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Live Blog: AMD Fusion Developer Summit 2012 (AFDS)
Subject: Graphics Cards, Processors, Shows and Expos | June 14, 2012 - 11:46 AM | Ryan Shrout
Tagged: live blog, arm, APU, amd, AFDS
Day 3 - Thursday, June 14th
We are here at AFDS 2012 for the day 3 keynotes - join us as find out what else AMD has in store.
If you are looking for Tuesday or Wednesday keynotes and information on the announcement of the HSA Foundation, you can find it below, after the break!
AMD Launches New FirePro W600: 6 mini-DisplayPorts, 1 slot
Subject: General Tech, Graphics Cards, Shows and Expos | June 13, 2012 - 12:07 AM | Scott Michaud
Tagged: InfoComm 2012, firepro, amd
AMD launches their new FirePro W600 graphics card for professional uses where you desire to drive up to 6 4K monitors from a single-slot PCIe card. The FirePro W600 will be available immediately at an estimated MSRP of $599.
We may be deep in the middle of AMD Fusion Developer Summit 2012 coverage -- but AMD is not just in Seattle this week. The processor and graphics card company is also attending InfoComm 2012 where they released a new FirePro graphics card for a very specific customer. The AMD FirePro W600 is classified as a professional graphics card for display walls.
That description is very accurate.
This single slot card can feed up to 6 4K displays through its 6 mini-DisplayPort 1.2 outputs. Also announced is the multi-stream transport hub (MST hub) which can forego 4K output for 4 separate 1080p displays. They do not claim that 24 1080p monitors can be output from the card so it is possible that there is a limit to prevent all 6 mini-DisplayPorts from being utilized.
If you prefer to not use any hubs and simply have one display per output then you have the option to send independent audio streams to each of the 6 displays. Each of your 4K monitors could be fed different audio all from the same PC and all from the same card.
Enterprises interested in the card would also receive PowerTune and ZeroCore features which were introduced in the Radeon line to reduce power usage. ZeroCore specifically would allow the card to consume up to 95% less power while the rest of the PC is idle.
The FirePro W600 has an MSRP of $599 and is available for purchase immediately.
Galaxy's GTX 670 GC can compete with a stock GTX 680
Subject: Graphics Cards | June 12, 2012 - 04:05 PM | Jeremy Hellstrom
Tagged: galaxy, gtx 670 gc, factory overclocked
Galaxy went all out on the GTX 670 GC, using a full length custom PCB which allowed them to overclock the card by almost 100MHz right out of the box. The base clock is 1006MHz as opposed to 915MHz and is higher than the stock boost speed of 980MHz, the GC's boost pushes all the way to 1085MHz. Memory size remains unchanged at 2GB and 6GHz effective, but are shrouded in the custom cooler Gigabyte designed which allowed [H]ard|OCP to push the memory to 6.46GHz once overclocked. In the tests the card could compete with the slightly more expensive GTX680 which makes this card one of the fastest cards you can get.
"GALAXY's new GeForce GTX 670 GC features a dual fan setup on a custom built PCB. GALAXY also tuned 670 GC with a strong 1006MHz overclock. We see how this compares to other video cards in its price range including a Radeon HD 7950 and GeForce GTX 580. Then we put the GALAXY GeForce GTX 670 head to head with a GeForce GTX 680."
Here are some more Graphics Card articles from around the web:
- ASUS GTX 670 DirectCU II TOP @ Overclockers.com
- Gigabyte GTX 670 OC 2 GB @ techPowerUp
- ASUS GTX680 DirectCU II Top review @ Hardware.Info
- Radeon HD 7950 vs. GeForce GTX 680 On Linux @ Phoronix
- Battle of the Elite: Asus GeForce GTX 680 DirectCU II TOP vs. MSI R7970 Lightning @ X-bit Labs
- Nvidia GeForce GTX 670 2 GB @ X-bit Labs
- Extreme Cooler for an Extreme Graphics Card: ARCTIC Accelero Xtreme 7970 @ X-bit Labs
- An Optimized Open-Source Driver Tries To Compete With AMD Catalyst @ Phoronix
- Open-Source R500 Driver Can Compete With Legacy Catalyst @ Phoronix
- Pure Perfection: Sapphire Radeon HD 7870 GHz Edition OC 2 GB @ X-bit Labs
- MSI R7770 Power Edition Review @ Neoseeker
- Sapphire HD 7770 Vapor-X 1 GB @ techPowerUp
- PowerColor Devil 13 HD7970 X2 @ Kitguru
- ASUS GTX 560 Ti 448 Cores DirectCU II Video Card @ Pro-Clockers
- Sapphire Radeon HD 7950 3GB DDR5 Flex Edition Video Card Review @ Hi Tech Legion
- SAPPHIRE VAPOR-X HD 7770 GHz EDITION @ Bjorn3D
- XFX Radeon HD 7750 Black Edition@Bjorn3D
- Sapphire HD7950 Dual-X FleX Edition @ Kitguru
- Sapphire Radeon HD 7950 FleX Video Card @ Pro-Clockers
- MSI HD R7770 Power Edition Review @ OCC
- XFX R7750 Black Edition DD Review @ Neoseeker
AFDS 2012: HSA Foundation Joins AMD, ARM, Ti, Imagination and MediaTek with Open Architecture
Subject: Graphics Cards, Processors | June 12, 2012 - 01:31 PM | Ryan Shrout
Tagged: texas instruments, mediatek, imagination, hsa foundation, hsa, arm, amd, AFDS
Today is a big day for AMD as they, along with four other major players in the world of processors and SoCs, announced the formation of the HSA Foundation. The HSA Foundation is a non-profit consortium created to define and promote an open approach to heterogeneous computing. The primary goal is to make it easier for software developers to write and program for the parallel power of GPUs. This encompasses both integrated and discrete of which the HSA (heterogeneous systems architecture) Foundation wants to enable users to take full advantage of all the processing resources available to them.
