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Subject: Processors | May 28, 2014 - 09:09 PM | Sebastian Peak
Tagged: tablet, SoC, Rockchip, mobile, Intel, atom, arm, Android
While details about upcoming Haswell-E processors were reportedly leaking out, an official announcement from Intel was made on Tuesday about another CPU product - and this one isn't a high-end desktop part. The chip giant is partnering with the fabless semiconductor manufacturer Rockchip to create a low-cost SoC for Android devices under the Intel name, reportedly fabricated at TSMC.
We saw almost exactly the opposite of this arrangement last October, when it was announced that Altera would be using Intel to fab ARMv8 chips. Try to digest this: Instead of Intel agreeing to manufacture another company's chip with ARM's architecture in their fabs, they are going through what is said to be China's #1 tablet SoC manufacturer to produce x86 chips...at TSMC? It's a small - no, a strange world we live in!
From Intel's press release: "Under the terms of the agreement, the two companies will deliver an Intel-branded mobile SoC platform. The quad-core platform will be based on an Intel® Atom™ processor core integrated with Intel's 3G modem technology."
As this upcoming x86 SoC is aimed at entry-level Android tablets this announcement might not seem to be exciting news at first glance, but it fills a short term need for Intel in their quest for market penetration in the ultramobile space dominated by ARM-based SoCs. The likes of Qualcomm, Apple, Samsung, TI, and others (including Rockchip's RK series) currently account for 90% of the market, all using ARM.
As previously noted, this partnership is very interesting from an industry standpoint, as Intel is sharing their Atom IP with Rockchip to make this happen. Though if you think back, the move is isn't unprecedented... I recall something about a little company called Advanced Micro Devices that produced x86 chips for Intel in the past, and everything seemed to work out OK there...
When might we expect these new products in the Intel chip lineup codenamed SoFIA? Intel states "the dual-core 3G version (is) expected to ship in the fourth quarter of this year, the quad-core 3G version...expected to ship in the first half of 2015, and the LTE version, also due in the first half of next year." And again, this SoC will only be available in low-cost Android tablets under this partnership (though we might speculate on, say, an x86 SoC powered Surface or Ultrabook in the future?).
Subject: General Tech, Mobile | May 27, 2014 - 09:22 PM | Scott Michaud
Tagged: tablet, HP 7 Plus, hp, cheap tablet, cheap computer
Years ago, HP purchased Palm with the intention of producing tablets based on WebOS. After a very short time on the market, the company pulled the plug and liquidated their stock for $99. These tablets, of course, sold instantly. Now, HP has developed an Android tablet which actually intends to be sold at that $99 price point.
Called the HP 7 Plus, this tablet has a quad-core SoC from Allwinner Technology, based on the low-power ARM Cortex A7 architecture. This is the architecture that you often see paired with Cortex A15 cores in their "big.LITTLE" arrangement. Complementing this processor is 1GB of RAM, 8GB of internal storage, a microSD slot, 640x480 front-facing and 2MP rear-facing cameras, and about five (5) hours of battery life. It is capable of Miracast over WiFi, which is an impressive feature for its price.
The operating system is Android 4.2.2, Jelly Bean. While this is not the most recent distribution of Android, it should definitely serve users looking for an under-$100 tablet. Seriously, this space is huge and often a crap shoot in terms of reliability. If HP released a decent device, it could be a winner.
The HP 7 Plus is apparently available now, but out of stock, for $99.99. I do not know whether they already released and sold out immediately, or if it is still waiting on its first shipment.
Subject: Mobile | May 25, 2014 - 03:47 AM | Tim Verry
Tagged: Windows 8.1, thinkpad 10, Lenovo, ips display, Intel, Bay Trail
Lenovo made the previously-rumored ThinkPad 10 tablet official earlier this month. The business-friendly tablet starts at $599 and will be available in a couple of weeks. Lenovo has packed in quite a bit of hardware into a 10-inch aluminum chassis to create a device capable of up to 10 hours of battery life (productivity not guaranteed).
The official ThinkPad 10 specifications closely match the previous rumors, but we do know a few more finer details. In particular, Lenovo has gone with an aluminum shell hosting a 10.1” 1920x1200 IPS display with 10-point multi-touch (and Gorilla Glass technology), two cameras (2MP webcam and 8MP rear camera), an optional digitizer pen, and a number of docking options.
