MStar, Novatek, and Realtek, three vendors of scaler units for use in displays, have announced support for AMD's FreeSync. Specifically, for the Q1'15 line of monitors, these partners will provide scaler chips that use DisplayPort Adaptive-Sync and, when paired with a compatible AMD GPU, will support FreeSync.
The press release claims that these scalar chips will either support 1080p and 1440p monitors that are up to 144Hz, or drive 4K displays that are up to 60Hz. While this is promising, at least compared to the selection at G-Sync's launch a year earlier, it does not mean that this variety of monitors will be available — just that internal components will be available for interested display vendors. Also, it means that there are probably interested display vendors.
AMD and partners "intend to reveal" displays via a "media review program" in Q1. This is a little later than what we expected from Richard Huddy's "next month" statements, but it is possible that "Sampling" and "Media Review Program" are two different events. Even if it is "late", this is the sort of thing that is forgivable to me (missing a few months while relying on a standards body and several, independent companies).
You wont have to sacrifice
You wont have to sacrifice VGA, DVI, HDMI connectors or DisplayPort AuX channel like you have to with G-Sync.
Um to USE either tech you
Um to USE either tech you HAVE to use displayport, none the other connections support doing what this technology does. their specs are locked to certain hz.
So using either DVI/HDMI means adaptive sync of the monitor is disabled which defeats the purpose of using said monitor. When you have this, you know people will buy the monitor expecting to use the tech and hook up to hdmi/DVI and wonder why it won’t work. Then you see tons of forums posts complaining the tech doesn’t work. Take it from experience of someone that does customer support, people tend not to read anything and just complain.
People hook up more then one
People hook up more then one thing to there monitor you know. As some one who does customer support you should know that. Don’t you ever see rig screenshots in forums with consoles some times multiple consoles. Off the top of my head you can connect your laptop, tablet, console cable-box and probably some other stuff I cant recall.
They will have the ability to pass through audio, which G-Sync disables. They don’t have to settle for a single option and be disconnecting cable if its there primary screen.
G-sync and freesync
2
G-sync and freesync
2 completely different type of variable refresh. G-sync complete top to bottom(30FPS) range
Freesync very limited FPS range and not as precise.
Do you ever get tired of
Do you ever get tired of trolling various forums with your garbage ?
So were are to believe a troll that just goes around posting AMD sucks in various forums. I would love to hear the story on how you were able to compare precision between the two.
I’ve said it before and I’ll
I’ve said it before and I’ll say it again and probably say it many more times, AMD has claimed a lot of things over the years that end up not being 100% true when product is released. Only thing have to go on with freesync is what AMD claimed, which well its “AMD claims” which they tend to make before having a working product to back it.
Exactly
Exactly
But Nvidia hasn’t?
But Nvidia hasn’t?
Come on now. It’s Nvidia they
Come on now. It’s Nvidia they never lie.
They just had presentation with the CEO saying Maxwell the fastest graphics card they ever created. I guess he forgot about Titan Z or like to forget.
you sure you’re not confusing
you sure you’re not confusing graphics card with GPU?
Ill wait for GM110 but even
Ill wait for GM110 but even then fist batch wont be flag ship have to wait another year for TI’s
wrong place ignore this
wrong place ignore this
double glitch
double glitch
He isnt trolling you’re just
He isnt trolling you’re just ignorant
Wrong, wrong, wrong!
First,
Wrong, wrong, wrong!
First, variable refresh rate is variable refresh rate, there are not different types of it.
What is different is how a solution implements it.
Second, in its current form, Gsync is limited to a bottom range of 30fps, that does not mean it will always be like that.
Third and finally, per what is known about freesync, it will not be limited to only 30fps, it can literally support much lower, but only if the monitor vendor chooses to do so.
I suspect that when you wrote:
“Freesync very limited FPS range and not as precise.”
you were referring to that ‘proof of concept’ demo which showed it running at somewhere between 40 and 60 hz. And if by some chance your comment is true, where did you get the benchmarks and information from, or are you still spouting AMD-hate as you usually troll us with?
-First, variable refresh rate
-First, variable refresh rate is variable refresh rate, there are not different types of it.
Ummm OK freesync uses frame prediction relying more on driver when g-sync sync every single frame accurately becasue GPU communicating directly with g-sync chip.
LOL!!!
How do you know
LOL!!!
How do you know FreeSync rely’s on the driver? Didn’t Tom Petersen say G-Sync is a buffer that frames and holds for the fastest monitor refresh cycle with-in the the hz of the monitor and if it exceeds or drops below then you get stutter since it recycles that image. Also when the game engine stutters G-Sync holds on to all frames creating a back log and wont sync back because it has to render each frame.
In essence a person playing same game for a few hours the person at 144hz set refresh could end up being a few frames ahead of the person using G-Sync since it creates back-log and has to render each frame.
Death by headshot he just doesn’t know it yet. hehe
The monitor only keeps most
The monitor only keeps most recent frame so when fps dips it has a frame to keep on the screen til the new one gets there, but you won’t ever be behind.
Which if you think about it that could be a flaw in freesync, if running 144fps then something big happens and it dive bombs to under 60fps. What in freesync handles new frame data to freesync monitor? i would guess the gpu has to repeat the frame cause panel would need it else maybe image could degrade on the screen. But this is all just speculation since there is no freesync monitor to test any this on.
Thanks free sync but
Thanks free sync but achieving 60 fps consistently is not a problem this results in virtually no tearing since frames are matched with refresh rate….
120-144 on other hand ARE a problem and we have g-sync for this BUT g-sync currently sucks balls with multi GPU
freesync is about as relevant
freesync is about as relevant as mantle
also need to change the name not fucking free
Anyone know how much of the
Anyone know how much of the market these vendors cover? Variable refresh rate is obviously a good idea, and it is good that Nvidia chose to push this, but I am still of the opinion that this should be part of the display connection standard, not proprietary.
there is up and down sides to
there is up and down sides to being a standard, like downside is if want to add something to it you can’t cause standard prevents it. But in reality to remember AMD’s idea is proprietary to but uses the standard as base for it.
That make no sense at
That make no sense at all.
The standard is the DisplayPort communication method. The GPU or the monitor scaler and timing controllers technology isn’t going to stand still due to communication standards. Much like regular monitors the scalers in them are constantly evolving but they use a standard to communicate. A scaler on an 1080p TN or eco-monitor isn’t going to be equal to a scaler of a 4k IPS 99% sRGB panel.
100+hz 21:9 monitor with
100+hz 21:9 monitor with gsync or freesync… whoever makes one first, will get the real profits.
Im definatelly not giving any of these crap-peddlers any money untill then. I refuse to be milked for 10+ years for the same garbage.
Garbage = TN
Garbage = TN