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Subject: General Tech, Systems | September 29, 2014 - 01:21 PM | Jeremy Hellstrom
Tagged: survey, components
The Tech Report have compiled the data from their survey of readers machines and the data is now posted in this article. You can see how your build compares to the major trends that they observed, from the number and type of monitors that you use to the amount of RAM you have installed. The most interesting page covers the odd facts which were revealed such as the overwhelming predominance of ATX boards and cases that are being used despite the fact that 75% of respondents having only a single card installed in their systems. It is also interesting to note a mere 10% of those responding use more than one GPU. Check out the findings here.
"Typical PC enthusiasts may spend more on their PCs than you might think—and by the looks of it, their taste for high-end hardware isn't just limited to core components. Those are two of the main takeaways from the TR Hardware Survey 2014, in which we invited readers to answer 26 questions about their PCs. Around 4,000 of you participated over a period of about a week and a half, and the results paint an enlightening picture of current trends in the hobbyist PC realm. "
Here is some more Tech News from around the web:
- Cloudflare rolls out free universal SSL encryption to all users @ The Inquirer
- Ineffective Shellshock fix means hackers are still exploiting vulnerability @ The Inquirer
- Microsoft to release new inexpensive notebook solution; unlikely to receive full support from vendors @ DigiTimes
- Android smartphone vendors speeding up migration to 64-bit architecture @ DigiTimes
- BlackBerry slowly pulls out of power dive into toilet @ The Register
- HP offers 64-bit ARM processors for Moonshot servers @ The Inquirer
- Nvidia: We will focus on G-Sync, not Adaptive-Sync @ Kitguru
- Vendors stop developing touchscreen notebooks @ DigiTimes
- Unchanging Unicorn: Don't be disappointed with Ubuntu 14.10, be happy @ The Register
Subject: General Tech | September 29, 2014 - 03:41 AM | Scott Michaud
Tagged: Realsense 3D, realsense, kinect, Intel
RealSense is Intel's 3D camera initiative for bringing face recognition, gesture control, speech input, and augmented reality to the PC. Its closest analogy would be Microsoft's Kinect for Windows. The technology has been presented at Intel keynotes for a while now, embodied in the "Intel Perceptual Computing SDK 2013" under its "Perceptual Computing" initiative.
Since August 31st, that has been removed from their site and replaced with the Intel RealSense SDK. While the software is free, you will probably need compatible hardware to do anything useful. None is available yet, but the "Intel RealSense Developer Kit" hardware (not to be confused with the "Intel RealSense SDK", which is software) is available for reservation at Intel's website. The camera is manufactured by Creative Labs and will cost $99. They are also very clear that this is a developer tool, and forbid it from being used in "mission critical applications". Basically, don't trust your life on it, or the lives and health of any other(s) or anything.
The developer kit will be available for many regions: the US, Canada, much of Europe, Brazil, India, China, Taiwan, Japan, Malaysia, South Korea, New Zealand, Australia, Russia, Israel, and Singapore.
Subject: General Tech | September 29, 2014 - 02:59 AM | Scott Michaud
Tagged: assassin's creed, pc gaming, ubisoft
Ubisoft's upcoming Assassin's Creed: Rogue is currently only announced for the Xbox 360 and PlayStation 3, but it might see a PC release, too. This is particularly weird because Rogue is scheduled to launch, for the two aforementioned consoles, on the same day as Assassin's Creed: Unity is scheduled for the Xbox One, PlayStation 4, and PC. Unless they are planning a delayed PC launch, PC gamers might receive two games, in the same franchise, on the same day.
I would have to expect that its PC release would need to be staggered though, right? I mean, how would they market two similar games at the same time? In particular, how would they market two fairly long, similar games at the same time? I mean, thanks Ubisoft, but it just seems like an unnecessary risk of market cannibalization.
About that evidence, though. PC Gamer apparently found reference to the title in the Brazillian software ratings board and the title was mentioned on one of Ubisoft's Uplay page for the PC. Those are pretty good pieces of evidence, although we need to take their word on it, which is implicitly trusting screenshots from NeoGAF. Also, PC Gamer really needs to link to the exact thread at NeoGAF because it was buried under the first several pages by the time I got there.
