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Subject: General Tech | December 16, 2013 - 12:37 PM | Jeremy Hellstrom
Tagged: idiots, DRM, disney
If you bought a collection of Disney movies to keep the kids placated this Christmas, Disney has a great holiday surprise for you. From what we have heard via [H]ard|OCP your Christmas specials are going to disappear from your library and your only *legal* way of watching these specials will be to order Disney TV and schedule your holidays around their chosen broadcast times. Before you aim all your vitriol at Disney, save a bit for Amazon as they are the providers that have agreed to allow Disney to pull an epic Scrooge move. When Disney first approached Amazon to be a distributor of their movies and shows Amazon agreed to allow Disney to pull the content whenever they felt like it. Aren't you glad you paid for those movies and shows now? Too bad there is no other way to get hold of them during the holidays and stop your children from crying.
"Disney has decided to pull access to several purchased Christmas videos from Amazon during the holiday season, as the movie studio wants its TV-channel to have the content exclusively. Affected customers have seen their videos disappear from their online libraries, showing once again that not everything you buy is actually yours to keep."
Here is some more Tech News from around the web:
- Google may drop Intel for own-recipe ARM: Bloomberg @ The Register
- Further Teardown of the Saturn V Flight Computer @ Hack a Day
- Troubleshooting in the Command Line: Tips for Linux Beginners @ Linux.com
- SteamOS vs. Ubuntu 13.10 - Intel HD Graphics Performance @ Phoronix
- Ninjalane Podcast - Kingpin Video Card 4-way SLI goodness and is 4k a waste
- TSSDR Holiday Giveaway – Win 1 of 2 Unreleased Adaptec (By PMC) ASR-8885 12Gbps RAID Adapters
Subject: General Tech, Processors | December 15, 2013 - 04:27 AM | Scott Michaud
Tagged: Intel, google, arm
Amazon, Facebook, and Google are three members of a fairly exclusive club. These three companies order custom server processors from Intel (and other companies). Jason Waxman of Intel was quoted by Wired, "Sometimes OEMs and end customers ask us to put a feature into the silicon and it sort of depends upon how big a deal it is and whether it has to be invisible or proprietary to a customer. We're always happy to, if we can find a way to get it into the silicon".
Now, it would seem, that Google is interested in developing their own server processors based on architecture licensed from ARM. This could be a big deal for Intel as Bloomberg believes Google accounts for a whole 4.3% of the chip giant's revenue.
Of course this probably does not mean Google will spring up a fabrication lab somewhere. That would just be nutty. It is still unclear whether they will cut in ARM design houses, such as AMD or Qualcomm, or whether they will take ARM's design and run straight to TSMC, GlobalFoundries, or IBM with it.
I am sure there would be many takers for some sizable fraction of 4.3% of Intel's revenue.
Subject: General Tech | December 15, 2013 - 03:24 AM | Scott Michaud
Have you been trying, unsuccessfully, to install SteamOS? If you get the '/dev/sda device or resource is busy' error: check out the fix on our Youtube channel!
Some people do not have wrist cartilage anymore. Somehow Michael Larabel has already managed to install SteamOS, run several benchmarks across eight separate NVIDIA GPUs, and type five pages about the results. Remember your carpal-tunnel exercises!
Note that none of these benchmarks were using the Source engine. He briefly references two other articles to explain why before continuing on with the bar charts. The GeForce Titan and the GTX 780 Ti were the only two cards to push Unigine Heaven 4.0 past 60 FPS (mind you they almost reached 80 FPS).
He expects to release a second article, within the next couple of days, to compare SteamOS performance to other Linux distributions. He also discusses using the Steam Controller in another, already released, article.
Subject: General Tech | December 15, 2013 - 03:02 AM | Scott Michaud
Tagged: itu, gigabit broadband
And now for something a little different from what we normally report on. G.fast is a telecom standard which allows really fast (capable of over a gigabit) communication over moderate distances (~a quarter of a mile) using standard telephone cable. The point of this standard is to avoid installing infrastructure between the end of a fiber roll-out to the neighborhood and the insides of every individual home.
Eh, it looks enough like a phone cord.
The hope that it will trigger another wave of infrastructure improvements for upcoming "Ultra-HD" (4K and 8K) video services and online storage solutions. Installing fiber seems to be treated more like self-obligation than a necessary upgrade. This solution would not even require a technician to enter the home much like we currrently have with ADSL2.
