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Subject: Graphics Cards, Processors | April 19, 2016 - 03:21 PM | Ryan Shrout
Tagged: sony, ps4, Playstation, neo, giant bomb, APU, amd
Based on a new report coming from Giant Bomb, Sony is set to release a new console this year with upgraded processing power and a focus on 4K capabilities, code named NEO. We have been hearing for several weeks that both Microsoft and Sony were planning partial generation upgrades but it appears that details for Sony's update have started leaking out in greater detail, if you believe the reports.
Giant Bomb isn't known for tossing around speculation and tends to only report details it can safely confirm. Austin Walker says "multiple sources have confirmed for us details of the project, which is internally referred to as the NEO."
The current PlayStation 4 APU
Image source: iFixIt.com
There are plenty of interesting details in the story, including Sony's determination to not split the user base with multiple consoles by forcing developers to have a mode for the "base" PS4 and one for NEO. But most interesting to us is the possible hardware upgrade.
The NEO will feature a higher clock speed than the original PS4, an improved GPU, and higher bandwidth on the memory. The documents we've received note that the HDD in the NEO is the same as that in the original PlayStation 4, but it's not clear if that means in terms of capacity or connection speed.
Games running in NEO mode will be able to use the hardware upgrades (and an additional 512 MiB in the memory budget) to offer increased and more stable frame rate and higher visual fidelity, at least when those games run at 1080p on HDTVs. The NEO will also support 4K image output, but games themselves are not required to be 4K native.
Giant Bomb even has details on the architectural changes.
|Shipping PS4||PS4 "NEO"|
|CPU||8 Jaguar Cores @ 1.6 GHz||8 Jaguar Cores @ 2.1 GHz|
|GPU||AMD GCN, 18 CUs @ 800 MHz||AMD GCN+, 36 CUs @ 911 MHz|
|Stream Processors||1152 SPs ~ HD 7870 equiv.||2304 SPs ~ R9 390 equiv.|
|Memory||8GB GDDR5 @ 176 GB/s||8GB GDDR5 @ 218 GB/s|
(We actually did a full video teardown of the PS4 on launch day!)
If the Compute Unit count is right from the GB report, then the PS4 NEO system will have 2,304 stream processors running at 911 MHz, giving it performance nearing that of a consumer Radeon R9 390 graphics card. The R9 390 has 2,560 SPs running at around 1.0 GHz, so while the NEO would be slower, it would be a substantial upgrade over the current PS4 hardware and the Xbox One. Memory bandwidth on NEO is still much lower than a desktop add-in card (218 GB/s vs 384 GB/s).
Could Sony's NEO platform rival the R9 390?
If the NEO hardware is based on Grenada / Hawaii GPU design, there are some interesting questions to ask. With the push into 4K that we expect with the upgraded PlayStation, it would be painful if the GPU didn't natively support HDMI 2.0 (4K @ 60 Hz). With the modularity of current semi-custom APU designs it is likely that AMD could swap out the display controller on NEO with one that can support HDMI 2.0 even though no consumer shipping graphics cards in the 300-series does so.
It is also POSSIBLE that NEO is based on the upcoming AMD Polaris GPU architecture, which supports HDR and HDMI 2.0 natively. That would be a much more impressive feat for both Sony and AMD, as we have yet to see Polaris released in any consumer GPU. Couple that with the variables of 14/16nm FinFET process production and you have a complicated production pipe that would need significant monitoring. It would potentially lower cost on the build side and lower power consumption for the NEO device, but I would be surprised if Sony wanted to take a chance on the first generation of tech from AMD / Samsung / Global Foundries.
However, if you look at recent rumors swirling about the June announcement of the Radeon R9 480 using the Polaris architecture, it is said to have 2,304 stream processors, perfectly matching the NEO specs above.
New features of the AMD Polaris architecture due this summer
There is a lot Sony and game developers could do with roughly twice the GPU compute capability on a console like NEO. This could make the PlayStation VR a much more comparable platform to the Oculus Rift and HTC Vive though the necessity to work with the original PS4 platform might hinder the upgrade path.
The other obvious use is to upgrade the image quality and/or rendering resolution of current games and games in development or just to improve the frame rate, an area that many current generation consoles seem to have been slipping on.
