AMD Announces the Sulon Q: First Wireless VR Headset

Subject: General Tech | March 14, 2016 - 01:51 PM |
Tagged: wireless vr headset, vr headset, VR, virtual reality, Sulon Q, FX-8800P, amd fx, amd

AMD is powering the world's first truly self-contained VR solution, the Sulon Q, a wireless headset with a powerful computer built in.

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AMD has partnered with Sulon Technologies, an startup based in Toronto, to produce this new headset, which seems to have the potential to disrupt the fledgling VR market. The idea is simple, and unique; unlike existing designs that require a VR-ready PC (Oculus Rift, HTC Vive) or the latest smartphone (GearVR) to work, the Sulon Q VR headset incorporates a full gaming PC inside the headset, allowing for the first actually wireless experience in this young technology's existence.

As Ars Technica notes in their post on the Sulon Q this morning:

"According to the announcement, that 'wear and play' untethered design makes the Sulon Q quite different from competition like the Oculus Rift or SteamVR-powered HTC Vive, which both need a relatively high-end PC to actually generate the images on the headset. With the Sulon Q, the Windows 10 PC hardware is built into the unit, including an expected four-core AMD FX-8800P processor with a Radeon R7 graphics card."

Who wouldn't want to wear an entire PC on their head? Thermal (and other health) concerns aside, just what sort of hardware is under the hood (so to speak)? According to the report published at VideoCardz this morning, it will offer a new AMD FX processor (the FX-8800P) and overall specs that look like they belong more to a gaming laptop than a VR headset.

SulonQ_2.jpg

(Quoting directly from the report on VideoCardz via this Reddit post):

Experiences: VR, AR, and spatial computing Ergonomics Lightweight, comfortable, ergonomically designed all-in-one tether-free form factor

Processors: AMD FX-8800P processor at up to 35W with Radeon R7 Graphics leveraging AMD’s Graphics Core Next architecture 4 compute cores and 8 GPU cores unlocked through Heterogeneous System Architecture (HSA) Sulon Spatial Processing Unit (SPU)

Memory: 8 GB DDR3 Memory

Storage: 256 GB SSD

Display: 2560×1440 OLED display at 90 Hz 110-degree Field-of-View

Audio: 3D spatial audio powered by GenAudio’s AstoundSound® technology Built-in 3.5 mm audio jack Custom spatially-optimized Sulon Q earbuds Dual noise-cancelling embedded microphones.

Tracking: Sulon Spatial Processing Unit combining real-time machine vision technologies and mixed reality spatial computer for real-time environment mapping and tracking from the inside outward, dynamic virtualization for VR/AR fusion, and gesture recognition

Sensors: Accelerometer, Gyroscope, Magnetometer, SPU

Software: Microsoft Windows® 10 “Project Dragon” application for spatial computing AMD LiquidVR technologies for ensure smooth and responsive VR and AR experiences

Peripherals: Wireless keyboard and mouse provided in box Any other Windows 10-compatible controllers and joysticks

Connectivity: WiFi 802.11ac + Bluetooth 4.1, 2x USB 3.0 Type A, Micro HDMI OUT

A video for the Sulon Q is also up on YouTube this morning:

The two biggest questions that always accompany any new hardware announcement - how much will it cost, and when is it available - have not been answered just yet. We'll await further information as GDC has just begun, but it seems very safe to say that 2016 will be focused very heavily on VR.

Source: VideoCardz

Huawei honor 5X; that other phone company

Subject: Mobile | March 11, 2016 - 06:33 PM |
Tagged: Huawei, honor 5x

Huawei's new honor 5x is powered by the Qualcomm Snapdragon 616 with 8 cores, 4 ARM Cortex A53 @ 1.5 GHz and another 4 ARM Cortex A53's @ 1.2 GHz. Qualcomm's Adreno 405 provides GPU power for the 5.5" 1090p IPS display.  As is common with many of their other phones the honor supports dual SIMs, one micro and nano. TechARP have put together a comprehensive review of the phone, covering the specifications as well usage and setup.  Check it out here.

