Batman: Arkham City DX11 Stuttering Issue

Subject: General Tech, Graphics Cards | November 23, 2011 - 03:50 PM |
Tagged: dx11, batman

We have been waiting for Batman: Arkham City for quite some time on the PC, and after weeks of delays, the game was finally released this week, to quite a bit of fanfare.  NVIDIA has been touting the game as the poster child for several technology features like DX11, 3D Vision, PhysX, etc.  It appears that the developers have had some issues though with the release - DX11 features are causing significant stuttering even with high end hardware.

batmanac2.png

Batman doesn't like it when his games are late...and broken.

I put together a quick video comparing the gameplay experience with and without DX11 enabled; you can see it below.  The system specifications for our test bed for this video were:

  • Intel Core i7-965
  • Intel X58 motherboard
  • 6GB DDR3-1600 memory
  • GeForce GTX 580 1.5GB graphics card
  • Driver version: 285.79
  • Windows 7 SP1 x64

The DX11 settings that are causing the issues are tessellation, ambient occlusion and a new type of soft shadow rendering.  When these features are enabled the game experiences noticeable, repeatable and quite annoying stutters both in the actual gameplay and during the integrated benchmark. 

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In our video below you can clearly the see the phenomenon in action. 

On the official Batman: Arkham City forums, the publisher gave the following statement, confirming the broken DX11 implementation.

PC DirectX 11 Issues Please Read
We have received reports of performance issues from players of Batman: Arkham City on PC. After researching the matter, we found that running the game with DX 11 is causing the performance issues. We’re working on a title update to address this matter and expect to make it available in the near future.

In the meantime, a workaround for this issue is to run the game with DX 9 instead of DX 11. Instructions on how to turn off DX 11 are listed below.

We sincerely apologize for any inconvenience with your gameplay experience and thank you all for your patience as we work to resolve this issue.

While we love to see new technologies implemented in games that improve our gameplay experience, we HATE it when it delays games or causes issues like this when released.  Here is hoping that the developer, publisher and driver teams from AMD and NVIDIA can fix this quickly.

Video Perspective: AMD A8-3850 vs Core i3-2105 on Modern Warfare 3

Subject: Graphics Cards, Processors | November 21, 2011 - 10:00 PM |
Tagged: video, sandy bridge, mw3, modern warfare 3, Intel, APU, amd

There is little denying that Call of Duty: Modern Warfar 3 is a success; I think it sold like 19 billion copies on the first night.  Something like that.  So, as we have done quite a bit in recent months, we wanted to see how our processor-graphics based solutions compared to each other in the title.  We recently took a look at how Battlefield 3 performed and we had a lot of great feedback on that post - so let's try this again!  

Luckily for gamers (or not, depending on your point of view), MW3 is pretty light on graphics hardware.  We did our testing at 1920x1080 with the following quality settings:

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With 2x anti-aliasing enabled and most quality settings turned up to their highest options, the game still looked pretty good during our testing.  No, it's no Battlefield 3, but very few titles are.

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Both systems come in with a total cost of about $450 with the Core i3-2105 and A8-3850 at the center of each configuration. 

As you might guess, the integrated graphics on the AMD Llano APU outperforms the Sandy Bridge graphics, but by how much?  Check out the video for all the details!

NVIDIA driver support on Linux

Subject: Graphics Cards | November 18, 2011 - 02:15 PM |
Tagged: linux, nvidia

We have seen benchmarks of the graphical performance of the GPU portion of Sandy Bridge as well as Llano for Linux users but NVIDIA has been quiet as of late.  That changes with this huge round up from Phoronix which assembles more than a dozen NVIDIA GPUs and associated drivers, the open-source Nouveau driver and the official NVIDIA Linux driver.  This is more than just a comparison of pure performance, there are a variety of features that are unavailable on the Nouveau driver that are present in NVIDIA's.  That can make a big difference to someone looking to transcode video or optimize certain tasks.  It is 24 pages of dense information, consider yourself warned.

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"Back in September I provided the most comprehensive AMD Radeon Linux graphics comparison that took 28 graphics cards from all supported ATI/AMD Radeon product families and tested them under Linux using the latest Catalyst driver as well as the open-source Mesa/Gallium3D driver. In this article is a similar comparison on the NVIDIA side as I take most of the GeForce graphics cards at my disposal and try them under the NVIDIA binary Linux driver and the community-developed open-source "Nouveau" driver. Not only is the OpenGL performance looked at for multiple generations of NVIDIA hardware, but the thermal and power consumption is compared too. In certain OpenGL workloads, the open-source Linux driver is now faster than NVIDIA's own driver for select graphics cards in a fair comparison, but overall the NVIDIA blob still reigns supreme."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: Phoronix

Heard of the AMD VISION Engine?

