Oculus Backs Down on Hardware Check

Subject: Displays | June 25, 2016 - 06:23 AM |
Tagged: valve, oculus rift, Oculus, htc vive

Facebook has disabled their software check that prevents Oculus Store games from running without an Oculus Rift being connected. Further, Motherboard has directly quoted an Oculus spokesperson as saying “We won't use hardware checks as part of DRM on PC in the future”. This check prevented these games from running on the HTC Vive using the user-created tool, Revive, until the creator of Revive disabled the DRM in response.

oculus-ryan.jpg

Oculus will continue to develop their DRM itself, of course. They have also been approaching developers to make Oculus-exclusive content, and I expect that will continue. This is where we get into a little bit of a debate that has been brewing online. Some believe that, due to the size of the potential market, exclusivity could bring content to life that otherwise would not be viable. While that does have some merit to muse over, I cannot see how that would be any better (for society) than all the platform holders pitching in to an open incubation fund. This way, art will not locked away unless it absolutely requires a specific feature that some platforms cannot provide, and consumers will have a larger pool of content to justify the initial purchase.

That topic aside, Oculus has not pledged that they won't interfere with third-parties that want to support Oculus-exclusive titles on other headsets. A hardware check will not be involved, now or in the future, though.

Source: Motherboard

Rumor: Intel Adds New Codecs with Kaby Lake-S iGPU

Subject: Processors | June 25, 2016 - 03:15 AM |
Tagged: Intel, kaby lake, iGPU, h.265, hevc, vp8, vp9, codec, codecs

Fudzilla isn't really talking about their sources, so it's difficult to gauge how confident we should be, but they claim to have information about the video codecs supported by Kaby Lake's iGPU. This update is supposed to include hardware support for HDR video, the Rec.2020 color gamut, and HDCP 2.2, because, if videos are pirated prior to their release date, the solution is clearly to punish your paying customers with restrictive, compatibility-breaking technology. Time-traveling pirates are the worst.

Intel-logo.png

According to their report, Kaby Lake-S will support VP8, VP9, HEVC 8b, and HEVC 10b, both encode and decode. However, they then go on to say that 10-bit VP9 and 10-bit HEVC 10b does not include hardware encoding. I'm not too knowledgeable about video codecs, but I don't know of any benefits to encoding 8-bit HEVC Main 10. Perhaps someone in our comments can clarify.

Source: Fudzilla

PCPer Live! Radeon RX 480 Live Stream with Raja Koduri!

Subject: General Tech, Graphics Cards | June 24, 2016 - 09:59 PM |
Tagged: video, rx 480, raja koduri, radeon, Polaris, live, giveaway, amd

When it comes to GPU releases, we at PC Perspective take things up a level in the kind of content we produce as well as the amount of information we provide to the community. Part of that commitment is our drive to bring in the very best people from around the industry to talk directly to the consumers, providing interesting and honest views on where their technology is going. 

With the pending release of the Radeon RX 480 based on AMD's latest Polaris architecture on Wednesday, June 29th, I am excited to announce that Raja Koduri, SVP and Chief Architect of the Radeon Technologies Group will be joining us in studio to talk about the RX 480 and AMD's plans moving forward.

rx480-candid.jpg

The AMD Radeon RX 480 Graphics Card

There is much to discuss. AMD and the RTG have promised that the RX 480 will be a revolutionary product, improving on performance per watt and performance per dollar in a way that no other AMD architecture has done. And the drive to include dramatically more gamers in the rising world of VR gaming will be an impressive feat as well, if they can pull it off. Topics like architectural improvements, asynchronous compute, multi-GPU and more are on the docket. You definitely won't want to miss it.

pcperlive.png

Radeon RX 480 Live Stream with Raja Koduri and Ryan Shrout

10:30am PT / 1:30pm ET - June 29th

PC Perspective Live! Page

Need a reminder? Join our live stream notification list!

The event will take place Wednesday, June 29th at 1:30pm ET / 10:30am PT at http://www.pcper.com/live. There you’ll be able to catch the live video stream as well as use our chat room to interact with the audience, asking questions for me and Raja to answer live. 

