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Subject: Graphics Cards | March 28, 2007 - 12:59 PM | Jeremy Hellstrom
In a large round up, Beyond3D tests the NVIDIA GeForce 8800 GTX
and GTS 640MB
against the 7950 GX2, the 7900 GTX
and ATI's X1950 XTX. Once the resolution gets higher and AA and AF are enabled, the G80 family's claim to the crown really stands out. When the R600 hits the market, it will be quite the battle for dominance.
Subject: Graphics Cards | March 26, 2007 - 01:16 PM | Jeremy Hellstrom
The PowerColour Radeon X1950 Pro SCS3 is well named when referred to as the Silent Edition. The huge passive heatsink is larger than the actual card, and provides enough surface area to outperform the active cooling solution on an ASUS EAX1950 Pro. Elite Bastards tried it out on some of the newer games, including the newly available S.T.A.L.K.E.R., so you can get an idea how that game will perform on a system based around a X1950 Pro.
Subject: Graphics Cards | March 22, 2007 - 03:11 PM | Jeremy Hellstrom
MSI's 7900 GS is up against a Radeon X1950 Pro in this review at [H]ard|OCP. The MSI card has twice the memory, but the Radeon is clocked faster. The cards are priced within ~$50 of each other, but you may want to read carefully before you lean towards spending a little less.
Subject: Graphics Cards | March 19, 2007 - 04:59 PM | Jeremy Hellstrom
Can't be bothered to deal with all this newfangled PCIe stuff? Maybe you can't justify replacing your entire system just to get a new graphics card, but still want to run some of the newer games? This review at Hardware Upgrade may be perfect for you, the X1950Pro in AGP!
Subject: Graphics Cards | March 15, 2007 - 11:50 AM | Jeremy Hellstrom
NVIDIA Corporation (Nasdaq: NVDA) defines new class of GPUs called Motherboard GPUs (mGPUs).
In 2006, NVIDIA became the only independent supplier of GPUs. With the launch of this new category, mGPUs, NVIDIA is transforming mainstream PC graphics performance. Requirements for the mGPU include:
- DX9.0 (ShaderModel 2.0) and above API support
- At least one digital connector (DVI/HDMI 1.2) with HDCP
- Multi-display support
- Dedicated video processing engine, (minimum HQV score of 80)
- Windows Experience Index 3.0 and above
Subject: Graphics Cards | March 15, 2007 - 11:17 AM | Jeremy Hellstrom
Tweaktown has managed to sneak some info regarding the upcoming R600 series of cards from AMD. Perhaps the biggest news is the targeted sales date, which is about 2 weeks away, on March 30th. 4 cards in total are listed, 2 flavours of XTX due on the 30th and 2 flavours of XL, due sometime in April.
Subject: Graphics Cards | March 13, 2007 - 01:05 PM | Jeremy Hellstrom
Get over to HotHardware and read their review of 2 HDMI cards from ASUS, the EAX1600PRO and the EN7600GT. Without spending huge amounts of money you can get HDMI compatibility and still bea ble to game. These cards are not going to let you run at a huge resolution with every graphics effect a
Subject: Graphics Cards | March 8, 2007 - 01:46 PM | Jeremy Hellstrom
The ZEROtherm GX815 Gamer Edition GPU Cooler took BCCHardware by surprise. It is meant to fit most nVIDIA (not 8800s) and ATI cards , in this test it was attached to a X1900GT. When tested against the Arctic Cooling Accelero X2 it performed much better, a full 4 degrees better at full load. Keep your eyes open though, the only drawback is that
Subject: Graphics Cards | March 7, 2007 - 11:00 PM | Ryan Shrout
At GDC this week, NVIDIA unveiled a major update to their suite of developers tools. Having built developer tools for over five years now, and investing millions of dollars into the program according to NVIDIA themselves, these tools allow game developers to work faster and more efficiently, getting us games faster. With DX10 gaining in popularity, slowly but surely, the need for more advanced tools is increasing.
And because using their tools helps to sell NVIDIA graphics cards, all of these developer tools are FREE. NVIDIA took some time t
Subject: Graphics Cards | March 5, 2007 - 03:14 PM | Jeremy Hellstrom
HotHardware has a review of the X1950 GT 256MB. By dropping the Pro part of the name, reducing the clock speed and the price, this card is good choice for those not looking for the fastest card. It's performance is still nothing to sneer at, it is capable of over 100fps with 4x FSAA and 4x anisotropic filtering enabled in Half Life Episode One.
