy Hellstrom
Sure whoever modded their eVic-VTC Mini Box Mod e-cigarette to play Flappy Bird is in the headlines now, but what about the fact that DOOM has been run on both an ATM and a Canon printer? There is also the mad genius who managed to get Windows 95 running on a Nintendo 3DS for reasons best left unexplored. Someone even went so far as to install Windows XP on an Android Wear watch, simultaneously useless and amazing at the same time. Top 10 lists are a bit overdone but this one at The Inquirer might cheer you up a bit after all the sad news today.
"This got The INQUIRER team talking, and we soon found ourselves reminiscing about our favourite 'things made to run on things they shouldn't run on' stories. Yeah, we know, we're an exciting bunch."
Here is some more Tech News from around the web:
- How Apple's early VR experiments accidentally led to RSS @ The Register
- AMD plans release of Polaris GPUs, Zen CPUs to boost sales in 2H16 @ DigiTimes
- HTC 10: Is this the Droid you're looking for? @ The Register
Subject: General Tech | April 21, 2016 - 05:37 PM | Ken Addison
Tagged: podcast, video, msi, Intel, Playstation, ps4, neo, ps4k, phanteks, idf, Optane, XPoint, western digital, nvidia, GTX 1080
PC Perspective Podcast #396 - 04/21/2016
Join us this week as we discuss MSI Gaming Notebooks, Intel Layoffs, the PlayStation Neo and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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This episode of the PC Perspective Podcast is sponsored by Lenovo!
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano
Program length: 1:41:44
Intro and Xbox One
Introduction to Remote Streaming
The ability to play console games on the PC is certainly nothing new. A wide range of emulators have long offered PC owners access to thousands of classic games. But the recent advent of personal game streaming gives users the ability to legally enjoy current generation console games on their PCs.
Both Microsoft and Sony now offer streaming from their respective current generation consoles to the PC, but via quite different approaches. For PC owners contemplating console streaming, we set out to discover how each platform works and compares, what level of quality discerning PC gamers can expect, and what limitations and caveats console streaming brings. Read on for our comparison of Xbox One Streaming in Windows 10 and PS4 Remote Play for the PC and Mac.
Xbox One Streaming in Windows 10
Xbox One Streaming was introduced alongside the launch of Windows 10 last summer, and the feature is limited to Microsoft's latest (and last?) operating system via its built-in Xbox app. To get started, you first need to enable the Game Streaming option in your Xbox One console's settings (Settings > Preferences > Game DVR & Streaming > Allow Game Streaming to Other Devices).
Once that's done, head to your Windows 10 PC, launch the Xbox app, and sign in with the same Microsoft account you use on your Xbox One. By default, the app will offer to sign you in with the same Microsoft account you're currently using for Windows 10. If your Xbox gamertag profile is associated with a different Microsoft account, just click Microsoft account instead of your current Windows 10 account name to sign in with the correct credentials.
Note, however, that as part of Microsoft's relentless efforts to get everyone in the Virgo Supercluster to join the online Microsoft family, the Xbox app will ask those using a local Windows 10 account if they want to "sign in to this device" using the account associated with their Xbox gamertag, thereby creating a new "online" account on your Windows 10 PC tied to your Xbox account.
If that's what you want, just type your current local account's password and click Next. If, like most users, you intentionally created your local Windows 10 account and have no plans to change it, click "Sign in to just this app instead," which will allow you to continue using your local account while still having access to the Xbox app via your gamertag-associated online Microsoft account.
Once you're logged in to the Xbox app, find and click on the "Connect" button in the sidebar on the left side of the window, which will let you add your Xbox One console as a device in your Windows 10 Xbox app.
Subject: General Tech | April 20, 2016 - 07:14 PM | Jeremy Hellstrom
Tagged: hitman 2016, gaming, dx12, asynchronous compute, ashes of the singularity
DX12 is very new and with these two games utilizing it, Hitman 2016 and Ashes of the Singularity, it is difficult to get a good sample of results to see exactly what the new API will offer. [H]ard|OCP have been working with both of these games to determine the performance differences between DX11 and DX12 and to find where the bottlenecks, if any, are. With Ashes they tried limiting the CPU, one set of tests at 1.2GHz and the second at 4.5GHz which showed how well DX12 lived up to the touted benefits of reduced CPU usage. They also tested with older GPUs on a 4.5GHz CPU to see if the new API does indeed help out older GPUs. They also delve somewhat into the confusion surrounding AMD's Asynchronous ace in the hole.
For Hitman they contrasted various GPUs from both AMD and NVIDIA while leaving the CPU alone for the testing. This review emphasizes the performance delta between DX11 and DX12 on the same GPUs, and unfortunately also addresses some stability issues which DX12 has brought with it. Read through the review to see what results they gathered so far but do not consider this the final word since both NVIDIA and AMD's GPUs could barely manage 10 minutes of DX12 gaming before completely locking up.
