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Subject: Graphics Cards | August 3, 2006 - 12:18 PM | Jeremy Hellstrom
The mid range cards from ATI and nVIDIA run in price between about $120 to $250, which makes it much more affordable to set up an SLI or Crossfire machine. [H]ard|OCP looks at such a card from nVIDIA, the MSI NX7600 GT, pitting it against a Radeon x1800.
Subject: Graphics Cards | August 2, 2006 - 11:42 AM | Jeremy Hellstrom
Lake Forest, IL — (August 2, 2006) — BFG TechnologiesÂ®, Inc., the leading North American and European-based NVIDIA supplier of advanced 3D graphics cards, motherboards, power supplies and other PC enthusiast products, announced today their new BFG GeForce™ 7300 GT OC™ 256MB PCIe graphics card.
Subject: Graphics Cards | July 31, 2006 - 05:29 PM | Jeremy Hellstrom
PC Mechanic looks at HyperMemory and TurboCache, and helps you figure out what's what. Along the way they also explain how their can be many different prices and models off of the exact same core.
Subject: Graphics Cards | July 31, 2006 - 03:16 PM | Jeremy Hellstrom
Lake Forest, IL — (July 31, 2006) — BFG TechnologiesÂ®, Inc., the leading North America and European-based supplier of advanced 3D graphics cards and other PC enthusiast products, announced today that the company continued its #1 revenue market position for NVIDIA-based 3D graphics cards in United States retail sales from January through June of 2006, as well as for the month of June, 2006.
Subject: Graphics Cards | July 30, 2006 - 07:26 PM | Jeremy Hellstrom
So we tally up the results from them we see NVIDIA obviously dominate everything, even in certain games if ATI is winning NVIDIA remains really close. Especially in low and mid-range performance systems ATI is under attack. But very interesting to see is are the high-end products from ATI perform with that new Cat 6.7 driver. Be sure to check that out. In short: the overall view thus generic performance among the majority of games without a doubt is looking fantastic for NVIDIA SLI. Nobody will deny that even for a second. But do remember what I already stated in the introduction.
Subject: Graphics Cards | July 28, 2006 - 04:24 PM | Jeremy Hellstrom
Legit Reviews carries on benchmarking the systems, testing a bundle of new games with various settings. Drop by to get a feel for the best SLI and CrossFire can offer.
Subject: Graphics Cards | July 28, 2006 - 02:04 PM | Jeremy Hellstrom
While the Radeon x1900GT is based on the R580 GPU, it's clock speed has been reduced as well as the number of shaders and pipelines. HotHardware tests this ATI mid-range card against nVidia's to see who offers the best value.
Subject: Graphics Cards | July 26, 2006 - 01:02 PM | Jeremy Hellstrom
TechPowerUp! pits the GeForce 7900GTX against the 7950GX2. While this might seem unfair at first, it lets them show what difference a second core makes, even if that second core is running slightly slower than it's single core competitor.
Subject: Graphics Cards | July 24, 2006 - 05:49 PM | Jeremy Hellstrom
HotHardware has had some problems with factory overclocked GeForce cards, and they aren't the only ones. Today they look at the XFX GeForce 7900GT 550M Xtreme VIVO, with a close eye on the temps, and any possible video anomolies.
If you are looking at picking up a PPU, don't do it before you've read Ryan's full review of Asus PhysX P1 Physics Accelerator PCI Card.
Subject: Graphics Cards | July 23, 2006 - 06:52 PM | Jeremy Hellstrom
Neoseeker continues the benchmarking and performance analysis of the 6 multi-GPU systems by trying out some of the most popular multiplayer games going right now.
Subject: Graphics Cards | July 17, 2006 - 06:39 PM | Jeremy Hellstrom
MVKTECH looks at the nVIDIA GeForce 7950 GX2 1GB Quad SLI. Take two slightly shrunk 7900's, mate the PCBs like conjoined twins, with only one having the PCI Express connector to the motherboard, and sit back and benchmark.
Subject: Graphics Cards | July 16, 2006 - 03:54 PM | Jeremy Hellstrom
In part three of the multi-GPU World TOur, Bjorn3D examines 6 motherboards, 3 based on Radeon chipsets and 3 on nForce. The three SLI systems are beginning to take shape.
Subject: Graphics Cards | July 13, 2006 - 12:11 PM | Jeremy Hellstrom
bit-tech continues the Multi-GPU World Tour with the second installment. Read on to find out what GPU's are chosen for the 3 systems.
Subject: Graphics Cards | July 12, 2006 - 01:36 PM | Jeremy Hellstrom
Overclock3D has a review of an item that may become very popular as graphics cards demand more power. The FSP Booster X3 300W 12V PSU is a power supply, that fits in a 5.25" drive bay and delivers 25 amps of 12V power. To use it, you plug a main power cord into a provided PCI slot cover, and then to the X3 internally, and plug the X3's PCI-E connectors into your SLI setup.
Subject: Graphics Cards | July 11, 2006 - 05:26 PM | Jeremy Hellstrom
Havok 4.0 enhances Havok's
industry-leading game-play physics and animation products (Havok Physics™
and Havok Animation™). It also introduces two new products - Havok
Behavior™ and Havok FX™ - to accelerate development of
sophisticated interactive character behaviors, and to deliver an unprecedented
level of physically-based 'special effects' phenomena. The
combined 4.0 solution represents a
Subject: Graphics Cards | July 11, 2006 - 03:55 PM | Jeremy Hellstrom
NGOHQ spotted a very interesting RAM module at Computex, from GEIL. This soon to be released RAM has an independant power supply, right on the DIMM. It looks to plug into a 3.5" drive power connector to do so, and they also claim you will be able to tweak the voltage on the fly, thanks to a switch on the DIMM.
Subject: Graphics Cards | July 11, 2006 - 01:52 PM | Jeremy Hellstrom
PenStar Systems is kicking off a HUGE review of multi GPU systems, that incorporates multiple hardware reivew sites, from Bit-Tech to Rage3D with stops inbetween. Start with the introduction, and the mega-review will be continued every other day.
Subject: Graphics Cards | July 11, 2006 - 12:03 PM | Jeremy Hellstrom
After all that time in science class, your physics lessons are about to pay off ... sort of. [H]ard|OCP examines the PPU offerings on the market, from Ageia, ATI and nVIDIA, and tries to explain the difference between the way they implement physics in gaming.