Are developers excited about Larrabee?

Subject: Graphics Cards | August 7, 2008 - 02:15 PM |
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The gang at TGDaily has a good commentary on Larrabee and what developers are really thinking about the information released earlier this week.

The answer to the first question is relatively simple. Intel is
positioning Larrabee in a market that already exists and that has
plenty of applications: Gaming. Intel told us that Larrabee will
support all the existing APIs (and some more) which should enable
gamers to run games on it. How well Larrabee can run games is unknown
to us and a “secret”, according to Intel. But it would be strategic and
financial suicide for Intel if Larrabee would not be competitive with
the best of graphics cards at the time of its debut. Nvidia for
example, believes that Larrabee needs to be a “killer product” in order
to be successful. Will that be the case? No one knows. Not even Intel –
at least not if the company does not have spies in the right spots
within Nvidia.

However, graphics appears to be only the first
phase for Larrabee. Those extra features, which Intel says will allow
developers to innovate, cover the more interesting part. In the end,
Larrabee is a potent accelerator board that just happens to be able to
run game graphics and playback videos. But Intel wants developers to do
much more with it: Like GPGPUs, Larrabee can ignite a whole new wave of
floating-point accelerated (visual computing) applications far beyond
gaming. If Intel can get dozens of millions Larrabee cards into the
market - by selling Larrabee as a graphics card – the company may be
able to motivate developers to go beyond games and take advantage of
the advanced cGPU features of Larrabee.

Source: TG Daily
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