Need more Star Wars? Check out the Battlefront trailer

Subject: General Tech | April 22, 2015 - 03:05 PM |
Tagged: Star Wars, Star Wars Battlefront, frostbite 3

December is a long way off but November 17th is a little bit closer and will give you something to stave off your impatience as that is the release date for the new Star Wars Battlefront.  The Frostbite based game will support up to 40 players in a battle with all your favourite locations, characters, weapons, and vehicles; from various eras in the Star Wars galaxy from what we can gleam.  There will also be a single player mode consisting of what EA is referring to as crafted missions, which may be playable in co-op mode aas well as solo. 

This being an EA game they have already coated it with the repulsive substances, In Game Footage, Pre-Order and DLC.  They claim in this article at HEXUS that "the amount of content in the game has absolutely zero to do with DLC. I can say that with all honesty.", undermined by the fact that if you pre-order you get access to a map called "Battle of Jakku" on December 1st instead of the 8th.  This of course smacks of future preferential treatment for those willing to pay for early access to content everyone else has to wait for.  The trailer below is referred to as being in game footage but we are all smart enough to know that while it is certainly rendered with the game engine it is not representative of what your game will look like while you are playing it.  Can EA do more harm to the series than Jar Jar or is this just a minor inconvenience at the release of a game that will prove to be a fan favourite?

"It’s got all your favourites: the robocow, crossjets, hoverbikes, the notorious Crumpet Eagle, Johnny Rockets, and even that mean black Cylon with his lasersword. I am far more interested in the unreal possibilities of sci-fi face-shooting than humdrum real-world jazz."

Here is some more Tech News from around the web:

Gaming

ARM's chips are flying off the shelves in Q1

Subject: General Tech | April 22, 2015 - 01:29 PM |
Tagged: arm, Q1 2015

ARM seems to be completely ignoring the sales downturn that almost every single component manufacturer has seen in this quarter, as well as previous ones, turning in on increase of 14% on revenue and 24% on profit in Q1 of 2015.  As The Register points out that equates to 450 chips selling every second, something even automated stock trading algorithms have to be impressed by.  Royalty revenue increased by 31% thanks to Mali, regardless of Apple's decision not to use that chip in their iPhone 6.  You can expect to see more news on ARM from us in the near future and you can expect the news to be good for their investors and users.

index.jpg

"The first three months of 2015 have been good to ARM, which saw revenues of $348.2m and pre-tax profits of $120.5m in the first quarter, with 3.8 billion ARM-based chips shipped - or more than 450 chips per second."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

Gigabyte To Host X99 Champion Challenge on HWBOT

Subject: General Tech | April 22, 2015 - 10:26 AM |
Tagged: overclocking, hwbot, gigabyte, contest

Gigabyte will host the upcoming X99 Champion Challenge beginning May 1st on HWBOT.org, and the overclocking contest runs in six stages ending on May 31.

image002.jpg

According to Gigabyte, "by participating, overclockers have the chance to win $2,800 USD in cash prizes and some exciting hardware, including the leader of them all, the X99-SOC Champion!" True to the name of the contest participants must use a Gigabyte X99 motherboard, and each stage offers a different challenge:

Contest Stages
Stage 1: XTU - May 1st until May 8th, 2015
- CPU frequency 4GHz max
- RAM at 3300MHz max.
- GIGABYTE X99 Motherboards only

Stage 2: XTU - May 8th until May 15th, 2015.
- CPU frequency 4.5GHz max
- Uncore at 4.5GHz max.
- GIGABYTE X99 Motherboards only

Stage 3: XTU - May 15th until May 31st, 2015.
- CPU frequency 5GHz max
- GIGABYTE X99 Motherboards only

Stage 4: Fire-Strike - May 1st until May 27th, 2015.
- Single NVIDIA GT 730 graphics card
- GIGABYTE X99 Motherboards only

Stage 5: Catzilla 720p - May 1st until May 28th, 2015.
- Single NVIDIA GT 730 graphics card
- GIGABYTE X99 Motherboards only

Stage 6: 3DMark 2001 SE - May 1st until May 28th, 2015.
- Single NVIDIA GT 730 graphics card
- GIGABYTE X99 Motherboards only

The full press release with contest rules is available here.

