AMD FreeSync is likely a technology or brand or term that is going to be used a lot between now and the end of 2014. When NVIDIA introduced variable refresh rate monitor technology to the world in October of last year, one of the immediate topics of conversation was the response that AMD was going to have. NVIDIA's G-Sync technology is limited to NVIDIA graphics cards and only a few (actually just one still as I write this) monitors actually have the specialized hardware to support it. In practice though, variable refresh rate monitors fundamentally change the gaming experience for the better

At CES, AMD went on the offensive and started showing press a hacked up demo of what they called "FreeSync", a similar version of the variable refresh technology working on a laptop. At the time, the notebook was a requirement of the demo because of the way AMD's implementation worked. Mobile displays have previously included variable refresh technologies in order to save power and battery life. AMD found that it could repurpose that technology to emulate the effects that NVIDIA G-Sync creates – a significantly smoother gaming experience without the side effects of Vsync.

Our video preview of NVIDIA G-Sync Technology

Since that January preview, things have progressed for the "FreeSync" technology. Taking the idea to the VESA board responsible for the DisplayPort standard, in April we found out that VESA had adopted the technology and officially and called it Adaptive Sync

So now what? AMD is at Computex and of course is taking the opportunity to demonstrate a "FreeSync" monitor with the DisplayPort 1.2a Adaptive Sync feature at work. Though they aren't talking about what monitor it is or who the manufacturer is, the demo is up and running and functions with frame rates wavering between 40 FPS and 60 FPS – the most crucial range of frame rates that can adversely affect gaming experiences. AMD has a windmill demo running on the system, perfectly suited to showing Vsync enabled (stuttering) and Vsync disabled (tearing) issues with a constantly rotating object. It is very similar to the NVIDIA clock demo used to show off G-Sync.

The demo system is powered by an AMD FX-8350 processor and Radeon R9 290X graphics card. The monitor is running at 2560×1440 and is the very first working prototype of the new standard. Even more interesting, this is a pre-existing display that has had its firmware updated to support Adaptive Sync. That's potentially exciting news! Monitors COULD BE UPGRADED to support this feature, but AMD warns us: "…this does not guarantee that firmware alone can enable the feature, it does reveal that some scalar/LCD combinations are already sufficiently advanced that they can support some degree of DRR (dynamic refresh rate) and the full DPAS (DisplayPort Adaptive Sync) specification through software changes."

The time frame for retail available monitors using DP 1.2a is up in the air but AMD has told us that the end of 2014 is entirely reasonable. Based on the painfully slow release of G-Sync monitors into the market, AMD has less of a time hole to dig out of than we originally thought, which is good. What is not good news though is that this feature isn't going to be supported on the full range of AMD Radeon graphics cards. Only the Radeon R9 290/290X and R7 260/260X (and the R9 295X2 of course) will actually be able to support the "FreeSync" technology. Compare that to NVIDIA's G-Sync: it is supported by NVIDIA's entire GTX 700 and GTX 600 series of cards.

All that aside, seeing the first official prototype of "FreeSync" is awesome and is getting me pretty damn excited about the variable refresh rate technologies once again! Hopefully we'll get some more hands on time (eyes on, whatever) with a panel in the near future to really see how it compares to the experience that NVIDIA G-Sync provides. There is still the chance that the technologies are not directly comparable and some in-depth testing will be required to validate.