Subject: Graphics Cards, Processors | November 15, 2011 - 05:22 PM |
Tagged: AMD VISION Engine, amd, fusion, APU, steady video

The AMD VISION Engine is the name that AMD is using to describe the new features they are offering for users of their GPUs, APUs and those with both.  One example is the AMD Steady Video feature that Ryan and Ken showed off in July.  That is not all, this encompasses the hybrid Crossfire that exists in Llano laptops with discrete GPUs straight through to support for 30bit colour depth (aka 10bit per channel, 10 bit per pixel) and the GPU accelerated Flash. 

If you are interested in getting more from your APU then head to the AMD VISION site to download their driver package, think of it as a Catalyst with benefits.

AMD VISION Engine.jpg

Source: AMD

This one goes all the way to 11! The November Catalyst update is here.

Subject: Graphics Cards | November 15, 2011 - 05:06 PM |
Tagged: catalyst, catalyst 11.11, amd

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Head to AMD for your newest version of Catalyst as the November update arrives for download.  

Highlights this month include:

NEW FEATURES

  • Adobe Flash Player 11 support
  • Enables full support of the GPU accelerated Stage 3D API and Stage 3D applications
  • Supported on the AMD Radeon HD Series of GPUs, A-Series APU and E-Series APU

RESOLVED ISSUES

Resolved Issues for the Windows 7 Operating System:

  • Images and textures are no longer corrupted (Blue) in Rage.
  • Bezel compensation now works correctly with Far Cry 2.
  • Screen tearing is no longer randomly observed while moving a window on the desktop while in Clone mode or Eyefinity mode.
  • A black screen is no longer observed when extending displays. 
  • Homefront no longer crashes randomly when Crossfire is enabled.
  • DC – Universe Online no longer hangs soon after selecting a character and entering the game.

AMD Catalyst Linux introduces:

  • OpenSUSE 12.1 early look support
  • Seamless GPU Compute support
  • The AMD Accelerated Parallel Processing (APP) OpenCL runtime is now enabled by default within the AMD Catalyst driver for Linux.  Applications that leverage OpenCL for GPU based compute tasks will automatically benefit from the significant performance boost that this provides

The rest of the release notes can be found here.

Source: AMD

Win a Free Copy of The Elder Scrolls V: Skyrim from PC Perspective

Subject: Editorial, General Tech, Graphics Cards | November 11, 2011 - 12:09 PM |
Tagged: skyrim, giveaway, contest

Want to play Skyrim?  Want to play Skyrim...for FREEE??  Well to celebrate the release of the new The Elder Scrolls V: Skyrim game this week we are giving away a free retail Steam code for it right here on PC Perspective.  

skyrim.png

What do you have to do to enter?  There are a handful of ways:

  1. Make a comment on this post.  That's pretty simple right?  You don't have to register, though we would appreciate it!
  2. Like PC Perspective on Facebook: http://facebook.com/pcper
  3. Follow PC Perspective on Twitter: http://twitter.com/pcper
  4. Circle PC Perspective on Google+: http://gplus.to/pcper

If you do all four, you'll have four entries into the contest.  If you already follow @pcper on Twitter, then you are already entered.  (And likely you'll be entered for future contests as well!)  If only do one or two, then you are still entered, just with fewer shots at the goal.

The contest will run through tomorrow (November 12th) at 4pm EST so get your entries in SOON!!  Good luck!

UPDATE!!  We have our winner.  Picking from a random.org number between 1 and 3850 (combined entries on comments, Google+, Facebook and Twitter) the winner was....Jared H!!!  Congratulations!  I have sent off an email to verify and pass on the Steam code.

Make sure you stay tuned for Monday morning when we should have another BIG contest starting around a certain processor launch...