On stage at the AMD Fusion Developer Summit in Bellevue, WA, AMD announced the formation of the consortium in partnership with ARM, Imagination Technologies, MediaTek, and Texas Instruments; some of the biggest names in computing.
The companies will work together to drive a single architecture specification and simplify the programming model to help software developers take greater advantage of the capabilities found in modern central processing units (CPUs) and graphics processing units (GPUs), and unlock the performance and power efficiency of the parallel computing engines found in heterogeneous processors.
There are a lot of implications in this simple statement and there are many questions that are left open ended to which we hope to get answered this week while at AFDS. The idea of a "single architecture specification" set a lot of things in motion and makes us question the direction of both AMD and the traditionally ARM-based companies of the HSA Foundation will be moving in. AMD has had the APU, and the eventual complete fusion of the CPU and GPU, on its roadmap for quite a few years and has publicly stated that in 2014 they will have their first fully HSA-capable part. We are still assuming that this is an x86 + Radeon based part, but that may or may not be the long term goal; ideas of ARM-based AMD processors with Radeon graphics technology AND of Radeon based ARM-processors built by other companies still swirl amongst the show. There are even rumors of Frankenstein-like combinations of x86 and ARM based products for niche applications.
Looks like there is room for a few more founding partners...
Obviously ARM and others have their own graphics IP (ARM has Mali, Imagination Technology has Power VR) and those GPUs can be used for parallel processing in much the same way that we think of GPU processing on discrete GPUs and APUs today. ARM processor designers are well aware of the power and efficiency benefits of utilizing all of the available transistors and processing power correctly and the emphasis on an HSA-style system design makes a lot of sense moving forward.
My main question for the HSA Foundation is its goals: obviously they want to promote the simplistic approach for programmers, but what does that actually translate to on the hardware side? It is possible that both x86 and ARM-based ISAs can continue to exist with libraries and compilers built to correctly handle applications for each architecture, but that would seem to me to be against the goals of such a partnership of technology leaders.
In a meeting with AMD personnel, the most powerful and inspiring idea from the HSA Foundation is summed up with this:
"This is bigger than AMD. This is bigger than the PC ecosystem."
The end game is to make sure that all software developers can EASILY take advantage of both traditional and parallel processing cores without ever having to know what is going on under the hood. AMD and the other HSA Foundation members continue to tell us that this optimization can be completely ISA-agnostic – though the technical blockages for that to take place are severe.
AMD will benefit from the success of the HSA Foundation by finally getting more partners involved in promoting the idea of heterogeneous computing, and powerful ones at that. ARM is the biggest player in the low power processor market responsible for the Cortex and Mali architectures found in the vast majority of mobile processors. As those partners trumpet the same cause as AMD, more software will be developed to take advantage of parallel computing and AMD believes their GPU architecture gives them a definite performance advantage once that takes hold.
What I find most interesting is the unknown – how will this affect the roadmaps for all the hardware companies involved? Are we going to see the AMD APU roadmap shift to an ARM-IP system? Will we see companies like Texas Instruments fully integrate the OMAP and Power VR cores into a single memory space (or ARM with Cortex and Mali)? Will we eventually see NVIDIA jump onboard and lend their weight towards true heterogenous computing?
We have much more the learn about the HSA Foundation and its direction for the industry but we can easily say that this is probably the most important processor company collaboration announcement in many years – and it does so without the 800 pound gorilla that is Intel in attendance. By going after the ARM-based markets where Intel is already struggling to compete in, AMD can hope to create a foothold with technological and partnership advantages and return to a seat of prominence. This harkens back to the late 1990s when AMD famously put together the "virtual gorilla" with many partners to take on Intel.
Check out the full press release after the break!
AFDS 2012: AMD "Kaveri" APU to offer 1 TFLOPS Compute Performance
Subject: Graphics Cards, Processors | June 12, 2012 - 12:18 PM | Ryan Shrout
Tagged: Kaveri, APU, amd, AFDS
During the opening keynote at the AMD Fusion Developer Summit 2012, AMD's Dr. Lisa Su revealed a slide with performance of the upcoming 3rd genreation Kaveri APU.
While Trinity is currently rated at 726 GFLOPS, the Kaveri APU due late in 2012 or early 2013, will have at least 1 TFLOPS of total compute performance. That is a 37% boost over the previous generation.
If you want more information, check out our keynote live blog!!
E3 12: Unreal Engine 4 -- What you (and we) missed at GDC.
Subject: Editorial, General Tech, Graphics Cards, Shows and Expos | June 8, 2012 - 06:09 PM | Scott Michaud
Tagged: video, unreal engine 4, E3 12, E3
Epic has released as much of their GDC demo as they are able to in an effort to end E3 2012 with a bang. They have included a second video to walk through the engine for developers to enjoy. We will explain to the masses why it is awesome.
Before we go any further -- the video you have been waiting months to see.
Be prepared for a particle-filled generation.
As was the case with Intel’s sand-to-CPU video -- the demo is pleasing but the supplementary info is the prize.
