Win FREE Stuff! Seasonic M12II 850 watt and 750 watt PSU up for grabs!!
Subject: Editorial, Cases and Cooling | February 5, 2013 - 12:55 PM | Ryan Shrout
Tagged: seasonic, PSU, power supply, m12ii, giveaway, contest
We know that our readers love to win free stuff, and who can blame you? Building PCs can sometimes be a burden on your wallet and we do our best to help that by showing you the best deals and occasionally having contests like this!
Our good friends at Seasonic wanted to offer up a couple of power supplies for our community and we were obviously excited to facilitate! Here are the goods you can win:
Seasonic M12II SS-850AM 850 watt Power Supply ($130 value - Newegg Link)
Seasonic M12II SS-750AM 750 watt Power Supply ($120 value - Newegg Link)
Seasonic M12II Bronze Series has been the ever-popular power supply series of the semi modular category. Now Seasonic extends the semi-modular series by introducing M12II Bronze 650/750/850 to provide consumers a larger selection in the entry level 80PLUS Bronze certified category.
The M12II Bronze new models have built in a full protection feature including OCP, OPP,OTP, OVP, SCP & UVP and meet worldwide safety and environmental standards. The all-new M12II-650/750/850 units are the new leaders in the 80 PLUS Bronze category and another great addition to the Seasonic Retail power supply family.
If you are looking to build a new PC or upgrade your current system, either of these two power supplies will make a great backbone for all the other components.
How do you win?
- Visit your favorite PC Perspective pages like our YouTube channel, Facebook page and Twitter account. You should subscribe, like and follow us, you know...if you want to. We'd appreciate it!
- Also, stop by the Seasonic Facebook page and give it a look - they are always posting contests and giveaways there!!
- Leave a comment here on this post telling us what you would be able to do better if your system was powered by one of these power supplies!
We'll pick a winner on Wednesday the 13th of February, so get your entries in NOW! A big thank you goes out to Seasonic for supporting PC Perspective and for supporting our loyal readers!
Microsoft Likes That Modern Will Not Get Them Sued: Compatibility Website "modern.IE" Launches
Subject: Editorial, General Tech | February 2, 2013 - 06:23 PM | Scott Michaud
Tagged: webkit, w3c, microsoft, internet explorer, html5
Microsoft has been doing their penance for the sins against web developers of the two decades past. The company does not want developers to target specific browsers and opt to include W3C implementations of features if they are available.
What an ironic turn of events.
Microsoft traditionally fought web standards, forcing developers to implement ActiveX and filters to access advanced features such as opacity. Web developers would program their websites multiple times to account for the... intricacies... of Internet Explorer when compared to virtually every other browser.
Now Google and Apple, rightfully or otherwise (respectively, trollolol), are heavily gaining in popularity. This increase in popularity leads to websites implementing features exclusively for Webkit-based browsers. Internet Explorer is not the browser which gets targeted for advanced effect. If there is Internet Explorer-specific code in sites it is usually workarounds for earlier versions of the browser and only muck up Microsoft's recent standards-compliance by feeding it non-standard junk.
It has been an uphill battle for Microsoft to push users to upgrade their browsers and web developers to upgrade their sites. “modern.IE” is a service which checks for typical incompatibilities and allows for developers to test their site across multiple versions of IE.
Even still, several web technologies are absent in Internet Explorer as they have not been adopted by the W3C. WebGL and WebCL seek to make the web browser into high-performance platform for applications. Microsoft has been vocal about not supporting these Khronos-backed technologies on the grounds of security. Instead of building out web browsers as a cross-platform application platform Microsoft is pushing hard to not get their app marketplace ignored.
I am not sure what Microsoft should fear most: that their app marketplace will be smothered by their competitors, or whether they only manage to win the battle after the war changes theaters. You know what they say, history repeats itself.
