You got your FPGA in my Xeon!

Subject: General Tech | June 19, 2014 - 01:19 PM |
Tagged: xeon, Intel, FPGA

Intel has just revealed what The Register is aptly referring to as the FrankenChip, a hybrid Xeon E5 and FPGA chip.  This will allow large companies to access the power of a Xeon and be able to offload some work onto an FPGA they can program and optimize themselves.  The low power FPGA is actually on the chip, as opposed to Microsoft's recent implementation which saw FPGA's added to PCIe slots.  Intel's solution does not use up a slot and also offers direct access to the Xeon cache hierarchy and system memory via QPI which will allow for increased performance.  Another low power shot has been fired at ARM's attempts to grow their share of the server market but we shall see if the inherent complexity of programming an FPGA to work with an x86 is more or less attractive than switching to ARM.

intel-inside-logo-370x290.jpg

"Intel has expanded its chip customization business to help it take on the hazy threat posed by some of the world's biggest clouds adopting low-power ARM processors."

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Source: The Register

Sound like a pro with Blue Microphones' Spark Digital Lightning

Subject: General Tech | June 18, 2014 - 05:45 PM |
Tagged: audio, blue microphones, spark digital lightning, microphone

The Spark Digital Lightning condenser microphone contains its own DAC which means that all the signal processing is done before the audio is sent to the device which you are recording to or broadcasting from.  That saves processor cycles on a PC but also means you can use this with a phone and other mobile devices and still produce audio of a decent quality.  It comes with a shock mount and your choice of either USB and Lightning cords or USB and the old style 30-pin Apple connector.  You can control volume, gain and mute directly on the mic as well as switch on a Focus option which alters the bias voltage of the condenser capsule similar to a low frequency filter.  Check out Benchmark Reviews full look at this ~$200 microphone that can almost compete with studio mics bearing a much higher price tag.

Blue_Microphones_Spark_Digital_Lightning_USB_Microphone_Left_Fr_34_01.jpg

"The Spark Digital from Blue Microphones is an all-in-one solution for high quality digital audio production. All the signal processing is done inside the body of the microphone, and the interface to your computer is through one of several available serial connections. The Spark Digital supports USB 1.1/2.0, the relatively new Lightning connection, or the older Apple 30-pin interface, through the use of separate cables for each connection type."

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PCPer Live! Interview with AMD's Richard Huddy June 17th, 4pm ET / 1pm PT

Subject: General Tech, Graphics Cards | June 18, 2014 - 05:08 PM |
Tagged: video, richard huddy, live, amd

UPDATE: Did you miss the live event? Well, there's good news and bad news. First, the bad: you can't win any of those prizes we discussed. The good: you can watch the replay posted below!

AMD recently brought back Richard Huddy in the role of Gaming Scientist, acting as the information conduit between hardware development, the software and driver teams and the game developers that make our industry exciting. 

Richard stopped by the offices of PC Perspective to talk about several subjects including his history in the industry (including NVIDIA and Intel), Mantle and other low-level APIs, the NVIDIA GameWorks debate, G-Sync versus FreeSync and a whole lot more.

This is an interview that you won't want to miss! 

On June 3rd it was announced that Richard Huddy, an industry stalwart and vetern of ATI, NVIDIA and Intel, would be rejoining AMD as Chief Gaming Scientist

Interesting news is crossing the ocean today as we learn that Richard Huddy, who has previously had stints at NVIDIA, ATI, AMD and most recently, Intel, is teaming up with AMD once again. Richard brings with him years of experience and innovation in the world of developer relations and graphics technology. Often called "the Godfather" of DirectX, AMD wants to prove to the community it is taking PC gaming seriously.

richardhuddy.jpg

Richard Huddy will be stopping by the PC Perspective offices on June 17th for a live, on-camera interview that you can watch unfold on PC Perspective's Live page. Though we plan to talk anything and everything centered on gaming and PC hardware we have a few topics that have been hot-buttons lately we know we want to ask about. Those include the AMD versus NVIDIA stint with GameWorks, AMD's developer relations and the Gaming Evolved program, how AMD feels about the current status of Adaptive Sync (G-Sync like features) and much more.