Source: Gigabyte

The Linux AMDGPU for R9 285 arrives

Subject: General Tech | April 21, 2015 - 03:07 PM |
Tagged: tonga, linux, carrizo, AMDGPU, amd

It will not be officially rolled in until kernel 4.2 but you can currently grab the new binary blob by following the links from Phoronix.  This new AMDGPU kernel driver will be used by both the full open-source driver and the Catalyst driver provided officially by AMD and provide support not only for the R9 285 but upcoming families as well.  There is still some development to be done as AMD's Alex Deucher told Phoronix that this initial code lacks power management features for Tonga but that will be addressed shortly.

index.jpg

"At long last the source code to the new AMDGPU driver has been released! This is the new driver needed to support the Radeon R9 285 graphics card along with future GPUs/APUs like Carrizo. Compared to the existing Radeon DRM driver, the new AMDGPU code is needed for AMD's new unified Linux driver strategy whereby the new Catalyst driver will be isolated to being a user-space binary blob with both the full open-source driver and the Catalyst driver using this common AMDGPU kernel driver."

Here is some more Tech News from around the web:

Tech Talk

Source: Phoronix

AMD's Lisa Su Expects Windows 10 to Launch in July

Subject: General Tech | April 21, 2015 - 07:00 AM |
Tagged: windows 10, windows, microsoft, amd

The CEO of AMD is an unexpected, but probably very accurate, source when it comes to knowing the Windows 10 release date. First off, the news broke on a quarterly earnings call. When you make a statement on those, you have a strong legal obligation to be telling the truth according to the knowledge that you have at the time. Also, as a major hardware vendor of CPUs and GPUs, her company would have been notified by Microsoft so that they could plan development of graphics drivers and so forth. It also aligns with the “Summer” announcement made last month by Microsoft.

She believes that Windows 10 is set to launch in July.

Windows95logo.png

Of course, this led to a flurry of comments that claim three months will not be enough time to bake a successful product. Others, naturally, claim that Microsoft has been developing software for long enough to know that they can finish their product in three months. Still others shrug and say, “Yeah, you both make sense. I'm going to go play some Grand Theft Auto.”

One aspect that I don't see mentioned enough is that Microsoft has multiple projects and teams on the go, and we only see a fraction of what is being done in our Insider branch. Despite the narrative that Microsoft wishes to avoid another Windows 8 fiasco and they want their users to guide development, they have alluded that a major reason for the Insider program is to test their build delivery system. While I am having a bit of a hard time finding the supporting quote, I did find one reference to it being the reason for ISOs being delayed.

And finally – we heard from you loud and clear you want ISO images of the new builds we release. We felt it was important to listen to that and give you what you want – but there’s a catch. Getting the update & install data from our Preview Builds mechanism is super important for us. It helps us ensure smooth ESD distribution, download, and upgrade success for this program going forward, and also will help us ensure great upgrades for people once we release Windows 10. So we’re going to release the ISOs at the same time as we publish to the Slow ring. That means if you want to be FIRST and FASTEST to get the build, you’ll need to use our Preview Builds mechanisms (either automatic or Check Now in PC Settings to download.) If you must have an ISO you’ll have to be a bit more patient. I hope that you’ll consider that a fair tradeoff.

So what is my point? Basically, it is difficult for us to make assumptions about how baked Windows 10 is from our standpoint. They are being more open with us than ever about their development methods, but we don't know certain key things. We don't know what final feature set they plan. We don't know how much work has been done on any individual feature since it was merged into a build that we saw. We also don't know how much has been done by third parties. In some cases, a release in three months could equate to like, six months of work for a specific team since their last contribution was merged. I do think that any major feature we see at BUILD will pretty much be the last additions to the OS before it launches though, unless they have a surprise that will surface at E3 or something.

Also, remember that the things they show us are slanted to what they want feedback about.

Source: Thurrott.com

AMD is making SeaMicro walk the plank

Subject: General Tech | April 20, 2015 - 01:17 PM |
Tagged: amd, seamicro, HPC

Just over three years ago AMD purchased SeaMicro for $334 million to give them a way to compete in HPC applications against Intel who had recently bought up QLogic and the InfiniBand interconnect technology.  The purchase of SeaMicro included their Freedom Fabric technology which was at that time able to create servers which could use Atom or Xeon chips in the same infrastructure.  AMD developed compatibility with their existing Opteron chips and it was thought that this would be a perfect platform to launch Seattle, their hybrid 64bit ARM chips on.  Unfortunately with the poor revenue that AMD has seen means that the SeaMicro server division is being cut so they can focus on their other products.  Lisa Su obviously has more information that we do on the performance of AMD but it seems counter-intuitive to shut down the only business segment to make positive income, but as The Register points out the $45m which they made is down almost 50% from this time last year.  AMD will keep the fabric patents but as of now we do not know if they are looking to sell their server business, license the patents or follow some other business plan.

seamicro_logo.png

"Tattered AMD says it's done with its SeaMicro server division, following a grim quarter that saw the ailing chipmaker weather losses beyond the expectations of even the gloomiest of Wall Street analysts."