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Raja is one of the more open and honest people in this highly competitive landscape and every time we have had the ability to do an interview he has provided insightful, and sometimes very new, information. 

As a price for hosting AMD in the offices, we demanded a sacrifice: in the form of hardware to giveaway to our viewers! We'll have at least two Radeon RX 480s to giveaway during the live stream but I am pushing  to get a bump in that count; we'll see if I am persuasive enough. All you have to do to win on the 29th is watch the live stream!

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Some Radeon RX 480s will be up for grabs!!

If you have questions, please leave them in the comments below and we'll look through them just before the start of the live stream. Of course you'll be able to tweet us questions @pcper and we'll be keeping an eye on the IRC chat as well for more inquiries. What do you want to know and hear from Raja or me?

So join us! Set your calendar for this coming Wednesday at 1:30pm ET / 10:30am PT and be here at PC Perspective to catch it. If you are a forgetful type of person, sign up for the PC Perspective Live notification list that we use exclusively to notify users of upcoming live streaming events including these types of specials and our regular live podcast. I promise, no spam will be had!

Steam Summer Sale Has Started!

Subject: General Tech | June 24, 2016 - 07:27 PM |
Tagged: steam, sale, sales, steam sale, pc gaming

You probably already know this at this point, but the Steam Summer Sale has begun. The theme, this year, is Steam Summer Picnic Sale. As far as I can tell, it has no relevance other than it ends on July 4th. They do claim to have 12785 titles on sale, though, and filtering all on-sale software by Windows lists 12595 of them.

valve-2016-steam-summer-picnic-sale.jpg

Some interesting deals include 40% off DOOM, 50% off Fallout 4, 35% off Rise of the Tomb Raider, and 50% off Just Cause 3. The Witcher 3 is also 50% off, although it was like that before the sale and its DLC are still basically full price if you want the both of them. If you're looking for older titles, Assassin's Creed IV: Black Flag is 75% off, as is Civilization V and Sleeping Dogs: Definitive Edition. As always, have a browse if you are okay with tempting your credit card.

If not? ... ... Sorry.

Mushkin's Triactor, 480GB of TLC for ~$110

Subject: Storage | June 24, 2016 - 05:45 PM |
Tagged: Mushkin, Triactor, SM2256, tlc

At about $0.23/GB for the 480GB model it would be hard to find a less expensive SSD without waiting for a sale.  There are those who will refuse the drive because of the use of 256Gbit TLC SanDisk flash and the Silicon Motion SM2256K controller but those on the lookout for bargains should pop by The SSD Review for a look at the full performance review.  Apart from the expected poor performance with large constant write transfers this drive runs at a respectable pace when performing the common tasks you would require.

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"We've tested quite a few TLC based SSDs as of late, will the Mushkin Triactor show up the competition? Or will it lag behind in all its TLC "glory?" So far all we can say is that it sure does look cool. Read on as we analyze the new Mushkin Triactor 480GB in today's review!"

Here are some more Storage reviews from around the web:

Storage

You were to bring balance to the ads, not leave us in darkness HTML5

Subject: General Tech | June 24, 2016 - 04:59 PM |
Tagged: VPAID, VAST, security, Malware, javascript, html5, flash

Upsetting news today from GeoEdge, not only is HTML5 not going to prevent drive by infections from ads but it also turns out that Flash was nowhere near as responsible for these infections as we thought.  Hard to say which of those two facts is more upsetting but don't worry, you can still malign JavaScript.  The security problems actually stem from the two advertising standards used on the web, VAST and VPAID which are the vector of infection of the JavaScript code which runs to display the ad on your browser.  Follow the link from Slashdot for a detailed explanation of what is happening. 

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"A study from GeoEdge, an ad scanning vendor, reveals that Flash has been wrongly accused of being the root cause of today's malvertising campaigns, but in reality, switching to HTML5 ads won't safeguard users from attacks because the vulnerabilities are in the ad platforms and advertising standards themselves."

Here is some more Tech News from around the web:

Tech Talk

Source: Slashdot

3DMark Sale and a brand new DX12 benchmark, Time Spy

Subject: General Tech | June 23, 2016 - 10:37 PM |
Tagged: Futuremark. Time Spy, 3dmark

A new version of DirectX hitting the market means we need a new benchmark and once again Futuremark has delivered, with the Time Spy benchmark.  Right now 3D Mark is 80% off on Steam and if you pick it up you will get access to the new Time Spy Basic benchmark when it is released.