We want to take your questions as well, which is one of the reasons for this post. Richard has agreed to answer as many inquiries as possible in our allotted time and to help make this easier, we are asking our readers to give us their questions and input in the comments section of this news post. We will still take live questions in the chat room during the event, but if your question is here then you have a much better chance of that being seen and addressed.

If the intensity of these topics wasn't enough to entice you to watch the live stream, then how about this? We have a massive prize pool provided by AMD that is unmatched in our live stream history! Here's the list:

  • 1x AMD Radeon R9 295X2 8GB Graphics Card plus a power supply!
  • 1x MSI Radeon R9 280X
  • 1x Sapphire Radeon R9 280
  • 1x MSI Radeon R9 270
  • 1x HIS Radeon R9 270
  • 1x Sapphire R7 260X
  • 15x Never Settle Forever codes

Yup, that's all correct; no typos there. All you have to do is be on the PC Perspective Live! page during the stream on June 17th! We will be giving all of this hardware away to those watching the interview.

pcperlive.png

AMD's Richard Huddy Interview and Q&A

4pm ET / 1pm PT - June 17th

PC Perspective Live! Page

How can you be sure you are here at the right time? If you want some additional security besides just setting your own alarm, you can sign up for our PC Perspective Live mailing list, a simple email list that is used ONLY for these types of live events. Just head over to this page, give us your name and email address, and we'll let you know before we start the event!

I am very excited to talk with Richard again and I think that anyone interested in PC gaming is going to want to take part in this discussion!

UPDATE: I know that some of our readers, and some contacts and NVIDIA, took note of Huddy's comments about TressFX from our interview. Essentially, NVIDIA denied that TressFX was actually made available before the release of Tomb Raider. When I asked AMD for clarification, Richard Huddy provided me with the following statement.

I would like to take the opportunity to correct a false impression that I inadvertently created during the interview.

Contrary to what I said, it turns out that TressFX was first published in AMD's SDK _after_ the release of Tomb Raider.

Nonetheless the full source code to TressFX was available to the developer throughout, and we also know that the game was available to NVIDIA several weeks ahead of the actual release for NVIDIA to address the bugs in their driver and to optimize for TressFX.

Again, I apologize for the mistake.

That definitely paints a little bit of a different picture on around the release of TressFX with the rebooted Tomb Raider title. NVIDIA's complaint that "AMD was doing the same thing" holds a bit more weight. Since Richard Huddy was not with AMD at the time of this arrangement I can see how he would mix up the specifics, even after getting briefed by other staff members.

END UPDATE

Source: PCPer Live!

Fly like an eagle

Subject: General Tech | June 18, 2014 - 04:33 PM |
Tagged: gaming, oculus rift, Birdly

Creative geniuses have found another way to combine the Oculus Rift with other hardware to create something new, in this case it is a bird simulator.  Strap yourself in to the device and use your arms to flap the wings of your bird body and lean to try your skills at aerial manoeuvring. The Oculus provides your birds eye view of the ground and there is even a fan placed in front of you to give even more immersion.  Hack a Day also mentions an olfactory component, it will be interesting to see how that was pulled off.

birdly.jpg

"Have you ever dreamed of being able to fly like a bird? Sadly, we’re just too heavy with our solid bones and fatty tissues – but now there’s a simulator called Birdly which will give you the experience you crave."

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Gaming

Source: Hack a Day

Get some help choosing your next mobile device

Subject: General Tech, Mobile | June 18, 2014 - 01:57 PM |
Tagged: Transformer, tablet, laptop, Chromebook, apple

If you are overwhelmed by the choice of mobile products on the market and are looking for a little guidance this article at The Tech Report is a good resource.  Their staff have picked out what they feel are the best mobile devices from tablets to transformer pads to full sized laptops.   You can choose between several models in each category depending on your budget, as the best solutions tend to be the most expensive.  The budget models are nothing to sneer at though as even on the low end mobile devices pack a lot more power than they used to.