Fans of handwriting recognition will be pleased with the confirmation of a digitizer while typists will be able to pair the 10-inch tablet with a keyboard dock. Lenovo is also offering a Quickshot cover accessory which is a soft screen cover/case that has a corner that can be easily folded to reveal the camera (and performing this action automatically opens up the camera app).
The tablet dock (which doubles as a charger) is a docking station that adds two USB 3.0 ports, one HDMI port, and one Ethernet port. On the other hand, the keyboard dock has an angled slot for the ThinkPad 10 to sit in (there is no angled hinge here) and features a physical keyboard and small trackpad.
Finally, if you are more into the Microsoft Surface-style touch keyboard, Lenovo offers a case with an included touch-sensitive keyboard (keys with no physical actuation).
Internally, the ThinkPad 10 uses a Bay Trail Atom Z3795 SoC, either 2GB or 4GB of RAM, and up to 128GB of (eMMC 4.5.1) internal storage. Internal radios include 802.11n, Bluetooth, and cellular (3G and 4G LTE). The tablet itself has a micro HDMI video output, micro SD card slot for storage, and a single USB 2.0 port.
All decked out, you are looking at an aluminum-clad tablet weighing less than 1.4 pounds running the full version of Windows 8.1 that starts at $599 for the tablet itself. The four optional accessories (the docks and cases) will cost extra (see below). Note that the touch-sensitive keyboard case and a ruggedized case will be made available later this summer following the June launch of the tablet and other options.
The $599 price ($728 with keyboard) may scare away consumers wanting an entertainment device, but business users and content creators with frequent travel needs (see our own Ryan Shrout) will appreciate the niche features, battery life, and build quality.
For those curious, the accessory costs will break down as follows:
- Ultrabook Keyboard: $129
- Tablet Dock: $119
- Quickshot cover: $59
- Rugged Case: $69 (available later this summer)
- Touch Case: $119 (available later this summer)
Subject: General Tech, Graphics Cards, Mobile | May 22, 2014 - 08:58 PM | Scott Michaud
Tagged: tegra k1, nvidia, iris pro, iris, Intel, hd 4000
The Chinese tech site, Evolife, acquired a few benchmarks for the Tegra K1. We do not know exactly where they got the system from, but we know that it has 4GB of RAM and 12 GB of storage. Of course, this is the version with four ARM Cortex-A15 cores (not the upcoming, 64-bit version based on Project Denver). On 3DMark Ice Storm Unlimited, it was capable of 25737 points, full system.
Image Credit: Evolife.cn
You might remember that our tests with an Intel Core i5-3317U (Ivy Bridge), back in September, achieved a score of 25630 on 3DMark Ice Storm. Of course, that was using the built-in Intel HD 4000 graphics, not a discrete solution, but it still kept up for gaming. This makes sense, though. Intel HD 4000 (GT2) graphics has a theoretical performance of 332.8 GFLOPs, while the Tegra K1 is rated at 364.8 GFLOPs. Earlier, we said that its theoretical performance is roughly on par with the GeForce 9600 GT, although the Tegra K1 supports newer APIs.
Of course, Intel has released better solutions with Haswell. Benchmarks show that Iris Pro is able to play Battlefield 4 on High settings, at 720p, with about 30FPS. The HD 4000 only gets about 12 FPS with the same configuration (and ~30 FPS on Low). This is not to compare Intel to NVIDIA's mobile part, but rather compare Tegra K1 to modern, mainstream laptops and desktops. It is getting fairly close, especially with the first wave of K1 tablets entering at the mid-$200 USD MSRP in China.
As a final note...
There was a time where Tim Sweeney, CEO of Epic Games, said that the difference between high-end and low-end PCs "is something like 100x". Scaling a single game between the two performance tiers would be next-to impossible. He noted that ten years earlier, that factor was more "10x".
Now, an original GeForce Titan is about 12x faster than the Tegra K1 and they support the same feature set. In other words, it is easier to develop a game for the PC and high-end tablet than it was to develop an PC game for high-end and low-end machines, back in 2008. PC Gaming is, once again, getting healthier.