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"The honor 5X is one of the most anticipated smartphones to come out of CES 2016. It offers a 5.5″ full HD display, and a second-generation rim-free fingerprint reader, powered by a Qualcomm octa-core processor underneath its metal alloy body at less than US$220. "

Here are some more Mobile articles from around the web:

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Source: Tech ARP

Rumor: NVIDIA's Next GPU Called GTX 1080, Uses GDDR5X

Subject: Graphics Cards | March 11, 2016 - 05:03 PM |
Tagged: rumor, report, pascal, nvidia, HBM2, gtx1080, GTX 1080, gtx, GP104, geforce, gddr5x

We are expecting news of the next NVIDIA graphics card this spring, and as usual whenever an announcement is imminent we have started seeing some rumors about the next GeForce card.

GeForce-GTX.jpg

(Image credit: NVIDIA)

Pascal is the name we've all being hearing about, and along with this next-gen core we've been expecting HBM2 (second-gen High Bandwidth Memory). This makes today's rumor all the more interesting, as VideoCardz is reporting (via BenchLife) that a card called either the GTX 1080 or GTX 1800 will be announced, using the GP104 GPU core with 8GB of GDDR5X - and not HBM2.

The report also claims that NVIDIA CEO Jen-Hsun Huang will have an announcement for Pascal in April, which leads us to believe a shipping product based on Pascal is finally in the works. Taking in all of the information from the BenchLife report, VideoCardz has created this list to summarize the rumors (taken directly from the source link):

  • Pascal launch in April
  • GTX 1080/1800 launch in May 27th
  • GTX 1080/1800 has GP104 Pascal GPU
  • GTX 1080/1800 has 8GB GDDR5X memory
  • GTX 1080/1800 has one 8pin power connector
  • GTX 1080/1800 has 1x DVI, 1x HDMI, 2x DisplayPort
  • First Pascal board with HBM would be GP100 (Big Pascal)

VideoCardz_Chart.png

Rumored GTX 1080 Specs (Credit: VideoCardz)

The alleged single 8-pin power connector with this GTX 1080 would place the power limit at 225W, though it could very well require less power. The GTX 980 is only a 165W part, with the GTX 980 Ti rated at 250W.

As always, only time will tell how accurate these rumors are; though VideoCardz points out "BenchLife stories are usually correct", though they are skeptical of the report based on the name GTX 1080 (though this would follow the current naming scheme of GeForce cards).

Source: VideoCardz

Arctic Cooling doubles up with the Liquid Freezer 240

Subject: Cases and Cooling | March 11, 2016 - 03:36 PM |
Tagged: arctic cooling, Liquid Freezer 240, AIO

Arctic Cooling has expanded their AIO CPU cooler lineup with the Liquid Freezer 240, which will fit on any modern AMD or Intel CPU.  As with the smaller Liquid Freezer 120 the CPU mounting bracket locks into place, making the install a breeze.  When [H]ard|OCP strapped it onto a CPU overclocked to 4.4GHz they were quite pleased to see this cooler take top spot, 69.7C under full load.  It was rather quiet as well, 41.7dBA is very acceptable for such a powerful cooler.  Pricing is equally impressive, $100 for the best AIO cooler they have tested.  No wonder it picked up a Gold Award.

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"Arctic Cooling claims its new Liquid Freezer 240 is "Extremely Powerful yet Quiet," "Designed for Extreme Cooling Performance" and that it has "Optimal Heat Dissipation." This All-In-One CPU cooler has a 240mm radiator that is poised to do great things with a stock Push/Pull 4-fan configuration and excellent cold plate."