Assassin's Creed: Unity launches on November 11th, 2014 (not the 14th). Rogue -- maybe?
Subject: General Tech | September 28, 2014 - 08:30 PM | Scott Michaud
Tagged: mount & blade, taleworlds, mount & blade ii, bannerlord, pc gaming
The Mount & Blade franchise is enjoyed among a relatively small, dedicated group of fans. One leading reason for this uptake is the large base of third-party content from its modding community. One mod, Mount & Musket, led to the creation of a game studio, Flying Squirrel Entertainment, when the mod was picked up into an official expansion, Mount & Blade: Warband: Napoleonic Wars. Sometimes taxonomy can be proper but a little bit excessive.
Developer, TaleWorlds, builds games atop their own, proprietary engine and designs it with modders in mind. They are currently in development of Mount & Blade II: Bannerlords, a prequel to Mount & Blade: Warband. In the video, below, they explain that every feature in the video is available for third-parties. This includes painting layers of materials and foliage, generating terrain by height-maps, and tessellation.
Hopefully they also add "connect to IP"...
While the game was first announced two years ago, it is still in a "when it's done" phase. The publisher is still unknown. Paradox Interactive was attached to the first three games, and Napoleonic Wars, but are not involved with Bannerlord, according to a Reddit AMA from last year. As popular as it is, at least for what it is, TaleWorlds could even be self-publishing to digital distribution platforms like Steam, Desura, GoG, and others, but that is just speculation.
Subject: General Tech, Graphics Cards, Motherboards, Cases and Cooling | September 28, 2014 - 12:25 AM | Ryan Shrout
Tagged: X99, video, maxwell, live, GTX 980, GTX 970, evga
UPDATE: If you missed the live stream with myself and Jacob, you can catch the entire event in the video below. You won't want to miss out on seeing the first ever GTX 980 water block as well as announcements on new Torq mice!
EVGA has been a busy company recently. It has continued to innovate with new coolers for the recent GTX 980 and GTX 970 card releases, newer power supplies offer unique features and improved quality and power output, a new line of X99 chipset motherboards including a Micro ATX variant and hey, the company even released a line of high-performance mice this year! PC Perspective has covered basically all of these releases (and will continue to do so with pending GPU and MB reviews) but there is a lot that needs explaining.
To help out, an industry and community favorite will be stopping by from EVGA to the PC Perspective offices: Jacob Freeman. You might know him as @EVGA_JacobF on Twitter or have seen him on countless forums, but he will making an in-person appearance on Friday, September 26th on PC Perspective Live! We plan on discussing the brand new ACX 2.0 cooler on the Maxwell GPUs released last week, go over some of highlights of the new X99 motherboards and even touch on power supplies and the Torq mice line as well.
EVGA GTX 980/970, X99, PSU and Torq Live Stream featuring Jacob Freeman
3pm ET / 12pm PT - September 26th
EVGA has been a supporter of PC Perspective for a long time and we asked them to give back to our community during this live stream - and they have stepped up! Look at this prize list:
- 1 x EVGA GeForce GTX 980 SC
- 1 x EVGA GeForce GTX 970 SC ACX 2.0
- 1 x EVGA X99 Classified
- 1 x EVGA X99 FTW
- 1 x EVGA X99 SLI
- 1 x EVGA SuperNOVA 750 G2 PSU
- 4 x Torq Mice
How can you participate and win these awesome pieces of hardware? Just be here at 3pm ET / 12pm PT on http://www.pcper.com/live and we'll be announcing winners as we go for those that tune in. It really couldn't be more simple!
If you have questions you want to ask Jacob about EVGA, or any of its line of products, please leave them in the comments section below and we'll start compiling a list to address on the live stream Friday. Who knows, we may even save some prizes for some of our favorite questions!
To make sure you don't miss our live stream events, be sure you sign up for our spam-free PC Perspective Live! Mailing List. We email that group a couple hours before each event gets started.
