NVIDIA GeForce GTX TITAN Performance Review and Frame Rating Update
Battlefield 3 - SLI
Battlefield 3 (DirectX 11)
Battlefield 3™ leaps ahead of its time with the power of Frostbite 2, DICE's new cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and character animation utilizing ANT technology as seen in the latest EA SPORTS™ games.
Frostbite 2 now enables deferred shading, dynamic global illumination and new streaming architecture. Sounds like tech talk? Play the game and experience the difference!
Our Settings for Battlefield 3
Here is our testing run through the game, for your reference.
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Now let's see how these bad ass cards scale! At 1080p we see the TITAN average frame rate jump from 117 FPS to 158 FPS, just a 35% increase. The GTX 680s though see a much more acceptable 71% gap and I think it should be obvious already that running two $1000 graphics cards on a single 1080p monitor is a bad idea.
Both the dark green and dark blue times are a bit "wider" than the single cards showing a bit of stutter compared to the single cards, but as you can see in the percentile data, it seems to be decent.
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At 2560x1440 scaling on the GTX TITAN jumps to 70% in SLI configuration and the GTX 680s scale 90%. There is a more noticeable increase in frametime variance though with the TITAN cards - check out the blue line in the appropriate graph above. Also, you can see the 99th percentile time of 10.6ms is a 20% hike over the 95th percentile...