CES 2014: Philips 27" 144Hz Monitor with G-Sync

Subject: General Tech, Displays, Shows and Expos | January 5, 2014 - 08:50 PM |
Tagged: philips, g-sync, CES 2014, CES

One of the big questions we had leading into CES was exactly how many G-Sync panels we would see. If several monitor developers sign on then we would assume that it has a bright future. If we can count the number of models on one hand (and all of them 1080p TN-based panels) then we would have serious doubts.

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Philips has just contributed a monitor to the mix: the 272G5DYEB; however, it is a 27-inch 1080p panel based on TN technology. It is capable of 144 Hz refresh rate and will be available in Spring. Its only input is DisplayPort as is common with G-Sync. There is not too much different about this panel compared to the ASUS version which has recently been made available. Hopefully this will be one of many announcements.

The Philips 27" Gaming Monitor with G-SYNC (272G5DYEB) will be available in Spring 2014 for $649 USD.

Press release after the break.

Coverage of CES 2014 is brought to you by AMD!

PC Perspective's CES 2014 coverage is sponsored by AMD.

Follow all of our coverage of the show at http://pcper.com/ces!

Source: Philips

Reader Results: NVIDIA G-Sync Upgrade and First Impressions

Subject: Displays | January 3, 2014 - 08:10 AM |
Tagged: reader results, nvidia, gsync, g-sync

Editor's Note: Late last December NVIDIA gave us the opportunity to hand out 5 of the NVIDIA G-Sync upgrade kits for the ASUS VG248QE display to PC Perspective readers.  Part of the deal though was that those winners agree to give us feedback on the upgrade experience and the real-world experience of using NVIDIA G-Sync on their gaming rig.  Below is the (slightly edited) results sent in by one Levi Kendall.  We'll likely post other users' results as well when the start to filter in.  

So, if you are curious what it will be like to upgrade and use your own G-Sync monitor, I think the experiences described by Levi below are going to be very interesting.

Also, don't forget to read over my overview of NVIDIA's G-Sync technology and my initial impressions in this article as well!

 

Installation thoughts:

This was a fairly serious product mod, actually more than I thought it was going to be.  Overall, the installation took more than an hour, so not exactly trivial for me.  I suppose it's possible to get it done in 30 minutes if you were really focused and knew what you were doing. I put the LVDS connector on wrong the first time (connectors had to be rotated 180 degrees) so I had to retrace my steps for a bit to get it fixed after I realized it was put on incorrectly and the metal plate was on the wrong side.  The manual does actually point this out in a couple steps but it was a little confusing to think of that rotation change.  Also, during installation I opted to remove the somewhat useless monitor speakers (that nobody probably uses anyway).  It's definitely something a PC hobbyist can do, but count on spending some time carefully removing a lot of small cables inside the monitor and doing it right.  Part of my slow approach was caution at damaging any components; I've never been inside an LCD display until now.

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Installation Step 1

First impressions:

The OSD settings through the monitor buttons are greatly reduced (fortunately simplified) after the mod.  It's not really an issue since it looks amazing, but the display controls seem to be basically just a brightness option +/- now.  I'm happy with the gamma particularly in dark levels as I don't feel like I have to fool with it now and the ASUS OSD was a bit clunky to work with anyway.  The various display "modes" of the VG248QE weren't something I really used much before, just got it to the point it looked nice to me and left it alone.  The monitor also powers up nearly instantly as opposed to the delay of showing the animated ASUS logo which is nice.

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Installation Step 2

For more detailed display setting tweaks I downloaded a free utility called “softMCCS” and this has allowed me to access things like the detailed color settings and contrast.  This software seems a little buggy but overall it does work at least.  Unfortunately NVIDIA did not provide any official MCCS software utility in the package.

Game play testing:

In games where the frame rate was already consistently 144+ it's hard to say precisely where the difference is.  The VG248QE was already a beastly fast gaming monitor to start from.  It feels to me like the latency might have gone down a little bit with G-Sync, everything does feel a bit more responsive and caught up very close with player inputs.  Where G-Sync becomes more noticeable to me is in games where the frame rate is dropping somewhere below the magical 144 mark and you see this kind of graceful degradation in performance and game play remains very fluid even when the action ramps up and you are in a lower FPS situation. 

Continue reading Levi's experiences using the NVIDIA G-Sync upgraded ASUS VG248QE monitor!!

Win an ASUS VG248QE Upgrade Kit to Enable NVIDIA G-Sync!!

Subject: Displays | December 24, 2013 - 11:45 AM |
Tagged: vg248qe, nvidia, gsync, giveaway, g-sync, contest, asus

We have our winners!! Congratulations to the following 5 submissions and we'll have the upgrade kits on the way to you very soon.  

  • Lewis C.
  • Levi K.
  • Jonathan F.
  • John G.
  • Ben L.