In the documents we’ve received, Sony offers suggestions for reaching 4K/UltraHD resolutions for NEO mode game builds, but they're also giving developers a degree of freedom with how to approach this. 4K TV owners should expect the NEO to upscale games to fit the format, but one place Sony is unwilling to bend is on frame rate. Throughout the documents, Sony repeatedly reminds developers that the frame rate of games in NEO Mode must meet or exceed the frame rate of the game on the original PS4 system.
There is still plenty to read in the Giant Bomb report, and I suggest you head over and do so. If you thought the summer was going to be interesting solely because of new GPU releases from AMD and NVIDIA, it appears that Sony and Microsoft have their own agenda as well.
Subject: Graphics Cards | April 19, 2016 - 03:08 PM | Sebastian Peak
Tagged: rumor, report, nvidia, leak, GTX 1080, graphics card, gpu, geforce
Another reported photo of an upcoming GTX 1080 graphics card has appeared online, this time via a post on Baidu.
(Image credit: VR-Zone, via Baidu)
The image is typically low-resolution and features the slightly soft focus we've come to expect from alleged leaks. This doesn't mean it's not legitimate, and this isn't the first time we have seen this design. This image also appears to only be the cooler, without an actual graphics card board underneath.
We have reported on the upcoming GPU rumored to be named "GTX 1080" in the recent past, and while no official announcement has been made it seems safe to assume that a successor to the current 900-series GPUs is forthcoming.
Subject: Storage | April 19, 2016 - 12:00 PM | Allyn Malventano
Tagged: Xe, western digital, wdc, WD, se, RE, Media Cache, hgst, HelioSeal, gold, 8TB
Western Digital rolled out their Se / Re / Xe branding back in mid-2013. Since that time, a lot has changed in the rapidly evolving enterprise storage industry. SSDs are encroaching into more of the data center rack space out there, and the need for small capacity 10k and 15k RPM drives is dropping substantially in favor of more power efficient (in power and capacity per dollar), larger spinning disks.
With these winds of change comes today’s announcement from Western Digital:
The new Gold lineup appears to be a merging of old and new product lines. The 6TB and below Re series are essentially being absorbed under the new Gold label, but 6TB will no longer be the top capacity offered to WD enterprise customers. A new 8TB capacity will be offered in the form of a HelioSeal drive. The 8TB model will share more parts with the HGST He8 than WD’s previously released 8TB Red, including HGST’s Media Cache architecture, which should yield a nice boost to sustained random write performance over drives lacking this technology.
The press release does not state this, but I suspect WD will be phasing out their Se and Xe product lines over the coming months in favor of Helium-filled drives of the 5400 (Red) and 7200 (Gold) RPM variety. Fewer lines to manage should help them tighten things up a bit and reduce costs even further over time.
We’ll be reviewing the new 8TB Gold just as soon as samples arrive for testing, so stay tuned!
Full press blast appears after the break.
Subject: Cases and Cooling | April 18, 2016 - 07:45 PM | Jeremy Hellstrom
Tagged: zalman, neo, Z9 Neo
Neo is a popular appellation for computer hardware, from PSUs to motherboards and today another case from Zalman. The Z9 Neo is a mid-tower case which can hold heatsinks under 200mm tall and GPUs of up to 420mm, perfect for the majority of builds. The PSU mounts at the bottom and there is a dust filter to protect it, unfortunately one which slides to the rear, making it somewhat difficult to get at. The case comes with five 120mm fans included, a nice bonus for those looking to be ready to run as soon as possible. Benchmark Reviews also determined it to be friendly for watercooling if that happens to be your preference.
"Unlike it’s predecessors in the Z-series line, the Z9 Neo comes with a full length front panel door. Now if your old school, as I am, you probably shutter at the mere mention of a computer case having a door. But over the years, especially with the rise in digital mediums and digital distribution, I find myself using 5.25″ drives less and less."