Godly graphical domination can be yours; for about $3000

Subject: Graphics Cards | November 8, 2011 - 06:20 PM |
Tagged: asus, ROG MARS II Limited Edition

If you can find an ASUS ROG MARS II Limited Edition card for sale, without having to buy the whole system that is, you would have a pair of GTX580 class GPUs on a single PCB.  That is hard, but not [H]ard enough for a certain hardware review site.  They decided that the only way to satisfy their overwhelming graphics lust was to get two cards, giving them the power of quad SLI in just two cards.  That might seem a little greedy when only 999 of these cards were produced but there is only one way to utter graphical domination ... until you realize the competition is a pair of HD6990s.  Either way you will be seeing over 70fps in Battlefield 3 at a resolution of 5760x1200.  You will need more than a 1000W PSU to run stable but you will be able to laugh at those poor GTX590 owners.

h_MARS.jpg

"The ASUS ROG MARS II Limited Edition video card brings true dual-GeForce GTX 580 GPUs to the table. Take two of these and you can have a true GTX 580 Quad-SLI system. We'll dive into performance, including Battlefield 3, and see what these can do directly compared to 4-way CrossFireX."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: [H]ard|OCP

Alienware Lowers Price on GTX 580M and Changes Our Opinion in the Process

Subject: Graphics Cards, Mobile | November 7, 2011 - 01:16 PM |
Tagged: m18x, m17x, hd 6990m, gtx 580m, alienware

If you read our recent mobility GPU comparison using the Alienware M17x, you might have wondered why the price on the GTX 580M was $300 more than that of the Radeon HD 6990M when performance was so close.  Well, I guess you can no longer say we didn't do anything to help the consumers (you wouldn't say that, would you?) because today Alienware has dropped the price of the GTX 580M by $225!!

m17x.jpg

It looks like Alienware and NVIDIA have listened to our feedback and decided to drop the price on the GeForce GTX 580M on the M17x, M18x and others - and by quite a bit!  As of this writing you can go to the Alienware.com website and now upgrade from the HD 6990M to the GTX 580M for only $75 - that is a $225 price drop compared to last week.  

View Full Size

What does this do for our opinions and thoughts on the battle between the HD 6990M and the GTX 580M?  I think it makes the added benefits of the NVIDIA ecosystem (Optimus, 3D, Verde driver updates, PhysX) much more attainable and in my book well worth the additional cost.  With this price change, Alienware has really shifted my view on the mobile GPU of choice.

I am going to update my award from the Gold to the Editor's Choice for NVIDIA's GTX 580M for this specific reason - be sure to read the full review if you haven't already!  Happy gaming!

A sub $200 AMD FirePro benchmarked on Linux

Subject: Graphics Cards | November 3, 2011 - 01:17 PM |
Tagged: amd, firepro, V4900, linux, turks

Workstation graphics cards tend to be significantly more expensive than their desktop counterparts, something the new AMD FirePro V4900 seeks to overcome.  The card is available for less than $200 but still comes with the advantages of the FirePro series, workstation application certification, a three-year hardware warranty and greater technical support than with a desktop GPU.  Performance wise, the benchmarks that Phoronix ran showed the card to be nicely between the V4800 and V5800 so perhaps not worth immediately running out and upgrading from the previous low end model but definitely worth considering for new machines.

fireprov4900.jpg

"AMD is announcing today a new FirePro workstation graphics card. What is being announced is not a new ultra high-end creation, but instead it's a new entry-level graphics card to fit in between the FirePro V4800 and FirePro V5800 / V5900: it's the AMD FirePro V4900. The FirePro V4900 will retail for less than $200 USD while offering up some nice capabilities for the price. Here is a launch-day look at the FirePro V4900 along with the first Linux benchmarks of this latest AMD workstation graphics creation."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: Phoronix

Video Perspective: AMD A8-3850 vs Core i3-2105 on Battlefield 3

Subject: Graphics Cards, Processors | October 31, 2011 - 02:22 PM |
Tagged: video, sandy bridge, Intel, bf3, battlefield 3, APU, amd

Everyone is playing Battlefield 3 these days; we even had a virtual LAN party this weekend where forum members and PC Perspective team members played from about 10am until well after 1am ET. We have done more than our fair share of Battlefield 3 articles as well including hardware performance on high end graphics cards, multi-GPU scaling and more.  

We had some requests and questions about what was the lowest priced hardware you could play the game on and while we had run some tests on the GeForce 9800 GT, I decided to take a stab at running BF3 at its lowest settings with integrated graphics on Intel's Sandy Bridge processor and AMD's A-series APU.  Here were our test settings:

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We ran at a fairly low resolution of 1366x768 (both indicative of mobile resolutions as well as low-end hardware restrictions) and the Low in-game preset.  As it turns out this was the level at which the A8-3850 Llano APU was able to maintain an average around 30 FPS while the Intel Core i3-2105 (both priced around $140) was able to reach only a third of that. 