Here is some more Tech News from around the web:

Tech Talk

 

Source: The Register

Windows 10 Internal Builds "Jump" from 1006x to 101xx

Subject: General Tech | April 20, 2015 - 08:00 AM |
Tagged: windows 10, microsoft

According to WinBeta, the internal builds of Microsoft's Windows 10 operating system have jumped from the 10060s-range to the 10100s. This mirrors the activity before January's consumer event, which led to the release of 9926. What this likely means is that Microsoft has forked internal development ahead of their BUILD 2015 conference, which takes place between April 29th and May 1st.

windows-10.png

I expect that they will release a new, highly-tested build in the 1006x-1008x range to both Fast and Slow rings, like 9926 was, at or around the time of the event. Meanwhile, new and experimental features will land on the 10100 branch. The interesting question is: when will we see that later fork?

If Microsoft dedicates themselves to rapid releases, it might not be too long for users in the Fast ring, or a faster-than-Fast ring that they could potentially announce at the event. With the visibility of BUILD, it would be a good time for them to shake up their release cycle. They really cannot afford to relax quality control any more significantly than they did with 10041 without assurance that Insiders get the message. The journalist attention of the conference would likely do it though.

Alternatively, the released build might be classified as a developer preview that is expected to stick around for a while. If I needed to guess though, I doubt it. As stated earlier, it will probably be a highly QA-tested build for Slow ring users, but I see little reason for Microsoft to throttle down the more enthusiastic users. When 10049 was the last build for Fast users, you could say that they were not wanting to overshadow BUILD. That obviously does not apply after the conference is over, and I cannot see anything else further on the horizon.

That is, of course, unless they are getting cold feet about releasing not-fully-baked builds to the public.

Source: WinBeta

Red Hat Joins Khronos Group

Subject: General Tech, Graphics Cards | April 20, 2015 - 07:30 AM |
Tagged: Red Hat, Khronos

With a brief blog post, Red Hat has announced that they are now members of the Khronos Group. Red Hat, one of the largest vendors of Linux software and services, would like to influence the direction of OpenGL and the upcoming Vulkan API. Also, apart from Valve, they are one of the only Linux vendors that contributes to the Khronos Group as an organization. I hope that their input counter-balances Apple, Google, and Microsoft, who are each members, in areas that are beneficial to the open-source operating system.

redhat-logo.png

As for now, Red Hat intends to use their membership to propose OpenGL extensions as well as influence Vulkan as previously mentioned. It also seems reasonable that they would push for extensions to Vulkan, which the Khronos Group mentioned would support extensions at GDC, especially if something that they need fails to reach “core” status. While this feels late, I am glad that they at least joined now.

Source: Red Hat

Moore's Law Is Fifty Years Old!

Subject: General Tech, Graphics Cards, Processors | April 19, 2015 - 02:08 PM |
Tagged: moores law, Intel

While he was the director of research and development at Fairchild Semiconductor, Gordon E. Moore predicted that the number of components in an integrated circuits would double every year. Later, this time-step would slow to every two years; you can occasionally hear people talk about eighteen months too, but I am not sure who derived that number. In a few years, he would go on to found Intel with Robert Noyce, where they spend tens of billions of dollars annually to keep up with the prophecy.

Intel-logo.png

It works out for the most part, but we have been running into physical issues over the last few years though. One major issue is that, with our process technology dipping into the single- and low double-digit nanometers, we are running out of physical atoms to manipulate. The distance between silicon atoms in a solid at room temperature is about 0.5nm; a 14nm product has features containing about 28 atoms, give or take a few in rounding error.

Josh has a good editorial that discusses this implication with a focus on GPUs.

It has been a good fifty years since the start of Moore's Law. Humanity has been developing plans for how to cope with the eventual end of silicon lithography process shrinks. We will probably transition to smaller atoms and molecules and later consider alternative technologies like photonic crystals, which routes light in the hundreds of terahertz through a series of waveguides that make up an integrated circuit. Another interesting thought: will these technologies fall in line with Moore's Law in some way?