Time Spy uses the new DirectX 12 API and supports new features like asynchronous compute, explicit multi-adapter, and multi-threading.  It will have reviewers digging out hardware they thought they had already tested to provide you with new benchmark data points that will apply to the currently available DX12 games as well as those which will be released.

3DMark-Time-Spy-screenshot-1.jpg

This is also a great opportunity to pick up the full version of the benchmark for your own usage, even if you have yet to upgrade to DX12 hardware.  You should check out the teaser trailer if you are familiar with past 3D Mark versions as you will see a few glimpses at benchmark screens that caused you mental raster burn in years past.

3DMark-Time-Spy-screenshot-2.jpg

 

 

Source: Futuremark

Check out the impressive work done for the Computex GIGABYTE Case Mod Show

Subject: General Tech | June 23, 2016 - 05:15 PM |
Tagged: case mods, gigabyte, computex 2016

Gigabyte hosted a showcase of impressive case mods from all across the planet at Computex and TechARP posted a slideshow of the best of them.  They are all quite incredible, going beyond basic modding to the creation of truly unique enclosures, from Gatling guns to Ghostbusters.  It is a pity the forklift wasn't powered by a Steamroller or Bulldozer though.  Check out the full slide show and videos of the cases here.

GIGABYTE-Case-Mod-icon.jpg

"The GIGABYTE case mod showcase featured incredible case mods by top case modders from around the world, including Maciel Barreto from Brazil and Suchao Prowphong from Thailand."

Here is some more Tech News from around the web:

Tech Talk

Source: TechARP

Podcast #405 - AMD RX 480 Hands-on, 32-core Zen rumors, VBIOS scandal and more!

Subject: General Tech | June 23, 2016 - 05:02 PM |
Tagged: Zen, western digital, video, vbios, SM961, sli, Samsung, rx 480, radeon, podcast, My Passport Wireless Pro, msi, GTX 1080, evga, drobo, be quiet, asus, amd, 960 PRO

PC Perspective Podcast #405 - 06/23/2016

Join us this week as we discuss an AMD RX 480 hands-on, 32-core Zen rumors, the ASUS/MSI VBIOS scandal and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

This episode of the PC Perspective Podcast is sponsored by Kaspersky Labs!

Hosts:  Ryan Shrout, Allyn Malventano, Jeremy Hellstrom, and Josh Walrath

Program length: 1:33:07
  1. Week in Review:
  2. This episode is sponsored by Kaspersky Labs!
  3. News items of interest:
  4. Hardware/Software Picks of the Week
    1. Allyn: devCalc Pro - Engineering Mode calculator for iOS
  5. Closing/outro

Dennaton Games Releases Hotline Miami 2 Level Editor

Subject: General Tech | June 23, 2016 - 02:35 AM |
Tagged: pc gaming, hotline miami, devolver digital, dennaton games

The (Edit June 26th: latest entry in the) Hotline Miami franchise was released a little over a year ago, and it was quite popular with both fans and critics. It is a fast-paced, top-down action game that is unforgiving enough that it tends to feel a little bit like a puzzle game as well, at least to me, in the sense that you need to figure out how to catch enough NPCs off-guard to easily and quickly take them out. As such, level design should have a huge impact on gameplay.

devolver-2016-hotlinemiami2level.png

And now users can make their own maps. Dennaton Games and Devolver Digital have released the level editor in today's patch. If you don't like user-generated fun, or you experience bugs or something, then you can stay on Hotline Miami 2 version 1.05.

Hotline Miami 2 and Hotline Miami 1+2 combo are both 75%-off for the rest of today.

Several more RX 480's appear

Subject: Graphics Cards | June 22, 2016 - 08:18 PM |
Tagged: xfx, sapphire, Radeon RX 480, powercolor, gigabyte, asus, amd

An astute reader spotted several more RX 480's on Newegg, lacking clock speeds but providing physical dimensions, albeit with what looks to be a stock image.  All three cards seem to be dual slot designs, XFX's card measuring 10" x 5", ASUS' at 11.8" x 5.4" and Sapphire's a wide bodied 11.8" x 6.5". This could indicate a custom cooler or merely that the cards have rough dimensions listed as opposed to the exact size.