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: [H]ard|OCP

The Daring Young Bits on the Flying Trapeze

Subject: General Tech | March 11, 2016 - 01:15 PM |
Tagged: koruza, infrared, LiFi

Transmitting data over light beams is not a new idea, we've even covered flourescent light LANs in the not too distant past, however these solutions have tended to be expensive. Over at Hack a Day is news about a project working on a less expensive solution, beaming data over infrared light.  They use Raspberry Pi powered machines with motorized lenses in a 3D-printed chassis to project the signal.  A green light is used for rough aiming of the devices, once they are pointed at each other a web interface allows you to fine tune the IR emitter and receiver, with real time feedback to show how the signal is changing.  As with other LiFi networks you are limited by line of sight and people walking in between the transmitter and receiver can cause dropped packets but it is still a lot cheaper than running fibre optics through your building.  Check out this project and several other similar solutions over at Hack a Day.

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"The Koruza project is an open-source, “inexpensive” system that aims to transmit 1 Gb/sec over distances around 100 meters, using modulated infrared light. The intended use-case is urban building-to-building communication at speeds that would otherwise require laying fiber-optic cables."

Here is some more Tech News from around the web:

Tech Talk

 

Source: Hack a Day

Splitting the difference, Corsair's Void Surround

Subject: General Tech | March 10, 2016 - 05:20 PM |
Tagged: audio, corsair, VOID Surround, 7.1

The new VOID Surround from Corsair sits between the Void Stereo and Void USB in price, but has some features which might make it more appealing to a wider crowd.  It ships with both a four-pole 3.5-mm jack for mobile devices, consoles and PCs as well as a Dolby Headphone USB adapter for which supports Dolby 7.1 virtual surround.  The mute button and volume wheel are on the left side of the headset as opposed to being on the cord which is a handy design, although it does make confirming you are muted a bit difficult.  The Tech Report tried it out and found it usable, albeit they were not overly fond of the microphone or the virtual Dolby 7.1 implementation.  Check out the full review before you decide if you like this headset or not.

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"Corsair's Void Surround headset promises universal device compatibility and surround-sound immersion, thanks to an included Dolby 7.1 USB dongle that works with Corsair's CUE software to do its thing. We put the Surround to the test with games and music to see whether it offers a more immersive experience than the average stereo headset."

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Audio Corner

Just when you thought Patch Tuesday couldn't get any more absurd

Subject: General Tech | March 10, 2016 - 04:32 PM |
Tagged: microsoft, patch tuesday, windows 10

Microsoft is trying a lot of new things with Windows 10, unfortunately they seem to be things no one has asked for.  We have seen them about face on providing Knowledge Base information on updates, from hiding the actual updates which were being installed to providing a way for admins to actually see which updates were being pushed.  Then they tried out reinstalling and resetting default programs during updates, again something not particularly well received and so was discontinued.   Now Microsoft has found yet another trick to advertise the availability of Win10 to those who have not yet upgraded.  After this latest patch opening a new blank tab gives you a nice blue bar with the text 'Microsoft recommends upgrading to Windows 10.' ... because the pop up and emails were apparently not enough.

The Inquirer might be stretching it a bit when they refer to it as adware but it is certainly not the security patch it is billed as.  For a bit of added class you will never see KB3146449 in your list of installed updates, the only way you will know is if you get that message.  The hidden update is the real worry here, if a patch is released which you cannot determine is actually installed the difficulty to troubleshoot problems is vastly increased.  Advertise if you want but please don't make a habit of pushing hidden updates, OK?

new-microsoft-logo.png

"JUST WHEN YOU thought Microsoft had stooped as low as it could with Updategate, along comes another low blow. This time it's an advertising payload hidden in a security patch."

Here is some more Tech News from around the web:

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Source: The Inquirer

Podcast #390 - ASUS Z170 Sabertooth Mk1, Corsair Carbide 400C, more about Windows Store Games, and more!

Subject: General Tech | March 10, 2016 - 02:10 PM |
Tagged: podcast, video, asus, z170 sabertooth, corsair, carbide 400c, Windows Store, uwp, dx12, amd, nvidia, directflip, 16.3, 364.47, 364.51, SFX, Seagate, OCP, NVMe

PC Perspective Podcast #390 - 03/10/2016

Join us this week as we discuss the ASUS Z170 Sabertooth Mk1, Corsair Carbide 400C, more about Windows Store Games, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

AMD Announces XConnect Technology for External Graphics

Subject: Graphics Cards | March 10, 2016 - 01:27 PM |
Tagged: XConnect, thunderbolt 3, radeon, graphics card, gpu, gaming laptop, external gpu, amd

AMD has announced their new external GPU technology called XConnect, which leverages support from the latest Radeon driver to support AMD graphics over Thunderbolt 3.