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With both systems coming in at the ~$450 mark, this could qualify as the lowest priced PC that is capable of getting you into the BF3 action!

You can see our full comparison right here in this short video!

NVIDIA Upgrading GTX 560 to 448 CUDA Cores?

Subject: Graphics Cards | October 27, 2011 - 07:41 PM |
Tagged: nvidia, GTX 560, geforce

A rumor that I read over at Guru3D seems to think that the GeForce GTX 560 Ti, a card that has been very successful in the ~$230 graphics market, might be getting an upgrade just in time for the pending holiday buying season.  According to the report, the new version would move from the current 384 CUDA core count to 448 cores, essentially adding another full SM (symmetric multiprocessor) to the GPU.

gtx560ti.jpg

A collection of current GTX 560 Ti cards...

Guru3D notes though that the "new" GTX 560 Ti would be based on the GF110 GPU (same as the GTX 580 and GTX 570) simply because the GTX 560 Ti uses all the available processing cores of the GF114 design.  The GPU on this new card would be a GTX 580 with two SMs disabled, rather than the single SM disabled on the GTX 570.

Here are the reports other details:

It features 14 active SMs, which include 448 SP / CUDA Cores and 56 TMUs; 320-bit memory and 40 ROPs - a very similar configuration to the old GTX 470. Along with increased performance, power consumption is expected to rise over the 384 SP GTX 560 Ti. A benefit to using GF110 means the revised 560 Ti will feature 2 x SLI connectors, enabling 3-way SLI.

While I believe this part could definitely exist, I wouldn't think NVIDIA would simply remove the current GTX 560 Ti and replace it; instead I would imagine the company would go for the "GTX 565" route, or something similar to it.  Maybe a GTX 560 Ultra.  Either way, a new card that would fit in to the price slot somewhere between the GTX 560 Ti ($230) and the GTX 570 ($340) would be a welcome addition, especially with games like Battlefield 3 and Skyrim set to take advantage of that horsepower. 

Source: Guru3D

A best of three HD 6950 battle royal

Subject: Graphics Cards | October 26, 2011 - 05:36 PM |
Tagged: hd 6950, amd, gigabyte, msi, xfx, factory overclocked

Heading to The Tech Report will bring you to a round up of HD6950's including Gigabyte's GV-R695OC-1GD, the MSI R6950 Twin Frozr III 1G/OC and the XFX HD-695X-ZDDC.  The GPU clocks range from 830MHz to 870MHz and RAM ranging from the stock 1250MHz to 1350MHz, with the MSI and XFX offering their own overclocking tools and Gigabyte relying on the Catalyst Control Center for further overclocking.  MSI's offering came out looking very good, with the best performance and the best power efficiency and thanks to a mail in rebate it picks up the best ratings in the round up.  It is a close race though with the cards performing very similarly, as you can see in the review.

TR_6950.jpg

"We've gathered three souped-up Radeon HD 6950 graphics cards from Gigabyte, MSI, and XFX. Which one delivers the most bang for your buck?"

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Almost Time! Battlefield 3 Release, Is Your Hardware Ready?

Subject: Graphics Cards | October 24, 2011 - 03:06 PM |
Tagged: radeon, nvidia, geforce, bf3, amd

I know that you might have Battlefield 3 overload by now, but I wanted to make sure you all remembered to take a look at our BF3 Performance Guide from a couple weeks back to make sure your PC is ready for what might be the most anticipated and talked about PC titles in years. 

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Here is a summary of the content we have written based on the game - make sure you know ALL of it so you can get your system prepared for the pending battle!!

Keep checking back at PC Perspective as we are planning on doing some more fun live streaming of our BF3 matches and be sure to sign up for the official PCPer "Fragging Frogs" platoon in Battlelog!

Blizzcon 2011 Day 1 Photos

Subject: General Tech, Graphics Cards, Shows and Expos | October 21, 2011 - 07:28 PM |
Tagged: wow, starcraft, nvidia, LG, diablo iii, diablo, blizzcon 2011, blizzcon, asus, antec

Hey everyone!  I am still busily collecting information at Blizzcon 2011 but I thought I would share with you some of the photos I took from the first half of the first day of the show.  If you haven't experienced Blizzcon before (and I hadn't) this is one hell of a celebration of PC gamers.  Even if you aren't a fan of StarCraft, World of Warcraft or Diablo, this is an impressive event with a main stage area seating 15,000!!!