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"Earlier this year, we revised the structure of the TR System Guide to focus exclusively on PC components. Our aim was to cover peripherals and mobile gear in separate articles. We posted our first standalone peripheral picks in April, and today, we're completing the set with our first standalone mobile staff picks."

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So Watch_Dogs Graphical Mods Didn't Take Long...

Subject: General Tech | June 18, 2014 - 02:32 AM |
Tagged: watch dogs, mod

The "PC Master Race" meme has some merits. Gamers who care about a title, given some technical knowledge, will often make it look better than the developers intended. Skyrim and Grand Theft Auto IV can both look better than most next-gen releases. Watch Dogs is peculiar, though, because it just came out.

watchdogs-mod-01.jpg

Both images, credit: TheWorse from Guru3d forums

TheWorse Mod for Watch_Dogs apparently started as an attempt to restore the bloom effects from the game's E3 2012 trailer. Since then, TheWorse has improved performance, reduced stuttering, and improved many other effects (such as adding bokeh DOF blurring). The end result is quite pleasing to the eye.

watchdogs-mod-02.jpg

Check out the Guru3d thread as it develops. The versions seem to by arriving frequently.

Battlefield Will Not Be Annualized Says Patrick Söderlund

Subject: Editorial, General Tech | June 17, 2014 - 07:54 PM |
Tagged: battlefield, medal of honor, ea

Last year, we got Battlefield 4. The year before? Medal of Honor: Warfighter. The year before? Battlefield 3. The year before? Medal of Honor (Reboot). We will not be getting a new Medal of Honor this year, because Danger Close was shut down in June 2013. Danger Close developed the two recent Medal of Honor titles and, as EA Los Angeles, many of the previous Medal of Honor titles and many RTS games (Command and Conquer, Red Alert, Lord of the Rings: The Battle for Middle-Earth).

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Many of their employees are now working at DICE LA.

So, when a new Medal of Honor title should be released, we get Battlefield: Hardline. A person with decent pattern recognition might believe that Battlefield, or its spinoffs, would fill the gap left by Medal of Honor. Not so, according to Patrick Söderlund, Executive VP of EA Studios. As was the case at E3, where both studios (DICE and Visceral) repetitively claimed that Battlefield: Hardline was the product (literally) of a fluke encounter and pent-up excitement for cops and robbers.

Of course, they do not close the door for annualized Battlefield releases, either. They just say that it is not their plan to have that be "the way it's going to be forever and ever". Honestly, for all the hatred that annualized releases get, the problem is not the frequency. If EA can bring out a Battlefield title every year, and one that is continually a good game, then power to them. The problem is that, with an annual release cycle, it is hard to get success-after-success, especially when fatigue is an opposing, and (more importantly) ever-increasing force.

It is the hard, but lucrative road.

Source: PC Gamer

Less than One Hour Until Team Fortress 2 Announcement

Subject: General Tech | June 17, 2014 - 07:26 PM |
Tagged: tf2

TF2, the free-to-play dress-up game with a remarkably deep combat mechanic, is less than an hour away from announcing something. It, currently, is a countdown timer above a mock TV test pattern above an old-timey military control panel. That is all we know at the moment. We'll update when we find out what is going to happen. Personally, I expect that we will see a video and likely details about a large update.

tf2-testscreen.jpg

Apparently it is called "Love & War". It is a 15 minute video with an actual plotline. It seems to align with an update for between-team actions, like conga lines and square dancing. Also, there are few interesting achievements for doing those actions.

The real highlight has to be the video though. I've embedded it above. Take a quarter of an hour out of your time. It seems pretty hilarious.

Razer and NZXT Announce H440 "Special Edition" Case

Subject: General Tech, Cases and Cooling | June 17, 2014 - 06:39 PM |
Tagged: nzxt, razer, cases, steel

There does not seem to be much difference between the newly announced Special Edition H440, "Designed by Razer", and the original. The announcement claims: a custom paint design, LED lighting, a tinted window, and more. The design includes four fans (3x 120mm and 1x 140mm) and supports water cooling radiators up to 360mm.

razer-nzxt-case.jpg

By the specifications, nothing is different, functionally. That said, when you are dealing with a company who will budget out hundreds of thousands of dollars in research and development for a USB port color, it is entirely possible that a few screws might have moved slightly, and so forth. Then again, the images on the product pages seem fairly identical. Speaking of Razer's expensive USB ports, it looks like the USB 3.0 ports are that shade of green. Call it, "Extending their return on investment"?