AMD_SCREEN.png

The technology showcased by AMD is powered by Razer, who partnered with AMD to come up with an expandable solution that supports up to 375W GPUs, including R9 Fury, R9 Nano, and all R9 300 series GPUs up to the R9 390X (there is no liquid cooling support, and the R9 Fury X isn't listed as being compatible). The notebook in AMD's marketing material is the Razer Blade Stealth, which offers the Razer Core external GPU enclosure as an optional accessory. (More information about these products from Razer here.) XConnect is not tied to any vendor, however; this is "generic driver" support for GPUs over Thunderbolt 3.

AMD has posted this video with the head of Global Technical Marketing, Robert Hallock, to explain the new tech and show off the Razer hardware:

The exciting part has to be the promise of an industry standard for external graphics, something many have hoped for. Not everyone will produce a product exactly like Razer has, since there is no requirement to provide a future upgrade path in a larger enclosure like this, but the important thing is that Thunderbolt 3 support is built in to the newest Radeon Crimson drivers.

Here are the system requirements for AMD XConnect from AMD:

  • ​Radeon Software 16.2.2 driver (or later)
  • 1x Thunderbolt 3 port
  • 40Gbps Thunderbolt 3 cable
  • Windows 10 build 10586 (or later)
  • BIOS support for external graphics over Thunderbolt 3 (check with system vendor for details)
  • Certified Thunderbolt 3 graphics enclosure configured with supported Radeon R9 Series GPU
  • Thunderbolt firmware (NVM) v.16

AMD_SLIDE.png

The announcement introduces all sorts of possibilities. How awesome would it be to see a tiny solution with an R9 Nano powered by, say, an SFX power supply? Or what about a dual-GPU enclosure (possibly requiring 2 Thunderbolt 3 connections?), or an enclosure supporting liquid cooling (and the R9 Fury X)? The potential is certainly there, and with a standard in place we could see some really interesting products in the near future (or even DIY solutions). It's a promising time for mobile gaming!

Source: AMD

ZOTAC Introduces ZBOX MAGNUS EN980 VR Ready Mini-PC

Subject: Graphics Cards, Systems | March 10, 2016 - 11:38 AM |
Tagged: zotac, zbox, VR, SFF, nvidia, mini-pc, MAGNUS EN980, liquid cooling, GTX980, GTX 980, graphics, gpu, geforce

ZOTAC is teasing a new mini PC "ready for virtual reality" leading up to Cebit 2016, happening later this month. The ZBOX MAGNUS EN980 supplants the EN970 as the most powerful version of ZOTAC's gaming mini systems, and will come equipped with no less than an NVIDIA GeForce GTX 980.

ZOTAC.jpg

(Image via Guru3D)

Some questions remain ahead of a more formal announcemnent, and foremost among them is the version of the system's GTX 980. Is this the full desktop variant, or the GTX 980m? It seems to be the former, if we can read into the "factory-installed water-cooling solution", especially if that pertains to the GPU. In any case this will easily be the most powerful mini-PC ZOTAC has released, as even the current MAGNUS EN970 doesn't actually ship with a GTX 970 as the name would imply; rather, a GTX 960 handles discrete graphics duties according to the specs.

The MAGNUS EN980's GTX 980 GPU - mobile or not - will make this a formidable gaming system, paired as it is with a 6th-gen Intel Skylake CPU (the specific model was not mentioned in the press release; the current high-end EN970 with dicrete graphics uses the Intel Core i5-5200U). Other details include support for up to four displays via HDMI and DisplayPort, USB 3.0 and 3.1 Type-C inputs, and built-in 802.11ac wireless.

We'll have to wait until Cebit (which runs from March 14 - 18) for more details. Full press release after the break.