Epic released a 10 minute developer walkthrough to highlight the most important features of Unreal Engine 4. You can see it below and read on to see what that all means.
Yes, Unrealscript did not make it to Unreal Engine 4.
The first major feature of the engine is real-time dynamic global illumination and glossy specular reflection. Traditional video game graphics only considers the first bounce of light from a source -- if that bounce does not reach the player camera then it does not exist. Global illumination allows objects to be lit not just by light sources but also by light bouncing from neighboring objects.
It has been very popular to calculate how light interacts with objects ahead of time for the last generation as well as a portion of the generation prior to that. With those methods you are able to soften the shadows cast by light and make the scene feel much more naturally lit. The problem arises when anything in the scene moves or changes as obviously happens in a video game.
Unreal Engine 4 has the ability to calculate Global Illumination in real time. Dynamic lights such as muzzle flashes or flames are able to not just illuminate the area around them but also induce that area around it to light each other.
Also, static sources such as moonlight shining in the window against the floor can bounce from the floor and slightly lighten the walls with a bluish tint without being calculated ahead of time. Developers can try lighting effects without waiting for sometimes hours to see the results. This also means that what would have been once a pre-computed lit scene with nothing moving can now be destroyed and still remain properly lit. And now the moon can even move if the designer wants.
Specular material on the gold statue
Diffuse material on the gold statue, notice how the floor lighting from the statue desaturates and changes.
In this scene we see how light can reflect against a statue and influence the objects around it. A specular material has a much smoother and more mirror-like surface than a diffuse material which tends to scatter light in all directions. If you were to shine a laser against a mirror the beam would bounce and you would not see it unless you were in the reflected path whereas if you shine the laser against the wall you would see a dot regardless of how you look at it. This is because the wall, like a projector screen, is like trillions of microscopic mirrors all pointed in different directions which each take a tiny fraction of the light and sends it in a different direction.
In Unreal Engine 4, this effect means that a shiny surface will not only glare if you look at it but also light the objects around it differently than a diffuse surface. You can see that effect against the floor.
Read on after the break to continue with the discussion of Unreal Engine 4 features.
Graphics Card (GPU) Stock Check - June 8th, 2012
Subject: Graphics Cards | June 8, 2012 - 02:46 PM | Ryan Shrout
Tagged: stock check, radeon, nvidia, HD 7970, hd 7950, hd 7870, hd 7850, hd 7770, hd 7750, GTX 690, gtx 680, gtx 670, geforce, amd
Due to popular request, I am going to try to keep our readers up to date on the current availability of graphics cards and pricing on the market. With the recent price drops from AMD, the frequent out-of-stock status of the GTX 680 cards and the release of the GTX 670, I thought this would be a great summary of the current situation.
NVIDIA's GTX 690
We will try to post new updates weekly or maybe more frequently as we see fit. Newegg is our partner of choice for this today, so let's see what we have.
AMD Radeon HD 7000 Series
Radeon HD 7970 3GB - In Stock
Starting at $459
Radeon HD 7950 3GB - In Stock
Starting at $379
Radeon HD 7870 2GB - In Stock
Starting at $329
Radeon HD 7850 2GB - In Stock
Starting at $249
Radeon HD 7770 1GB - In Stock
Starting at $129
Radeon HD 7750 1GB - In Stock
Starting at $109
NVIDIA GeForce GTX 600 Series
GeForce GTX 690 4GB - No Stock
Starting at $999
GeForce GTX 680 2GB - In Stock
Starting at $499
GeForce GTX 670 2GB - In Stock
Starting at $399
We may have a trend ladies and gentlemen - two weeks in a row we have seen GTX 680 cards in stock at Newegg!! The first is from Zotac with a $499 price tag and stock, reference clock speeds. The second is a Galaxy model that is overclocked by almost 100 MHz!
AMD is still doing great on availability with the Radeon HD 7970 and HD 7950 widely available for the price of $459 / $379 with a set of three free games including DiRT Showdown and Dues Ex: Human Revolution and a $10 price drop.
If you are looking for our latest graphics reviews to judge the performance of the above cards, here you go:
- GeForce GTX 670
- GeForce GTX 690
- GeForce GTX 680
- MSI R7970 Lightning
- Radeon HD 7870 and HD 7850
- Radeon HD 7770 and HD 7750
- Radeon HD 7950
- Radeon HD 7970
Computex: AMD Launching Tahiti 2 Graphics Cards Next Week
Subject: Graphics Cards | June 8, 2012 - 01:23 PM | Tim Verry
Tagged: tahiti, graphics, gpu, computex, binning, amd, 7970 ghz edition
AMD is having a string of successes with its 28nm 7000 series graphics cards. While it was dethroned by NVIDIA’s GTX 680, the AMD Radeon HD 7970 is easier to get a hold of. It certainly seems like the company is having a much easier time in manufacturing its GPUs compared to NVIDIA’s Kepler cards. AMD has been cranking out HD 7970s for a few months now and they have gotten the binning process down such that they are getting a good number of pieces of silicon that have a healthy bit of overhead over that of the 7970’s stock speeds.
And so enters Tahiti 2. Tahiti 2 represents GPU silicon that is binning not only for HD 7970 speeds but is able to push up the default clock speed while running with lower voltage. As a result, the GPUs are able to stay within the same TDP of current 7970 cards but run faster.
But how much faster? Well, SemiAccurate is reporting that AMD is seeing as much as a 20% clock speed improvement over current Radeon HD 7970 graphics cards. This means that cards are able to run at clock speeds up to approximately 1075MHz – quite a bit above the current reference clock speed of 925MHz!