Subject: General Tech, Processors, Mobile | September 27, 2014 - 02:38 PM | Scott Michaud
Tagged: Intel, spreadtrum, rda, Rockchip, SoC
A few months ago, Intel partnered with Rockchip to develop low-cost SoCs for Android. The companies would work together on a design that could be fabricated at TSMC. This time Intel is partnering with Tsinghua Unigroup Ltd. and, unlike Rockchip, also investing in them. The deal will be up to $1.5 billion USD in exchange for a 20% share (approximately) of a division of Tsinghua.
Image Credit: Wikipedia
Intel is hoping to use this partnership to develop mobile SoCs, for smart (and "feature") phones, tablets, and other devices, and get significant presence in the Chinese mobile market. Tsinghua acquired Spreadtrum Communications and RDA Microelectronics within the last two years. The "holding group" that owns these division is apparently the part of Tsinghua which Intel is investing in, specifically.
Spreadtrum will produce SoCs based on Intel's "Intel Architecture". This sounds like they are referring to the 32-bit IA-32, which means that Spreadtrum would be developing 32-bit SoCs, but it is possible that they could be talking about Intel 64. These products are expected for 2H'15.
Subject: General Tech, Graphics Cards | September 27, 2014 - 02:59 AM | Scott Michaud
Tagged: rage, pc gaming, consolitis
Shinji Mikami has been developing a survival horror game, which makes sense given a good portion of his portfolio. He created Resident Evil and much of the following franchise. The Evil Within is about to release, having recently gone gold. At around this time, publishers begin to release system requirements and Bethesda does not disappoint in that regard.
Are the requirements... RAGE-inducing?
A case could be made for disappointing requirements, themselves, though.
Basically, Bethesda did not release minimum requirements. Instead, they said "This is what we recommend. It will run on less. Hope it does!" This would not be so problematic if one of their requirements wasn't a "GeForce GTX 670 with 4GBs of VRAM".
They also recommend a quad-core Core i7, 4GB of system memory, 50GB of hard drive space, and a 64-bit OS (Windows 7 or Windows 8.x).
Before I go on, I would like to mention that The Evil Within is built on the RAGE engine. Our site has dealt extensively with that technology when it first came out in 2011. While I did not have many showstopping performance problems with that game, personally, it did have a history with texture streaming. Keep that in mind as you continue to read.
A typical GTX 670 does not even have 4GBs of VRAM. In fact, the GTX 780 Ti does not even have 4GB of VRAM. Thankfully, both of the newly released Maxwell GPUs, the GTX 970 and the GTX 980, have at least 4GB of RAM. Basically, Bethesda is saying, "I really hope you bought the custom model from your AIB vendor". They literally say:
Note: We do not have a list of minimum requirements for the game. If you’re trying to play with a rig with settings below these requirements (you should plan to have 4 GBs of VRAM regardless), we cannot guarantee optimal performance.
Each time I read, "You should plan to have 4 GBs of VRAM regardless", it is more difficult for me to make an opinion about it. That is a lot of memory. Personally, I would wait for reviews and benchmarks, specifically for the PC, before purchasing the title. These recommended settings could be fairly loose, to suit the vision of the game developers, or the game could be a revival of RAGE, this time without the engine's original architect on staff.
The Evil Within launches on October 14th.
Subject: General Tech, Systems | September 27, 2014 - 02:16 AM | Scott Michaud
Tagged: msi, kingbox, ms-9a66, fanless, industry, ruggedized
This is not usually a category of computer that we report on, but MSI has just released a fanless, embedded desktop for industrial applications. Silent PCs seem to be talked about more and more frequently, and I am not sure how much of it is industry trends (as opposed to me just paying more attention). Their focus on this design is performance while remaining rugged and, as mentioned a few times, fanless.
Note that it supports CPUs with a maximum of 35W TDP. This leaves room for MSI to include up to a Core i7-4785T in the device, but we do not know if this is actually offered. It has four expansion bays, one PCIe x16 and three regular PCI slots. It does not have an ISA slot, though. I am sure this will be disappointing to some enterprises, and Josh. He probably still has a graphics card for it. You might think I would be joking. I am, but sadly I also am not.