Here are some more Cases & Cooling reviews from around the web:
- Raidmax Monster II Midi Tower Review @ NikKTech
- NZXT Manta Chassis @ Kitguru
- Silverstone AR07 & AR08 @ eTeknix
- DeepCool CAPTAIN 240 White Liquid CPU Cooler Review @ NikKTech
Subject: Systems | April 18, 2016 - 05:55 PM | Jeremy Hellstrom
Tagged: watercooling, FiercePC, Core i7 6700K, GTX 970, carbide 400c
The components chosen for this prebuilt system are an odd mix, the 6700K is paired with a GTX 970, though the rest of the components make sense, with 16GB of DDR4 memory, a 250GB Samsung 850 EVO SSD and a 2TB HDD. These are all installed in a Corsair 400C and the CPU is cooled with an Alphacool NexXos XP3 Light water block, NexXos ST3 radiator; it is the only component which is watercooled. Kitguru found the enclosure to be impressively quiet and the performance matched their expectations but they also felt that both the GPU and SSD should have been upgraded.
"The FiercePC Imperial Stormer is a gaming PC that squeezes a custom-built water-cooling loop and some very nifty lighting effects into a rather svelte Corsair Chassis. This enables a mighty 4.7GHz overclock for the Intel Core i7-6700K, which coupled with a GeForce GTX 970 – delivers some very good performance results."
Here are some more Systems articles from around the web:
- MSI C236A Workstation @ Phoronix
- MSI Vortex G65 6QF @ Kitguru
- Computer Upgrades: A Data-Based Perspective @ Benchmark Reviews
Subject: General Tech | April 18, 2016 - 04:47 PM | Jeremy Hellstrom
Tagged: hp, z1, workstation, AIO
The newly announced HP Z1 all-in-one workstation is smaller than its predecessors but hides quite powerful capabilities inside. You can choose between a Skylake or Xeon E3 chip from Intel, 32 or 64GB of RAM and you can add in a pair of HP Z Turbo Drive PCIe SDDs to complement the installed HDDs. The screen is 4k, but of a slightly smaller size than previous models at 23.6" which may deter some previous owners from upgrading, support for NVIDIA's new Maxwell chips may change that opinion. For peripherals, there are a pair of Thunderbolt 3 ports, Type-C form factor for those of you whom this is of prime importance. As you can see from the picture at The Inquirer, these AIO's are designed to be user serviceable and you can upgrade most of the components after you have purchased the machine.
"HP INC has unveiled its third-generation Z1 workstation, having given it a boost with more memory, more storage and the latest Intel processors. "
Here is some more Tech News from around the web:
- Seagate revenue numbers rain on cloud after market misses @ The Register
- Huawei P9 vs P9 Plus specs comparison @ The Inquirer
- Hackers can track a smartphone just by knowing its number @ The Inquirer
- Understanding LXC and LXD, Canonical's Open Source Container Solution @ Linux.com
- Mitel nabs Polycom in $1.96bn deal @ The Register
Subject: Storage | April 18, 2016 - 04:32 PM | Sebastian Peak
Tagged: storage, sony, optical disc archive, optical disc, ODA, hard drives, backup, Archival
Sony has developed a higher-capacity version of their Optical Disc Archive (ODA), which now allows up to 3.3 TB of archival storage with the promise of 100-year retention.
Sony ODS-D280U (Image credit: Sony via Computer Base)
Of course the viability of such a system in the next century is unknown, and a working cartridge (which is similar to the multi-CD systems found in cars a few years ago) would be needed to access the data. The idea is certainly interesting considering the potential for failure with traditional hard drives, though hard drives are relatively inexpensive and offer more utility, unlike the write-once Sony ODA cartridges.
Cartridge exploded view (Image credit: Sony via Computer Base)
For those seeking pure read-only archival storage, the higher capacity of the second-generation Sony ODA at least brings it closer to parity with current hard drive storage.
Subject: General Tech | April 18, 2016 - 12:00 PM | Sebastian Peak
Tagged: recycling, nzxt, human-I-T, Earth Day, e-waste
To celebrate Earth Day (April 22) NZXT is partnering with human-I-T to help users recycle their unwanted technology, with the working items being donated to those in need. And as a thank you, NZXT is providing discounts for purchases made on their website for those who participate.
“This Earth Day, we're partnering with Human I-T to turn your inoperative laptops, desktops, smartphones and other devices into powerful and free educational tools. Not only does it reduce E-waste, it also helps close the digital divide by enabling vocational training for millions of people in need.”
The page is up on NZXT’s website, and the process looks painless with a free label provided for your shipment of approved devices.