The AMD 7970 3GB card. Expect Tahiti 2 to look exactly the same but run at higher clock speeds.
They are further reporting that, because the TDP has not changed, no cooler, PCB, or memory changes will be needed. This will make it that much easier for add in board partners to get the updated reference-based GPUs out as quickly as possible and with minimal cost increases (we hope). You can likely count on board partners capitalizing on the 1,000MHz+ speeds by branding the new cards “GHz Edition” much like the Radeon 7770 has enjoyed.
With 7970 chips having overhead and binning higher than needed, an updated and lower-power using refresh may also be in order for AMD’s 7950 “Tahiti Pro” graphics cards. Heck, maybe they can refresh the entire lineup with better binned silicon but keep the same clock speeds in order to reduce power consumption on all their cards.
Computex: Sapphire Shows Off Passively Cooled Radeon 7770 GPU
Subject: Graphics Cards | June 7, 2012 - 02:40 AM | Tim Verry
Tagged: video, sapphire, radeon 7770, passive cooling, graphics card, gpu, computex
Not to be left out of the Computex news, graphics card manufacturer Sapphire Technology unveiled a passively cooled AMD Radeon 7770 graphics card running at reference clock speeds. Following the release of the company’s factory overclocked Vapor-X 7770, the new Sapphire HD 7770 Ultimate 1GB card is the first to sport a passive cooler – other vendors are going in the opposite direction by using custom (active) coolers to push up reference clockspeeds for factory overclocked cards.
Source: AnandTech
What makes the sapphire card neat is that the company did not have to underclock the GPU or memory in order to make a passive cooler feasible. With this card, you will get a silent GPU with the same specs and speeds as the reference 7770 we recently reviewed. The card looks to take up about two PCI expansion slots and utilizes a horizontal stack of vertically aligned (if that makes sense?) aluminum fins connected to the GPU via four heatpipes. Because of the cooler, the card is about 25% longer than a reference card, so keep that in mind if you are considering this for a HTPC build using a tiny case.
Beyond the cooler, which is arguably the most important aspect of the card, the Saphhire 7770 Ultimate 1GB is nearly identical to AMD’s reference design. The only major change is that Sapphire had to move the GDDR5 memory chips to the opposite (top, when installed in the case) side of the PCB in order to accommodate the cooler. With that said, the video outputs on the graphics card are a small improvement over the reference design with an additional DVI port (thanks to not needing a full fan grill in the second PCI slot) bringing the total to two DVI ports, one full size HDMI, and one full size DisplayPort. Otherwise, the GPU is stock, running at 1GHz while the 1GB of GDDR5 memory is likely running at 1125 MHz (stock speeds). The Cape Verde-based graphics card contains 640 stream processors, 1.5 billion transistors, 1.28 Teraflops of compute performance, and a Texture fill rate of 40 giga-transfers per second (GT/s). The full specifications of the 7770 GPU core can be found in our review.
The MSRP of reference AMD HD 7770 cards is $159 but expect the Sapphire card to come in a bit above that number thanks to the custom cooler. You can find more photos of the passively cooled Sapphire GPU over at AnandTech who managed to snag some good shots of the card at the company’s Computex booth.
In case you missed it, our video review of the HD 7770 card is embedded below in which we show off the (7770 and 7750) card also show off several custom 7770 designs from MSI, XFX, and others. It should bring you up to speed on what the 7770 is and where it stands in terms of performance with other cards from AMD and NVIDIA.
Computex: ASUS Mars III Dual GTX 680 Card Comes With 8GB RAM
Subject: Graphics Cards | June 5, 2012 - 12:59 PM | Tim Verry
Tagged: nvidia, mars 3, gtx 680, computex, asus
ASUS has created a graphics card that places two NVIDIA GTX 680 GPUs and 8GB of RAM on a single PCB cooled by three fans and a heatpipe-aided fin array. With three PCI-E power connectors and a dual slot design, you can bet that it will be expensive, large, and in charge (of your electric bill). (Even so, I still want one even if I have to get a new case :P).
ASUS is showing off a graphics card at Computex that is sure to be of interest to enthusiasts everywhere. The successor to their elusive Mars II (which we reviewed here), the new ASUS Mars III is a dual GPU graphics card utilizing two NVIDIA GTX 680 GPUs and a total of 8GB of GDDR5 memory on a single PCB. The dual slot card is cooled by three fans on an aluminum and heatpipe aided fin array. Around the back of the card are three eight pin PCI-E power connectors for up to 525watts of power! There is also a red button to the left of the connectors that spins the fans up to 100% for maximum overclocking. Towards the front is a single SLI connector (for up to 4-way SLI) along with three DVI ports and a mini-DisplayPort for video output.
In short, this graphics card is a total beast. Although we do not yet know clockspeeds or other specific details, you can expect the cards to be expensive and very fast. According to VR-Zone, the card being shown off at Computex 2012 is an engineering sample and the company is still working to refine the final design – particularly the cooler and PCB. You can find more photos of this massive card here.
Video Perspective: AMD A10-4600M vs Core i7-3720QM on Diablo III
Subject: Graphics Cards, Processors, Mobile | June 1, 2012 - 10:52 AM | Ryan Shrout
Tagged: video, trinity, Ivy Bridge, Intel, i7-3720QM, diablo iii, APU, amd, a10-4600m
So, apparently PC gamers are big fans of Diablo III, to the tune of 3.5 million copies sold in the first 24 hours. That means there are a lot of people out there looking for information about the performance they can expect on various harware configurations with Diablo III. Since we happened to have the two newest mobile processors and platforms on-hand, and because many people seemed to assume that "just about anything" would be able to play D3, we decided to put it to the test.
