Intex Cloud Fx Is a $35 Firefox OS Phone (not for USA)

Subject: General Tech, Mobile | September 13, 2014 - 10:12 PM |
Tagged: mozilla, intex, Firefox OS, firefox, cloud fx

If you were on a mission to make the cheapest possible mobile phone, you would probably not do much better than Intex Cloud Fx. Running Firefox OS, it will cost users about $35 to purchase it outright. Its goal is to bring the internet to places which would otherwise have nothing.

Intex-Cloud-FX-2.jpg

I believe the largest concession made by this phone is its RAM -- 128 MB. Yes, I had a computer with 32 MB of RAM and it browsed the internet just fine (on Netscape Navigator 2 through 4). I also had a computer before that (which was too slow to run Windows 3.1 but hey it had a turbo button). This is also the amount of RAM on the first and second generation iPod Touches. Nowadays, it is very little. Ars Technica allegedly made it crash by scrolling too fast and attempting to run benchmarks on it. This leads into its other, major compromise: its wireless connectivity. It does not support 3G. Edge is the best that you will get.

Other than those two points: it has a 1 GHz Spreadtrum SoC, 46MB of storage, a 2MP camera, and a 1250mAh battery. You do get WiFi, Bluetooth, and a microSD card slot. It also supports two SIM cards if necessary.

Again, at $35, this is not designed for America or Western Europe. This is for the areas of the world that will probably not experience the internet at all unless it is through a mobile phone. For people in India and Asia, it is about the lowest barrier to entry of the internet that is possible. You can also check out phones from other partners of Mozilla.

Source: Ars Technica

ChromeOS Gets Android "App Runtime for Chrome (Beta)"

Subject: General Tech, Systems, Mobile | September 13, 2014 - 05:52 PM |
Tagged: google, chrome os, Android

To some extent...

This is not the entire Google Play Store; in fact, it is just four Android apps at launch: Duolingo, Evernote, Sight Words, and Vine. According to a Google spokesperson, via Ars Technica, the company built an Android platform on top of Native Client, which is their way of sandboxing (a subset of) native code for use in applications which require strict security (such as a web browser). Android apps can then see and use those platform-dependent Android APIs, but be kept at two arms-lengths away from the host system.

chrome-os-android.png

From the app's standpoint, code will not need to be changed or ported. Of course, this is sound in theory, but little bugs can surface in actual practice. In fact, Flipboard was demonstrated at Google I/O under this initiative but is curiously absent from launch. To me, it seems like a few bugs need to be resolved before it is deemed compatible (it is dubbed "Beta" after all). Another possibility is that the app was not yet optimized for a Chromebook's user experience. Claiming either would be pure speculation, so who knows?

Android apps using App Runtime for Chrome (Beta) are available now at the Chrome Web Store.

Source: Google

Skip tailoring your suit, scan yourself for the perfect fit

Subject: General Tech | September 12, 2014 - 04:41 PM |
Tagged: Realsense 3D, idf 2014, 3D rendering, 3d printing

There was an interesting use of Intel's Realsense 3D technology displayed at IDF by a company called Volumental.  By using a new product with the new style of camera it would be possible to make a 3D map of your body accurate enough to make clothing patterns from.  The example offered were a pair shoes that could be ordered online with no concerns about the fit as the shoes would be perfect for you.  That is just the beginning though, you would also be able to order a perfectly tailored suit online without ever needing to appear in person for a fitting.  It could also lead to an even worse Fappening in the future; choose your online clothing supplier carefully.  There is more here at The Inquirer.

idf-intel-volumental-shoes-3d-scanning-demoed-540x334.JPG

"The proof of concept software, called Volume Voice[sic], accurately scans parts of the human body with Intel's Realsense 3D depth cameras, which will soon feature on Intel-powered laptops and tablets. Volumental's cloud-based platform will then allow individuals to create products that are tailored to their own bodies, for example, shoes that fit perfectly without the need to try them on before buying."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer

SanDisk Launches 512GB SDXC Card for $799.99

Subject: General Tech, Storage | September 12, 2014 - 04:08 PM |
Tagged: sandisk, sdxc, sdhc, sd card, 512GB

Assuming your camera, card reader, or other device fully conforms to the SDXC standard, Sandisk has developed a half-terabyte (512GB) memory card. Beyond being gigantic, it can be read at up to 95 MB/s and written at up to 90 MB/s, which should be enough to stream 4K video. Sandisk claims that it is temperature proof, shock proof, water proof, and x-ray proof. It also comes with a lifetime warranty and "RescuePRO Deluxe" recovery software but, honestly, I expect people would just use PhotoRec or something.