I know that LOTS of you have been clamoring for information on how you can get your hands on one of those DIY G-Sync upgrade kits for yourself and I have some good news.  Though I can't tell you where to buy one or how much it will cost, I can offer you 1 of 5 FREE G-Sync upgrade kits through a giveaway we are hosting at PC Perspective!

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Here are the rules for the sweepstakes:

  • You must already own an ASUS VG248QE monitor
  • We need you to supply feedback on the G-Sync experience after the upgrade
  • Sorry, this is only available in the US and Canada

Now, the real question is, how can you enter to win as long as you meet those above requirements?  It's pretty simple!

  • Fill out the form below with name and email information
    • You have to include a link to a picture of your existing VG248QE monitor.  Include text on it (or on a sheet of paper in the photo) that mentions this contest!  Use Imgur if you need an image host.
  • Leave a comment on this post that describes WHY you want G-Sync technology
  • Hey, if you subscribe to our YouTube channel that won't hurt your chances either.  Leave your YouTube name in the comment as well!

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Our thanks goes to NVIDIA for supplying the kits and good luck to all participants!  We'll pick our winners on December 23rd and have the units out by the end of the year. 

NVIDIA G-Sync Monitors Limited Availability Starting Today

Subject: Displays | December 16, 2013 - 06:11 AM |
Tagged: video, vg248qe, nvidia, gsync, g-sync, asus

It looks like some G-Sync ready monitors are going to be on sale starting today, though perhaps not from the outlets you would have expected.  NVIDIA let me know last night that they are working with partners, including ASUS obviously, to make a small amount of pre-modified ASUS VG248QE G-Sync monitors available for purchase. These are the same monitors we used in our recent G-Sync preview story so you should check that article out if you want our opinions on the display and the technology. 

Those people selling the displays?  Digital Storm, Falcon Northwest, Maingear, and Overlord Computer.  This creates some unfortunate requirements on potential buyers.  For example, Falcon Northwest is only selling the panels to users that either are buying a new Falcon PC or already own a Falcon custom system.  Digital Storm on the other hand WILL sell the monitor on its own or allow you to send in your VG248QE monitor to have the upgrade service done for you.  The monitor alone will sell for $499 while the upgrade price (with module included) is $299. 

gsync1.JPG

This distribution model for G-Sync technology likely isn't what users wanted or expected.  After all, we were promised upgrade kits for users of that specific ASUS VG248QE display and we still do not have data on how NVIDIA plans to sell them or distribute them.  Being able to purchase the display from these resellers above is at least SOMETHING before the holiday, but it really isn't the way we would like to see G-Sync showcased.  NVIDIA needs to get these products in the hands of gamers sooner rather than later.

NVIDIA also prepared a new video to showcase G-Sync.  Unlike other marketing videos this one wasn't placed on YouTube as the ability for it to run at a fixed 60 FPS is a strict requirement, something that YouTube can't do or can't do reliably.  For this video's demonstration to work correctly you need set your display to a 60 Hz refresh rate and you should use a video player capable of maintaining the static 60 FPS content decoding.

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To grab a copy of this video, you can use the link right here that will download the file directly from Mega.co.nz.  It should help demonstrate the effects us using a G-Sync enabled display for users that don't have access to see one in person.

Oh, and I know that LOTS of you have been clamoring for information on how you can get your hands on one of those DIY G-Sync upgrade kits for yourself and I have some good news.  Though I can't tell you where to buy one or how much it will cost, I can offer you one of 5 FREE G-Sync ASUS VG248QE upgrade kits through a giveaway we are hosting at PC Perspective!  Check out this page for the details!!

Source: NVIDIA
Author:
Manufacturer: NVIDIA

Quality time with G-Sync

Readers of PC Perspective will already know quite alot about NVIDIA's G-Sync technology.  When it was first unveiled in October we were at the event and were able to listen to NVIDIA executives, product designers and engineers discuss and elaborate on what it is, how it works and why it benefits gamers.  This revolutionary new take on how displays and graphics cards talk to each other enables a new class of variable refresh rate monitors that will offer up the smoothness advantages of having V-Sync off, while offering the tear-free images normally reserved for gamers enabling V-Sync. 

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NVIDIA's Prototype G-Sync Monitor

We were lucky enough to be at NVIDIA's Montreal tech day while John Carmack, Tim Sweeney and Johan Andersson were on stage discussing NVIDIA G-Sync among other topics.  All three developers were incredibly excited about G-Sync and what it meant for gaming going forward.

Also on that day, I published a somewhat detailed editorial that dug into the background of V-sync technology, why the 60 Hz refresh rate existed and why the system in place today is flawed.  This basically led up to an explanation of how G-Sync works, including integration via extending Vblank signals and detailed how NVIDIA was enabling the graphics card to retake control over the entire display pipeline.

