GeForce.com Previews the NVIDIA GTX 560
Subject: General Tech, Graphics Cards | May 13, 2011 - 05:30 PM | Tim Verry
Tagged: nvidia, GTX560, graphics
The NVIDIA GeForce GTX 560 is due to release on May 17th. As the release date approaches, vast speculation and rumors have flooded the Internet. GeForce.com has stepped up to preview what the card looks like and how it fairs in three soon to be released PC games versus the 9800GT at the popular 1080p resolution. GeForce chose the 9800 GT for comparison because they found the card to be one of the most popular used on Steam. As games are becoming more advanced graphically and 1080p monitors are becoming more popular, they wanted to compare what the GTX 560 is capable of versus a card that many people are familiar with.
While they were unable to share exact hardware specifications and performance numbers (due to NDA), they were able to show what graphics detail settings the card was able to run at 1080p and at least 35 frames per second. The stated "Optimal Playable Settings" for the GTX 560 were then compared to the 9800 GT in three games. These three soon to be released games were each chosen because of their ability to showcase what high resolution, high PhysX detail, and Nvidia Surround looked like. The GTX 560 was able to handle all three of those features with ease, whereas the older but popular 9800 GT ran into issues playing games with those features smoothly. The system configuration they used to test both cards is as follows:
|Motherboard||ASUS P8P67 WS Revolution|
|CPU||Intel Core i7 2600K @ 3.4GHz|
|RAM||8GB DDR3 1333MHz, 9-9-9-24|
|Operating System||Windows 7 x64|
The first game they showcased was Duke Nukem Forever. GeForce states that Duke Nukem will support both NVIDIA 3D and PhysX. The graphics details they were able to achieve with Duke Nukem Forever are:
|Shadows||World & Characters|
|Post Special Effects||On|
The GTX 560 managed to pull off at least 35fps. Conversely, the game was not playable at these settings with the 9800 GT. Specifically, the 3D feature was not practical with the 9800 GT.
Alice: Madness Returns was the second game GeForce showed off. One interesting aspect of Alice is the useage of PhysX. The graphics quality is much improved by the graphics textures and particles added by PhysX, as you can see in the comparison screenshot below.
The GTX 560 managed to run the game at the following setttings:
The 9800 GT that they compared the GTX 560 to was a "slide show" by comparison. The demands of PhysX were especially responsible for the reduced performance. The 9800 GT simply was not capable of processing both high resolution graphics and the high PhysX calculations. The GTX 560 was; however, capable of running the game at maxed out settings (at 1080p).
GeForce finally showcased the GTX 560 running Dragon Seige III. In this test, they utilized 3 monitors in an NVIDIA Surround configuration. The graphical settings that they were able to get out of the GTX 560 included:
|Visual Effects Quality||High|
Their results are as follows:
"On these settings, which were near maximum aside from anti-aliasing which tops off at 16x, the average framerate was again consistently smooth and playable. Here, the ultra-wide experience allowed us to immerse ourselves into some deep dungeon crawling. Unfortunately for the 9800 GT, the GPU in SLI does not support NVIDIA Surround, making it impossible to play at the 5760x1080 resolution. "
The GeForce GTX 560 is reported to be positioned between the Geforce 460 and 560Ti on the NVIDIA side, and the 6870 and 6950 (1GB) on the AMD side. When it comes to 1080p resolution, so far it has been a toss up for many DIY enthusiasts between buying the AMD 6950 (2GB) and the NVIDIA GTX 560Ti for maximum performance. If GeForce's preview holds true for other games, the GTX 560 may well provide an another option for enthusiasts after the bang for the buck price and performance at 1080p resolutions.
As for speculation and rumors on the graphics card's hardware, there have been many floating around the Internet. For example, Tech Connect states that the GTX 560 will feature 336 CUDA cores, 56 Texture Units, and 1GB of GDDR5 memory on a 256-bit bus. Further, Tech Connect maintains that the card is rumored to be priced at approximately $200. From Nvidia's statement that the graphics card will be positioned between the GTX 460 and the GTX 560Ti in terms of performance, the GPU will likely be clocked somewhere between the 675Mhz of the GTX 460 and the 820Mhz of the GTX 560Ti, with the RAM being slightly lower than the GTX 560Ti's 4008Mhz.
Unfortunately, (until the NDA is lifted) only NVIDIA can tell us what the real specifications of the GTX 560 will be, and they are not talking. You can; however, find further details as well as a video of the soon to be released card in action over at GeForce.com, and PC Perspective will have a review up with benchmarks gallore and the official hardware specifications as soon as the NDA is lifted on May 17th.
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