It should be noted that the SDXC standard covers memory cards up to 2TB so it will probably not be too long before we see another standard get ratified. What is next? SDUC? SDYC? SDALLTHEC? Blah! This is why IEEE assigns names sequentially.

The SanDisk Extreme PRO UHS-I SDHC/SDXC 512GB memory card should be available now, although I cannot yet find them online, for $799.99 MSRP.

Source: SanDisk

Grand Theft Auto V PC Delayed Until January 27th, 2015

Subject: General Tech | September 12, 2014 - 03:10 PM |
Tagged: gta5 gta online, delayed, delay, consolitis

We finally got the release date for Grand Theft Auto V PC... and it's delayed. But Scott, how can it be delayed if we just now have a firm date? Well, apart from Rockstar claiming that it will be available in the Autumn of 2014, which January 27th, 2015 is not, the Xbox One and PlayStation 4 versions will be arriving on November 18th, 2014 (which is technically before December 21st). To this I say...

gta5-lossantos.jpg

... I hear it's lovely in the winter...

... meh. It's fine. Unless something comes up, or I find out that the port is awful and broken, I will still buy it. As always, delaying the release of your game risks potential customers growing disinterested in the product. Perhaps they had the plot spoiled by a friend or a Let's Play. Alternatively, perhaps they gained interest in it because of a friend or a Let's Play before it was available for their platform, and forgot about it before it could be purchased.

Hopefully the extra time is put to good use.

Source: engadget

Intel Loves Exponential Trends: Shrinking Mini-PCs

Subject: General Tech, Cases and Cooling, Systems, Shows and Expos | September 12, 2014 - 02:20 PM |
Tagged: idf, idf 2014, nuc, Intel, SFF, small form factor

A few years ago, Intel introduced the NUC line of small form factor PCs. At this year's IDF, they have announced plans to make even smaller, and cheaper, specifications that are intended for OEMs to install Windows, Linux, Android, and Chrome OS on. This initiative is not yet named, but will consist of mostly soldered components, leaving basically just the wireless adapters user-replaceable, rather than the more user-serviceable NUC.

intel-idf-mini-pc.jpg

Image Credit: Liliputing

Being the owner of Moore's Law, they just couldn't help but fit it to some type of exponential curve. While it is with respect to generation, not time, Intel expects the new, currently unnamed form factor to halve both the volume (size) and bill of material (BOM) cost of the NUC. They then said that another generation after ("Future SFF") will halve the BOM cost again, to a quarter of the NUC.

What do our readers think? Would you be willing to give up socketed components for smaller and cheaper devices in this category or does this just become indistinguishable from mobile devices (which we already know can be cheap and packed into small spaces)?

Source: Liliputing

Fanless Noctua NH-D15 Keeps 150W Xeon E5-2687W Cool

Subject: General Tech, Cases and Cooling | September 12, 2014 - 01:56 PM |
Tagged: fanless, passive cooling, noctua, NH-D15

Sure, humans may disagree that 67C (153F) is cool, but it is for a semiconductor. More impressive, it was the temperature recorded on a CPU with a 150W TDP attached to a fanless Noctua NH-D15. Does that mean it was noiseless? Nope. The test kept each of the case fans maxed out at 12V input DC (100%).

noctua_nh_d15_4.jpg

This, without the fans.

Hardwareluxx does not specify how much air gets blown across the passive cooler. Their claim is that the case fans just ensure that the ambient temperature is as low as possible. That seems fair, but I could also, for instance, blow cool air through a 3-inch drier hose attached to a bathroom suction fan stuck out the window. That would certainly keep passive coolers chilled while only being technically fanless.

