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Lucid Logix VirtuMVP First Look: Integrated And Discrete Join Forces

Author: Matt Smith
Subject: Mobile
Manufacturer: Lucid

HyperFormance Testing, Experience, Conclusion

HyperFormance Testing

This feature is the main cause for my complaints about the VirtuMVP software. It took some time to understand what all the options related to HyperFormance mean and how they work. Eventually, after consulting with Lucid’s press contacts, I was able to straighten the software out.

All results are at the Origin EON11-S' native resolution of 1366x768.

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Skyrim’s result was astonishing. In that game turning on HyperFormance resulted in a large framerate increase and noticeable in-game improvement. Please note that I ran Skyrim with V-Sync manually turned off and that I was not using Virtual V-Sync in conjunction with HyperFormance. The improvement makes the difference between ultra-high detail feeling barely playable and ultra-high feeling smooth.

Civilization 5 improved by just a tad more than three frames per second on average. It did, however, experience a big increase in minimum framerate and a decent increase in maximum framerate. Did it feel like a better experience? I can’t say that it did.

Battlefield 3 saw its framerate jump by about 5 FPS, which can’t be ignored, but I can’t say that I noticed the improvement in-game.

Bad Interface, Mostly Bug-Free Gameplay

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The interface of VirtuMVP gave me some trouble. I pressed the HyperFormance button, allegedly turning the feature on, and then tested. Yet the results did not change in two of the three games.

It turned out that I ALSO had to go into the application list and checkmark the “H” box beside those two games. Why weren’t they on to begin with? Why include a HyperFormance On/Off button, but not have that button automatically turn the feature on for all games?

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Worse, I had to manually TESV.exe even though the game was already listed by the software as validated. I discovered this only after approaching Lucid about why HyperFormance didn’t seem to impact the game. This lead me to wonder if the relatively low increase in framerate found in the other two games were the result of some bug – though, if it is, I haven’t been able to discover it or circumvent it.

The on/off button sometimes inexplicably fails to work, or turned a feature off and the right back on (as if I’d double clicked). Even the scroll bar in the application list seems to randomly stop working, forcing me to move my mouse away from it and then back to it. Adding applications doesn’t added them alphabetically but instead just places them at the bottom of the list, a problem could become a real annoyance if new games are added regularly.

The flip side of this is in-game performance. Its right to be skeptical about execution, but Lucid seems to have this part of the equation solved. I did notice a few strange flickers in Civilization 5, and the menu background in Skyrim twice turned yellow for no apparent reason, but both problems were momentary and did not interrupt gameplay. Battlefield 3 coughed up no bugs in my testing.

Promising, But Work Needed

VirtuMVP works, and it has the potential to improve your gaming experience. Skyrim was obviously better with HyperFormance on and Virtual V-Sync is a nice extra that could be incredibly useful in certain situations.

I don’t think these improvements are enough to change the award we gave the Origin EON11-S, but they’re a start and provide Origin with something unique to offer gamers looking for a portable laptop.

My beef with VirtuMVP as it stands is simple – the software is bad. Lucid is a company that works on engineering solutions and it looks like they forgot to hire someone who cares about their consumer-facing interface. The look and feel of the software is on par with Windows freeware and some parts of it didn't work. If I were merely a consumer, rather than a guy with a press unit, I may have never known that I needed to manually add TESV.exe to make Skyrim work even though Skyrim was already in the list of validated apps.

Hopefully Lucid will get these flaws rectified in short order. They shouldn't be difficult to fix.  Lucid has already done the hard part. They’ve managed to squeeze a minor to major performance increase from a laptop’s existing hardware without introducing in-game glitches or instability. If they slap on a decent coat of paint they’ll have a compelling product - and the Origin EON11-S may end up being the only 11.6” gaming laptop worth buying.

As for other laptops with this feature - I don't have any information on at this time and Lucid specifically said it would be unwise to try the feature on any other laptop. If this debut can game some attention we will probably se VirtuMVP in some other products, but that's a big if.

September 1, 2012 | 12:45 AM - Posted by Anonymous (not verified)

this stuff is useless, what is the bloody point. pcper has been on lucid's jock for years now.

September 1, 2012 | 03:04 AM - Posted by Anonymous (not verified)

cool great read thanks

I have yet to try it out but I might get my bum in to gear and try it out.

September 2, 2012 | 02:39 AM - Posted by Anonymous (not verified)

Long story short: Lucid is for jerks!

September 4, 2012 | 04:29 PM - Posted by Anonymous (not verified)

I like very much pcper, but I the team as to read this "dossier" http://www.hardware.fr/articles/858-1/lucidlogix-virtu-mvp-pratique.html

It's in french but it's the most accurate review on "Virtu MVP" I ever read.

@++

December 20, 2012 | 01:42 PM - Posted by cctvsupplier (not verified)

A satellite digital video recorder, or DVR, captures a satellite TV signal for storage on the internal hard drive and playback to a connected television. The signal passes through a coaxial cable connection to the DVR. Hooking up a security camera enables you to record an area under surveillance to the DVR, or simply monitor an area on a TV connected to the DVR without recording. Use a pair of coaxial cables with threaded RF couplers on the ends.
Items you will need

2 coaxial cables
TV or video monitor

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Step 1

Switch off the security camera, DVR and TV or monitor.
Step 2

Push on the connector at one end of a cable onto the camera's output port, which is usually on the back edge. Twist the metal ring on the cable clockwise to hold it on the camera.
Step 3

Attach the other end to the input on the rear panel of your DVR.
Step 4

Connect the second cable from the DVR's output to the RF input on the television set or monitor.
Step 5

Turn on the power for the three components and tune the DVR to channel three or four, depending on the camera model.
Step 6

Watch the monitor or TV to view the area under surveillance from the camera, or record video by pressing the DVR's record button.

December 20, 2012 | 01:45 PM - Posted by cctvsupplier (not verified)

A satellite digital video recorder, or DVR, captures a satellite TV signal for storage on the internal hard drive and playback to a connected television. The signal passes through a coaxial cable connection to the DVR. Hooking up a security camera enables you to record an area under surveillance to the DVR, or simply monitor an area on a TV connected to the DVR without recording. Use a pair of coaxial cables with threaded RF couplers on the ends.
Items you will need

2 coaxial cables
TV or video monitor

Sponsored Link
Security Camera SupplierMade-in-China.com
China Supplier of Security Camera. High Quality, Competitive Price!
Step 1

Switch off the security camera, DVR and TV or monitor.
Step 2

Push on the connector at one end of a cable onto the camera's output port, which is usually on the back edge. Twist the metal ring on the cable clockwise to hold it on the camera.
Step 3

Attach the other end to the input on the rear panel of your DVR.
Step 4

Connect the second cable from the DVR's output to the RF input on the television set or monitor.
Step 5

Turn on the power for the three components and tune the DVR to channel three or four, depending on the camera model.
Step 6

Watch the monitor or TV to view the area under surveillance from the camera, or record video by pressing the DVR's record button.

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