Source: ZOTAC

AMD Radeon Software Crimson Edition 16.3 Released

Subject: Graphics Cards | March 9, 2016 - 07:42 PM |
Tagged: amd, radeon, graphics drivers, vulkan, dx12, DirectX 12

New graphics drivers from AMD have just been published, and it's a fairly big release. First, Catalyst 16.3 adds Vulkan support to main-branch drivers, which they claim is conformant to the 1.0 specification. The Khronos Group website still doesn't list AMD as conforming, but I assume that they will be added shortly (rather than some semantic “conformant” “fully conformant” thing going on). This is great for the platform, as we are still in the launch window of DirectX 12.

amd-2015-crimson-logo.png

Performance has apparently increased as well, significantly. This is especially true in the DirectX 12 title, Gears of War Ultimate Edition. AMD claims that FuryX will see up to a 60% increase in that title, and the R9 380 will gain up to 44%. It's unclear how much that is in real world performance, especially in terms of stutter and jank, which apparently plagues that game.

The driver also has a few other interesting features. One that I don't quite understand is “Power Efficiency Toggle”. This supposedly “allows the user to disable some power efficiency optimizations”. I would assume that means keeping you GPU up-clocked under certain conditions, but I don't believe that was much of an issue for the last few generations. That said, the resolved issues section claims that some games were choppy because of core clock fluctuation, and lists this option as the solution, so maybe it was. It is only available on “select” Radeon 300 GPUs and Fury X. That is, Fury X specifically, not the regular Fury or the Nano. I expect Ryan will be playing around with it in the next little while.

Last of the main features, the driver adds support for XConnect, which is AMD's new external graphics standard. It requires a BIOS that support external GPUs, which AMD lists the Razer Blade Stealth as. Also noteworthy, Eyefinity can now be enabled with just two displays, and Display Scaling can be set per-game. I avoid manually controlling drivers, even my Wacom tablet, to target specific applications, but that's probably great for those who do.

As a final note: the Ashes of the Singularity 2.0 benchmark now supports DirectFlip.

If you have a recent AMD GPU, grab the drivers from AMD's website.

Source: AMD

Ashes of the Singularity Goes Live on March 31st

Subject: General Tech | March 9, 2016 - 05:40 PM |
Tagged: Oxide Games, ashes of the singularity, Star Swarm, dx12, DirectX 12

Ashes of the Singularity, by Oxide Games and Stardock, the RTS that spawned from the Star Swarm demo, will be released on March 31st. Unless something sneaks in before then, this will pretty much be our first look at DirectX 12 in a full, released game, and pretty much the only one to take advantage of its ability to draw many simple objects.

stardock-2016-ashes-logo.png

Again, I'm excluding released games based on engines Unreal Engine 4, because you don't have full DirectX 12 support if your engine provider doesn't claim full DirectX 12 support. I'm pretty sure they just enabled Epic's experimental feature, rather than beat them to overhauling their hardware interfaces. I'm also ignoring Gears of War Ultimate Edition because of the state it launched in.

It seems like the only source for this news is PC Gamer. Stardock hasn't officially said what will change in this launch from the previous beta release (Beta 2). The game currently supports mixed multi-GPU on DirectX 12, and a variety of other features, which will be interesting to see in official software. Unless we get a surprise in the official announcement, it looks like Vulkan might be a “patch after launch” thing, though.

Source: PC Gamer

Ubuntu 16.04 Deprecates AMD fglrx Driver Support

Subject: Graphics Cards | March 9, 2016 - 03:30 PM |
Tagged: ubuntu, graphics drivers, graphics driver, amd

AMD has been transitioning their kernel driver from the closed-source fglrx to the open-source AMDGPU driver that was announced last year. This forms the base that both closed and open user-mode drivers will utilize. For the upcoming Ubuntu 16.04 LTS, Canonical has decided to deprecate fglrx and remove it from the system upon upgrade. Users can then choose to install an AMDGPU-based one, or reinstall the Radeon driver. That will need to be done without Canonical's support, though.