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Check out all the photos on our Facebook page here (available to public as well!)  I'll have some coverage of the Antec, ASUS and NVIDIA booth as well later in the evening so be sure to check back.

Here are a couple more samples, but be sure you check out the link above for ALL of the the photos!!

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Trim the memory and crank the voltages; MSI's R6950 Twin Frozr III PE

Subject: Graphics Cards | October 17, 2011 - 12:09 PM |
Tagged: R6950 1GB Twin Frozr III Power Edition, msi, hd6950, factory overclocked

The MSI R6950 1GB Twin Frozr III Power Edition is a bit of an odd duck.  While it comes with MSI's custom cooler, the Twin Frozr III, and a 50MHz overclock on both the RAM and GPU, it sports only 1GB of GDDR5 which is half of what a reference card possesses.  On the other hand MSI has given you direct control over the voltages being fed to the GPU, memory and VDDCI, overclockers might find themselves more interested than they might have thought at first.  [H]ard|OCP compared it to a reference 2GB HD6950 and only saw issues with the smaller memory size when enabling anti-aliasing on games which did not support FXAA or MLAA, apart from that there was little real impact from having 1GB of RAM.  On the other hand the overclocking showed a lot of potential, though [H] did feel that they could have pushed the card further with updated MSI Afterburner overclocking software.

H_r6950PE.jpg

"Today we will be looking at a 1GB Radeon HD 6950 from MSI sporting its latest cooling innovation, the Twin Frozr III. Will 1GB of VRAM constrain the Twin Frozr III, or will Triple Over-Voltage support give it enough boost to soar past a 2GB HD 6950 and GeForce GTX 570?"

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: [H]ard|OCP

AMD May Release 28nm 7000 HD Series GPU In December

Subject: Graphics Cards | October 15, 2011 - 12:34 PM |
Tagged: amd, gpu, graphics card, southern islands, HD 7000

Tom’s Hardware reports that a source within AMD has indicated that the company may release their upcoming Southern Islands GPU earlier than expected.  Previous rumors suggested that AMD would have their performance desktop graphics cards out in the first quarter of 2012 with the lower clocked and mobile processors coming out a bit sooner than that.

amd-logo1.jpg

If this new information turns out to be true, we may be seeing the high performance desktop graphics cards released in limited quantities of 7000 to 10,000 units in December with a full rollout of the company’s 28nm graphics card lineup in the months following.  Specifically, the first cards may be available as soon as December 6th, 2011.  It remains to be seen whether or not the lower power cards will still be released before the high performance desktop cards.

Personally, I'm interested to see how AMD's approach with their Southern Islands GPU will match up against Nvidia's current and future (more) general purpose computing design.  Are you excited for Southern Islands?

Just Delivered: Asus HD 6770 DirectCU Silent

Subject: Graphics Cards | October 5, 2011 - 12:49 AM |
Tagged: silent, Passive, HD 6770, cooling, asus, amd

Something nice was dropped off at the house today, and I thought I would share.

hd6770_01.jpg

Passive, eh?  HD 6770?  Sure enough...

How long has it been since I last saw a passive midrange video card?  Well, I would guess it would be in 2007 with the Gigabyte 8600 GTS Silent Pipe.

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Don't worry, I have permission from the owner of that site to use this picture.

Read more about this delivery here.

Source: Asus

Gigabyte's new GTX 580 doesn't need SupaPipes, the whole card is Supa!

Subject: Graphics Cards | October 4, 2011 - 05:17 PM |
Tagged: nvidia, GTX580, gigabyte, Gigabyte GeForce GTX 580 Super Overclock

Gigabyte's new GeForce GTX 580 Super Overclock card sports a custom cooler with three fans and frequencies that can be changed from 772MHz GPU and  f 1544 MHz RAM (1.5GB) to 855MHz and 1710 MHz at the flip of a switch. Those used to AMD cards might be disappointed by the outputs, two DVI ports and one mini-HDMI output seem sparse compared to a Radeon.  From X-bit Labs testing, the card proves faster than the HD6970 in all but one test by a range of 11% - 24%, however you are also looking at paying at least 30% more than an overclocked HD6970.  See how your favourite games performed on the Gigabyte board in the full review.

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"Today we are going to talk about features, functionality and performance of a very interesting and very fast graphics accelerator built on the most powerful GPU from Nvidia."