The program begins on Earth Day, but NZXT plans to continue this program into the future.
Subject: General Tech | April 15, 2016 - 06:33 PM | Jeremy Hellstrom
Tagged: input, cooler master, Devastator II, gaming mouse, gaming keyboard
If you tend to be hard on your mice and keyboards it seems a waste to invest in a $100 device which will end up dead or at least severely injured within a few months. Cooler Master has come up with a package that just might appeal to you, the $30 Devastator II keyboard and mouse combo. The mouse has an optical sensor with 1000, 1600 and 2000 DPI levels and six buttons, including the sensitivity adjustment button. The keyboard is backlit and the "mem-chanical" switches Cooler Master uses are Cherry MX compatible so you can swap keycaps if you are so inclined. Drop by Hardware Canucks for a closer look.
"Cooler Master's Devastator II keyboard and mouse combo claims to do the impossible: provide a capable gaming-grade keyboard and mouse in a package that retails for just $30."
Here is some more Tech News from around the web:
- Tesoro Sagitta Spectrum Mouse @ Benchmark Reviews
- Corsair M65 Pro RGB FPS Gaming Mouse Review @ NikKTech
- Logitech G900 Chaos Spectrum @ Legion Hardware
- Corsair MM300 Anti-Fray Cloth Mouse Mat Review @ Neoseeker
Subject: General Tech | April 15, 2016 - 04:27 PM | Jeremy Hellstrom
Tagged: knights landing, Intel, CentOS
That's right, if you already hired a rock start ninja programmer, soon you will be able to give them the hardware they want as well. Intel's new Knights Landing HPC Phi devices will sell under the unfortunate name of Ninja Development Platform and can be pre-ordered for just under $5000USD for the 72 core desktop model and upwards of $20,000 for a four node racked device. According to the sources that The Register spoke with they will run using CentOS 7.2 and customers will be able to choose the amount and type of memory and local storage they desire. We do not have exact shipping dates yet, but we should see this 14nm silicon soon.
"Intel's fulfilling its 2015 promise to let developers get their hands on a Knights Landing developer platform before the 14 nm HPC silicon reaches general availability."
Here is some more Tech News from around the web:
- Uninstall QuickTime for Windows: Apple will not patch its security bugs @ The Register
- Google Updates: Chrome 50, save nifty, disability fund not thrifty @ The Inquirer
- Measuring Parts for Accurate Reverse Engineering @ Hack a Day
- Google broke its own cloud AGAIN, with TWO software bugs @ The Register
- Man destroys his entire company with a five-character Bash command @ The Inquirer
- Synology RT1900ac Wireless Router @ techPowerUp
Subject: General Tech | April 15, 2016 - 06:37 AM | Scott Michaud
Tagged: apple, quicktime, Adobe
So TrendMicro has published a blog post that lists two unpatched vulnerabilities that affect QuickTime for Windows. Worse? They announced that Apple will no longer provide security updates for that software, either. These exploits will continue to exist until you uninstall the software (unless Apple has an abrupt change of heart). Basically, uninstall the software.
OSX users are unaffected. QuickTime is still supported on that platform.
For most users? This shouldn't be a big deal. There really isn't anything that the free QuickTime Player does which cannot be accomplished with VLC. Then again, I'd expect that many of those users (who would also be reading our website) have already moved on.
QuickTime Pro and Adobe users will likely be more affected by this. The formats and utilities that Apple provided are very useful in professional applications. For instance, QuickTime is one of the only reliable video formats (unless something came up that I was unaware of -- correct me if I'm wrong) that had an alpha channel for transparency. This allows you to share translucent footage between applications without resorting to some frame-by-frame solution, like a PNG sequence. It is also required to handle QuickTime footage in Adobe Premiere, if you need to collaborate with a Mac user or you have QuickTime-centric hardware.
This is mighty annoying of Apple, but that's a downside of relying upon proprietary software.
Subject: Graphics Cards | April 14, 2016 - 10:44 PM | Scott Michaud
Tagged: nvidia, graphics drivers
The GeForce 364.xx line of graphics drivers hasn't been smooth for NVIDIA. Granted, they tried to merge Vulkan support into their main branch at the same time as several new games, including DirectX 12 ones, launched. It was probably a very difficult period for NVIDIA, but WHQL-certified drivers should be better than this.