We still have a lot more investigation to perform before we can define the strengths and weaknesses of DX12.
"Hitman (2016) supports the new DirectX 12 API. We will take this game and find out if DX12 is faster than DX11 and what it may offer in this game and if it allows a better gameplay experience. We will also compare Himan performance between several video cards to find what is playable and how AMD vs. NV GPUs compare."
Here is some more Tech News from around the web:
- Battlezone 98 Redux Brings Back FPS-RTS Fun @ Rock, Paper, SHOTGUN
- Total Warcraft: Hammers Offers Zone News, I Think @ Rock, Paper, SHOTGUN
- Ashes of the Singularity Review @ OCC
- XCOM Beyond Earth: Shock Tactics @ Rock, Paper, SHOTGUN
- Mafia III will be released on 7th October on PC, PS4 and Xbox One @ HEXUS
- Ratchet & Clank @ Polygon
- Vroomshakalaka! Rocket League Hoops Mode Next Week @ Rock, Paper, SHOTGUN
- Quick Look: Banner Saga 2 @ Giant Bomb
Subject: General Tech | April 20, 2016 - 06:03 PM | Jeremy Hellstrom
Tagged: jonney shih, asus
There are some fairly solid rumours that Jonney Shih, Chairman of ASUS, will be stepping down soon, with ASUS co-founder Ted Hsu likely to take the reigns. He has been chair of ASUS for 23 years and has overseen some very large changes in the industry. He is widely know for the ASUS Eee PC Project, which has changed the mobile computing world from larger notebooks to the netbooks and ultraportables which have become ubiquitous. His presentations have always been both informative and entertaining, hopefully his retirement is not immediate and we will still see him around for a few years yet.
We at PC Perspective would rate his performance as head of ASUS as 9.99 out of 10.
"Asustek Computer will have co-founder Ted Hsu, currently vice chairman for ODM Pegatron, return to become chief strategy officer, triggering speculation that Asustek chairman Jonney Shih is going to retire and let Hsu succeed him."
Here is some more Tech News from around the web:
- Intel literally decimates workforce: 12,000 will be axed, CFO shifts to sales @ The Register
- Oof! Acer suffers 25 per cent hit to PC sales in turbulent Q1 @ The Register
- Canonical delivers Ubuntu 16.04 LTS with OpenStack Mitaka @ The Inquirer
- Sony’s PlayStation 4.5 Is Rumored To Be Twice As Fast As The Original – What Could We Expect? @ Techgage
- Google Admits That Google.com Is Partially Dangerous @ Slashdot
Subject: General Tech | April 20, 2016 - 12:55 AM | Scott Michaud
Tagged: gdq, pc gaming
It's still a few months out, but the schedule for Summer Games Done Quick 2016 has been posted to their official website. SGDQ 2016 is almost a solid week of speedruns, starting on Sunday, July 3rd at noon and ending some time after the midnight between Saturday, July 9th and Sunday, July 10th. Games Done Quick, itself, is a charity event, which generated over a million dollars of donations in four out of its last five occurences. It occurs about twice each year, plus an extra one for special events (such as the 2011 earthquake in Japan and TwitchCon 2015).
They usually have a fair amount of PC titles in their mix. While the schedule doesn't state the chosen platform, Elder Scrolls II, III, and V will be run back-to-back-to-back, followed by Fallout 3 and Fallout 4. That all takes place after a block of Quake, Hexen, System Shock, Deus Ex, Star Wars: Dark Forces, Serious Sam, and other titles. Curiously, Super Mario 64 is missing, except for a 50-star run of Super Mario 64 DS, which is usually their big event. They will have a TAS block, though, which uses a computer to submit controller input at a much higher precision than a human would be capable of, leading to interesting glitches, like injecting an IRC client into Pokémon.
It's a fun spectacle, and it's for a good cause. SGDQ 2016 will benefit Doctors Without Borders.
A Very Familiar Look and Feel
Released alongside the launch of Windows 8 in October 2012, the original Lenovo IdeaPad Yoga 13 was a revolutionary device. While Microsoft's initial vision for a touch-enabled Windows may have not panned out exactly as they wanted it to, people still found utility in 2-in-1 devices like the Yoga. In the proceeding years, similar devices from companies like HP and Dell have arose, but consumers ultimately migrated towards Lenovo's offerings.
The Yoga line has seen several drastic changes since it's inception in 2012. Industrial design changes like the Watchband Hinge introduced in the Yoga 3 Pro, and the spinning off of Yoga out of the IdeaPad brand into it's own family this generation with the Yoga 900 point towards the longevity of this 2-in-1 design.
Today we are taking a look at the most affordable option in the Yoga family, the Lenovo Yoga 700.