For power, the device can accept anywhere from 9 to 36V DC. Basically, it seems to be based on laptop components with expansion slots for add-in boards. You can also purchase a fan "module" for it if, for one reason or another, it is still the best PC for the job even if it wasn't fanless.
Pricing and specific availability are not provided, but it is apparently released.
Subject: General Tech | September 26, 2014 - 01:26 PM | Jeremy Hellstrom
Tagged: PCIe SSD, Samsung, NVMe, SM1715, 3d nand
Samsung's new SM1715 NVMe PCIe SSD will use their new 3D V-NAND and come in a 3.2TB card, double the previous model and perhaps the smallest of the new line of SSDs they are working on. The stats are fairly impressive at 750,000/130,000 random read/write IOPS or 3GB/sec read bandwidth and 2.2GB/sec write bandwidth if you prefer that measurement. Samsung offers a nice mix of bandwidth and size with the new model and you can expect the competition to start releasing new models with increased capacities and speeds in the near future. The Register was not provided the full set of specifications for the drive but those should be forthcoming in the near future.
"Faster, fatter flash cards that speed up server applications are in demand, and Samsung has announced it is mass-producing a 3.2TB NVMe PCIe SSD using its 3D V-NAND technology. It says higher capacities are coming."
Here is some more Tech News from around the web:
- TSMC releases networking processors based on 16nm FinFET @ DigiTimes
- China market: SSD prices drop sharply, say memory module makers @ DigiTimes
- 6 IT Certifications for SysAdmins to Consider @ Linux.com
- Outage fears as Amazon's always on elastic cloud gets rebooted @ The Inquirer
- The Great Lightbulb Conspiracy @ Slashdot
Subject: General Tech | September 26, 2014 - 02:46 AM | Scott Michaud
Tagged: free games, swap, arena shooter, pc gaming
Subterfuge Weapons Assessment Program, an obvious backronym for S.W.A.P., takes the first person shooter genre and removes the whole "damage" mechanic. Basically, shooting an opponent will have your character "exchange bodies". The point is apparently to prevent the enemy from delivering a payload to your base or put them into situations where they will kill themselves once they are at your position.
While I have yet to play the game, it is free. No micro-transactions, DLC, or subscriptions. They are using this project to gauge interest for a full, Unreal Engine release. It has an interesting art style, reminiscent of Unreal Tournament (1999) or the original Tribes. It could be worth a download, especially if you like old-fashioned arena shooters and unusual game mechanics.
Those are two genres which do not get mixed a lot...
Subject: General Tech, Graphics Cards | September 26, 2014 - 02:03 AM | Scott Michaud
Tagged: steam, precisionx 16, precisionx, overclocking, nvidia, evga
If you were looking to download EVGA Precision X recently, you were likely disappointed. For a few months now, the software was unavailable because of a disagreement between the add-in board (AIB) partner and Guru3D (and the RivaTuner community). EVGA maintains that it was a completely original work, and references to RivaTuner are a documentation error. As a result, they pulled the tool just a few days after launching X 15.
This new version, besides probably cleaning up all of the existing issues mentioned above, adds support for the new GeForce GTX 900-series cards, a new interface, an "OSD" for inside applications, and Steam Achievements (??). You can get a permanent badge on your Steam account for breaking 1200 MHz on your GPU, taking a screenshot, or restoring settings to default. I expect that latter badge is one of shame, like the Purple Heart from Battlefield, that is not actually a bad thing and says nothing less of your overclocking skills by pressing it. Seriously, save yourself some headache and just press default if things just do not seem right.
PrecisionX 16 is free, available now, and doesn't require an EVGA card (just a site sign-up).
Subject: General Tech, Mobile | September 26, 2014 - 01:45 AM | Scott Michaud
Tagged: tablet, Nexus, google, nexus 9, nvidia, tegra k1
The Nexus line is due for an update, with each product being released for at least a year. They are devices which embody Google's vision... for their own platform. You can fall on either side of that debate, whether it guides OEM partners or if it is simply a shard the fragmentation issue, if you even believe that fragmentation is bad, but they are easy to recommend and a good benchmark for Android.