In our previous reviews of the AMD Trinity and Intel Ivy Bridge reference systems, the general consensus was that the CPU portion of the chip was better on Intel's side while the GPU portion was still weighted towards the AMD Trinity APU. Both of these CPUs, the A10-4600M and the Core i7-3720QM, are the highest end mobile solutions from both AMD and Intel.
The specifications weren't identical, but again, for a mobile platform, this was the best we could do. With the AMD system only having 4GB of memory compared to the Ivy Bridge system with 8GB, that is one lone "stand out" spec. The Intel HD 4000 graphics offer a noticeable upgrade from the HD 3000 on the Sandy Bridge platform but AMD's new HD 7660G (based on Cayman) also sees performance increase.
We ran our tests at 1366x768 with "high" image quality settings and ran through a section of the early part of the game a few times with FRAPs to get our performance results. We did also run some tests to an external monitor at 1920x1080 with "low" presets and AA disabled - both are reported in the video below. Enjoy!
AMD June Update: Catalyst monthly drops gone, higher clocked 7700, more free games
Subject: Graphics Cards | May 31, 2012 - 06:07 PM | Ryan Shrout
Tagged: dirt showdown, catalyst, amd, 7770, 7750
I just got off the phone with AMD this afternoon as they gave me a quick update on the status of Radeon PC gaming with some interesting news about the low-end HD 7700 cards and the world of Catalyst driver updates going into the future.
First up, there a few changes coming to gamers looking at cards in the Radeon HD 7770 series including higher base clocks, higher overclocking potential and the inclusion of a free copy of DiRT Showdown. When the Cape Verde GPUs first launched in February the default clock speeds were 1.0 GHz on the HD 7770 and 800 MHz on the HD 7750. Going ahead, the default clocks will be available to AICs at 1.1 GHz and 900 MHz, a 100 MHz clock speed jump for each.
Along with these base clock increases you'll find that the Catalyst driver will allow you to push the clock speed up a bit higher as well.
Maybe more interesting than all that is many of the new SKUs will be including a free copy of the new DiRT Showdown, a value of $50 according to Steam today. For a graphics card with a starting price of $109 or $129, a free copy of basically anything is a pretty sweet addition and should entice some people to make the move and upgrade from integrated graphics.
After that good news came some more INTERESTING news about changes to AMD's driver organization going forward. I have never been shy about sharing my disgust for some of the confusion that AMD's driver numbering systems, in-between and dual releases caused not only reviewers but the consumers we represent. In an attempt to prevent this again AMD is moving away from the fixed cadence of a monthly Catalyst driver release and instead will move to a "dynamic" schedule.
Starting with driver release 12.6, Catalyst drivers will be released in an on-demand format and will be posted when there is a need for it either with significant performance increases or the release of a new game, etc. You can see above that they are hoping to make sure that each Catalyst release will "deliver substantial benefit" to consumers as opposed to the monthly releases that might only offer minor changes.
Here is where I think they are making a mistake: they are still going to be versioned as YEAR.MONTH so you'll see 12.8, 12.11, 13.3, etc types of versions. But what if you release more than one a month? Are we going to 12.85? 12.8.1? If you are skipping the monthly cadence then WHY BOTHER with the "year.month" nomenclature? Just increase the version in arbitrary amounts like we see with NVIDIA's drivers. It just makes more sense.
Regardless, I am curious to see how much work AMD continues to put into their driver releases. When I asked AMD is this meant they were scaling back on resources for the Catalyst team, I was assured that was NOT the case and in anything they were increasing staff in this area. We'll see over time if AMD's new driver schedule (or lack thereof) benefits gamers.
Graphics Card (GPU) Stock Check - May 30th, 2012
Subject: Graphics Cards | May 30, 2012 - 09:21 PM | Ryan Shrout
Tagged: stock check, radeon, nvidia, HD 7970, hd 7950, hd 7870, hd 7850, hd 7770, hd 7750, GTX 690, gtx 680, gtx 670, geforce, amd
Due to popular request, I am going to try to keep our readers up to date on the current availability of graphics cards and pricing on the market. With the recent price drops from AMD, the frequent out-of-stock status of the GTX 680 cards and the release of the GTX 670, I thought this would be a great summary of the current situation.
NVIDIA's highest end offering, the GTX 690
We will try to post new updates weekly or maybe more frequently as we see fit. Newegg is our partner of choice for this today, so let's see what we have.
AMD Radeon HD 7000 Series
Radeon HD 7970 3GB - In Stock
Starting at $469
Radeon HD 7950 3GB - In Stock
Starting at $389
Radeon HD 7870 2GB - In Stock
Starting at $329
Radeon HD 7850 2GB - In Stock
Starting at $249
Radeon HD 7770 1GB - In Stock
Starting at $129
Radeon HD 7750 1GB - In Stock
Starting at $109
NVIDIA GeForce GTX 600 Series
GeForce GTX 690 4GB - No Stock
Starting at $999
GeForce GTX 680 2GB - In Stock
Starting at $539
GeForce GTX 670 2GB - In Stock
Starting at $399
This week we have some good news! For two full days (in a row!) NVIDIA has had GTX 680 SKUs in stock at Newegg.com. The only downside is that two available at the time of this writing (EVGA Superclocked+ and Zotac AMP!) are priced a bit higher thanks to their overclock settings. The EVGA part has a base clock of 1058 MHz while the Zotac has an impressive 1098 MHz base clock compared to the reference speed of 1006 MHz. As of this post you can find the EVGA model for $539 and the Zotac option for $549. We are almost at the point to offering up these cards in our leaderboard... Gasp!