Source: Tom Merritt

Google Chrome Team Commits to XP Throughout 2015

Subject: General Tech | April 17, 2015 - 07:00 AM |
Tagged: windows xp, windows, microsoft, google, EoL, chrome

It has been a year since Microsoft cut off extended support for Windows XP including Internet Explorer security updates for the platform. Yeah, I know, it doesn't feel like it. Other browser vendors announced that they would continue to target the retired OS after Microsoft washed their hands of it. At the time, Google said they would give at least 12 months support, which brings us to yesterday.

Google_Chrome_icon_(2011).png

Now Google is extending their commitment to the end of the year. They did not say that it was a hard deadline for their customers, but they also did not add an “at least” qualifier this time. The browser vendor wants people to upgrade and admits that they cannot genuinely provide a secure experience if a known issue bites everyone at the OS level. You can keep training the guard at the door, but if your window falls out, mind the pun, then it is still dangerous to be inside.

Granted, we have not seen a major attack on XP over the last year. You would have to think that, even if the attacks are sophisticated, some of the victims would have noticed and reported it to someone. Still, I wonder how it keeps surviving, especially since I would have thought that at least one vulnerability in the last twelve Patch Tuesdays could be ported back to it.

Maybe it is too small of a target?

Source: Google

Microsoft Currently A/B Testing Virtual Desktop Behavior

Subject: General Tech | April 16, 2015 - 05:21 PM |
Tagged: windows 10, virtual desktops, microsoft

Virtual Desktops is one of the largest interface changes for Windows 10. It is an organizational feature, which allows users to group relevant windows together. This puts them out of sight when you don't want them but also easily accessible when you do, and with the programs that you would want to use alongside them.

windows-10.png

Microsoft is wondering about one specific area though: should running applications be visible in other desktops? Some believe that a virtual desktop should only show icons for applications in the current context, and alt+tab should behave the same. It makes sense, because otherwise you're exposing the clutter in the taskbar and alt+tab, which are some of the most visible places. Others want everything to be visible at all times, or alt+tab-able to at all time. I guess this is to reduce the clutter on the desktop, without touching the clutter otherwise?

Microsoft has stated clearly that both cases will be user-selectable because there is enough usage on both sides. A user can have virtual desktops affect the taskbar or not, or alt-tab or not, independently. The question they are trying to solve right now is “What should the default be?”

If you are a Windows 10 Technical Preview user, and you care about the adoption of Virtual Desktops, Microsoft might push you into one or the other camp. Later, they will pop up a notification to ask your opinion once they feel you have used it long enough.

This is one area that your vote will influence Windows 10 in a very specific way.

Source: Microsoft

EA Shuts Down Four Free-to-Play Games. No Refunds.

Subject: General Tech | April 16, 2015 - 04:08 PM |
Tagged: ea, free to play, battlefield

Battlefield Heroes, Battlefield Play4Free, Need for Speed World, and FIFA World are set to disappear in three months. According to the site for one of these games, Battlefield Heroes, that corresponds to Tuesday, July 14th, 2015. The other three might be plus or minus a little bit, but it sounds like it will be a simultaneous shutdown. Refunds will not be provided, even if you have premium credit remaining unspent on your account. I guess that means that you should burn whatever you have left over while the servers are still running; EA will not accept new accounts or payments though.

ea-BFP4F-thank-you-highlight_en.jpg

The announcement, made by Executive Vice President of EA Studios, Patrick Söderlund, assures players that other EA free-to-play titles are growing in player base and content. He uses Star Wars: The Old Republic as an example, which will receive updates over the year, including ones that build on its narrative.

But this is one of the problems with “free-to-play” and other genres with an authoritative online component: timed life. These titles are not going to be critiqued and celebrated in University courses over the upcoming decades and centuries. It is a difficult balance. On the one hand, it is interesting to create a universe that evolves and possibly mutates based on player interaction. Those experiences disappear though (and so does the money you tie into it). That doesn't mean “don't play them” -- just be aware what you're investing your time, money, and self-expression into.

Source: EA

Podcast #345 - MSI GS30 Shadow, Gigabyte X99-SOC, Skylake Leaks and more!