480 two.PNG

Unfortunately the comparison and details page is unavailable so we don't have a way to see the listed clock speeds but we can be sure that they will have three DP 1.2 ports and an HDMI out.  We will keep an eye out for any more leaks we can share with you.

 

Source: Newegg

Dawn of War III is looking ... different

Subject: General Tech | June 22, 2016 - 06:44 PM |
Tagged: gaming, dawn of war III, warhammer 40k

Relic was showing off what DoW III will look like in the usual E3 tradition, with an enhanced 'game play' video.  Heroes are somewhat different than in the previous game, instead of leading a squad they operate on their own, however Gabriel does have an impressive upgrade to his Thunder Hammer.  Also featured is something which is totally not a warjack; an Imperial Knight which is a scaled down Titan with a single pilot.  Generally found guarding Ag. worlds they are the first of the Super Units to be revealed.  Heroes will be Elite Units, faster but somewhat squishier than Super Units which will be much slower, vulnerable to anti-vehicle attacks but able to shrug off most other attacks.  They can be chosen at the beginning of a mission and then deployed with Elite Points which you gain during the mission.  The quotes over at Rock, Paper, SHOTGUN don't have a lot of detail about how the game will play but the video sure is pretty.

"For the benefit of good warboys and wargirls, here’s the not-really-gameplay-despite-what-Relic-say look at a grizzled Gabriel Angelos duffing up some Eldar with the help of his Space Marine chums and a 14-metre mech named Imperial Knight Solaria"

Here is some more Tech News from around the web:

Gaming

Intel still hasn't paid AMD the 1.2 billion USD anti-trust fine

Subject: General Tech | June 22, 2016 - 05:33 PM |
Tagged: Intel, amd, antitrust

This is a saga for the ages and a snit worthy of any 2 year old child.  11 years ago AMD filed suit against Intel citing questionable business tactics Intel had been using worldwide.  Intel was offering discounted parts to retailers if they would use Intel chips exclusively.  For instance, if a company like Dell offered an AMD alternative then Intel would raise the price of every Intel component sold to Dell across the board.  This is, of course, illegal. 

The court cases were settled in 2009, in the US Intel agreed to pay AMD $1.25 billion USD to settle all outstanding court cases in the US and several overseas.  In the UK there was a seperate court case which also went against Intel, the courts there requiring Intel to pay AMD  €1.06bn, the largest ever fine in the UK.  Since then Intel has been fighting tooth and nail to find a way not to pay the fine and while they have not succeeded in their legal battle they have succeeded in not paying AMD one single cent.  Their initial appeal was dismissed in 2014 but that has not stopped Intel from delaying the payment and as of today that fine still remains unpaid.  The Inquirer posted today about their latest challenge to the ruling, Intel's legal team claims that it somehow unfair to be punished for unfair business practices.

Six years on and over 1 billion dollars that should be AMDs is still under a couch cushion in Intel's offices somewhere.

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"CHIPMAKER Intel ain't giving up and continues to fight the €1.06bn (around £815m) antitrust fine levied on the firm six years ago."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

EVGA Shows Off New High Bandwidth "Pro SLI Bridge HB" Bridges

Subject: Graphics Cards | June 22, 2016 - 06:40 AM |
Tagged: SLI HB, nvidia, EVGA SLI HB

Earlier this month we reported that EVGA would be producing its own version of Nvidia's SLI High Bandwidth bridges (aka SLI HB). Today, the company unveiled all the details on its new bridges that we did not know previously, particularly pricing and what the connectors look like.

EVGA is calling the new SLI HB bridges the EVGA Pro SLI HB Bridge and it will be available in several sizes to accommodate your particular card spacing. Note that the 0 slot, 1 slot, 2 slot, and 4 slot spacing bridges are all for two graphics card setups; you will not be able to use these bridges for Tri SLI or Quad SLI setups. While Nvidia did not show the underside of the HB bridges when it first announced them alongside the GTX 1080 graphics card, thanks to EVGA you can finally see what the connectors look like.