ST Ericsson Shows off First FD-SOI Product
Subject: Editorial | January 16, 2013 - 09:41 PM | Josh Walrath
Tagged: ST Ericsson, planar, PD-SOI, L8580, FinFET, FD-SOI, Cortex A9, cortex a15, arm
SOI has been around for some time now, but in partially depleted form (PD-SOI). Quite a few manufacturers have utilized PD-SOI for their products, such as AMD and IBM (probably the two largest producers of SOI based parts). Oddly enough, Intel has shunned SOI wafers altogether. One would expect Intel to spare no expense to have the fastest semiconductor based chips on the market, but SOI did not provide enough advantages for the chip behemoth to outweigh the nearly 10% increase in wafer and production costs. There were certainly quite a few interesting properties to PD-SOI, but Intel was able to find ways around bulk silicon’s limitations. These non-SOI improvements include stress and strain, low-K dialectrics, high-K metal gates, and now 3D FinFET Technology. Intel simply did not need SOI to achieve the performance they were looking for while still using bulk silicon wafers.
Things started looking a bit grim for SOI as a technology a few years back. AMD was starting to back out of utilizing SOI for sub-32 nm products, and IBM was slowly shifting away from producing chips based on their Power technology. PD-SOI’s days seemed numbered. And they are. That is ok though, as the technology will see a massive uptake with the introduction of Fully Depleted SOI wafers. I will not go into the technology in full right now, but expect another article further into the future. I mentioned in a tweet some days ago that in manufacturing, materials are still king. This looks to hold true with FD-SOI.
Intel had to utilize 3D FinFETs on 22 nm because they simply could not get the performance out of bulk silicon and planar structures. There are advantages and disadvantages to these structures. The advantage is that better power characteristics can be attained without using exotic materials all the while keeping bins high, but the disadvantage is the increased complexity of wafer production with such structures. It is arguable that the increase in complexity completely offsets the price premium of a SOI based solution. We have also seen with the Intel process that while power consumption is decreased as compared to the previous 32 nm process, the switching performance vs. power consumption is certainly not optimal. Hence the reason why we have not seen Intel release Ivy Bridge parts that are clocked significantly faster than last generation Sandy Bridge chips.
FD-SOI and planar structures at 22 nm and 20 nm promise the improve power characteristics as compared to bulk/FinFET. It also looks to improve overall power vs. clockspeed as compared to bulk/FinFET. In a nutshell this means better power consumption as well as a jump in clockspeed as compared to previous generations. Gate first designs using FD-SOI could be very good, but industry analysts say that gate last designs could be “spectacular”.
So what does this have to do with ST Ericsson? They are one of the first companies to show a products based on 28 nm FD-SOI technology. The ARM based NovaThore L8580 is a dual Cortex A9 design with the graphics portion being the IMG SGX544. At first glance we would think that ST is behind the ball, as other manufacturers are releasing Cortex A15 parts which improve IPC by a significant amount. Then we start digging into the details.
The fastest Cortex A9 designs that we have seen so far have been clocked around 1.5 GHz. The L8580 can be clocked up to 2.5 GHz. Whatever IPC improvements we see with A15 are soon washed away by the sheer clockspeed advantage that the L8580 has. While it has been rumored that the Tegra 4 will be clocked up to 2 GHz in tablet form, ST is able to get the L8580 to 2.5 GHz in a smartphone. NVIDIA utilizes a 5th core to improve low power performance, but ST was able to get their chip to run at 0.6v in low power mode. This decrease in complexity combined with what appears to be outstanding electrical and thermal characteristics makes this a very interesting device.
The Cortex A9 cores are not the only ones to see an improvement in clockspeed and power consumption. The well known and extensively used SGX544 graphics portion runs at 600 MHz in a handheld device, and is around 20% faster clocked than other comparable parts.
When we add all these things together we have a product that appears to be head and shoulders above current parts from Qualcomm and Samsung. It also appears that these parts are comparable, if not slightly ahead, of the announced next generation of parts from the Cortex A15 crowd. It stands to reason that ST Ericsson will run away with the market and be included in every new handheld sold from now until the first 22/20 nm parts are released? Unfortunately for ST Ericsson, this is not the case. If there was an Achilles Heel to the L8580 it is that of production capabilities. ST Ericsson started production on FD-SOI wafers this past spring, but it was processing hundreds of wafers a month vs. the thousands that are required for full scale production. We can assume that ST Ericsson has improved this situation, but they are not exactly a powerhouse when it comes to manufacturing prowess. They simply do not seem to have the FD-SOI production capabilities to handle orders from more than a handful of cellphone and table manufacturers.