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It makes sense that they would choose Ubuntu 16.04 to pull the plug. This is the version that Canonical will be maintaining for the next five years, which could give a headache when AMD has spent the last year trying to get rid of it. AMDGPU is a much safer target as the years roll forward. On the other hand, GPUs prior to Fiji will not have the luxury of choosing, because AMD still hasn't announced AMDGPU for GDC (Update March 9th @ 6pm: Fixed typo) GCN 1.0 and 1.1.

Source: Ubuntu

Android N Preview Published and Pixel C for Devs Discounts

Subject: Mobile | March 9, 2016 - 02:22 PM |
Tagged: pixel c, nexus 6p, nexus 6, nexus 5x, google, android n, Android

With basically zero warning, Google has released Android N previews for the Nexus 5X, the Nexus 6, the Nexus 6P, the Nexus 9, the Nexus Player, and the Pixel C. It can be installed by flashing the OS onto the device, or by joining the Android Beta Program. Personally, I'd recommend joining the program, because then updates are pushed over-the-air. Be sure to back up your personal data, too. Almost every method of installing or removing the preview build will intentionally wipe the device. (Technically, installing from the Android Beta Program shouldn't erase user data, but errors can occur, and, even then, the device will be wiped when you leave.)

google-2016-android-n-preview-hero.png

Aligning with this announcement is a discount on the Pixel C. It is only available to developers, and only within the US. Also, before I found out that Canadians were not eligible, I tried getting a code and the website seems to silently fail. It basically just refreshes and no email is sent, so Google might have pulled the plug once non-developers heard the news. Android Police believes that it only applies to the 64GB version, but Google's announcement wasn't clear on that. This would make the Pixel C available for $450 USD, which is quite cheap for a 10-inch, Tegra X1 device.

Android N will have a few user experience (UX) changes. The two most obvious ones are app splitscreen, which behaves like Windows 8's Windows Store app snapping, and “direct reply notifications,” which allows, for instance, replying to a chat message from the notification itself. Google has also moved to OpenJDK, as we mentioned during the holidays. This is an Oracle-approved, open-source implementation of Java that can be freely used.

Source: Google

Forget Skyrim, check out how Skywind is doing

Subject: General Tech | March 9, 2016 - 01:51 PM |
Tagged: gaming, skywind, mod

Of all the Elder Scrolls games many choose Morrowind as their favourite; the overarching story is similar to other releases but there was just something special about Morrowind.  The Skywind project have been working for quite a while now, bringing the home of the Dunmer into the Skyrim engine.  As you can see in the video that Rock, Paper, SHOTGUN have posted the project is quite advanced with much of the assets completed and even new audio recordings.  They are currently looking for sound engineers, Creation Kit users, 3D modellers, texture artists and other creatives that can help bring Skywind to fruition; if you have the talent and the time follow the link from RPS to apply.

skywind.png

"Skywind, then. It’s an attempt to re-build Morrowind within Skyrim’s engine, with re-build environments, textures, models and more. The latest update video shows just how far the project has come, while aiming to recruit more members to help finish it."

Here is some more Tech News from around the web:

Gaming

Rosewill is breaking away from their previous reputation as a bare bones PSU supplier

Subject: Cases and Cooling | March 9, 2016 - 01:40 PM |
Tagged: rosewill, Quark-550, modular psu, 550W

Rosewill have grown from providing what were inexpensive PSUs with little to no extra features into something much more interesting for those who do not need a 1000W PSU.  The new Quark-550 that [H]ard|OCP recently tested is a good example, it is fully modular, it has a single 12v rail with a capacity of up to 45A and internal components from both Nippon Chemi-con and Rubycon.  Once strapped to their torture bench, [H]ard|OCP saw decent results, in line with the competition for stability and efficiency but as the unit retails for $100, roughly $20 higher than other comparable units it did not receive an award.  If you find it on sale it is still a good choice for a mid-range build.