EVGA Pro SLI HB Bridge.jpg

As many surmised, the new high bandwidth bridges use both fingers of the SLI connectors on each card to connect the two cards together. Previously (using the old-style SLI bridges), it was possible to connect card A to card B using one set of connectors and Card B to Card C using the second set of connectors for example. Now, you are limited to two card multi-GPU setups. That is the downside; however, the upside is that the HB bridges promise to deliver all of the necessary bandwidth to allow for high speed 4K and NVIDIA Surround display setups. While you will not necessarily see higher frame rates, the HB bridges should allow for improved frame times which will mean smoother gameplay on those very high resolution monitors!

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The new SLI bridges are all black with an EVGA logo in the middle that is backlit by an LED. Users are able to use a switch along the bottom edge of the pcb to select from red, green, blue, and white LED colors. In my opinion these bridges look a lot better than the Nvidia SLI HB bridge renders from our computex story (hehe).

Now, as for pricing: EVGA is pricing its SLI HB bridges at $39.99 with the 2 slot spacing and 4 slot spacing bridges available now and the 0 slot and 1 slot spaced bridges set to be available soon (you can sign up to be notified when they are available for purchase). Hopefully reviews will be updated shortly around the net with the new bridges to see what impact they really have on multi-GPU gaming performance (or if they will just be better looking alternatives to the older LED bridges or ribbon bridges)!

Also read: 

Source: EVGA

UCDavis Manufactures a 1000-Core CPU

Subject: Processors | June 22, 2016 - 02:00 AM |
Tagged: ucdavis

Update (June 22nd @ 12:36 AM): Errrr. Right. Accidentally referred to the CPU in terms of TFLOPs. That's incorrect -- it's not a floating-point decimal processor. Should be trillions of operations per second (teraops). Whoops! Also, it has a die area of 64sq.mm, compared to 520sq.mm of something like GF110.

So this is an interesting news post. Graduate students at UCDavis have designed and produced a thousand-core CPU at IBM's facilities. The processor is manufactured on their 32nm process, which is quite old -- about half-way between NVIDIA's Fermi and Kepler if viewed from a GPU perspective. Its die area is not listed, though, but we've reached out to their press contact for more information. The chip can be clocked up to 1.78 GHz, yielding 1.78 teraops of theoretical performance.

These numbers tell us quite a bit.

ucdavis-2016-thousandcorecpu.jpg

The first thing that stands out to me is that the processor is clocked at 1.78 GHz, has 1000 cores, and is rated at 1.78 teraops. This is interesting because modern GPUs (note that this is not a GPU -- more on that later) are rated at twice the clock rate times the number of cores. The factor of two comes in with fused multiply-add (FMA), a*b + c, which can be easily implemented as a single instruction and are widely used in real-world calculations. Two mathematical operations in a single instruction yields a theoretical max of 2 times clock times core count. Since this processor does not count the factor of two, it seems like its instruction set is massively reduced compared to commercial processors. If they even cut out FMA, what else did they remove from the instruction set? This would at least partially explain why the CPU has such a high theoretical throughput per transistor compared to, say, NVIDIA's GF110, which has a slightly lower TFLOP rating with about five times the transistor count -- and that's ignoring all of the complexity-saving tricks that GPUs play, that this chip does not. Update (June 22nd @ 12:36 AM): Again, none of this makes sense, because it's not a floating-point processor.

"Big Fermi" uses 3 billion transistors to achieve 1.5 TFLOPs when operating on 32 pieces of data simultaneously (see below). This processor does 1.78 teraops with 0.621 billion transistors.

On the other hand, this chip is different from GPUs in that it doesn't use their complexity-saving tricks. GPUs save die space by tying multiple threads together and forcing them to behave in lockstep. On NVIDIA hardware, 32 instructions are bound into a “warp”. On AMD, 64 make up a “wavefront”. On Intel's Xeon Phi, AVX-512 packs 16, 32-bit instructions together into a vector and operates them at once. GPUs use this architecture because, if you have a really big workload, you, chances are, have very related tasks; neighbouring pixels on a screen will be operating on the same material with slightly offset geometry, multiple vertexes of the same object will be deformed by the same process, and so forth.