AMD is still doing great on availability with the Radeon HD 7970 and HD 7950 widely available for the price of $469 / $389 with a set of three free games including DiRT Showdown and Dues Ex: Human Revolution.
If you are looking for our latest graphics reviews to judge the performance of the above cards, here you go:
- GeForce GTX 670
- GeForce GTX 690
- GeForce GTX 680
- MSI R7970 Lightning
- Radeon HD 7870 and HD 7850
- Radeon HD 7770 and HD 7750
- Radeon HD 7950
- Radeon HD 7970
You can't have a GTX 680 because they were all sent to hardware reviewers!
Subject: Graphics Cards | May 29, 2012 - 06:52 PM | Jeremy Hellstrom
Tagged: GTX 680 GC, gtx 680, geforce, galaxy, factory overclocked
There is only one thing worse than reading a review of an amazing GPU that you would love to buy if you could find it in stock; reading a review of several of these cards in SLI. That's right, while you can't find a GTX680 in stock, [H]ard|OCP has a pair of overclocked Galaxy GTX 680 GC's which they are running in SLI, powering multiple monitors at a resolution of 5760 x 1200. Not only that but they are getting good enough frame rates to play the games. The only bad news is that the overclocked Galaxy card does not perform that much better than the stock card, however in [H]'s opinion the custom design is well worth the $30 premium.
"We've got two customized GALAXY GeForce GTX 680 GC video cards which boast a substantial boosted clock speed. We'll test these cards in SLI and compare these to stock GTX 680 SLI and Radeon HD 7970 CFX performance. If you want the best SLI performance, you will want to check this out."
Here are some more Graphics Card articles from around the web:
- Palit GeForce GTX 680 Jetstream 2 GB Graphics Card and GeForce GTX 680 SLI @ X-bit Labs
- Gainward GEFORCE GTX 680 2GB Phantom @ Tweaktown
- MSI GTX680 Twin Frozr 3 OC @ OC3D
- Asus Geforce GTX670 Direct CU II TOP @ Kitguru
- ASUS GeForce GTX 680 DirectCU II TOP @ [H]ard|OCP
- nVidia GTX670 @ OC3D
- ARCTIC Accelero Twin Turbo II VGA Cooler @ Funky Kit
- EK Water Blocks EK-FC7950 Full Cover GPU Water Block @ Tweaktown
- AMD Radeon Catalyst: Windows 7 vs. Ubuntu 12.04 LTS @ Phoronix
- Sapphire Radeon HD 7770 GHz Edition Vapor-X Review @ Hi Tech Legion
- The May 2012 Open-Source Radeon Graphics Showdown @ Phoronix
- VTX3D HD 7970 X-Edition 3 GB @ techPowerUp
- XFX R7750 Black Edition DD @ LanOC Reviews
- Sapphire HD7770 Vapor X Overclock Edition @ Kitguru
- HIS Radeon HD 7770 iCooler 1GB GHz Edition Review @ NikKTech
- PowerColor HD 7850 PCS+ Review @ Neoseeker
- MSI Radeon HD 7850 2GB Power Edition Overclocked @ Tweaktown
- HIS Radeon HD 7870 IceQ 2GB Video Cards in CrossFire Overclocked @ Tweaktown
- MSI R7850 Power Edition 2 GB @ techPowerUp
- HIS Radeon HD 7850 iCooler 2GB Review @ NikKTech
- Sapphire AMD Radeon HD 7950 OC Graphics Card and CPU scaling @ NitroWare
- PowerColor HD 7850 PCS+ 2 GB @ techPowerUp
NVIDIA claims GTX 680 sales outpace GTX 580
Subject: Graphics Cards | May 29, 2012 - 04:56 PM | Ryan Shrout
Tagged: nvidia, kepler, gtx 680, GTX 580, GK104, fermi
During the annual investors meeting with NVIDIA top-brass and the powers that hold the money on Wall Street, an interesting slide was presented in a somewhat veiled answer to the questions we (among many others) have had to the availability and yields of their latest Kepler GPUs.
At first glance, the graph would seem to validate claims that the stock and shipping rate of the new GeForce GTX 680 is simply unable to keep up with higher than expected and higher than normal demand. The line on the bottom represents the GTX 580 (both lines are mislabeled as GT rather than GTX) launch, the top the GTX 680 with the lower axis represented as weeks after launch. The vertical axis is labeled as "Units Sold Out Globally" but there are no numbers attached to it, making things incredibly vague.
When I asked for clarification all I was really given was that "it means sales of boards from AICs to distributors, system builders, e-tailers and retailers." This indicates that we are talking about boards either on Newegg.com, at Fry's or being sold through system builders like Maingear and Puget Systems.
NVIDIA's GTX 690 - one of the Kepler based cards MIA
The term "sold out" gave me a bit of pause - but when questioned "is it fair to translate 'units sold out globally' to 'units sold globally'?" I received an affirmative.
If we take NVIDIA's information as it is presented, then we see that after six weeks of product availability, the GTX 680 has sold and shipped at a rate 60% higher than that of the GeForce GTX 580 which launched in November of 2010. If that is true then we can agree with NVIDIA that demand is much higher for the GTX 680 than any other flagship GPU launch in recent memory and the continued stock and availability problems for Kepler are buyer created and strictly an NVIDIA yield issue.