Subject: General Tech, Mobile | May 17, 2014 - 08:07 AM | Scott Michaud
Tagged: Lawsuit, google, apple
If we all could just get along and get back to work...
On Friday, May 16th, Apple and Google (including the remains of its Motorola Mobility division) released a joint statement marking the end of all patent litigation between the two companies. The two companies have been in legal warfare for three-and-a-half years, now. The two companies will also "work together in some areas of patent reform". It is unclear what that actually means.
This decision does not seem to affect Apple's ongoing litigation with Samsung. Those two companies are still in a famous and fierce skirmish over mankind's greatest UX innovations, like slide-to-unlock and the little bounce that happens when you scroll to the end of a list too fast. Those are, honestly, the issues that we are facing. I have a suggestion for an area to reform...
... but that has been beaten to death for years, now. It, at least, shows a willingness to cooperate going forward. It also shows a slight bit more promise for products like Ubuntu on phones, Firefox OS, and even smaller initiatives. You can say what you like about the current litigation, but closing the road for independent developers with great and innovative ideas is terrible and bad for society. Unique smartphones could be made, each with slide-to-unlock, just like unique OSes can use icons and web browsers can use tabs.
Subject: Mobile | May 16, 2014 - 08:43 PM | Jeremy Hellstrom
Tagged: motorola, Moto E, adn
Motorola has carved a nice niche for themselves with smartphones costing around $100 and have just released a new device called the Moto E. This phone sports a 4.3" 960x540 resolution display with a small bezel and a water resistant which gives a good grip and some protection against water damage. The 1.2GHz Qualcomm Snapdragon 200 processor and 1GB of RAM are running Android 4.4, see the full review at The Inquirer.
"MOTOROLA ANNOUNCED the Moto E on Tuesday, a dirt-cheap Android 4.4 Kitkat smartphone that it hopes will see the same success as last year's Motorola Moto G."
Here are some more Mobile articles from around the web:
- Samsung Galaxy Tab Pro 10.1 @ The Inquirer
- Huawei Ascend P7 @ The Inquirer
- Acer Iconia One 7 @ The Inquirer
- MSI Primo 81 Tablet Review @ Hardware Secrets
- Galaxy S5 vs Note 3 @ The Inquirer
- Sony Xperia Z2 vs HTC One M8 @ The Inquirer
- The HTC One (M8) Smartphone Tech Report @ TechARP
- Gigabyte P35K-CF4 UltraBlade @ Kitguru
- Acer Aspire Switch 10 @ The Inquirer
- XTPower XT-10000ADF 10000mAh Power Bank @ NikKTech
Subject: General Tech, Graphics Cards, Processors, Mobile | May 15, 2014 - 09:02 PM | Scott Michaud
Tagged: nvidia, xaiomi, mipad, tegra k1
Tegra K1 is NVIDIA's new mobile processor and this first to implement the Kepler graphics architecture. In other words, it has all of the same graphics functionality as a desktop GPU with 364 GigaFLOPs of performance (a little faster than a GeForce 9600 GT). This is quite fast for a mobile product. For instance, that amount of graphics performance could max out Unreal Tournament 3 to 2560x1600 and run Crysis at 720p. Being Kepler, it supports OpenGL 4.4, OpenGL ES 3.1, DirectX 11 and 12, and GPU compute languages.
Xiaomi is launching their MiPad in Beijing, today, with an 8-inch 2048x1536 screen and the Tegra K1. They will be available in June (for China) starting at $240 USD for the 16GB version and going up to $270 for the 64GB version. Each version has 2GB of RAM, an 8MP rear-facing camera, and a 5MP front camera.
Now, we wait and see if any Tegra K1 devices come to North America and Europe - especially at that price point.
Subject: General Tech, Mobile | May 15, 2014 - 06:59 AM | Scott Michaud
Tagged: Sound Blaster E3, Sound Blaster E1, Creative
Okay, so these products (SoundBlaster E1 and SoundBlaster E3) are confusing because they have several roles. Both are billed as "headphone amplifiers" with battery power. These types of products are somewhat rare and niche on the whole. Probably the main reason for using the amplifier portion is if you had high impedance headphones. Creative claims to support 600 Ohm headphones with both of these models.
And this is where Creative started tossing other features in.