ST Ericsson has a very interesting part, and it certainly looks to prove the capabilities of FD-SOI when compared to competing products being produced on bulk silicon. The Nova Thor L8580 will gain some new customers with its combination of performance and power characteristics, even though it is using the “older” Cortex A9 design. FD-SOI has certainly caught the industrys’ attention. There are more FD-SOI factoids floating around that I want to cover soon, but these will have to wait. For the time being ST Ericsson is on the cutting edge when it comes to SOI and their proof of concept L8580 seems to have exceeded expectations.
CES 2013: Valve Announces Steam Box Not Announced in '13
Subject: Editorial, General Tech, Systems, Shows and Expos | January 9, 2013 - 02:44 PM | Scott Michaud
Tagged: CES, ces 2013, valve, Steam Box
CES opened with excitement from Xi3 Corporation and their announcement of the Piston. When Gabe Newell spoke with Kotaku at the VGAs he said that we would see Big Picture PCs this year. With word that Xi3 received funding from Valve some of us, including myself, wondered if this Piston was Valve’s “Nexus” Steam Box.
Ben Krasnow, hardware engineer at Valve, comments in the video below about whether we have seen Valve’s canonical Steam Box or if there are any planned announcements for 2013.
Thank you Ben.
There seems to be some discrepancies between statements from Krasnow and Valve Managing Director, Gabe Newell. The major deviation concerns whether the official Steam Box will be based on Linux or another operating system. When interviewed by The Verge, Gabe Newell claimed the official box will be based on Linux with no unclear terms:
We’ll come out with our own and we’ll sell it to consumers by ourselves. That’ll be a Linux box, [and] if you want to install Windows you can. We’re not going to make it hard. This is not some locked box by any stretch of the imagination.
Krasnow in an email discussion with Engadget was somewhat more timid in future plans. The Engadget article was published on the same day as the The Verge interview which makes neither position particularly out of date. His statement:
"The box might be linux-based, but it might not," he continued. "It's true that we are beta-testing Left for Dead 2 on Linux, and have also been public about Steam Big Picture Mode. We are also working on virtual and augmented reality hardware, and also have other hardware projects that have not been disclosed yet, but probably will be in 2013."
At the same point this might all become irrelevant very quickly. As reported yesterday, Gabe Newell in the very same interview seemed to strongly suggest that post-Kepler GPUs will bring virtualization to the consumer market. If that is the case, then the only barrier between Linux and Windows would be for a company to provide a user-friendly virtual machine. Having your host operating system as one or the other would not particularly matter if the user could run gaming applications from the other platform.
PC Perspective's CES 2013 coverage is sponsored by AMD.
Follow all of our coverage of the show at http://pcper.com/ces!
Also Not CES 2013: RIP Messenger, 7/22/1999 - 3/15/2013
Subject: Editorial, General Tech | January 9, 2013 - 04:08 AM | Scott Michaud
Tagged: MSN, MSN Messenger
Windows Live Messenger, formerly MSN Messenger, almost lived to see its fourteenth birthday.
The messaging service will continue to live on in our hearts, minds, and China. A butterfly flapped its wings and stirred up a storm of trouble for AOL with its superior webcam capabilities. The purchase of a competing service by Microsoft should have come as a well Timed Warner of an impending fate similar to which AIM suffered.
We should remember Messenger as a fighter who swam against the Windows Live Waves. While it now looks down on us from the Skype I imagine it is at peace. It knows that it did all that it could. It knows that Skype fairly beat it at its own game.
Getting progressively worse with each and every version.
So long MSN! My Trillian contact list will feel emptier without you! But please do not be offended by my eulogy, as I say this in the utmost respect: Yahoo!
PC Perspective's CES 2013 coverage is sponsored by AMD.
Follow all of our coverage of the show at http://pcper.com/ces!
CES 2013: The Verge Interviews Gave Newell for Steam Box. Valve's Director Hints Post-Kepler GPUs Can Be Virtualized!
Subject: Editorial, General Tech, Graphics Cards, Networking, Systems, Shows and Expos | January 8, 2013 - 11:11 PM | Scott Michaud
Tagged: valve, gaben, Gabe Newell, ces 2013, CES
So the internet has been in a roar about The Steam Box and it probably will eclipse Project Shield as topic of CES 2013. The Verge scored an interview to converse about the hardware future of the company and got more than he asked for.
Now if only he would have discussed potential launch titles.
Wow! That *is* a beautiful knife collection.