I do have lingering concerns, however, with the reliability of fiber-optic networks. Copper infrasturcture was designed to be resilient. I wonder how reliable G.fast will be compared to this legacy network in areas prone to natural disaster. It sounds like standard telephone services will, unlike a fiber-to-the-home solution, function in a power outage at least at the home level but what about one localized to that neighborhood? Then again, this is definitely not an area of my expertise.
The ITU wants G.fast to be finalized "as early as" April 2014.
Subject: General Tech, Processors, Mobile | December 14, 2013 - 04:07 AM | Scott Michaud
Tagged: Intel, Broadwell
This leak is from China DIY and, thus, machine-translated into English from Chinese. They claim that Broadwell is coming in the second half of 2014 and will be introduced in three four series:
- H will be the high performance offerings
- U and Y have very low power consumption
- M will fit mainstream performance
The high performance offerings will have up to four CPU cores, 6MB of L3 cache, support for up to 32GB of memory, and thermal rating of 47W. The leak claims that some will be configurable down to 37W which is pretty clearly its "SDP" rating. The problem, of course, is whether 47W is its actual TDP or, rather, another SDP rating. Who knows.
The H series is said to be available in either one or two chips. Both a separate PCH and CPU version will exist as well as a single-chip solution that integrates the PCH on-die.
There is basically nothing said about the M series beyond acknowledging its existence.
The U and Y series will be up to dual-core with 4MB L3 cache. The U series will have a thermal rating of 15W to 28W. The Y series will be substantially lower at 4.5W configurable down to 3.5W. No clue about which of these numbers are TDPs and which are SDPs. You can compare this earlier reports that Haswell will reach as low as 4.5W SDP.
Hopefully we will learn more about these soon and, perhaps, get a functional timeline of Intel releases. Seriously, I think I need to sit down and draw a flowchart some day.
Subject: General Tech, Processors | December 14, 2013 - 03:08 AM | Scott Michaud
Tagged: TSMC, process node, 16nm
Taiwan Semiconductor (TSMC) is one of the few chip fabrication companies in the world (especially when you omit the memory producers, etc.). Their customers include: AMD, NVIDIA, Qualcomm, Broadcom, and even a few Intel Atom processors have come out of their lines at one point. They will take money from just about anyone who wants a chip.
According to Bit-Tech, a few customers will even have access to 16nm before the end of the year.
The catch, which of course there is one, is that production runs will be very small. We would love to see a gigantic run of new AMD or NVIDIA GPUs based on 16nm but that will not be the case (and not just because Volcanic Islands and Maxwell are both 2Xnm products). The first customers, while otherwise anonymous, will be interested in mobile systems-on-a-chip (SoCs).
On the plus side, when future 1Xnm designs come out, TSMC's production could be reasonably caught up to make a smooth launch.
Intel, the current leader in the fabrication world, targeted a slightly smaller 14nm process and have already begun producing a few odds and ends at that level. Full production has not even really started yet.
Just so you can get an idea of the complexity we are dealing with: 16nm fabrication creates details that are just ~32 atoms in width.
Subject: General Tech | December 14, 2013 - 02:01 AM | Scott Michaud
Tagged: Intel, Haswell-E
Here's the short version: X99 chipset, quad-channel DDR4 (2133 MHz), 6 or 8 cores with Hyper-Threading, up to 3 GHz, up to 140W TDP.
Haswell-E, the replacement for recently launched Ivy Bridge-E, will hit in Q3 2014. VR-Zone China has already got their hands on an engineering sample but has yet to do any form of benchmarking. I went enthusiast and all I got is this lousy picture.
Image Credit: VR-Zone
Well, they also got the slide embedded above. Apart from the specifications that were highlighted above, the slide also claims that both the X and K series will be unlocked for overclockers. Especially given how resilient modern processors are, it makes sense to allow all enthusiast-branded parts to be pushed over stock settings.
Of course Haswell-E should also bring the long-awaited boost to single-threaded performance without compromising on the core count. It is expected to launch Q3 2014.