Both the E1 and E3 can be used as an external sound adapter for PCs and Macs. While features, such as EAX, have gone by the wayside due to modern audio APIs, there is still room for sound devices to differentiate in terms of signal-to-noise ratio (SNR), and so forth, especially when compared to some on-board solutions. Speaking of SNR, the E1 advertises 106dB while the E3, 110dB. Also, sometimes you just want another sound card and USB is convenient. Both include ASIO drivers which is especially useful, although not too uncommon, for professional recording software.
The E3 then goes off on a tangent. Its USB hookup can attach not just to PCs and Mac, but also Android and iOS mobile devices. While it also has Bluetooth for iOS 5+ and Android 3.1+, it can be used as a wired, external sound card over USB on Android 4.2+ (using USB Streaming over Android Open Accessory Protocol 2.0) and iOS 7+ (using a Lightning USB adapter). This allows users to bypass the built-in amplifiers of their smartphones and tablets without Bluetooth compression. I would be interested to see reviews of this unit compared with the 3.5mm jack quality of typical mobile devices.
Subject: Mobile | May 8, 2014 - 03:02 PM | Ryan Shrout
Tagged: nvidia, tegra, shield, half-life 2
Remember that cake we got last week? It was sent by NVIDIA to celebrate the release of Portal (May 12th) on SHIELD. They are at it again...
When you get a FedEx box meant for a poster or tube of some kind, but you didn't order said poster, you are likely to be confused. Imagine my surprise when I opened it up and found...a bright green crowbar. This might become a habit for them; we received a pry bar from NVIDIA in April of 2012 to tease the release of the GeForce GTX 690.
Based on the message on the crow bar it seems that a Half-Life 2 release on SHIELD is going to be following soon. Sorry to disappoint anyone that was expecting Half-Life 3...
Subject: General Tech, Graphics Cards, Mobile | May 7, 2014 - 06:26 AM | Scott Michaud
Tagged: Thunderbolt 2, thunderbolt, nvidia, GeForce GTX 780 Ti
Externally-attached GPUs have been a topic for many years now. Numerous companies have tried, including AMD and Lucid, but no solution has ever been a widely known and available product. Even as interfaces increase in bandwidth and compatibility with internal buses, it has never been something that a laptop salesperson could suggest to users who want to dock into a high-performance station at home. At best, we are seeing it in weird "coin mining" racks to hang way more GPUs above a system than could physically mount on the motherboard.
Apparently that has not stopped the DIY community, according to chatter on Tech Inferno forums. While the above video does not really show the monitor, MacBook Pro, and GPU enclosure at the same time, let alone all wired together and on, it seems reasonable enough. The video claims to give the MacBook Pro (running Windows 8.1) access to a GeForce GTX 780 Ti with fairly high performance, despite the reduced bandwidth. Quite cool.
Subject: General Tech, Mobile | May 6, 2014 - 06:48 AM | Tim Verry
Tagged: Lenovo, Chromebook, celeron, Intel
Today, Lenovo announced its first set of Chromebooks aimed at consumers. The N20 Chrome and N20p Chrome Chromebooks join the existing ThinkPad branded Chromebooks which targeted the education sector. The new N20 series devices are 11.6” laptops weighing less than 3.1 pounds powered by an Intel Celeron chip and running Google’s Chrome OS.
The base N20 Chrome is a traditional laptop sans touchscreen or Yoga-style acrobatics.
Both the N20 Chrome and N20p Chrome sport an 11.6” display with a resolution of 1366x768, a 1 megapixel webcam, stereo speakers, AccuType keyboards, and large trackpads. Further, the Chromebooks have two USB ports, one HDMI output, a SD card slot, and an audio mic/headphone combo jack. Wireless connectivity includes 802.11ac Wi-Fi and Bluetooth 4.0.2.
The N20 Chrome has a traditional laptop clamshell design while the N20p Chrome features a 300° hinge that allows the display to flip around into tent mode as well as the traditional laptop mode. Further, the N20p Chrome adds a 10-point multi-touch digitizer to the 11.6” display. The N20 Chrome weighs 2.8 lbs (1.3 kg) whereas the N20p Chrome weighs 3.1 lbs (1.4 kg) because of the added hinge and digitizer. Both models come in Graphite Grey with silver accents.