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"Rosewill was a Newegg "house brand" that has broken out to other retailers and you might have seen its name on all types of products. Today we are seeing what Rosewill accomplishes when it brands a 550 watt "Platinum" PSU. The 550W PSU market is crammed with competition...good competition at good prices."

Here are some more Cases & Cooling reviews from around the web:

CASES & COOLING

Source: [H]ard|OCP

Testing the performance of 15 different Linux distros on Skylake

Subject: General Tech | March 9, 2016 - 01:14 PM |
Tagged: linux, Fedora, ubuntu, debian, CentOS, opensuse, Antergos, Sabayon, Void Linux, Zenwalk, KaOS, Clear, Alpine, Skylake

Phoronix have just wrapped up a marathon benchmarking session comparing 15 different flavours of Linux on a system with a Skylake based Xeon E3-1280 v5 and a MSI Radeon R7 370.  They tested a long list of programs, from SQLite through OpenGL based games and multi-threaded ray-tracer benchmarks.  They wrap up the reveiw with a table showing all the results in an easy to see format for you to reference when choosing your preferred Linux distro.  If you know what tasks your machine will be assigned to, you can see which of these 15 distros will offer you the best performance, as not every Linux machine is used for the same purpose.

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"Succeeding January's 10-way Linux distribution battle is now a 15-way Linux distribution comparison on an Intel Xeon "Skylake" system with Radeon R7 graphics. Distributions part of this Linux OS performance showdown include Fedora, Ubuntu, Debian, CentOS, OpenSUSE, Antergos, Sabayon, Void Linux, Zenwalk, KaOS, Clear Linux, and Alpine Linux."

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Source: Phoronix

Talking VR, Gaming and Cyborgs with David Hewlett

Subject: General Tech | March 9, 2016 - 12:40 PM |
Tagged: video, sol, David Hewlett, cyborgs

As a part of our Streaming Out Load 12-hour live streaming event, fellow geek David Hewlett stopped by to talk with us about his changing opinion on VR, what games he plays with his son and how our cyborg future is beginning.

NVIDIA Pulls 364.47 WHQL and Releases 364.51 Beta

Subject: Graphics Cards | March 9, 2016 - 11:55 AM |
Tagged: nvidia, graphics drivers

The last couple of days were not too great for software patches. Microsoft released a Windows 10 update that breaks 5K monitors, and NVIDIA's driver bug, mentioned in the last post, was bigger than they realized. It turns out that the issue is not isolated to multiple monitors, but rather had something to do with choosing “Express Install” in the setup screen.

nvidia-2015-bandaid.png

In response, NVIDIA has removed 364.47 from their website. For those who want “Game Ready” drivers with games like “The Division,” NVIDIA has provided a 364.51 beta driver that supposedly corrects this issue. People on the forums still claim to have problems with this driver, but nothing has been confirmed yet. It's difficult to tell whether other issues exist with the drivers, whether users are having unrelated issues that are attributed to the drivers, or if it's just a few hoaxes. ((Update on March 9th @ 12:41pm: Still nothing confirmed, but one of our comments claim that they've experienced issues personally.)) If you are concerned, then you can roll back to 362.00.

Fortunately for me, I chose to clean install 364.47 and have not had any issues with them. I asked a representative from NVIDIA on Twitter whether I should upgrade to 364.51, and he said that a few other bugs were fixed but I shouldn't bother.

If you managed to properly install 364.47, then you should be fine staying there.

Source: NVIDIA

Talking VR and the HTC Vive with Polygon.com's Ben Kuchera

Subject: General Tech, Graphics Cards | March 8, 2016 - 10:18 PM |
Tagged: video, polygon.com, ben kuchera, VR, htc, vive, Oculus, rift

During our 12-hour live streaming event cleverly titled "Streaming Out Loud", we invited Ben Kuchera from Polygon.com to stop in and talk about a subject he is very passionate about: virtual reality. Ben has been a VR enthusiast since the beginning, getting a demo of the first Rift prototype from John Carmack himself. He was able to bring over the HTC Vive Pre unit to the office for some show and tell, answer questions about the experiences he has had so far, hardware requirements and much more.