Regardless, they're trying, and today they released GeForce Hot Fix Driver 364.96. Some of the early reactions mock NVIDIA for adding “Support for DOOM Open Beta” as the only listed feature of a “hotfix” driver, but I don't see it. It's entirely possible that the current drivers have a known issue with DOOM Open Beta and, thus, they require a hotfix. It's not necessarily “just a profile,” and “profiles” isn't exactly what a hardware vendor does to support a new title.
But anyway, Manuel Guzman, one of the faces for NVIDIA Customer Care, also says that this driver includes fixes for FPS drops in Dark Souls 3. According to some forum-goers, despite its numbering, it also does not contain the Vulkan updates from 364.91. This is probably a good thing, because it would be a bit silly to merge developer-branch features into a customer driver that only intends to solve problems before an official driver can be certified. I mean, that's like patching a flat tire, then drilling a hole in one of the good ones to mess around with it, too.
The GeForce 364.96 Hotfix Drivers are available at NVIDIA's website. If you're having problems, then it might be your solution. Otherwise? Wait until NVIDIA has an official release (or you start getting said problems).
Subject: Graphics Cards | April 14, 2016 - 10:17 PM | Scott Michaud
Tagged: microsoft, windows 10, uwp, DirectX 12, dx12
At the PC Gaming Conference from last year's E3 Expo, Microsoft announced that they were looking to bring more first-party titles to Windows. They used to be one of the better PC gaming publishers, back in the Mechwarrior 4 and earlier Flight Simulator days, but they got distracted as Xbox 360 rose and Windows Vista fell.
Again, part of that is because they attempted to push users to Windows Vista and Games for Windows Live, holding back troubled titles like Halo 2: Vista and technologies like DirectX 10 from Windows XP, which drove users to Valve's then-small Steam platform. Epic Games was also a canary in the coalmine at that time, warning users that Microsoft was considering certification for Games for Windows Live, which threatened mod support “because Microsoft's afraid of what you might put into it”.
It's sometimes easy to conform history to fit a specific viewpoint, but it does sound... familiar.
Anyway, we're glad that Microsoft is bringing first-party content to the PC, and they are perfectly within their rights to structure it however they please. We are also within our rights to point out its flaws and ask for them to be corrected. Turns out that Quantum Break, like Gears of War before it, has some severe performance issues. Let's be clear, these will likely be fixed, and I'm glad that Microsoft didn't artificially delay the PC version to give the console an exclusive window. Also, had they delayed the PC version until it was fixed, we wouldn't have known whether it needed the time.
Still, the game apparently has issues with a 50 FPS top-end cap, on top of pacing-based stutters. One concern that I have is, because DigitalFoundry is a European publication, perhaps the 50Hz issue might be caused by their port being based on a PAL version of the game??? Despite suggesting it, I would be shocked if that were the case, but I'm just trying to figure out why anyone would create a ceiling at that specific interval. They are also seeing NVIDIA's graphics drivers frequently crash, which probably means that some areas of their DirectX 12 support are not quite what the game expects. Again, that is solvable by drivers.
It's been a shaky start for both DirectX 12 and the Windows 10 UWP platform. We'll need to keep waiting and see what happens going forward. I hope this doesn't discourage Microsoft too much, but also that they robustly fix the problems we're discussing.
Subject: Mobile | April 14, 2016 - 08:59 PM | Scott Michaud
Tagged: vulkan, google, android n, Android
We knew it was coming. Google was a partner of Vulkan since it launched, but support was coming at some point after the desktop launch. We expected that it would be soon, but now we know that the new graphics API is in Android N Developer Preview 2. Other platforms, like apparently the Samsung Galaxy S7, are able to ship Vulkan drivers, but it is “a part of the platform” in this Android N pre-release.
Vulkan is particularly useful for mobile because those devices tend to have many cores, but relatively slow cores, which drive a decently fast GPU. Whether the benefits end up being higher performance or just better battery life (as the CPU can downclock more and more often) depends on the application, but it can be useful for 3D applications, and eventually even 2D ones, like future Qt applications with many elements, or even web browsers (when drawing complex sites).