We are expecting a few new entries in the coming months, one of which being the Nexus 9. Of note, it is expected to mark the return of HTC to the Nexus brand. They were the launch partner with the Nexus One and then promptly exited stage left as LG, Samsung, and ASUS performed the main acts.
We found this out because NVIDIA spilled the beans on their lawsuit filing against Qualcomm and Samsung. Apparently, "the HTC Nexus 9, expected in the third quarter of 2014, is also expected to use the Tegra K1". It has since been revised to remove the reference. While the K1 has a significant GPU to back it up, it will likely be driving a very high resolution display. The Nexus 6 is expected to launch at around the same time, along with Android 5.0 itself, and the 5.2-inch phone is rumored to have a 1440p display. It seems unlikely that a larger, tablet display will be lower resolution than the phone it launches alongside -- and there's not much room above it.
The Google Nexus 9 is expected for "Q3".
Subject: General Tech | September 25, 2014 - 01:04 PM | Jeremy Hellstrom
Tagged: euclideon, voxels, larrabee, point cloud
Could the next Elder Scrolls game you play look like the screenshot below? Euclideon is working to make that a reality with their new voxel engine. The engine is strictly CPU based, similar to the long dead Larrabee architecture but with one major difference, currently they are capable of rendering 2000x1000 frames at around 32 FPS on a six-core processor. They are properly referred to as frames because this is a point cloud solution, not pixel based. They generated the images in the video you can see at The Tech Report by rendering 3D scans of real objects and locations but programmers will still be able to create scenes with Maya or 3ds Max. Euclideon feels that they can still get a lot more performance out of a CPU with software refinements and are not planning on moving to GPU at this time. With two unannounced games using this new engine in development it might be time to make sure your machine has at least 6 cores so that you can be ready for their launch
"We first heard about Euclideon back in 2011, when the company posted a video of a voxel-based rendering engine designed to enable environments with unlimited detail. This month, the firm made headlines again with a new video showing the latest iteration of is technology, which uses 3D scanners to capture real-world environments as point-cloud data. We spoke to Euclideon CEO Bruce Dell to find out more about these innovations—and about the first games based on them."
Here is some more Tech News from around the web:
- Gigabyte Technology may still see losses from non-motherboard businesses in 2014 @ DigiTimes
- Diamond Dual Band Wireless 802.11n Range Extender Review @ Neoseeker
- Patch Bash NOW: 'Shell Shock' bug blasts OS X, Linux systems wide open @ The Register
- Supercapacitors have the power to save you from data loss @ The Register
Subject: General Tech | September 25, 2014 - 12:24 PM | Ken Addison
Tagged: podcast, video, GTX 980, GTX 970, maxwell, nvidia, amd, noctua, NH-D15, acer, 4k, 4k gsync, XB280HK, 840, 840 evo, Samsung
PC Perspective Podcast #319 - 09/25/2014
Join us this week as we discuss our GTX 980 and 970 Review, Noctua NH-D15, Acer's 4K G-Sync Display and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano
Program length: 1:34:52
Subject: General Tech, Systems | September 24, 2014 - 06:10 PM | Scott Michaud
Tagged: Samsung, Chromebook, laptop
This does not apply to our North American readers, although it is good for them to know. To our European fans: Samsung has pulled out of the laptop market, for devices running either Windows or ChromeOS, in your region. The company is not commenting on how many jobs will be lost as a result of this decision. Samsung is not halting operations in any other region and this decision "is not necessarily reflective of conditions in other markets".
Parallels are drawn with Sony and its VAIO division, but this is significantly different. Sony sold its PC business to Japanese Industrial Partners who, in July, relaunched the brand in Japan. Samsung has not sold any division although there is rumors of upcoming restructuring. While Samsung will retain their brand and continue to develop products for the other regions, pulling away is always concerning for customers. It really could be a geographic anomaly, like Xbox was in Japan, or it could be a warning tremor. We simply do not know.