NVIDIA has told me many times that they would obviously love to have more GTX 680s to sell to consumers as having them out of stock is only costing themselves money. How long it will take NVIDIA to balance out capacity with demand has yet to be seen though, so you can continue to check out our sort-of-weekly updates on GPU stock.
G-Cube Big Red Wireless Gesture Mouse
Subject: Graphics Cards | May 28, 2012 - 06:08 PM | Jeremy Hellstrom
Tagged: input, wireless mouse, gestures, G-Cube, V-Track 310
The G-Cube V-Track 310 will get you noticed, not just because of the brilliant red colour of the body but also because the mouse can handle gesture input. Some of its features seem more at home on a gaming mouse, with five DPI settings from 800 to 2000 as well as a modifiable report rate make this more than just a mobile mouse. That is not to imply G-Cube skimped on the wireless connectivity, the transmitter is good up to 30' so even in a large room this would function perfectly with an HTPC. Benchmark Reviews had mixed results from the gestures, some functions worked, some didn't and some just seemed useless but overall they rated it highly for someone who wants more options from a wireless mouse.
"Wireless mice are also becoming the de facto standard along with macro software that further enhances productivity, while at the same time, decreasing repetitive clicking. In the continuing spirit of bringing you the latest and sometimes the greatest, Benchmark Reviews will analyze the new G-Cube V-Track 310 2.4Hz Wireless Mouse. The G-Cube V-Track 310 boasts sixteen macro "Gestures" for the right button, with a multitude of actions per gesture, two options for vertical and horizontal scrolling, four DPI settings, three report rates, and it's wireless. It also comes in four colors, Red, Blue, Green, and Black. "
Here is some more Tech News from around the web:
- Corsair Vengeance K60 Keyboard and M60 Mouse @ [H]ard|OCP
- Razer Orochi Black Chrome Elite Bluetooth Gaming Mouse @ Pro-Clockers
- Zowie AM Gaming Mouse @ techPowerUp
- CM Storm Sentinel Advance II Mouse review (w/ Speed VX Padz) @ Kitguru
- SteelSeries Simraceway SRW-S1 Steering Wheel Review @ NikKTech
- Topre Realforce 105UB @ XSReviews
- CM Storm Trigger Mechanical Keyboard Review @ eTeknix
- CM Storm QuickFire Pro Gaming Keyboard Review @ Hardware Secrets
- Cooler Master Quick Fire Pro Keyboard @ Modders-Inc
- Roccat Isku Gaming Keyboard @ Pro-Clockers
Graphics Card (GPU) Stock Check - May 23rd, 2012
Subject: Graphics Cards | May 23, 2012 - 05:43 PM | Ryan Shrout
Tagged: stock check, radeon, nvidia, HD 7970, hd 7950, hd 7870, hd 7850, hd 7770, hd 7750, GTX 690, gtx 680, gtx 670, geforce, amd
Due to popular request, I am going to try to keep our readers up to date on the current availability of graphics cards and pricing on the market. With the recent price drops from AMD, the frequent out-of-stock status of the GTX 680 cards and the release of the GTX 670, I thought this would be a great summary of the current situation.
NVIDIA's highest end offering, the GTX 690
We will try to post new updates weekly or maybe more frequently as we see fit. Newegg is our partner of choice for this today, so let's see what we have.
AMD Radeon HD 7000 Series
Radeon HD 7970 3GB - In Stock
Starting at $469
Radeon HD 7950 3GB - In Stock
Starting at $389
Radeon HD 7870 2GB - In Stock
Starting at $329
Radeon HD 7850 2GB - In Stock
Starting at $249
Radeon HD 7770 1GB - In Stock
Starting at $129
Radeon HD 7750 1GB - In Stock
Starting at $109
NVIDIA GeForce GTX 600 Series
GeForce GTX 690 4GB - No Stock
Starting at $999
GeForce GTX 680 2GB - No Stock
Starting at $499
GeForce GTX 670 2GB - In Stock
Starting at $399
In short, nearly two weeks later, nothing has changed. For NVIDIA neither the GeForce GTX 690 can be found nor can the GTX 680 - a card that launched more than two full months ago. To say we are disappointed in the capability for NVIDIA to keep up their end of the bargain would be an understatement and explains why we STILL have not used the GTX 680 card in our Hardware Leaderboard!! The GTX 670 remains in stock though with four models available at Newegg including an overclocked MSI model for hte $399 MSRP. Considering this might be our new favorite GPU, that is good news at least.
AMD is still doing great on availability with the Radeon HD 7970 and HD 7950 widely available for the price of $469 / $389 with a set of three free games including DiRT Showdown and Dues Ex: Human Revolution.
If you are looking for our latest graphics reviews to judge the performance of the above cards, here you go:
- GeForce GTX 670
- GeForce GTX 690
- GeForce GTX 680
- MSI R7970 Lightning
- Radeon HD 7870 and HD 7850
- Radeon HD 7770 and HD 7750
- Radeon HD 7950
- Radeon HD 7970
The discrete graphics card is in no danger
Subject: Graphics Cards | May 23, 2012 - 03:57 PM | Jeremy Hellstrom
Tagged: jon peddie, sales, gpu
Jon Peddie's newest report on the state of the graphics card market has arrived and while the news is not good it is nowhere near as bad as it could have been. The graphics card market had a very large hurdle to deal with over these last few quarters which is why the total market declining 0.8% from last quarter and a 3.38% decline from Q1 2011 is not terrible news. The impact came from the flooding in Thailand, which has been causing lowered sales for most of the PC market this year. With hard drives being in such short supply the number of systems that could be built by vendors dropped dramatically, those systems which were built were noticeably more expensive than before the flood as the price of hard drives doubled in some cases. With less systems being built and sold there was less demand for GPUs from the vendors, thankfully the industry has recovered from the shortage and we are seeing prices and supplies returning to their normal levels.