Subject: General Tech, Processors | December 14, 2013 - 01:55 AM | Scott Michaud
Tagged: opteron, arm, amd
The ARMv8 architecture extends the hardware platform to 64-bit. This increase is mostly useful to address massive amounts of memory but can also have other benefits for performance. I think many of us remember the excitement prior to x86-64 and the subsequent let-down when we realized that, for most applications, typical vector extensions kept up in performance especially considering the compatibility issues of the day. It needed to happen but it was a hard sell until... it was just ubiquitous.
AMD has not kept it secret that they are developing 64-bit ARM processors for data centers but, until this week, further details were scarce. Under the codename, "Seattle", these processors will be available in four and eight cores. The Opteron branding will expand beyond x86 to include these new processors. The pitch to enterprises is simple: want both ARM and x86? Why bother with two vendors!
Seattle will also support up to 128GB of ECC memory and 10 Gigabit Ethernet for dense, but power efficient, compute clusters. It will be manufactured on the 28nm process.
The majority of AMD's blog post proclaimed its commitment to software support and it is definitely true that they hold a very high status in both the Linux and Apache Foundations. ARMv8 is supported in Linux starting with kernel 3.7.
Seattle is expected to launch in the second half of 2014.
Subject: General Tech, Processors | December 13, 2013 - 08:49 PM | Scott Michaud
Tagged: Intel, haswell
Intel will begin to refresh their Haswell line of processors, according to VR-Zone, starting in Q2 and continue into Q3. This will be accompanied by their 9-series of motherboard chipsets. The Intel Core i7-4770 and Core i7-4771 will be replaced, not just surpassed, by the Core i7-4790. That said, the only difference is a 100MHz bump to both the base and turbo CPU frequencies.
The K-series processors will come in Q3 and are said to be based on Haswell-E with DDR4 memory. I find this quite confusing because of previous reports that Broadwell-K would appear at roughly the same time. I am unsure what this means for Broadwell-K and I am definitely unsure why some Haswell-E components would be considered part of the Haswell refresh instead of the Haswell-E launch.
Subject: General Tech | December 13, 2013 - 06:59 PM | Jeremy Hellstrom
Tagged: valve, steam os, Gabe Newell
Well it is December 13th and as promised you can get your hands on Steam OS, more or less. We've tried starting the download a few times here at PC Perspective and are running into a few difficulties but maybe you will have better luck. Click onto this link to head to the SteamDB site and you just might be able to get your hands on Valve's new operating system. We have been lead to believe it will bear a lot of resemblance to the already familiar Steam Big Picture though as we have yet to get a working image to install on a machine that is hard to verify. There is a secondary repository you can try as well.
And a new magnet link torrrent just popped up which should help you a lot! Magnet link for torrent download.
As they state on the page "Valve is having server issues (no wonder), download will probably fail." but you probably expected that anyways. Of course you will not be able to download a Steam Machine, unless you are one of those lucky so-and-so's who got in on the beta. Once we have succeeded in installing Gabe's new plaything on a machine you can expect an update but until then why not try it on your own. No word on if this will support badgers or not.
Subject: General Tech, Graphics Cards | December 13, 2013 - 05:43 PM | Scott Michaud
Tagged: webgl, ue4, UE3, asm.js
Its shortcoming is the difficulty and annoyance when hand coding (without compiling it from another language). The browser is used more by encouraging the adoption of web standards through discouraging the usage of web standards. You can see where the politics can enter.
Still, it makes for great demos such as the cloth physics applet from James Long of Mozilla or, more amazingly, Unreal Engine 3. The upcoming UE4 is expected to be officially supported by Epic Games on asm.js (and obviously WebGL will be necessary too) but, of course, Epic will not prevent UE3 licensees from doing their own leg-work.
NomNom Games, a group within Trendy Entertainment (Trendy is known for Dungeon Defenders), became the first company to release a commercial 3D title on these standards. Monster Madness, powered by Unreal Engine 3, runs in web browsers like Mozilla Firefox and Google Chrome without plugins (although it will fail-down to Flash 11.6 if your browser is unsupported for the web-native version). Monster Madness is a top-down cell shaded shoot'em-up.
You can play, for free, with an anonymous token here. You can also visit their website to learn more about the closed beta for registered accounts. It is natively supported on Firefox, Chrome, and Opera. I am not entirely sure why IE11 is not supported, now that Microsoft supports WebGL, but there is probably a customer support or performance reason for it.