It's good that Google is supporting Vulkan, especially after their ban of OpenCL drivers from Nexus devices. We want a single GPU compute interface across as many platforms as possible. While Vulkan isn't as complete as OpenCL, lacking some features such as unified memory, it should be more useful than OpenGL ES compute shaders.
At IDF Shenzhen, Intel talked more about 3D XPoint (spoken cross-point). Initially launched in July of last year, 3D XPoint is essentially a form of phase change memory which has speeds closer to that of DRAM.
It can be addressed at the byte level, unlike flash which transfers in pages (~8KB) and erases in blocks (~6MB). There have been a few demos since the initial launch, and this morning there was another:
It is great to see XPoint / Optane technology being demonstrated again, but as far as demos go, this was not the best / fairest example that Intel could have put together. First of all, the 'NAND SSD' they are using is a Thunderbolt 3 connected external, which was clearly bottlenecked badly somewhere else in the chain (when was the last time you saw a 6 Gbit SATA SSD limited to only 283 MB/s?). Also, using SATA for the NAND example while using PCIe x4 NVMe for the Optane example seems a bit extreme to me.
The Optane side of the demo is seen going 1.94 GB/s. That is an impressive figure for sure, but it is important to note that a faster Intel 'NAND SSD' product has already been shipping for over a year:
Yes, the P3700 (reviewed by us here), can reach the speeds seen in this demo, as evidenced by this ATTO run on one of our 1.6TB samples:
Looking at the P3700 specs, we can see that the 2TB model performs even better and would likely beat the Optane SSD used in today's demo:
Further, in the IDF 2015 demo (where they launched the Optane brand), Intel showed off Optane's random IO performance:
This demo showed 464,300 4K random IOPS, and if you do the math, that works out to 1.9 GB/s *worth of random IO*, which is far more impressive than sequentials that basically match that of the current generation NVMe product of the same form factor and interface.
I'm still happy to see these demos happen, as it means we are absolutely going to see 3D XPoint in our hands sooner than later. That said, I'd also like to see demos that better demonstrate the strengths of the technology, because if today's demo was comparing apples to apples, it would have shown a P3700 matching the speed of Optane, which does not make the previously stated 1000x speed improvement nearly as obvious as it should be presented.
Subject: Mobile | April 14, 2016 - 05:46 PM | Jeremy Hellstrom
Tagged: i7-6700HQ, BGA, gaming laptop, GTX 970M
If there wasn't a market for gaming laptops then we would not see so many companies offering them for sale, nor frequently updating their lineups. These devices certainly are not for everyone and with the release of products like MSI's Shadow and Razer's Core which allow you to hook your laptop up to an external GPU there is going to be a change in the market. For now, companies like Eurocom are updating their lineups which brings us to Techgage's review of the Monster 4 14" gaming laptop. The screen, as reviewed, is 1080p and while the laptop does have HDMI and mini-DisplayPort it lacks the TB3 connector to utilize external GPUs so you will be dependent on the i7-6700HQ and GTX 970M
"Building a gaming desktop can be tough, but building a gaming notebook can be even harder. While most vendors limit your options, Eurocom goes out of its way to provide the most customization possible. As we find out in this review, the company’s offerings are diverse, and based on our findings with the Monster 4, a notebook with professional looks can still be a beast inside."
Here are some more Mobile articles from around the web:
More Mobile Articles
- Dell Inspiron 15 7000 (7568) @ TechARP
- HTC 10: Flagship goes full Google – but the hardware's top notch @ The Register
- iPhone SE @ The Inquirer
- Huawei P9 @ The Inquirer
- Doogee F7 Pro 10-Core Smartphone @ TechARP
Subject: General Tech | April 14, 2016 - 04:42 PM | Ken Addison
Tagged: video, TMX, Thrustmaster, podcast, omega, micron, Lian-Li, Intel, game ready, crimson, catalyst, bx300, amd
PC Perspective Podcast #395 - 04/14/2016
Join us this week as we discuss AMD Driver Quality, New Intel and Micron SSDs, Corsair's SPEC-ALPHA and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
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This episode of the PC Perspective Podcast is sponsored by Lenovo!