Subject: General Tech | April 16, 2015 - 02:36 PM |
Tagged: x99-soc, video, Skylake, Samsung, podcast, nvidia, msi, motorola, Moto E, Intel, GTAV, gs30, gigabyte, Broadwell, amd, 840 evo

PC Perspective Podcast #345 - 04/16/2015

Join us this week as we discuss the MSI GS30 Shadow, Gigabyte X99-SOC, Skylake Leaks and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Jeremy Hellstrom, Josh Walrath, Allyn Malventano, and Sebastian Peak

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

NVIDIA gives Nouveau the boot again

Subject: General Tech | April 16, 2015 - 01:47 PM |
Tagged: nvidia, maxwell, Nouveau, open source

The initial benchmarks that Phoronix and other Linux tech sites ran on the new Maxwell cards from NVIDIA were using the proprietary binary drivers, the same as with all AMD cards.  Unlike AMD who have always released signed binary-only firmware blobs which could not be reverse engineered and modified for use, previous generations of NVIDIA cards did not require signed firmware images, only a lot of dev work.  Maxwell is locked down and the current open sourced Nouveau driver can now only be used to set up display outputs, it has no ability to use the card for hardware accelerated graphics.

NVIDIA states that the new requirement is to prevent shady characters from modifying slower cards to look like new Maxwell GPUs but Phoronix feels that they have gone overboard.  It is sad to see NVIDIA taking a step backwards in supporting the open source community, mimicking AMD's procedure of only offering binary-only firmware blobs though AMD is at least updating the blobs and open source driver relatively frequently.  That said, the new Maxwell cards do perform very well with the proprietary Linux driver so users should not feel they have to avoid NVIDA; unfortunately for developers the same is not true.

index.jpg

"While NVIDIA's new GeForce GTX 900 series is dominating for Linux gamers with excellent performance with their $1000+ GPU as well as great Linux OpenGL/OpenCL performance out of their lower-cost GPUs with excellent power efficiency, that's only when using the proprietary driver... NVIDIA's newer GTX 900 / Maxwell hardware is less open-source friendly than their previous generations of hardware. "

Here is some more Tech News from around the web:

Tech Talk

Source: Phoronix

Intel SSD 750 Series PCIe Compatibility Tested

Subject: General Tech, Storage | April 16, 2015 - 06:47 AM |
Tagged: uefi, SSD 750, PCI-E 3.0, NVMe, Intel, ACHI, 750 series

UPDATE: ASUS has pointed us towards a poll they are running to gauge what platforms people are most anxious for NVMe Boot support on. So if you have an ASUS board and are interested in buying an Intel SSD 750 Series, head to their poll to voice your opinion!

Last week, the Intel 750 Series SSD was unveiled the the public as the first consumer SSD to feature the NVMe or Non-Volatile Memory Express interface. NVMe was designed from the ground up for flash storage, and provides significant advantages in latency and potential top transfer rates over the aging AHCI standard. Check out our review of the Intel SSD 750 Series to find out why this is such an important step forward for storage technology.

IMG_2051.JPG

Even if you aren't necessarily concerned about the merits of a new storage interface, the throughput numbers from the 750 series are hard to ignore. With peak speeds over 2.5GB/s read and 1.5GB/s write, it's hard not to be interested in this new drive.

However, all this new speed doesn't come without a few complications. NVMe is an all-new standard which means it might not be supported on all platforms. Intel themselves only point to official support for Z97 and X99 chipsets. In order to get a better idea of the landscape of NVMe compatibility, I took it amongst myself to start testing the add-in card version of the 750 Series in just about every modern motherboard I could get my hands on at the office.

Continue reading our testiof Intel SSD 750 Series Compatiblity!!

Rumor: 2K Australia Shuts Down

Subject: General Tech | April 16, 2015 - 12:04 AM |
Tagged: take-two, layoffs, 2k games, 2k australia

UPDATE (April 16th, 4:12pm EDT): Within an hour of publishing, IGN received a statement from 2K Games confirming the studio closure. Thanks to Penterax in the comments for the tip.

According to a tip sent to Kotaku Australia, and currently no other source, 2K Australia has been closed down. The studio is most recently known for Borderlands: The Pre-Sequel, but they have also contributed to all three BioShock titles and, when they were a formal division of Irrational Games, worked on SWAT 4 and Tribes: Vengeance. And yes, it is very tempting to call it “Police Quest: SWAT 4”.

2K-Australia-Logo.png

At the time of writing, we are still waiting on an official statement from 2K Australia or its parent companies, 2K Games and Take-Two Interactive. The source claims that all staff members will lose their jobs and the entire studio will be closed. There are also not too many alternatives in the continent. EA has a subsidiary that develops mobile titles, Firemonkeys Studios, which has about 60 employees. They are about 400 miles away from where 2K Australia was though. A Google Doc is being maintained with many prospects, although about half of the openings are in North America and New Zealand.