Theoretically, of course. I'm not saying it's something I did in high school or anything...

Depending on how long of a hose is used, it could even be noise in a different location (rather than case fans in the same PC). Still, cooling 150W is a feat in itself. Then again, with over two pounds of heat fins, it makes sense.

Source: Hardwareluxx

First Apple A8 Benchmarks Show... "Modest" Increase

Subject: General Tech, Processors, Mobile | September 12, 2014 - 01:30 PM |
Tagged: apple, apple a8, SoC, iphone 6, iphone 6 plus

So one of the first benchmarks for Apple's A8 SoC has been published to Rightware, and it is not very different from its predecessor. The Apple A7 GPU of last year's iPhone 5S received a score of 20,253.80 on the Basemark X synthetic benchmark. The updated Apple A8 GPU, found on the iPhone 6, saw a 4.7% increase, to 21204.26, on the same test.

apple-a8-rightware.png

Again, this is a synthetic benchmark and not necessarily representative of real-world performance. To me, though, it wouldn't surprise me if the GPU is identical, and the increase corresponds mostly to the increase in CPU performance. That said, it still does not explain the lack of increase that we see, despite Apple's switch to TSMC's 20nm process. Perhaps it matters more in power consumption and non-gaming performance? That does not align well with their 20% faster CPU and 50% faster GPU claims...

Speaking of gaming performance, iOS 8 introduces the Metal API, which is Apple's response to Mantle, DirectX 12, and OpenGL Next Initiative. Maybe that boost will give Apple a pass for a generation? Perhaps we will see the two GPUs (A7 and A8) start to diverge in the Metal API? We shall see when more benchmarks and reviews get published.

Source: Rightware

StarCraft II WCS is Changing for 2015

Subject: General Tech | September 12, 2014 - 02:39 AM |
Tagged: Starcraft II, WCS, blizzard, blizzcon, esports

The StarCraft II World Championship Series is Blizzard's official method of conglomerating numerous tournaments, including their own, into a canonized ranking system. Players get points for winning various Intel Extreme Masters, Red Bull Battle Grounds, DreamHack events, GSL seasons, and so forth. Beyond the prize money of each event, points are awarded to sort a global standings list. These points, beyond bragging rights, lead to an invitation to the year's final tournament at BlizzCon.

wcs-logo-blue.png

The system has drawn some criticism, however. One specific complaint is that players are allowed to partake in any region of their choosing. This seems to lead to tactical placement of players relative to other ones, rather than actual geography. Moreover, this allows players to join in servers that they are not anywhere near to, introducing lag in the online components. If I remember correctly, the rules stated that, unless both players chose to play on a server that was outside the region (ex: a South Korean server for two competitors in WCS America), the server would default to the region (America in the previous example). For 2015, Blizzard is requiring that all players must be legal residents of the region they choose to play in. The reasons for this decision do not seem to be publicly explained, but it should discourage the shuffling of players for logistical advantages.

The other, major change is that all participants of WCS 2015 need to qualify. Previously, if I (again) remember correctly, while points were reset, some placements in leagues carried over. This time, if a player is in any given league, they fought to get there from the very bottom. If anything, I expect this became necessary when the decision was made to change residency requirements.

WCS 2014 isn't over yet, though. It will close with BlizzCon on November 8th.

Alleged Windows 9 Screenshots Leaked

Subject: General Tech | September 11, 2014 - 10:38 PM |
Tagged: windows 9, windows, threshold, microsoft, leaked build, leak

Update: September 12th @ 12:08pm EDT

A short video has just leaked online. The screenshots cover more, but obviously as still images. It's a good idea to check out both.

Can you read German? Yes. No.