Internally, Lenovo has gone with an unspecified Intel Celeron processor (with Intel integrated graphics), up to 4GB of DDR3L memory, and up to 16GB of eMMC storage (expandable via SD card). Lenovo is pairing the device with up to 100GB of Google Drive cloud storage as well. Lenovo claims up to 8 hours of battery life which bodes well for students and office workers on the go.
The N20p Chrome with its 11.6" 10-point multi-touch display and 300° hinge.
The N20 Chrome will be available in July for $279 while the N20p Chrome is coming in August with an MSRP of $329. Lenovo’s first take at consumer Chromebooks looks to have all the right pieces. The company should have a very successful product on its hands so long as the keyboards and overall build quality hold up to reviews.
Read more about Chromebooks @ PC Perspective!
Subject: Mobile | May 3, 2014 - 02:34 AM | Tim Verry
Tagged: Windows 8.1, thinkpad tablet, thinkpad 10, Lenovo, Intel, Bay Trail
Details on a new 10-inch tablet from Lenovo emerged following a product page being posted on the Lenovo Australia site prior to an official announcement. The page was quickly taken down, but not before German technology site TabTech snagged all of the details and photos of the new ThinkPad branded mobile.
The leaked ThinkPad 10 joins the existing ThinkPad 8 tablet which was first shown off at CES 2014 earlier this year. The business-focused device runs x86 hardware and the full version of Microsoft's Windows 8.1 operating system. The ThinkPad 10 sports rounded edges, a hefty bezel, (and if it follows the ThinkPad 8) a machine cut aluminum back panel with ThinkPad branding. The front of the device hosts a 10-inch display with a resolution of 1920x1200, a 2MP webcam, and Windows button. The top corner of the tablet hosts an 8MP rear camera with LED flash. Exact dimensions and weight are still unknown.
Internally, Lenovo is using a quad core Bay Trail SoC clocked at 1.6 GHz, up to 4GB of RAM, and up to 128GB of internal storage. If the ThinkPad 8 is any indication, the base models should start with 2GB of RAM, 64GB of storage, and a Wi-Fi chip. From there, users will be able to choose versions of the ThinkPad 10 with more memory, more storage, LTE cellular data connections, and stylus options.
Additionally, the ThinkPad 10 will support basic covers, basic docks that allow it to be used in tent mode, keyboard docks, and keyboard cases. Unfortunately, the keyboard dock does not appear to latch onto the tablet, and once docked the screen cannot be rotated further like with devices like the Transformer T100 and upcoming Aspire Switch 10. With that said, from the information available so far, I am interested in the ThinkPad 10 from a mobile productivity standpoint (I have been on the fence on getting a T100 for months now, heh). If Lenovo can maintain ThinkPad quality in this tablet and the keyboard options, I will definitely be considering it.
With the ThinkPad 8 starting at $399 for the WiFi-only model with 2GB RAM and 64GB storage, users can expect the ThinkPad 10 to start at least $499. Unfortunately, as with most product launches and leaks, official pricing and availability are still unknown.
Stay tuned to PC Perspective for more details on the ThinkPad 10. In the meantime, check out our video of the ThinkPad 8 to get an idea of the aesthetics and performance of the upcoming Windows 8.1 tablet!
Subject: Mobile | May 2, 2014 - 04:06 AM | Tim Verry
Tagged: tablet, Intel, Clover Trail+, atom z2560, Android
Acer is introducing a new 7-inch tablet due for release in June. The upcoming Iconia One 7 is an Intel-powered tablet running Google's Android 4.2 operating system. It is a budget device that cuts corners on the operating system and hardware so that it can reach a starting price of $129.99.
The Iconia One 7 tablet will be available in black, blue, red, pink, and white, and features a 7-inch IPS display with a 16:10 resolution of 1280x800, a 5 megapixel rear camera, and a 0.3 megapixel webcam. The tablet has rounded corners and edges (especially on the back panel).
Internally, Acer has chosen to use a dual core SoC based on Intel's previous generation Clover Trail+ architecture (2-wide, in order cores that support Hyper Threading). The chip features two CPU cores clocked at 1.6 GHz, 1 MB of cache, and a PowerVR SGX544 GPU. THe chip is paired with 1GB of system RAM and either 8GB or 16GB of internal flash storage. The internal storage can be expanded with up to a 32GB microSD card. The tablet is powered by a 3,700 mAh battery.