Subject: General Tech | September 24, 2014 - 05:24 PM | Jeremy Hellstrom
Tagged: audio, plantronics, RIG Surround
It feels like a while since Plantronics released a new headset into the currently crowded marketplace but the 2014 version of the Plantronics RIG Surround has some interesting changes from the previous model. The RIG Surround mixer used to be a simple volume and balance control but has now been upgraded to what is essentially an external soundcard with extra functionality. It is best used with a cellphone as the mixer can give you better sound from your cellphone as well as enabling you apply EQ profiles and answer your phone with a single button push. When connected to a PC the lack of an analog passthrough means that the sound you hear will be dependant on the mixer and not the soundcard in the PC which can reduce the audio quality somewhat but you can bypass it and plug the RIG directly into your PC to enjoy the full capabilities of the headset. The microphone is removable for when you do not need it which also helps portability. Check out Legit Reviews opinion on the new version of the RIG right here.
"We are very excited to be taking an early look at the upcoming Plantronics RIG Surround. It’s not only because Plantronics has a stellar reputation, but because we’ve had great firsthand experiences with their other gaming headsets. The Plantronics RIG Surround primarily consists of two components – a headset and an external sound card called the RIG mixer that also allows gamers to attach their smartphone and use the setup like a home call center."
Here is some more Tech News from around the web:
- A Quick First Look at the New Corsair Gaming Product Line @ Legit Reviews
- Tt eSPORTS VERTO Gaming Headset Review @ NikKTech
- Mionix NASH 20 Stereo Gaming Headset Review @ NikKTech
- MP4Nation Brainwavz Delta In-ears @ techPowerUp
- Libratone Loop (AirPlay speaker) @ HardwareHeaven
Subject: Editorial, General Tech | September 24, 2014 - 03:55 PM | Scott Michaud
Tagged: wow, blizzard
When software has been supported and maintained for almost ten years, like World of Warcraft, it is not clear whether the worst compatible machine at launch should remain supported or whether the requirements should increase over time. For instance, when Windows XP launched, the OS was tuned for 128MB of RAM. Later updates made it be highly uncomfortable with anything less than a whole gigabyte. For games though, we mostly pretend that they represent the time that they were released.
That mental model does not apply to World of Warcraft: Warlords of Draenor. While technically this is an expansion pack, its requirements jumped again (significantly if compared to the original release). Even the first expansion pack, Burning Crusade, was able to run on a GeForce 2. Those cards were bundled with the original Unreal Tournament, which was a relatively new game at the time that the GeForce 2 was released.
Now? Well the minimum is:
- Windows XP or later.
- Intel Core 2 Duo E6600 or AMD Phenom X3 8750
- NVIDIA GeForce 8800 GT, AMD Radeon HD 4850), or Intel HD Graphics 3000.
- 2GB of RAM
- 35GB HDD
And the recommended is:
- Windows 7 or 8 (x86-64)
- Intel Core i5 2400 or AMD FX-4100
- NVIDIA GeForce GTX 470 or AMD Radeon HD 5870
- 4GB of RAM
- 35GB HDD
World of Warcraft, and other MMORPGs, might get a pass on this issue. With its subscription model, there is not really an expectation that a user can go back and see the game in the same state as it launched. It is not a work, but a service -- and that does not devalue its artistic merits. It just is not really the same game now that it was then.
World of Warcraft: Warlords of Draenor will launch on November 13th.
Subject: General Tech | September 24, 2014 - 01:51 PM | Jeremy Hellstrom
Tagged: Oculus, oculus connect, crescent bay, gaming
If you haven't had a chance to listen to it, Rock, Paper, SHOTGUN has linked to the Keynote Panel of John Carmack, Palmer Luckey and several others presented during the Oculus Connect event. They also give you a few insights into their experience with the new Crescent Bay prototype which features “new display technology, 360° head tracking, expanded positional tracking volume, dramatically improved weight and ergonomics, and high-quality integrated audio.” They were not the only ones who were playing with the new device, Polygon has both a video and a write up on their chance to use the new model, which is likely to be the last one revealed before the final consumer release. Unfortunately there is not yet a date as to when that will happen so for now try to make friends with someone who has a Dev Kit 2 model.