Subject: General Tech | December 13, 2013 - 01:15 PM | Jeremy Hellstrom
Today's deal is a Dell XPS 15 running Win7 and featuring a Core i5-3230M, 6GB RAM, 500GB 7200RPM Hard Drive with a 32GB mSATA SSD and a 1GB GeForce GT 630M. The screen is a full 1080p and the aluminium machine weighs a mere 5.8lbs for extra portability.
- Dell XPS 15 Core i5 1080p Ultrabook w/ GeForce GT 630M & Windows 7 for $749.99 with Free Shipping (normally $1,369.99 - use coupon code: WD0RTDJWM4QC1F).
- Today Only! Grand Theft Auto V (Xbox 360) for $34.99 with Free Shipping(normally $59.99).
- LG 23.6" LED-Backlit Monitor (24EN33TW-B) for $121.49 with Free Shipping(normally $189.99 - use coupon code: MASTERPASS).
- Sharp Aquos LC-50LE442U 50" 1080p LED HDTV for $598.00(normally $748.00).
- Dell Inspiron One 2330 23" Dual-core 1080p All-in-one PC for $549.99 with free shipping(normally $699.99).
- Fab Boombox Mugs (Set of 2) for $12.00 with free shipping(normally $20.00).
Subject: General Tech | December 13, 2013 - 01:08 PM | Jeremy Hellstrom
Tagged: arm, mobile gaming, geomerics
Geomerics may not be a name that springs immediately to mind when you think of gaming but they are the ones behind the lighting effects in the last two Battlefield games as well as Medal of Honour. Today we hear that ARM has just bought that company lock, stock and barrel which could mean very good things for gaming on mobile devices using ARM processors. The company should be able to optimize high end tricks like global illumination and reflections for ARM processors to give the next generation of games impressive visuals without too much of a hit on performance. As The Inquirer points out, the most popular mobile game remains Angry Birds; maybe the next update will feature god rays.
"ARM bought Geomerics, which specialises in lighting for the games development industry, for an undisclosed sum with a view to adding further to its mobile development capabilities."
Here is some more Tech News from around the web:
- Valve releases its Steam operating system (sort of) @ The Inquirer
- Wikipedia's Lamest Edit Wars @ Slashdo
- TSMC moves 16nm FinFET to risk production @ DigiTimes
- Ghosts of Christmas Past: Ten tech treats from yesteryear @ The Register
- A Look at Mac Hypervisors: Parallels Desktop 9 & VMware Fusion 6 @ Techgage
- SCREEECH! Dell spins in public cloud U-turn – now it'll resell Google, Azure @ The Register
- Win a LSI Nytro™ MegaRAID® 8120-4i PCIe 3.0 800GB Card @ SSD Review
Subject: General Tech | December 12, 2013 - 02:52 PM | Jeremy Hellstrom
Tagged: SAPPHIRE TOXIC, r9 280x
Changing up the reference cooler on an R9 280X is bound to have an effect on both the noise produced as well as the temperature of the GPU and hence the frequency that the GPU runs at. The reported 'base clock' of the GPU is 1100MHz with a top speed of 1150MHz and an effective memory speed of 6.4GHz with controllable voltage to ensure that enough juice is getting to the GPU. [H]ard|OCP saw a significant decrease in the temperature of the GPU and when they overclocked the card they did see an increase in performance, you can see exactly how much in the full review.
"The SAPPHIRE TOXIC R9 280X is here and is screaming to be overclocked. This bad boy is suited with the new SAPPHIRE Tri-X cooling system, a hefty factory overclock, and is built to push overclocking to the next level. It will have some fierce competition going head to head with the ASUS GeForce GTX 770 DirectCU II and its overclocking ability."