In reality, if you want the best explanation of G-Sync, how it works and why it is a stand-out technology for PC gaming, you should take the time to watch and listen to our interview with NVIDIA's Tom Petersen, one of the primary inventors of G-Sync.  In this video we go through quite a bit of technical explanation of how displays work today, and how the G-Sync technology changes gaming for the better.  It is a 1+ hour long video, but I selfishly believe that it is the most concise and well put together collection of information about G-Sync for our readers.

The story today is more about extensive hands-on testing with the G-Sync prototype monitors.  The displays that we received this week were modified versions of the 144Hz ASUS VG248QE gaming panels, the same ones that will in theory be upgradeable by end users as well sometime in the future.  These monitors are TN panels, 1920x1080 and though they have incredibly high refresh rates, aren't usually regarded as the highest image quality displays on the market.  However, the story about what you get with G-Sync is really more about stutter (or lack thereof), tearing (or lack thereof), and a better overall gaming experience for the user. 

Continue reading our tech preview of NVIDIA G-Sync!!

Dell UltraSharp 24": Professional 4K (UltraHD) Monitor

Subject: General Tech, Displays | December 1, 2013 - 11:20 PM |
Tagged: dell, ultrasharp, UP2414Q, 4k

Dell Belize published an overview of the UltraSharp UP2414Q 24" 4K monitor. I must say, 3840x2160 in a 24" display would certainly look make text look "ultra sharp". The rest of the company still does not appear to be acknowledging its existence but I think this is a pretty safe rumor.

dell-up2414q-overview1.jpg

One of the selling points of Dell UltraSharp monitors is its color gamut. It is not too difficult to find a monitor with 100% sRGB coverage, but Adobe RGB is quite larger; the UP2414Q claims to be able to reproduce 99% of it. This means that, if properly calibrated, the monitor can reach "further colors" instead of approximating them. Specifically, 100% Adobe RGB is roughly the gamut possible with color printers.

Put into perspective: my Wacom Cintiq 22HD claims 72% coverage of Adobe RGB.

AdobeRGB.png

Image Credit: Wikipedia

Not much else is known about this display. It does not have a price. It does not have a release date. It does not even have an official announcement date. They do claim to calibrate the monitors before they leave the factory so that is some other information, I guess. It has four USB 3.0 ports and a 6-in-1 card reader.

But I can imagine the biggest omission for our audience is: there is no official announcement about refresh rates. Ian Cutress down at Anandtech assumes, based on the Dell UltraSharp 32" UP3214Q monitor, it will support 60Hz only using two DisplayPort 1.2a connectors in MST; otherwise, 4K will be limited to 30Hz.

I would be surprised if he is not correct.

Source: Dell Belize

AOC brings the hertz

Subject: Displays | November 14, 2013 - 11:58 AM |
Tagged: AOC, 144hz, G2460PQU

AOC's G2460PQU is a 24" 1080p display at 144Hz which should give you a smoother experience when gaming.  It supports DVI-D, DSUB, HDMI and DisplayPort and has four USB ports on the sides including a power boosted one for recharging.  The overall look is rather nice but the power button is oddly placed on the underside alongside the inputs.  eTeknix tried out this display and you can see what they thought in their full review.

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"Recently I took a look at one of these new 144Hz panels from AOC, namely the G2460PQU and on the whole I was impressed with the quality of the build and the feature set on offer, but most importantly, the difference that the faster refresh rate made to not only game play but also during day-to-day usage."

Here are some more Display articles from around the web:

Displays

Source: eTeknix

PCPer Live! NVIDIA G-Sync Discussion with Tom Petersen, Q&A

Subject: Graphics Cards, Displays | October 20, 2013 - 11:50 AM |
Tagged: video, tom petersen, nvidia, livestream, live, g-sync

UPDATE: If you missed our live stream today that covered NVIDIA G-Sync technology, you can watch the replay embedded below.  NVIDIA's Tom Petersen stops by to talk about G-Sync in both high level and granular detail while showing off some demonstrations of why G-Sync is so important.  Enjoy!!

Last week NVIDIA hosted press and developers in Montreal to discuss a couple of new technologies, the most impressive of which was NVIDIA G-Sync, a new monitor solution that looks to solve the eternal debate of smoothness against latency.  If you haven't read about G-Sync and how impressive it was when first tested on Friday, you should check out my initial write up, NVIDIA G-Sync: Death of the Refresh Rate, that not only does that, but dives into the reason the technology shift was necessary in the first place.

G-Sync essentially functions by altering and controlling the vBlank signal sent to the monitor.  In a normal configuration, vBlank is a combination of the combination of the vertical front and back porch and the necessary sync time.  That timing is set a fixed stepping that determines the effective refresh rate of the monitor; 60 Hz, 120 Hz, etc.  What NVIDIA will now do in the driver and firmware is lengthen or shorten the vBlank signal as desired and will send it when one of two criteria is met.