Computerbase.de (linked above in "yes") claims to have access to Windows 9 Technical Preview Build 9834. This should be close to the pre-release that is rumored to be public later this month (again, if rumors are accurate). It seems to be focused on desktop usage, as rumored, but still is uncomfortably close to Windows Store and its certification requirements.

microsoft-windows9-pre-release.jpg

Image Credit: Computerbase.de

There are some significant changes over previous versions, from virtual desktops to a nearly borderless window look and feel, seemingly be default (saving probably about 8-10 pixels per window in width and just as much eyesore). This makes me wonder how true borderless apps (RDIO, GitHub for Windows, and Blizzard's Battle.net Launcher are examples) will play with these new styles. One of the main glitches that I have with Windows 7 is when something kicks me out of Aero and most of the non-standard styled windows freak out in one way or another (Trillian and Firefox being the most obvious offenders).

Maybe, just maybe, we will be able to get our hands on it later this month or early next month.

NCIX and LinusTech Does Four Single GPUs... Twice

Subject: General Tech, Graphics Cards | September 11, 2014 - 07:46 PM |
Tagged: quad sli, quad crossfire, nvidia, amd

Psst. AMD fans. Don't tell "Team Green" but Linus decided to take four R9 290X graphics cards and configure them in Quad Crossfire formation. They did not seem to have too much difficulty setting it up, although they did have trouble with throttling and setting up Crossfire profiles. When they finally were able to test it, they got a 3D Mark Fire Strike Extreme score of 14979.

Psst. NVIDIA fans. Don't tell "Team Red" but Linus decided to take four GeForce Titan Black graphics cards and configure them in Quad SLI formation. He had a bit of a difficult time setting up the machine at first, requiring a reshuffle of the cards (how would reordering PCIe slots for identical cards do anything?) and a few driver crashes, but it worked. Eventually, they got a 3D Mark Fire Strike Extreme score of around 13,300 (give or take a couple hundred).

Qualcomm Snapdragon 210 Has LTE for Sub-$100 Devices

Subject: General Tech, Processors, Mobile | September 11, 2014 - 06:27 PM |
Tagged: qualcomm, snapdragon 210, snapdragon, LTE, cheap tablet

The Snapdragon 210 was recently announced by Qualcomm to be an SoC for cheap, sub-$100 tablets and mobile phones. With it, the company aims to bring LTE connectivity to that market segment, including Dual SIM support. It will be manufactured on the 28nm process, with up to four ARM CPU cores and a Qualcomm Adreno 304 GPU.

Qualcomm_Snapdragon_logo.png

According to Qualcomm, the SoC can decode 1080p video. It will also be able to manage cameras with up to 8 megapixels of resolution, including HDR, autofocus, auto white balance, and auto exposure. Let's be honest, you will not really get much more than that for a sub-$100 device.

The Snapdragon 210 has been given Quick Charge 2.0, normally reserved for the 400-line and up, refill the battery quickly when connected to a Quick Charge 2.0-supporting charger (ex: the Motorola Turbo Charger). Quick Charge 1.0 worked by optimizing how energy was delivered to the battery through a specification. Quick Charge 2.0 does the same, just with 60 watts of power (!!). For reference, the USB standard defines 2.5W, which is 5V at 0.5A, although the specification is regularly extended to 5 or 10 watts.

Devices featuring the Snapdragon 210 are expected for the first half of 2015.

Source: Qualcomm

Firefox Developer Tools Can Debug Non-Mozilla Browsers

Subject: General Tech | September 11, 2014 - 04:22 PM |
Tagged: firefox, mozilla, web browser, web development

Well this is an interesting feature. Mozilla, like all browser vendors, has been constantly enhancing their web development tools. They are quite impressive, allowing anyone to debug any page, including WebGL shader replacement, audio network manipulation, and injecting Javascript, HTML, and CSS at run time. Firefox OS and Firefox for Android developers were even able to remotely connect to a desktop Firefox browser as if it were an IDE (which it really is these days). Today, Mozilla announced (via their Hacks blog) early support for remote debugging Safari on iOS and Google Chrome on Android.

The currently supported tools are: "Inspector", which allows searching, modifying, and injecting HTML and CSS; "Debugger", which debugs and injects Javascript; and "Console", which displays console output from the open tab and executes individual Javascript statements (which can be multi-line with shift + enter). You cannot, for instance, modify individual draw calls on a running 3D game, like you can with the same tools when manipulating a Firefox tab, but this is still pretty impressive for cross-vendor.