The tablet hardware is reportedly compatible with Android 4.4, but Acer has yet to outline an upgrade path.
Acer has obviously cut corners here, both on the hardware and software. However, these sacrifices have allowed the company to offer up a tablet at a base price of $129.99. It will not be the fastest device, but it should be a good-enough web browsing and reading tablet for those that prefer the portable 7-inch form factor. (Personally, I would have liked to see a Bay Trail-powered variant at a slightly higher price point.) The Iconia One 7 will be available in Africa, Europe, and the Middle East by the middle of this month and will hit US shores in June.
Subject: Processors, Mobile | April 30, 2014 - 11:06 PM | Ryan Shrout
Tagged: Intel, clover trail, Bay Trail, arm, Android
While we are still waiting for those mysterious Intel Bay Trail based Android tablets to find their way into our hands, we met with ARM today to discuss quite few varying topics. One of them centered around the cost of binary translation - the requirement to convert application code compiled for one architecture and running it after conversion on a different architecture. In this case, running native ARMv7 Android applications on an x86 platform like Bay Trail from Intel.
Based on results presented by ARM, so take everything here in that light, more than 50% of the top 250 applications in the Android Play Store require binary translation to run. 23-30% have been compiled to x86 natively, 20-21% run through Dalvik and the rest have more severe compatibility concerns. That paints a picture of the current state of Android apps and the environment in which Intel is working while attempting to release Android tablets this spring.
Performance of these binary translated applications will be lower than they would be natively, as you would expect, but to what degree? These results, again gathered by ARM, show a 20-40% performance drop in games like Riptide GP2 and Minecraft while also increasing "jank" - a measure of smoothness and stutter found with variances in frame rates. These are applications that exist in a native mode but were tricked into running through binary conversion as well. The insinuation is that we can now forecast what the performance penalty is for applications that don't have a natively compiled version and are forced to run in translation mode.
The result of this is lower battery life as it requires the CPU to draw more power to keep the experience close to nominal. While gaming on battery, which most people do with items like the Galaxy Tab 3 used for testing, a 20-35% decrease in game time will hurt Intel's ability to stand up to the best ARM designs on the market.
Other downsides to this binary translation include longer load times for applications, lower frame rates and longer execution time. Of course, the Galaxy Tab 3 10.1 is based on Intel's Atom Z2560 SoC, a somewhat older Clover Trail+ design. That is the most modern currently available Android platform from Intel as we are still awaiting Bay Trail units. This also explains why ARM did not do any direct performance comparisons to any devices from its partners. All of these results were comparing Intel in its two execution modes: native and translated.
Without a platform based on Bay Trail to look at and test, we of course have to use the results that ARM presented as a placeholder at best. It is possible that Intel's performance is high enough with Silvermont that it makes up for these binary translation headaches for as long as necessary to see x86 more ubiquitous. And in fairness, we have seen many demonstrations from Intel directly that show the advantage of performance and power efficiency going in the other direction - in Intel's favor. This kind of debate requires some more in-person analysis with hardware in our hands soon and with a larger collection of popular applications.
More from our visit with ARM soon!
Subject: General Tech | April 29, 2014 - 08:14 PM | Jeremy Hellstrom
Tagged: TrustZone, security, Puma+, Mullins, mobile, Kabini, Jaguar, boost, beema, amd, AM1
Beema and Mullins have arrived and by now you must have read Josh's coverage but you might be aching for more. The Tech Report were present at the unveiling and came prepared, with a USB 3.0 solid-state drive containing their own preferred testing applications and games. Not only do you get a look at how the Mullins tablet handled the testing you can see how it compares to Kabini and Bay Trail. Check out the performance results as well as their take on the power consumption and new security features on the new pair of chips from AMD which come bearing more gifts than we had thought they would.
"A couple weeks ago, AMD flew us down to its Austin, Texas campus for a first look at Mullins and Beema, two low-power APUs aimed at the next wave of Windows tablets and low-cost laptops. Today, we're able to share what we learned from that expedition—as well as benchmarks from the first Mullins tablet."