This processor, on the other hand, has a thousand cores that are independent. Again, this is wasteful for tasks that map easily to single-instruction-multiple-data (SIMD) architectures, but the reverse (not wasteful in highly parallel tasks that SIMD is wasteful on) is also true. SIMD makes an assumption about your data and tries to optimize how it maps to the real-world -- it's either a valid assumption, or it's not. If it isn't? A chip like this would have multi-fold performance benefits, FLOP for FLOP.

Source: UCDavis

Whoops! AMD Radeon RX 480 Specifications on Newegg

Subject: Graphics Cards | June 22, 2016 - 12:49 AM |
Tagged: rx 480, Radeon RX 480, polaris 10, Polaris, amd

The AMD Radeon RX 480 is set to launch on June 29th, but a VisionTek model was published a little early (now unpublished -- thanks to our long-time reader, Arbiter, for the heads up). Basically all specifications were already shared, and Ryan wrote about them on June 1st, but the final clock rates were unknown. The VisionTek one, on the other hand, has it listed as 1120 MHz (5.16 TFLOPs) with a boost of 1266 MHz (5.83 TFLOPs).

amd-2016-polaris-rx480visionteknewegg.jpg

Granted, it's possible that the VisionTek model could be overclocked, even though the box and product page doesn't mark it as a factory-overclocked SKU. Also, 5.16 TFLOPs and 5.83 TFLOPs align pretty close to AMD's “>5 TFLOPs” rating, so it's unlikely that the canonical specifications slide underneath this one. Also, TFLOP ratings are basically a theoretical maximum performance, so real-world benchmarks need to be considered for a true measure of performance. That said, this would put the stock RX 480 in the range of a GTX 980 (somewhere above its listed boost clock, and slightly below its expected TFLOP rating when overclocked).

There is no price listed for the 8GB model, but the 4GB version will be $199 USD.

Will people Flip over ASUS' new Chromebook?

Subject: Mobile | June 21, 2016 - 10:50 PM |
Tagged: asus, Chromebook, Chromebook Flip

ASUS' new Chromebook Flip convertible laptop can be yours for about ~$250, not too shabby for a tablet, let alone a laptop.  However for this price a few sacrifices must be made, including the use of Chrome OS as it is a Chromebook after all.  The hardware is a quad-core, 32-bit ARM chip from Rockchip called the RK3288C which can reach up to 1.8GHz.  It also has 4GB of RAM and 16GB of local storage using eMMC flash and a two year subscription to Google drive to give you 100GB of additional storage.  The Tech Report were quite enamoured of this little 10.1", 1280x800 IPS touch screen device, it may not be the fastest machine out there but for the price they felt it to be quiet impressive.

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"Asus' Chromebook Flip is an all-aluminum convertible PC that runs Google's Chrome OS. Its $240-ish price tag puts it in contention with the budget Windows PCs we usually suggest in our mobile staff picks. We put the Flip to the test to see whether it's a worthy Windows alternative."

Here are some more Mobile articles from around the web:

More Mobile Articles

Issues with ASMedia and Zen, or much ado over nothing?

Subject: General Tech | June 21, 2016 - 10:33 PM |
Tagged: amd, asmedia, Zen, usb 3.1

DigiTimes has heard rumours of a possible defect with the ASMedia USB 3.1 controller which will appear on motherboards for AMD's upcoming Zen, which ASMedia have denied and AMD ignored.  The supposed issue stems from increased degradation of transmission speeds over distance which requires the inclusion of additional retimer and redriver chips.  If the issue does exist the worst repercussion will be an increase in manufacturing costs of $2 to $5 per board; even when that charge is passed on to the consumer it will have a very small impact on MSRP and is not likely to raise prices to the realm of Intel motherboards.  As with all rumours take this with a grain of salt, even if it is true it is unlikely to have any major effect on pricing.

asmedia-85228274.jpg

"Commenting on the news, AMD said it is pleased that Zen is on track and will not comment on customer specific board-level solutions., while ASMedia clarified that this is purely a market rumor and its product's signal, stability and compatibility have all passed certification."