Here are some more Graphics Card articles from around the web:
- VisionTek Radeon R9 270X 2GB Gaming Graphics Card @ TechwareLabs
- HIS R7 250 iCooler Boost Clock 1GB GDDR5 Video Card Review @ Madshrimps
- NZXT Kraken G10 GPU Water Cooler Review on a Radeon R9 290X @ Legit Reviews
- Gigabyte Radeon R9 270X OC Video Card Review @ Legit Reviews
- NVIDIA GeForce GTX 780 Ti vs AMD Radeon R9 290X at 4K Ultra HD @ Legit Reviews
- PowerColor R9 270X PCS+ 2 GB @ techPowerUp
- PowerColor R9 270X 2GB Devil Edition Video Card Review @HiTech Legion
- ASUS R9 270X DC II TOP 2 GB @ techPowerUp
- Gigabyte AMD Radeon R9 270X WF OC (GV-R927XOC-2GD) Video Card Review @ Madshrimps
- XFX R7950 Double Dissipation Video Card Review @ Legit Reviews
- 21-Way Open-Source AMD/Intel/NVIDIA GPU Benchmarks On Linux @ Phoronix
- 27-Way NVIDIA & AMD Graphics Card Benchmarks On Linux @ Phoronix
- Ultra HD 4K Linux Graphics Card Testing @ Phoronix
- Are retail Radeon R9 290X cards slower than press samples? @ The Tech Report
- MSI GTX 780 Lightning 3GB @ eTeknix
- Gigabyte GTX 780 Ti GHz Edition Review @ Hardware Canucks
- Palit GTX 780 Ti JetStream 3 GB @ techPowerUp
Subject: General Tech | December 12, 2013 - 02:05 PM | Jeremy Hellstrom
Tagged: win 8.1, touchscreen, notebook, fail
It is going to be hard for Microsoft to flog its new OS when notebook manufactures are not interested in selling touchscreen notebooks. Apparently the idea of greasy fingers obscuring your view of Metro just hasn't caught on as was predicted by the GUI geniuses behind Win8. Though DigiTimes does not specify which vendors are abandoning touchscreens, first tier vendors include all of the names you are familiar with. The decision is financial, not spiteful, as a touchscreen does add around 10% to the cost of producing a notebook and as no one is buying them it is foolish to continue to produce them.
"Some first-tier notebook brand vendors have recently adjusted their notebook roadmaps for 2014 and will delay the releases of touchscreen conventional notebooks to focus on non-touchscreen models, which have a pricing advantage, according to sources from the upstream supply chain."
Here is some more Tech News from around the web:
- The TR Podcast 147: Amazon airlifts, 4K goes mainstream, and 290X goes wobbly @ The Tech Report
- Rambus versus Micron FINALLY OVER @ The Register
- Just when you were considering Red Hat Linux 6.5, here comes 7 @ The Register
- TSSDR Holiday Giveaway – Win Crucial M500 240GB, 480 and 1TB SSDs
Subject: General Tech | December 12, 2013 - 01:35 AM | Ken Addison
Tagged: z87, xfire, video, shield, R9 290X, podcast, pcper, nvidia, litecoin, grid, frame rating, eyefinity, crossfire, amd
PC Perspective Podcast #280 - 12/12/2013
Join us this week as we discuss the NVIDIA GRID Beta, R9 290X Custom Coolers, 2TB SSDs and more!
The URL for the podcast is: http://pcper.com/podcast - Share with your friends!
- iTunes - Subscribe to the podcast directly through the Store
- RSS - Subscribe through your regular RSS reader
- MP3 - Direct download link to the MP3 file
Hosts: Ryan Shrout, Josh Walrath, Allyn Malventano and Scott Michaud
Subject: General Tech, Graphics Cards | December 11, 2013 - 05:58 PM | Scott Michaud
Tagged: frame pacing, frame rating, amd, southern islands, 4k, eyefinity, crossfire, microstutter
The frame pacing issue has been covered at our website for almost a year now. It stems from the original "microstutter" problem which dates back over a year before we could quantify it. We like to use the term "Frame Rating" to denote the testing methodology we now use for our GPU tests.
AMD fared worse at these tests than NVIDIA (although even they had some problems in certain configurations). They have dedicated a lot of man-hours to the problem resulting in a driver updates for certain scenarios. Crossfire while utilizing Eyefinity or 4K MST was one area they did not focus on. The issue has been addressed in Hawaii and AMD asserted that previous cards will get a software fix soon.
The good news is that we have just received word from AMD that they plan on releasing a beta driver for Southern Islands and earlier GPUs (AMD believes it should work for anything that's not "legacy"). As usual, until it ships anything could change, but it looks good for now.
The beta "frame pacing" driver addressing Crossfire with 4K and Eyefinity, for supported HD-series and Southern Islands-based Rx cards, is expected to be public sometime in January.