Here is some more Tech News from around the web:
- AMD launches third generation Mullins and Beema APUs @ The Inquirer
- AMD Beema and Mullins APU Performance – 3rd Generation APUs @ Legit Reviews
- AMD Mullins & Beema Mobile APUs Preview @ Hardware Canucks
- Drink me: Adobe pours Flash Player bug squash @ The Register
- Über-secure Blackphone crypto-mobe spills its silicon guts @ The Register
- inksys PLEK500 500Mbps Powerline Homeplug AV2 Kit @ NikKTech
- Testing NVIDIA Optimus / DRI PRIME On Ubuntu 14.04 @ Phoronix
Subject: Mobile | April 28, 2014 - 08:52 PM | Jeremy Hellstrom
Tagged: msi, gs70, stealth
Back during CES we saw several teasers showing off the MSI GS70 STEALTH gaming laptop and now we finally have a review thanks to Hardware Secrets. The insane specs of this machine mean that the power cord is rated at 120W although at a hair under 6lbs it is surprisingly light. If you can afford the price tag this is a serious contender for the most powerful gaming laptop currently available, barring some that have opted for SLI graphics.
"The MSI GS70 STEALTH is a gaming laptop computer with a fourth-generation Core i7-4700HQ processor, 16 GiB of RAM, 17" Full HD screen, two SSD units in RAID 0, a GeForce GTX 765M video card, high-end Gigabit Ethernet and Wi-Fi controllers, and much more. Let's analyze this powerful machine."
Here are some more Mobile articles from around the web:
- Dell XPS 12 2-in-1 Ultrabook @ Kitguru
- Dell XPS 15 @ The Inquirer
- MSI GE60 2PE Apache Pro 15.6in gaming notebook @ Kitguru
- Acer Chromebook C720 SSD Upgrade To MyDigitalSSD M.2 (NGFF) 128GB SSD – Worlds Easiest Upgrade @ The SSD Review
- Enermax TwisterOdio 16 CP-008 Notebook Cooling Pad Review @HiTech Legion
- Sony Xperia Z2 Tablet @ The Inquirer
- Gigabyte Tegra Note 7 @ Legion Hardware
- S5 vs Nexus 5: Touchwiz vs vanilla Android 4.4 Kitkat @ The Inquirer
- HTC One M8 Smartphone Performance Review @ Legit Reviews
- HTC One M8 @ The Inquirer
Subject: General Tech, Systems, Mobile | April 27, 2014 - 07:30 AM | Scott Michaud
Tagged: nvidia, sheild, shield 2, AnTuTu
VR-Zone is claiming that this is the successor to NVIDIA's SHIELD portable gaming system. An AnTuTu benchmark was found for a device called, "NVIDIA test model(SHIELD)" with an "NVIDIA Gefroce(Kepler Graphics)" GPU, typos left as-is. My gut expects that it is valid, but I hesitate to vouch the rumor. If it even came from NVIDIA, which the improper spelling and capitalization of "GeForce" calls into question, it could easily be an internal prototype and maybe even incorrectly given the "SHIELD" (which is properly spelled and capitalized) label.
Image Credit: AnTuTu.com
As far as its camera listing, it would make sense for the SHIELD to get one at standard definition (0.3MP -- probably 640x480). The fact that the original SHIELD shipped without any, at all, still confuses me. The low resolution sensor still does not make sense, seeming like an almost pointless upgrade, but it could be used by NVIDIA for a specific application or built-in purpose.
Or, it could be an irrelevant benchmark listing.
Either way, there are rumors floating around about a SHIELD 2 being announced at E3 in June. It is unlikely that NVIDIA will give up on the handheld any time soon. Whether that means new hardware, versus more software updates, is anyone's guess. The Tegra K1 would have been a good launching SoC for the SHIELD, however, with its full OpenGL 4.4 and compute support (the hardware supports up to OpenCL 1.2 although driver support will apparently be "based on customer needs". PDF - page 8).
Waiting. Seeing. You know the drill.