When you break it down by company, only AMD saw growth from last quarter, though at a 0.3% increase it was not so much growth as simply holding their ground. NVIDIA has stopped reporting on their IGP sales which, believe it or not, still sell in Asia and so saw a drop of 4.5% from last quarter. Some of that decline will be due to the change in reporting but the lack of Kepler stock has certainly hurt their sales as well. Intel saw a decline of 1.3% from the previous quarter again likely due to the influence of the hard drive shortage reducing the number of systems which were sold.
When you look at only discrete cards, the sales increased 2.7 % from the last quarter but were down 11% from this time last year, thanks to the GPU now present on both AMD and Intel processors. With Llano and Trinity as well as SandyBridge and Ivy Bridge we saw the arrival of onboard graphics which provided enough horsepower that many casual users no longer need a discrete GPU. Previous generations of IGPs and onboard graphics cores struggled to play HD video without stuttering and they were essentially useless if they were called upon to power even casual games. The new generations of processors can not only handle HD video but are quite capable of light gaming duties. They also made possible tablets and extremely small laptops, aka Sleekbooks and Ultrabooks, which provided good enough performance for many users and these small form factors have little space for discrete GPUs. As both AMD and Intel's processors have a graphics core they count towards the total graphics card market share which is good news for them but not for NVIDIA who count on add in card sales exclusively. On the plus side, when you examine add in card sales for laptops alone, NVIDIA actually saw a gain of 5%.
Check out more of the results at Jon Peddie Research.
NVIDIA Likely Not Recalling All 600 Series Kepler GPUs
Subject: Graphics Cards | May 21, 2012 - 06:10 PM | Tim Verry
Tagged: recall, nvidia, kepler, graphics cards, gpu
Editor's Note: We are getting a lot of flak for posting this story today, telling us that we are "giving the site credibility", referring to the Pnosker site that first started the recall rumor, simply by posting about it on our site. Even though our post by Tim states to "take the leak with a grain of salt" and that "these GPUS go through rigorous testing and certification", some people think we were in the wrong to post about this.
So let me be perfectly clear - the recall referenced in the story below is almost assuredly complete and utter BULLSHIT.
According to Pnosker, NVIDIA is allegedly looking into recalling all Kepler based, 600-series graphics cards. Such a recall would affect users that have purchased GTX 670, GTX 680, and GTX 690 GPUs. The website has stated that their source has indicated that the graphics cards will possibly be recalled because the chips suffer from performance degradation after prolonged periods of heavy usage.
While their source has reportedly been correct in the past, the author cautions readers to take the leak with a grain of salt. Other websites that have picked up on this have mentioned that these GPUs go through rigorous testing and certification processes before getting to the market, so this rumor does not have much ground to stand on. Another reason to take this report with a shaker-full of salt is that if there was such a defect in the Kepler GPU, it would be more likely to completely fail rather than continue working with degraded performance.
This rumor is likely just that: a rumor. Why such a rumor was started is unknown but your Kepler graphics card purchases are probably safe from performance degradation, though they may not get as high of a boost clock as other users’ cards.
UPDATE @ 7:30pm ET: To quote from NVIDIA PR - "There is no truth to this rumor."
AMD will not chase Intel making "needlessly powerful" CPUs
Subject: Editorial, General Tech, Graphics Cards, Processors | May 19, 2012 - 04:52 PM | Scott Michaud
Tagged: ultrabook, trinity, cloud computing, cloud, amd
Bloomberg Businessweek reports AMD CEO Rory Read claims that his company will produce chips which are suited for consumer needs and not to crunch larger and larger bundles of information. They also like eating Intel’s bacon -- the question: is it from a pig or a turkey?
Read believes there is “enough processing power on every laptop on the planet today”.
I disagree.
The argument revolves around the shift to the cloud, as usual. It is very alluring to shift focus from the instrument to the data itself. More enticing: discussing how the instruments change to suit that need; this is especially true if you develop instruments and yearn to shift anyway.
Don’t question the bacon…
AMD has been trusting that their processors will be good enough and their products will differentiate in other ways such as with graphics capabilities which they claim will be more important for cloud services. AMD hopes that their newer laptops will steal some bacon from Intel and their ultrabook initiative.
The main problem with the cloud is that it is mostly something that people feel that they want rather than actually do. They believe they want their content controlled by a company for them until it becomes inaccessible temporarily or permanently. They believe they want their information accessible in online services but then freak out about the privacy implications of it.
The public appeal of the cloud is that it lets you feel as though you can focus on the content rather than the medium. The problem is that you do not have fewer distractions from your content -- just different ones -- and they rear their head once or twice in isolation of each other. You experience a privacy concern here and an incompatibility or licensing issue there. For some problems and for some people it makes more sense to control your own data. It will continue to be important to serve that market.
And if crunching ends up being necessary for the future it looks like Intel will be a little lonely at the top.