The point which stuck with me most throughout the entire interview was directed at Valve’s opinion of gaming on connected screens. Gabe Newell responded,
The Steam Box will also be a server. Any PC can serve multiple monitors, so over time, the next-generation (post-Kepler) you can have one GPU that’s serving up eight simulateneous [sic] game calls. So you could have one PC and eight televisions and eight controllers and everybody getting great performance out of it. We’re used to having one monitor, or two monitors -- now we’re saying lets expand that a little bit.
This is pretty much confirmation, assuming no transcription errors on the part of The Verge, that Maxwell will support the virtualization features of GK110 and bring it mainstream. This also makes NVIDIA Grid make much more sense in the long term. Perhaps NVIDIA will provide some flavor of a Grid server for households directly?
The concept gets me particularly excited. One of the biggest wastes of money the tech industry has is purchasing redundant hardware. Consoles are a perfect example: not only is the system redundant to your other computational device which is usually at worst a $200 GPU away from a completely better experience, you pay for software to be reliant on that redundant platform which will eventually disappear along with said software. In fact, many have multiple redundant consoles because the list of software they desire is not localized to just one system so they need redundant redundancies. Oy!
A gaming server should help make the redundancy argument more obvious. If you need extra interfaces then you should only need to purchase the extra interfaces. Share the number crunching and only keep it up to date.
Also check out the rest of the interview over at The Verge. I decided just to cover a small point with potentially big ramifications.
PC Perspective's CES 2013 coverage is sponsored by AMD.
Follow all of our coverage of the show at http://pcper.com/ces!
CES 2013: Valve Talks Piston, Better Listen. Steam Box!
Subject: Editorial, General Tech, Systems, Shows and Expos | January 8, 2013 - 02:06 PM | Scott Michaud
Tagged: Xi3, valve, trinity, Steam Box, ces 2013, CES, amd
Going from a failed Kickstarter to Valve’s premier console? Sounds like a good anecdote to tell.
Valve has finally discussed the Steam Box in more concrete details. Get ready for some analysis; there are a bunch of hidden stories to be told. We will tell them.
Update for clarity: As discussed in IRC technically this was an Xi3 announcement that Valve will have at their booth but not an official Valve announcement. That said, Valve will have it at their booth and Valve funded Xi3.
Another Update for new information: Turns out this is not the Valve-official device. Ben Krasnow, Valve hardware engineer, made a statement that the official Steam Box is not planned to be announced in 2013. What we will see this year is 3rd Party implementations, and that should be it. News story to follow.
Image by Engadget
As everyone is reporting, Valve hired out Xi3 Corporation to develop the Steam Box under the codename Piston. Xi3Corporation was founded in 2010 and revealed their first product at CES two years ago. In late September, Xi3 launched an unsuccessful Kickstarter to fund their latest designs: The X7A and the X3A.
The X7A Modular Computer is the most interesting as it seems to be what the Piston is based on. Regardless of the Kickstarter’s failure, Valve still reached out to Xi3 Corporation chequebook in hand. According to the Kickstarter page, the X7A has the following features:
-
64-Bit Quad-Core x86 processor up to 3.2 GHz with 384 graphics shader cores.
- My personal best guess is the AMD A10-4600M Trinity APU.
- 8GB of DDR3 RAM
- 1 TB of “Superfast” Solid State Memory
- Four USB 3.0
- Four USB 2.0
- Four eSATAp
- Gigabit E
- 40Watt under load
-
“Under $1000” although that includes 1TB of SSD storage.
- Also Valve could take a loss, because Steam has no problem with attach rate.
The key piece of information is the 40Watt declaration. According to Engadget who went hands-on with the Valve Piston, it too is rated for 40Watt under load. This means that it is quite likely for the core specifications of the Kickstarter to be very similar to the specifications of the Piston.
Benchmarks for the 7660G have the device running Far Cry 3 on low settings at around 34 FPS as well as Black Ops 2 running on Medium at 42 FPS. That said, with a specific hardware platform to target developers will be able to better optimize.
During the SpikeTV VGAs, Gabe Newell stated in an interview with Kotaku that third parties would also make “Steam Boxes”. They are expected to be available at some point in 2013.
PC Perspective's CES 2013 coverage is sponsored by AMD.
Follow all of our coverage of the show at http://pcper.com/ces!