Latest Trillian Beta Fixes Windows 10 (Build 10041+)

Subject: General Tech | April 15, 2015 - 05:42 PM |
Tagged: windows 10, build 10041, build 10049, microsoft, trillian, cerulean studios

Since the release of Windows 10 Build 10041, Trillian, the instant messenger client, suffered some issues regarding window sizing (along with Firefox, Chrome, and a few other applications). Basically, the window would progressively shrink every time you type and the resize controls would hang about five pixels outside the window edge. Some windows would also “be open” but cannot be unminimized, requiring you to close them in the task bar and reopen them by double-clicking on the contact.

cerulean-studios-trillian-logo.jpg

Cerulean Studios has just released Trillian 5.6 Beta, along with its associated release notes, which seem to address both of these issues. I say seem because the latter issue (chat windows staying minimized forever) was intermittent, so I can't tell whether my testing is simply luck. That said, I tried to make it happen and I couldn't. Either way, the chat window shrinking bug was vastly more annoying.

Before this update, Trillian was just about useless on Windows 10. The only way to get it somewhat function was to maximize the window to a full monitor. Even snapping it to the left side of the screen would not prevent it from slowly shrinking itself.

I hope this news helps some of our readers as much as it helps me!

Source: Trillian

My that's a big world you have there, CD Projekt RED's new Witcher 3 trailer

Subject: General Tech | April 15, 2015 - 01:43 PM |
Tagged: gaming, The Witcher 3, CD Projekt RED

Every trailer of the Witcher 3 so far has made the game look larger and more complex and the latest trailer continues along that vein.  Some scenes will be familiar, such as a certain griffin's head but others are completely new, especially the in town scenes.  The voiceover implies a much greater breadth of choice in how you play the story than the binary elves or humans choice of Witcher 2 but we have been disappointed by other franchises in the past.  Hopefully this game will not disappoint, it has a very devoted team who are not afraid to include uncomfortable choices or nasty dialogue in the world they have created.  It will also be interesting to see how the size of the open world translates into interesting gameplay, especially once you have cleared an area and civilians move in to settle it.  Check out the trailer below and catch additional coverage at Rock, Paper, SHOTGUN ... and maybe even here, you never know.

"Hi, you. That’s The Witcher 3: Wild Hunt. Watch this new trailer, it’ll explain.  This shiny new five-minute trailer’s a broad overview of the game, its basic premise, the lay of its land, a few japes, and the sort of larks you’ll get up to."

Here is some more Tech News from around the web:

Gaming

 

HD video streaming drone with autopilot; have fun with the 3DR Solo

Subject: General Tech | April 15, 2015 - 12:35 PM |
Tagged: drone, linux, 3DRobotics, Cortex A9, solo

The 3DR Solo drone is powered by a Cortex A9 processor running at 1GHz which gives the Pixhawk 2 autopilot feature some power to work with, a good thing as some pilots will be too busy watching the HD video stream.  If you buy the model with the GoPro gimbal or knock one up yourself, the Solo is capable of wireless streaming 720p video up to a distance of 1.2 miles (1.9km) with a delay of about 180ms.  You will have a flight time of 25 minutes unladen, 20 minutes if you are hauling a GoPro or any other equivalent payload.  It will not be cheap, it is being released on May 29th at a price of $1000 or $1400 with a GoPro gimbal, but you can check out more of the stats at Linux.com if you are still interested.

3DR-solo-black-gopro.jpg

"3DRobotics today announced its first Linux-based drone, a Solo quadcopter touted as the first Unmanned Aerial Vehicle (UAV) to support full control of GoPro cameras and deliver live-streaming HD video to mobile devices."

Here is some more Tech News from around the web:

Tech Talk

Source: Linux.com

Logitech G Intelligent Illumination Shown Using Battlefield Hardline

Subject: General Tech | April 14, 2015 - 08:28 PM |
Tagged: logitech g, logitech, gaming keyboard, gaming, battlefield hardline

Logitech has created an SDK to bring a new concept to PC gaming: in-game illumination integration with G series gaming peripherals. Logitech is calling this "Intelligent Illumination", and they have created a video to show off the new tech from their work with EA on Battlefield Hardline.

Switching sides in the game alternates the keyboard color, and the lights blink when taking damage. It's certainly a novel concept, and in this instance adds additional user feedback by taking advantage of the RGB color capabilities of a modern gaming keyboard (this is the G910 Orion Spark). The possibilities seem endless, but a simple idea like context-specific keyboard mapping through custom illumination would make the controls for some games much easier to learn.

Source: Logitech