The Fragging Frogs are still working towards the next major gamign event but that doesn't mean you can't play with them, there are still official pick up games every Monday, Wednesday and Friday and you can find members online almost all the time.
"The new kit was available to play at Oculus Connect, with a new set of demos designed to show off the increased sense of “presence” provided by the device. If that word sounds familiar, that’s because that’s what Valve called it when they worked on their own VR prototype. Michael Abrash, now at Oculus, headed that team at Valve."
Here is some more Tech News from around the web:
- Counter-Strike: Global Offensive NVIDIA/AMD Benchmarks On Linux @ Phoronix
- Play With The Borderlands: The Pre-Sequel Skill Trees @ [H]ard|OCP
- Have You Played… MINERVA: Metastasis? @ Rock, Paper, SHOTGUN
- Have You Played… BioShock 2: Minerva’s Den? @ Rock, Paper, SHOTGUN
- Divinity Original Sin and Wasteland 2 reviews: Turn-based gaming's NOT DEAD YET! @ The Register
- Diablo 1 HD Mod Adds Support For Modern Machines @ Rock, Paper, SHOTGUN
- PC game code stripping is widespread says report @ HEXUS
Subject: General Tech | September 24, 2014 - 12:56 PM | Jeremy Hellstrom
Tagged: amd, nvidia, hp, dell, asus, acer, toshibe, mobile gpu
The growing market of low cost $200 to $400 10" to 15" laptops is expected to cut into the sales of AMD and NVIDIA's mobile GPUs as they are forced to focus more on higher end models. That is a much smaller market and the margins generally favour the laptop vendor as opposed to the company providing the mobile GPU. This will be felt more strongly by NVIDIA as AMD's APU lineup will appear in the smaller and less expensive notebooks but will still have an effect on AMD's bottom line over the coming quarters. DigiTimes also mentioned that AMD's R9 390X is due out in the first half of 2015 and that both companies are currently reducing the price of their GPUs in the hopes of increasing their sales volumes on the desktop.
"Notebook vendors including Hewlett-Packard (HP), Dell, Lenovo, Asustek Computer, Acer and Toshiba, will launch low-cost models with CPUs with integrated graphics in the fourth quarter of 2014 and therefore AMD and Nvidia are expected to see demand for their discrete mobile GPUs decrease, according to Taiwan-based supply chain makers."
Here is some more Tech News from around the web:
- The TR Podcast 162: Apple's biggest and Nvidia's fastest
- Adobe swallows Aviary, hopes to stuff Creative Cloud into mobes @ The Register
- Blackberry Passport arrives, claims to outperform the iPhone 6 and Galaxy S5 @ The Inquirer
- ARM gives Internet of Things a PIECE of its MIND – the Cortex-M7 @ The Register
- Why the Convergent Desktop is So Important to Linux @ Linux.com
- Le whoops! Microsoft France boss blows lid off 'Windows 9' event @ The Register
- Microsoft to cut Windows 7 OEM supply on 31 October @ The Inquirer
Subject: General Tech, Graphics Cards | September 24, 2014 - 02:41 AM | Scott Michaud
Tagged: sli, nvidia
SLI Bridges are thrown in with compatible motherboards and there is usually little reason to want anything else. They work. There is no performance advantage for getting a "better" one, unless it does not connect with your specific arrangement of two-to-four cards. Today, NVIDIA gives another reason: a soft, beautiful glow to match the green "GeForce GTX" on the cards themselves.
Mind you, this is not the first glowing SLI Bridge. EVGA even provided us with a few of their own for a giveaway last year.
NVIDIA has three models, depending on the layout of your cards. 3-way SLI will need to be arranged as a series of two-wide with no gaps, using the "3-Way SLI Bridge". 2-way configurations have the choice of two empty slots between the two-wide cards, or no gap; former would purchase the "2-Way Spaced SLI Bridge" and the later, the "2-Way SLI Bridge". They each require GeForce GTX 770 cards, or better, as well as a recent GeForce Experience (1.7+). Certain non-reference designs may be incompatible.
The SLI Bridges are available now. Both 2-Way bridges are $29.99 and the 3-Way is $39.99.