Subject: Graphics Cards | March 1, 2007 - 04:24 PM | Jeremy Hellstrom
When the driver is available, the driver Release Notes will include a full list of bugs fixed, known driver issues, products supported, and operating system and application limitations.
Subject: Graphics Cards | March 1, 2007 - 02:19 PM | Jeremy Hellstrom
320 MB is perfect for users under 1920x1200, is the finding from [H]ard|OCP. If you can limit yourself to that resolution, this card will handle just about every graphical bell and whistle you can throw at it. EVGA's 320MB Superclocked card has a 76 MHz advantage over the reference core of 500 MHz and it's stream processor is 150 MHz faster.
Subject: Graphics Cards | February 27, 2007 - 06:05 PM | Jeremy Hellstrom
Danger Den, one of the major providers for watercooling, has designed the Tyee GPU Waterblock, specifically designed for X1800/1900s. By making the design so specific, they are able to give some serious cooling coverage with one waterblock. Take a look at the performance gain techPowerUp! got.
Subject: Graphics Cards | February 27, 2007 - 02:55 PM | Jeremy Hellstrom
Check out this project on CG Arena that showcases what to expect from DX10. Max Edwin Wahyudi has posted the steps he used to create a virtual Song Hye Kyo. You don't need to know who she is to appreciate the accuracy with which he managed to replicate her face using Zbrush and 3D max, and a few other tools for the final steps.
Subject: Graphics Cards | February 26, 2007 - 04:50 PM | Ryan Shrout
A reader posed a question to me recently in regards to the ATI Updates Vista Driver article: what about the All-in-Wonder line up?
In its current state, the All-in-Wonder cards from ATI, such as the X1900 AIW card I reviewed as recently as February 2006, will play your games, but not your TV. Any of the features you loved for your TV inputs or video capture using your All-in-Wonder cards are not functioning under Windows Vista at all. But why?? With Me
Subject: Graphics Cards | February 22, 2007 - 12:46 PM | Jeremy Hellstrom
For ~$150, the Sapphire Radeon X1950 GT has some pretty good power behind it. With 6 pixel shaders, 12 ROPs, and 8 vertex shaders, a 500MHz GPU and a memory clock of 1.2 GHz (GDDR3). What you lose in theis model, compared to the Pro, is AVIVO support. [H]ard|OCP puts the screws to this card and a 7900 GS as well, to see who cracks first.
Subject: Graphics Cards | February 20, 2007 - 04:11 PM | Jeremy Hellstrom
NVIDIAÂ® Corporation (Nasdaq: NVDA) today released the world's first WHQL-certified drivers for Microsoft DirectX 10, coinciding with the release of the first DirectX 10 test kit from Microsoft, which allows other hardware vendors to test their graphics processors using the DirectX 10 WHQL tests.
Subject: Graphics Cards | February 20, 2007 - 02:40 PM | Jeremy Hellstrom
A teaser trailer of the new RyderMark benchmark is now available over at FileShack, in addition to the screenshots below.
Subject: Graphics Cards | February 19, 2007 - 03:10 PM | Jeremy Hellstrom
Legion Hardware examines the effect of processor power on graphics. The 8800 can currently handle anything thrown at with ease, but if the processor can't keep up then you won't get the performance you expect. They test a series of AMD Athlon64 X2s, the 3800+ , 4200+, 4600+ and the 5000+ and also Intel Core 2 Duos, the E6300, E6400, E6600, E6700 and the X6800. Find out what effect a slower processor will have on your dream graphics card.
Subject: Graphics Cards | February 16, 2007 - 03:38 PM | Jeremy Hellstrom
SANTA CLARA, CAâ€”FEBRUARY 16, 2007â€”NVIDIA Corporation (Nasdaq: NVDA), the worldwide leader in programmable graphics processor technologies, today released a public beta of the NVIDIAÂ® CUDA™ Software Developer Kit (SDK) and C-compiler for computing on NVIDIA graphics processing units (GPUs). GPU Computing with the CUDA SDK is a new approach to computing where hundreds of on-chip processors simultaneously communicate and cooperate to solve complex computing problems.