Remote Debugging for Safari on iOS and Chrome on Android is available in early development on Firefox Nightly with an optional extension.

Source: Mozilla

A half dozen pairing suggestions; does your mouse match your keyboard?

Subject: General Tech | September 11, 2014 - 03:10 PM |
Tagged: input, corsair, logitech, Mad Catz, razer, roccat, steelseries, gaming mouse, keyboard, round up

The end of summer brings more than just pretty coloured leaves, you can also expect to see round ups of products released this year.  The Register has put together an article looking at the best mice and keyboards for gamers which are currently available.  In most cases they pair a keyboard and mouse from the same company so that your desk will look impressive with matching peripherals.  It is not just about the aesthetics though, they also provide you with an overview of what features make each pairing unique and the features that should intrigue you.  Check it out right here.

corsair_vengeance_k70_gaming_keyboard.jpg

"In the case of the keyboards and mice I’m reviewing, it might be difficult to put forward a convincing argument that they are to blame, as they are all developed to make the very best of my gaming talents, but often this comes at a preposterous price."

Here is some more Tech News from around the web:

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Source: The Register

Mojang AB Is Subject of Microsoft Purchase Rumors

Subject: General Tech | September 11, 2014 - 03:04 PM |
Tagged: mojang ab, Minecraft, microsoft, consolitis

First and foremost, I would like to remind everyone of the Twitch.tv and Google acquisition rumors. Things are not done until they are done and it could be significantly more complicated than it appears on the surface. And yes, I am speaking from the position of someone who was bitten and wrote a news post on the subject.

Regardless, discussion has been circulating that Mojang AB, creators of Minecraft, were in talks to sell their company to Microsoft for $2 billion dollars. First, this tells us that randomly generated diamond and gold is worth a fortune; second, it tells us that Mojang, like Oculus, is twice the company that Instagram was. I guess all it took was those OpenGL filter effects.

vidgameartlogo2.jpg

Joking aside, two billion dollars is a significant chunk of money, about a third of Computing and Gaming Hardware's annual revenue. Minecraft is definitely a valuable asset, especially with the licensed media and merchandise, and would be a good addition to a publisher's portfolio (along with their employees if convinced to stay on). It is not entirely without basis, either. Competing publisher, Activision-Blizzard, allegedly planned to spend $500 million on Destiny, although Bungie denies that, which Activision claims is the cost of launching a new franchise nowadays.

The most interesting part of the rumor, to me, is the Bloomberg report which claims that Notch initiated the discussions. He was quite outspoken against Microsoft for a while, especially with the licensing requirements for Windows Store. Apparently, current head of Microsoft's Computing and Gaming Hardware division, Phil Spencer, is friends with Notch and has been visiting him and Mojang AB.

But until something official is announced, this is all speculation. That said, Notch has been particularly quiet about the topic on Twitter. To me, that strongly suggests that something is up.

Source: Bloomberg

Podcast #317 - ASUS X99 Deluxe Review, Core M Performance, 18 Core Xeons and much more news from IDF!

Subject: General Tech | September 11, 2014 - 02:30 PM |
Tagged: podcast, video, asus, X99, X99 Deluxe, Intel, core m, xeon e5-2600 v3, idf, idf 2014, fortville, 40GigE, dell, 5k, nvidia, GM204, maxwell

PC Perspective Podcast #317 - 09/11/2014

Join us this week as we discuss our ASUS X99 Deluxe Review, Core M Performance, 18 Core Xeons and much more news from IDF!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Josh Walrath, Allyn Malventano, and Morry Tietelman

Program length: 1:33:48

  1. Week in Review:
  2. IDF News:
  3. News items of interest:
  4. Hardware/Software Picks of the Week:
    1. Allyn: Read our IDF news!
  5. Closing/outro

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

A brisk tour of IDF 2014

Subject: General Tech | September 11, 2014 - 01:04 PM |
Tagged: idf 2014, western digital, hgst, Intel, dell