Subject: General Tech | December 11, 2013 - 02:19 PM | Jeremy Hellstrom
Sure, it is obvious that an SSD will speed up your boot time and the loading speed of programs but will it actually make your in game experience better? [H]ard|OCP tested a Western Digital 640GB Black Edition HDD against a Corsair Neutron GTX 240GB in five different games. The results are as you might expect; consistency, framerate and gameplay performance differences all fall within the margin of error showing that in game the SSD will not have much effect. On the other hand load times for both the game and saves are vastly improved.
"We've upgraded all our video card test systems to SSDs recently. But does it actually make a difference in real world gaming performance? Today we are going to test the claim that an SSD will improve your gameplay experience compared to a spinning hard drive. We test several games apples-to-apples on our video card test system."
Here is some more Tech News from around the web:
- Brawling my way through Batman: Arkham Origins @ The Tech Report
- More-o-wind: Skywind Puts Morrowind in Skyrim @ Rock, Paper, SHOTGUN
- Interview: No Man’s Sky And Procedural Generation @ Rock, Paper, SHOTGUN
- Assassin’s Creed IV: Black Flag Review @ Techgage
- Sharper Shadows: Thief Gold HD Mod Released @ Rock, Paper, SHOTGUN
- Q&A: Doom’s Creator Looks Back on 20 Years of Demonic Mayhem @ Wired
- 1 Game 1 Cup: New South Park: The Stick Of Truth Trailer @ Rock, Paper, SHOTGUN
- Xbox One vs PS4 head to head @ The Inquirer
Subject: General Tech | December 11, 2013 - 01:21 PM | Jeremy Hellstrom
Just look at that elegant flip-hinge design on the new Dell XPS 12 with it's 1080p touchscreen for use with Windows 8. It is powered by an i5-3317U, 4GB DDR3-1600 and a 128GB SSD which will be perfect for mobile usage. Plenty of wireless connectivity is available and if you wish you can upgrade to a more powerful model.
- Dell XPS 12 Core i5 Convertible 1080p Touchscreen Tablet w/ Windows 8 for $849.99 with Free Shipping (normally $1,199.99 - use coupon code: WD0RTDJWM4QC1F).
- Corsair Raptor M40 Wired Optical 4000 DPI Gaming Mouse for $35.99 with Free Shipping(normally $59.99).
- Symantec Norton 360 Version 2013 (3-PC DL) for $28.00 with Free Shipping(normally $59.99).
- Samsung S27C390H 27-Inch LED-Backlight LCD Monitor for $179.99(normally $219.99 - use coupon code: MASTERPASS).
- Kingston HyperX 3K 2.5" 240GB SATA 6Gb/s SSD for $143.99 with free shipping(normally $204.99 - use coupon code: MASTERPASS).
- VIZIO E320I-A0 32" 720p Smart LED HDTV for $288.00 with free shipping(normally $328.00).
- Star Wars Darth Vader USB Hub for $23.99 with free shipping(normally $34.99).
Subject: General Tech | December 11, 2013 - 01:12 PM | Jeremy Hellstrom
Tagged: flying car, e-volo, octadecacopter
You may remember a video featuring an unholy combination of an excercise ball and a quadrocopter from a company called e-volo. Over the past two years they have made a lot of progress towards creating a real electric flying car by teaming up with a variety of companies each with their own technical specialties. The carbon fibre composite frame and props were developed by an established sail plane company while the fail safe ballistic parachute was designed by a German aviation company. Many other companies have tried developing everything in house which is likely why you don't see M400X's everywhere by now. As you can see by the design the VC200 is similar to a scaled up quadrocopter with brushless electric motors powering the 18 props; far more than are actually needed so that you will remain in the air even if some fail. Other safety features include a backup battery which can only be used to land and the aforementioned parachute which does not have to worry about rotor placements like on a traditional helicopter. You can see some of the development history at Hack a Day.
"The e-volo VC200 has made it’s maiden unmanned flight. Does the craft above look a bit familiar? We first reported on the e-volo team back in 2011. Things have been going great for the team since then. They’ve created an 18 motor (Octadecacopter?) prototype dubbed the VC200."
Here is some more Tech News from around the web:
- Intel Labs cooperates with Asustek to improve cloud computing storage @ DigiTimes
- Xbox One Headset 2.5 mm Plug Adapter @ Hack a Day
- Exploits no more! Firefox 26 blocks all Java plugins by default @ The Register
- How's it going, Microsoft users? Patching your PCs? You SHOULD be @ The Register
- Nvidia ShadowPlay Gameplay Recording Software @ eTeknix
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