CES 2013: ZOTAC Has a New ZBOX mini-PC
Subject: Editorial, General Tech, Systems, Shows and Expos | January 7, 2013 - 02:00 PM | Scott Michaud
Tagged: zotac, nuc, ces 2013, CES
If you were interested in the Intel NUC review from mid-December then you might be interested in its competitors.
ZOTAC has been making small form factor PCs for three years at this point. This, 3rd, iteration contains the NVIDIA GeForce GT 610 graphics cart with a 2nd Generation Intel Core processor. With the ZBOX you can stream video and other content using dual Gigabit Ethernet or dual external Wi-Fi antennas. Unlike Intel, ZOTAC is making a big deal about its cooling capabilities of its new chassis.
They will also be keeping their 2nd generation ZBOX chassis available, presumably for those who would be upset about a 7mm increase in size, with an Intel HD 4000 GPU. No discussion that I could find about price or release date however.
Press release after the break.
PC Perspective's CES 2013 coverage is sponsored by AMD.
Follow all of our coverage of the show at http://pcper.com/ces!
CES 2013: NVIDIA Grid to Fight Gaikai and OnLive?
Subject: Editorial, General Tech, Graphics Cards, Systems, Mobile, Shows and Expos | January 7, 2013 - 01:07 AM | Scott Michaud
Tagged: CES, ces 2013, nvidia
The second act of the NVIDIA keynote speech re-announced their Grid cloud-based gaming product first mentioned back in May during GTC. You have probably heard of its competitors, Gaikai and OnLive. The mission of these services is to have all of the gaming computation done in a server somewhere and allow the gamer to log in and just play.
The NVIDIA Grid is their product top-to-bottom. Even the interface was created by NVIDIA and, as they laud, rendered server-side using the Grid. It was demonstrated to stream to an LG smart TV directly or Android tablets. A rack will contain 20 servers with 240 GPUs with a total of 200 Teraflops of computational power. Each server will initially be able to support 24 players, which is interesting, given the last year of NVIDIA announcements.
Last year, during the GK110 announcement, Kepler was announced to support hundreds of clients to access a single server for professional applications. It seems only natural that Grid would benefit from that advancement: but it apparently does not. With a limit of 24 players per box, equating to a maximum of two players per GPU, it seems odd that a limit would be in place. The benefit of stacking multiple players per GPU is that you can achieve better-than-linear scaling in the long-tail of games.
Then again, all they need to do is solve the scaling problem before they have a problem with scaling their service.
PC Perspective's CES 2013 coverage is sponsored by AMD.
Follow all of our coverage of the show at http://pcper.com/ces!
HTML5 Games: The Legacy of PC Gaming?
Subject: Editorial, General Tech, Mobile | December 30, 2012 - 04:48 PM | Scott Michaud
Tagged: webgl, w3c, html5
I use that title in quite a broad sense.
I ran across an article on The Verge which highlighted the work of a couple of programmers to port classic Realtime Strategy games to the web browser. Command and Conquer along with Dune II, two classics of PC Gaming, are now available online for anyone with a properly standards-compliant browser.
These games, along with the Sierra classics I wrote about last February, are not just a renaissance of classic PC games: they preserve them. It is up to the implementer to follow the standard, not the standards body to approve implementations. So long as someone still makes a browser which can access a standards-based game, the game can continue to be supported.
A sharp turn from what we are used to with console platforms, right?
I have been saying this for quite some time now: Blizzard and Valve tend to support their games much longer than console manufacturers support their whole platforms. You can still purchase at retail, and they still manufacture, the original StarCraft. The big fear over “modern Windows” is that backwards compatibility will be ended and all applications would need to be certified by the Windows Store.
When programmed for the browser -- yes, even hosted offline on local storage -- those worries disappear. Exceptions for iOS and Windows RT where they only allow you to use Safari or Trident (IE10+) which still leaves you solely at their mercy to follow standards.
Still, as standards get closer to native applications in features and performance, we will have a venue for artists to create and preserve their work for later generations to experience. The current examples might be 2D and of the pre-Pentium era but even now there are 3D-based shooters developed from websites. There is even a ray tracing application built on WebGL (although that technically is reliant on both the W3C and Khronos standards bodies) that just runs in a decent computer with plain-old Firefox or Google Chrome.