Here is some more Tech News from around the web:

Tech Talk

Source: DigiTimes

Fermi, Kepler, Maxwell, and Pascal Comparison Benchmarks

Subject: Graphics Cards | June 21, 2016 - 09:22 PM |
Tagged: nvidia, fermi, kepler, maxwell, pascal, gf100, gf110, GK104, gk110, GM204, gm200, GP104

Techspot published an article that compared eight GPUs across six, high-end dies in NVIDIA's last four architectures: Fermi to Pascal. Average frame rates were listed across nine games, each measured at three resolutions:1366x768 (~720p HD), 1920x1080 (1080p FHD), and 2560x1600 (~1440p QHD).

nvidia-2016-dreamhack-1080-stockphoto.png

The results are interesting. Comparing GP104 to GF100, mainstream Pascal is typically on the order of four times faster than big Fermi. Over that time, we've had three full generational leaps in fabrication technology, leading to over twice the number of transistors packed into a die that is almost half the size. It does, however, show that prices have remained relatively constant, except that the GTX 1080 is sort-of priced in the x80 Ti category despite the die size placing it in the non-Ti class. (They list the 1080 at $600, but you can't really find anything outside the $650-700 USD range).

It would be interesting to see this data set compared against AMD. It's informative for an NVIDIA-only article, though.

Source: Techspot

Brace Yourselves, Samsung SM961, PM961, 960 PRO and 960 EVO SSDs Are Coming!

Subject: Storage | June 21, 2016 - 08:02 PM |
Tagged: V-NAND, SM961, Samsung, PM961, 960 PRO, 960 EVO, 48-layer

We've known Samsung was working on OEM-series SSDs using their new 48-layer V-NAND, and it appears they are getting closer to shipping in volume, so here's a peek at what is to come:

s-l1600.jpg

First up are the SM961 and PM961. The SM and PM appear to be converging into OEM equivalents of the Samsung 'PRO' and 'EVO' retail product lines, with MLC flash present in the SM and TLC (possibly with SLC TurboWrite cache) in the PM. The SM961 has already been spotted for pre-order over at Ram City. Note that they currently list the 1TB, 512GB, and 256GB models, but at the time of this writing, all three product titles (incorrectly) state 1TB. That said, pricing appears to be well below the current 950 PRO retail for equivalent capacities.

s-l500.jpg

These new parts certainly have impressive specs on paper, with the SM961 claiming a 25-50% gain over the 950 PRO in nearly all metrics thanks to 48-layer V-NAND and an updated 'Polaris' controller. We've looked at plenty of Samsung OEM units in the past, and sometimes specs differ between OEM and retail parts, but it is starting to make sense for Samsung to simply relabel a given OEM / retail part at this point (minus any vendor-requested firmware detuning, like reduced write speeds in favor of increased battery life, etc).

With that are the other two upcoming parts that do not appear on the above chart. Those will be the 960 PRO and EVO, barring any last second renaming by Samsung. Originally we were expecting Samsung to add a 1TB SKU to their 950 PRO line, but it appears they have changed gears and will now shift their 48-layer parts to the 960 series. The other big bonus here is that we should also be getting an EVO, which would mark Samsung's first retail M.2 PCIe 3.0 x4 part sporting TLC flash. That product should come in a lot closer to 850 EVO pricing, but offer significantly greater performance over the faster interface. While we don't have specs on these upcoming products, the safe bet is that they will come in very close (if not identical) to that of the aforementioned SM961 and PM961.

48-V-NAND.png

Samsung's 48-Layer V-NAND, dissected by TechInsights
(Similar analysis on 32-Layer V-NAND here)

All of these upcoming products are based on Samsung's 48-layer V-NAND. Announced late last year, this flash has measurably reduced latency (thanks to our exclusive Latency Percentile testing) as compared to the older 32-layer parts. Given the performance improvements noted above, it seems that even more can be extracted from this new flash when connected to a sufficiently performant controller. Previous controllers may have been channel bandwidth limited on the newest flash, where Polaris can likely open up the interface to higher speed grades.

We await these upcoming launches with baited breath. It's nice to see these parts inching closer to the saturation point of quad lane PCIe 3.0. Naturally there will be more to follow here, so stay tuned!