MSI GeForce 3 Ti500 Pro-VTG (MS-8854)
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GeForce 3 Ti500 Features
GeForce 3 Ti500
GeForce 3 Ti200
Operations per Second:
3.84 Billion AA Samples/Sec.
3.2 Billion AA Samples/Sec.
2.8 Billion AA Samples/Sec.
NVIDIA's programmable Vertex and Pixel Shaders, and 3D textures. The
nfiniteFX engine gives developers the freedom to program a virtually infinite
number of custom special effects, in order to create true-to-life characters
Part of the nfiniteFX Engine, 3D textures make hollow objects solid
with true three-dimensional material properties such as wood grain or
Part of the nfiniteFX engine, Vertex Shaders are used to breathe life
and personality into characters and environments. For example, through vertex
shading developers can create true-to-life dimples or wrinkles that appear
when a character smiles.
Part of the nfiniteFX engine, Pixel Shaders alter lighting and
surface effects that replace artificial, computerized looks with materials
and surfaces that mimic reality.
Create realistic shadow effects in real time. Shadow buffers enable
self-shadowing for characters and objects, and soften the edges of shadows
for realistic effects, adding depth to scenes and highlighting spatial
relationships between objects.
Video Processor (HDVP)
Turns your PC into a fully functional DVD player, and an HDTV player
with the purchase of an additional third-party decoder.
Delivers fluid frame rates of 60 frames per second or more at high
resolutions, such as 1024x768x32 or higher, with full-scene antialiasing
(FSAA) turned on. Featuring the Quincunx AA mode, HRAA delivers a high level
of detail and performance for all applications.
NVIDIA memory bandwidth optimizations designed to make complex scenes
faster. These optimizations make full-scene antialiasing (FSAA) practical for
the first time, enabling users to enjoy high-resolution antialiasing (HRAA).
Driver Architecture (UDA)
Guarantees forward and backward compatibility with software drivers.
Simplifies upgrading to a new NVIDIA product because all NVIDIA products work
with the same driver software.
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AGP 4X/2X and AGP
Takes advantage of new methods of transferring information more
efficiently, and allows content developers to use high-quality, 32-bit color
textures and high-polygon-count scenes.
Microsoft DirectX 8.1 and
OpenGL 1.3 Optimizations and Support
Delivers the best performance and guarantees compatibility with all
current and future 3D applications and games.
TV-Out and Video Modules
Gives end users the option of big-screen gaming, digital timeshifting
VCR, and video-editing applications.
With 64MB of 3.8ns DDR Memory (500MHz) an astounding 8 GB
per second is achievable, and with the memory subsystem it will ensures peak
performance and the smoothest frame rates ever