Here are some more Graphics Card articles from around the web:

Graphics Cards

 

Source: X-Bit Labs

Battlefield 3 (BF3) Beta Performance: Quality Preset and SLI Scaling

Subject: Editorial, General Tech, Graphics Cards | October 1, 2011 - 01:49 PM |
Tagged: sli, gtx 570, gtx 460, bf3, battlefield 3

I know, we've been talking a lot about Battlefield 3 this week, but I have yet another set of numbers and results that I think you guys will want to see.  Previously, all of our BF3 benchmarks have been run under the Ultra quality presets but it is obvious that not all GPUs or gamers are going to want to target the highest settings the game can accomplish.  With that in mind I decided to test a couple of cards at Ultra, High, Medium and Low presets in order to guage how well the game scaled based on image quality.

For this round I wanted to use a high end card as well as an older, much more popular (and currently low cost) card; the result is tests on the GeForce GTX 570 1.25GB and the GeForce GTX 460 1GB reference platforms.  We used the Operation Metro map and the initial outdoor section for our testing as it was the most strenuous in the beta thus far.  

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As a side note, if you want to see how the image quality actually changes from the Ultra, High, Medium and Low presets, check out this page of my previous performance article that included screenshots and even some animated GIFs as demonstration.

Here are the results:

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bf3scaling1-1920-bar.jpg

On the more powerful GTX 570 you can see that BF3 scales pretty well from the Ultra settings through the Low options in even steps.  By moving from Ultra down to High a gamer would see about 34% better performance and 22% better minimum frame rates.  The jump to Medium gains another 41% while the move to Low gets another 25% on top of that.  The gap between Low and Ultra is about ~2.3x.

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bf3scaling2-1920-bar.jpg

The GTX 460 sees similar levels of performance grades though the move from Ultra to High only gains you about 28% and averages of 33.8 FPS or so.  I would still consider that on the low side of a good game play experience and thus the move to Medium (which is 82% faster than Ultra) seems like the sweet spot for BF3.  

I know we also had some requests for SLI scaling performance and, in particular, with the GTX 460 1GB cards.  Since this card has been so incredibly popular we thought this would be the perfect candidate for the "SLI Upgrade Path" option and you can pick one up for $150 (or less with rebates).  Let's see how well Battlefield 3 scales with multiple GPUs.

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bf3sli1-1920-bar.jpg

At the Ultra quality settings we saw a 60% scaling capability by adding in a second GTX 460 at stock speeds while at High settings we see that rate increases to 84%!  That is pretty impressive and for the cost investment of a second GPU it looks like you are going to see better than average scaling.  Considering this is with the first driver release and with a beta version of the game, I can only see multi-GPU scaling rates going up as the full retail release hits.

With these results and some others we have done through the week we are ready to put together our Battlefield 3 system build guide.  Stay tuned!

Source: PCPer

Battlefield 3 Beta: Caspian Border Performance and Screenshots

Subject: Graphics Cards | September 30, 2011 - 08:28 PM |
Tagged: caspian, bf3, battlefield 3

Battlefield 3 is all the rage (but when RAGE comes out, maybe it will be) for PC gamers right now as you can tell from our various articles on the subject. They have been very well received but as is usually the case, our readers wanted more. We are still working on our planned system guide but we needed some more data (currently being gathered) and I wanted to pass on some results from the Caspian Border map of the beta.

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If you are looking for it today, don't bother - EA removed it.  And even when it was online since the 27th it has been password locked.  Luckily for us we were able to "find" the password online and jump in to do some quick benchmarking though not as much as we wanted thanks to the removal of the map.  All I was able to grab was performance on the ASUS MARS II dual GTX 580 card and the GeForce GTX 580 reference card.

What is interesting is that because that map was for 64 players (rather than the 32 players of the Operation Metro map) and that it included a MUCH larger open space, we were worried that it would require a lot more GPU horsepower or memory than the map everyone is playing on today.  While we can't say for 100% certainty because we haven't tested as many cards, it looks like there is only a minimal impact on performance for the client:

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bf3caspian-1920-bar.jpg

So you can see from those results that the Caspian Border map didn't vary much from the performance on the Operation Metro map with those two graphics cards.  I am still curious if cards with 1GB of memory might see some more noticeable changes but until the map goes live again, I won't be able to check.

Finally, just because the map was seen by so few and is no longer available, I have included a host of screenshots from the map below, all you have to do is click to open up the full news post to access them.  Enjoy!

Here is a video of us playing on the Caspian Border map during our PCPer Live! sessions this week!

Source: PCPer