  1. A new frame has completed rendering and has been copied to the front buffer.  Sending vBlank at this time will tell the screen grab data from the card and display it immediately.
  2. A substantial amount of time has passed and the currently displayed image needs to be refreshed to avoid brightness variation.

In current display timing setups, the submission of the vBlank signal has been completely independent from the rendering pipeline.  The result was varying frame latency and either horizontal tearing or fixed refresh frame rates.  With NVIDIA G-Sync creating an intelligent connection between rendering and frame updating, the display of PC games is fundamentally changed.

Every person that saw the technology, including other media members and even developers like John Carmack, Johan Andersson and Tim Sweeney, came away knowing that this was the future of PC gaming.  (If you didn't see the panel that featured those three developers on stage, you are missing out.)

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But it is definitely a complicated technology and I have already seen a lot of confusion about it in our comment threads on PC Perspective.  To help the community get a better grasp and to offer them an opportunity to ask some questions, NVIDIA's Tom Petersen is stopping by our offices on Monday afternoon where he will run through some demonstrations and take questions from the live streaming audience.

Be sure to stop back at PC Perspective on Monday, October 21st at 2pm ET / 11am PT as to discuss G-Sync, how it was developed and the various ramifications the technology will have in PC gaming.  You'll find it all on our PC Perspective Live! page on Monday but you can sign up for our "live stream mailing list" as well to get notified in advance!

NVIDIA G-Sync Live Stream

11am PT / 2pm ET - October 21st

PC Perspective Live! Page

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We also want your questions!!  The easiest way to get them answered is to leave them for us here in the comments of this post.  That will give us time to filter through the questions and get the answers you need from Tom.  We'll take questions via the live chat and via Twitter (follow me @ryanshrout) during the event but often time there is a lot of noise to deal with. 

So be sure to join us on Monday afternoon!

You've seen the specials on Dell's new U3014, now see the review

Subject: Displays | September 13, 2013 - 10:27 AM |
Tagged: dell, U3014, 30 inch, 2560x1600

Hardware Canucks have been thoroughly enjoying themselves with the new Dell 30" display, the UltraSharp U3014.  The 2560x1600 display might be expensive but if you can afford the asking price it will not disappoint.  If you look very carefully during fast paced action you might see a hint of ghosting but not enough to distract you from your game.  Professionals will appreciate the 10-bit colour capability and the numerous colour settings will help you while creating content.  Take a look at the full review here.

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"Dell's new flagship monitor, the UltraSharp U3014 is everything we could possibly want. It uses a 16:10 AH-IPS panel, boasts one of the best color rendition scores around and simply outpaces nearly everything else out there."

Here are some more Display articles from around the web:

Displays

LG V960 All-In-One PC Announced at IFA 2013

Subject: General Tech, Displays, Systems | August 31, 2013 - 12:25 PM |
Tagged: LG, AIO, 21:9

HDTVs have an aspect ratio, the proportion between width and height, of 16:9. This, more noticeably rectangular, format was seen as a suitable compromise between 4:3 tradition and the many widths of theatrical releases. Computers, high resolution since the 90s (give-or-take) to fit more stuff on screen, first adopted many HD innovations.

Widescreen, however, was firmly resisted. Internet video was not popular or even known to the general public. Vista, with its sidebar optimizations, was expected to make 16:10 tolerable. 16:9 was too wide to even be considered an effective option for documents and websites.

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I must say: I don't know how I'd live without Sidebar making my monitor feel wastefully narrow and...

... normal.

Now that the public is comfortable with 16:9, because at some point it ceased to be scary for display manufacturers, some are experimenting with even wider niches. 2560x1080 has about a third more width than a "FullHD" panel to add another side-by-side-by-side document to edit or snapped website to refer to. At this point, if people want to buy it, do it.

LG, at IFA 2013, unveiled their V960 all-in-one (AIO) desktop. This computer is housed inside a 29" 21:9 (technically 64:27, but those numbers are big and scary) IPS display. Despite lacking a touchscreen, and despite OSX screenshots for its also announced plain monitors in its promo image, the AIO comes with Windows 8 pre-installed. It houses a mobile GeForce GT 640M GPU and... well that is about all we know of its internals.

The company believes that you might use some screen width for picture-in-picture TV browsing. LG is not too clear on what functionality will be available to the V960. Other monitors in the line contain a TV tuner, but they never specified whether the AIO would have a tuner or just an HDMI input. Also unclear, whether video inputs are accessible to the computer for DVR functionality or whether it is delivered straight to the display.

The LG V960 was on display at IFA 2013. No pricing and availability information has been announced by LG.

Source: LG