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, Allyn Malventano, and Sebastian Peak
Program length: 1:08:28
Subject: General Tech | April 14, 2016 - 04:28 PM | Jeremy Hellstrom
Tagged: Ryan's Law, NVMe, micron
Micron has announced their own PCIe 3.0 NVMe devices today, in HHHL, M.2 and 2.5" form factors. The specifications are a little sparse at the moment, we do not know the flash which resides within the devices nor the endurance differences between the 7100 PRO series which is designed for read heavy scenarios or the 7100 MAX which is for mixed usage. In addition to the 7100 series, they also announced the 9100 series which ranges in size from 800GB up to 3.2TB and has theoretical sequential reads of 3GB/s and writes of 2GB/s. The Register was not provided with any specific pricing but Micron suggested the 7100 series could be priced similarly to SATA drives, while the 9100 series will obviously lie outside the boundaries of Ryan's Law.
"These NVMe SSDs complement Micron's existing S600DC SAS SSDs, which are now shipping in volume. The 7100 is the smaller product and the 9100 its big brother. Both have a PCIe gen 3 NVMe interface, which is faster than the 12 Gbit/s SAS interface used by the S600DC flash drives."
Here is some more Tech News from around the web:
- DOOM Open Beta @ Steam
- Blizzard knocked over by Lizard DDoS snowstorm @ The Inquirer
- Chrome 50 marks the end of support for Windows XP, Vista and old OS X versions @ The Inquirer
- Our First Look At The STOM Spectrum i100 @ TechARP
- Facebook open-sources city-wide WiGig internet comms, phone masts @ The Register
- iOS 'date bug' can be exploited over Wi-Fi using NTP @ The Register
- Tell us about your worst data disaster to win a Macrium Reflect key @ The Tech Report
Subject: Displays | April 14, 2016 - 04:13 PM | Sebastian Peak
Tagged: Republic of Gamers, mg28uq, mg24uq, MG248Q, ASUS ROG, asus, adaptive sync
ASUS has announced three new monitors from their Republic of Gamers division, all of which feature Adaptive-Sync variable refresh rate displays.
ASUS ROG MG28UQ
The monitors include a 28-inch model (MG28UQ), and a pair of 24-inch displays (MG248Q, MG24UQ). Looking first at the MG28UQ, which is a 28-inch, UHD/4K (3840x2160) display featuring a 1ms response time. Inputs include DisplayPort (1.2), one HDMI 2.0, and two HDMI 1.4 ports.
One of the 24-inch displays, the MG24UQ, is also UHD/4K but features an IPS display (and consequently loses the 1ms response time of the 28-inch version).
ASUS ROG MG24UQ
Finally there is the 24-inch MG248Q, which offers a high 144 Hz refresh rate and 1ms response from its TN panel, but this model offers only FHD (1920x1080) resolution - though still adequate for gaming (especially at higher detail settings) depending on your preferences.
ASUS ROG MG248Q
As far as availability goes, ASUS states "ASUS MG28UQ and MG24UQ are available immediately worldwide. MG248Q will be available in April 2016", though pricing was not announced.
Subject: Storage | April 13, 2016 - 09:18 PM | Jeremy Hellstrom
Tagged: sandisk, x400, tlc, M.2 SATA, 88SS1074-BSW2
SanDisk have updated their SSD lineup with the X400 family, available in sizes of 128GB, 256GB, 512GB and 1TB all of which are available in 2.5" and M.2 form factors. They have continued their tradition of adding a small SLC flash cache to the drive, with the majority of storage being TLC. Inside you will find Marvell's 88SS1074-BSW2 four channel controller and 256MB of DDR3L-1600 and as you can see, a lot of extra space. SanDisk also united their SSDs lines in the 400, with 256-bit AES on these drives there is unlikely to be a new generation of the 300s. Check out KitGuru for the full performance numbers of this consumer level SSD.
"The X400 family features SanDisk’s 6th generation 15nm Triple Level Cell TLC NAND and just like the previous X300 uses SanDisk’s nCache technology where some of the NAND runs in SLC mode to bolster performance."
Here are some more Storage reviews from around the web:
- Mushkin TRIACTOR 480GB SSD Review @ NikKTech
- ADATA XPG SX930 240GB @ Modders-Inc
- Synology DiskStation DS716+ NAS Review @ OCC
- WD My Cloud EX4 8TB NAS Server Review @ NikKTech