The Tech Report have been busy scribing up the various announcements and product releases that Intel and others are revealing at this years IDF.  The HDD is staying alive by offering larger capacities than were available previously, from Western Digital's  6.3 TB archival model to HGST's 10TB helium filled monster with a 3.2TB SSD also available for frequently accessed data.  From Intel comes information on Skylake systems and their wireless charging to the first benchmarks we've seen for Core M ultraportables.  Also present were Dell, which allowed TR some hands on time with their Venue 8 7000 and of course a small announcement from that other company.

wd-ae.jpg

"Somewhat surprisingly, the initial model's capacity is listed as 6.x TB. The Ae is based on an "innovative Progressive Capacity model" that allows WD to increase the capacity of shipping drives as yields improve and the company gets better at squeezing more data onto the platters. The gains will be small—capacities of 6.1, 6.2, and 6.3 TB are listed as examples—but WD says the folks who need drives like these are hungry for even incremental improvements."

Here is some more Tech News from around the web:

Tech Talk

Will Ferrell Games for Cancer. He Hates Cancer. Dot Org.

Subject: General Tech | September 11, 2014 - 02:27 AM |
Tagged: twitch, Indiegogo, charity

So WillFerrellHatesCancer.org redirects to an Indiegogo page where he is raising money to fight cancer. Will Ferrell is doing so in partner with Twitch.TV. In fact, the former Saturday Night Live star will be at Twitch's San Francisco for a live-streamed event, where he will game for two hours with a randomly chosen donor ($10 minimum). Proceeds will go to Cancer for College and DonateGames.org.

The campaign started Wednesday and will go until October 12th at 23:59 PDT. It is Flexible Funding, but will only occur if they meet their goal of $375,000. Then again, the money goes toward college scholarships for cancer survivors and a charity which sells video games and accessories to fund cancer research or gives them to children and families who are affected by cancer.

ASUS ZenWatch Announced

Subject: General Tech, Mobile | September 10, 2014 - 04:26 PM |
Tagged: asus, smartwatch, zenwatch

The ASUS ZenWatch is their "first wearable device produced in partnership with Google". It is a smart watch from the Android Wear platform. It has a curved glass display of unknown resolution, a leather strap, and a "quick-release clasp". It ships with numerous faces... because it's software and it is basically free after you pay the designer, especially with the price of storage these days. It requires a phone with Android 4.3 or later.

ASUS has customized the user interface with their ZenUI. Its main usability features either interact with your phone or track your fitness activity. It acts as a pedometer, calorie counter, heart rate monitor, and fitness goal tracker. Each of these are integrated around their ZenUI.

ASUS ZenWatch-03.jpg

ASUS has not publicly announced pricing or availability. According to VR-Zone, ASUS representatives state "under $200". This is significantly less than Apple's "starting at $349".

Source: ASUS

Logitech G Announces Arx Control (+SDK) for iOS and Android

Subject: General Tech, Mobile | September 10, 2014 - 03:59 PM |
Tagged: sdk, logitech g, logitech, arx control

The Arx platform is created by Logitech G to deliver "second screen experience" to PC gamers through their iOS or Android devices. Arx Control will have the ability to adjust your mouse DPI, rebind macros, and see the status of their gaming machine. Logitech did not specify the system information that would be given by app, but it does not matter in the end because they are releasing an SDK for it.

logitech-g-developer-logo.png

The Arx Control SDK, along with the LED Illumination SDK and the G-Key Macro SDK, will allow game and application developers to interact with "Logitech G" devices and the Arx Control app. This could range from providing ammo meters and timers, to offers of in-app purchases. That last point is clearly aimed more at developers than customers because that sounds really scary to me. Then again, it can be done correctly -- such as Team Fortress 2, in my opinion.

What could be cool is if a friend, watching you play, could contribute to the gameplay in some way. Then again, if a developer wanted to put that much effort, they could probably create a mobile web app. This is probably more useful for small things, like the aforementioned ammo and health status indicators, that would otherwise not be worth a developer's effort, without Logitech's platform.

The Logitech G Arx Control SDK is available now for free and the Arx Control App will be available soon on the iOS App Store and Google Play.

Source: Logitech