Subject: General Tech, Mobile | April 27, 2014 - 05:50 AM | Scott Michaud
Tagged: unreal engine 4, ue4, epic games
Epic Games has just incremented the minor version number of their popular engine by releasing Unreal Engine 4.1 to all subscribers. While the dot-zero was available privately for quite some time, it was made public barely a month ago. Its headlining feature is a few extra platforms: Linux, SteamOS, Xbox One, and Playstation 4. Each of these are included in the 19$ per month and 5-percent royalty agreement -- excluding outside fees, such as those required to become a registered developer with Sony and/or Microsoft, obviously.
You will also need a capable Windows PC to deploy a game to Playstation 4, Xbox One, Linux, or SteamOS... "for now". This implies that development on other platforms is being considered. Development from OSX seems likely, as does Linux, but creating games on an Xbox One or Playstation 4 seems a bit far-fetched. Who knows though? If any company has good enough relationships with Sony and Microsoft to make it happen, it would be Epic.
— Ray Davis (@EpicRayD) April 25, 2014
I am guessing... Dreamcast support is a "no". It was not that ahead-of-the-curve.
The actual update notes are just shy of 7000 words and about 20 pages long, so platforms are not everything. Epic has been adding a lot of content and templates to the engine and their marketplace, including the Elemental demo first seen at E3 2012. The editor was also updated with numerous improvements, such as better FBX importing (FBX is a cross-application 3d file format).
Also, it is available now.
Subject: General Tech, Systems, Mobile | April 18, 2014 - 06:39 AM | Scott Michaud
Tagged: canonical, ubuntu, ubuntu 14.04
Ubuntu, the popular Linux distribution, has been on a steady six-month release schedule for eight years. Every four versions, that is, once every two years, one is marked as Long Term Support (LTS). While typical (non-LTS) releases are supported for around 9 months, LTS versions are provided with five years of updates. Of course, each version, LTS or not, is free. The choice to stay on a specific branch is something else entirely.
For most home users, it will probably make sense to pick up the latest version available on your update manager. Of course, each new release will change things and that can be a problem for some users. That said, given that releases come in six-month intervals, it does make sense to keep up with the changes as they happen, rather than fall behind and have a real shock in five years. Enterprise customers, on the other hand, would love to adopt an operating system which never changes, outside of security updates. Windows XP is a recent example of where enterprise customers will actually pay to not upgrade. These customers will benefit most from LTS.
First and foremost, Canonical, the company behind Ubuntu, wants to catch the wave of PC users who are looking to upgrade from Windows XP and Windows 7. It is free, it has a web browser and an office suite, it is stable and secure, and they suggest that it will be easy to deploy and manage for governments and other institutions.
The interface is Unity7, although users will have the option to try Unity8. The latter version is Canonical's attempt to cover all form factors: phones, tablets, TVs, and desktops.
They probably could have chosen a different number, if only for the jokes.
Ubuntu 14.04 LTS is available now at their website. It is free. If you want it, go get it unless you already have it.
Subject: General Tech, Processors, Mobile | April 17, 2014 - 12:40 AM | Scott Michaud
Tagged: Intel, silvermont, arm, quarterly earnings, quarterly results
Sean Hollister at The Verge reported on Intel's recent quarterly report. Their chosen headline focuses on the significant losses incurred from the Mobile and Communications Group, the division responsible for tablet SoCs and 3G/4G modems. Its revenue dropped 52%, since last quarter, and its losses increased about 6%. Intel is still making plenty of money, with $12.291 billion USD in profits for 2013, but that is in spite of Mobile and Communications losing $3.148 billion over the same time.
Intel did have some wins, however. The Internet of Things Group is quite profitable, with $123 million USD of income from $482 million of revenue. They also had a better March quarter than the prior year, up a few hundred million in both revenue and profits. Also, Mobile and Communications should have a positive impact on the rest of the company. The Silvermont architecture, for instance, will eventually form the basis for 2015's Xeon Phi processors and co-processors.
It is concerning that Internet of Things has over twice the sales of Mobile but I hesitate to make any judgments. From my position, it is very difficult to see whether or not this trend follows Intel's projections. We simply do not know whether the division, time and time again, fails to meet expectations or whether Intel is just intentionally being very aggressive to position itself better in the future. I would shrug off the latter but, obviously, the former would be a serious concern.
The best thing for us to do is to keep an eye on their upcoming roadmaps and compare them to early projections.