Annnnd of course, no pricing or availability. That is, apart from: "Coming Soon".

Is it Bait and Switch or not?

Subject: General Tech | June 17, 2014 - 01:59 PM |
Tagged: kingston, pny, ssdnow v300, optima

There is a wee bit of outrage in the community over the internals of Kingston's SSDNow V300 and PNY's Optima SSDs.  In both cases the internals being sold at the moment do not match the internals that were originally benchmarked and people are outraged that the same product with a different model number has changed internals.  The two drives are marketed towards value conscious purchasers and represent two different cases of modifications; Kingston with a flash change and PNY with a controller change.

The complaints against PNY are a little odd, it would seem that the 4-channel SMI 2246en controller was swapped for an 8-channel LSI SandForce SF-2281 with no price change and the only way you can be upset by that is because of a ridiculous level of brand loyalty.  On the other hand Kingston has switched from Synchronous to Asynchronous NAND flash memory which does have a noticeable impact on performance and the stamina of the flash and also happens to be less expensive to manufacture.  If Kingston had left the price as it was originally and specified the use of Synchronous Flash in the V300 series then you would have a good argument that they had intentionally mislead customers.  The reality is that the type of flash was not specified and the price of a 120GB SSDNow V300 has halved since its release which makes this more of a slightly shady product refresh.  It is not the best way to update your product line but considering the specifics of this particular case it really does not show intent to deceive.

If you really want something to be upset about then consider the example provided by The SSD Review; ASUS's swapping out of the SSD in their ZenBook with utterly no warning or price change.  Now that is Bait and Switch!

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"It seems that the world of technology has stopped with allegations that some SSD companies are pulling the old ‘bait and switch’ routine in their SSDs by switching off components that many had recognized through initial SSD reviews. We have read several reports and forums, most of which simply repeat the original information, and finally have decided to clarify things just a bit from our perspective. Get ready though as many may not like our viewpoint; it goes against the grain somewhat."

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Tech Report's SSD Endurance: The Petabyte Club

Subject: General Tech, Storage | June 17, 2014 - 01:38 AM |
Tagged: ssd, Samsung 840, Samsung, kingston hyper x, kingston, endurance, corsair neutron gtx, corsair

In The Tech Report's ongoing SSD endurance challenge, three SSDs are soldiering forward. We have reached the thousand-terabyte mark, which is at least five times more than any of the survivors are rated for. These survivors: The Corsair Neutron GTX, the Samsung 840 Pro, and the Kingston HyperX 3K. Technically, the HyperX was able to reach 1PB of written data with performing only 716TB of actual writes, due to compression.

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Image Credit: The Tech Report

Of course, each of the drives are less-than prestine. The Corsair Neutron GTX 240GB was slowly decreasing in its "life" attribute since the beginning, claiming to be somewhere between 75% and 80% with a fairly linear decline. If this trend continues, the drive will reach "zero" at around 4-5PB of writes. That said, its read speed has substantially dropped from the time between 900TB and 1000TB of total writes, from 500MB/s to just under 400MB/s. Also, this "life" could drop substantially if the drive encounters reallocated sectors (which this model has apparently yet to do).

The other two drives are a similar, remarkably successful story.

The Kingston HyperX drive is reporting itself to be substantially worse off, within the last 10% of its life. That said, even though it claims to be pining for the fjords, it is still working and has only reported a couple of reallocated sectors, those occurring in the last 100TB of writes.

The Samsung 840 Pro seems to still be going strong, although it had more zero or "a couple" of reallocated sectors -- every hundred terabytes yields about 500 reallocations.

As always, this is just our brief discussion of what The Tech Report found out. Be sure to check out their full article for many more benchmarks, tests, and conclusions.

Source: Tech Report

EVGA goes all out with their first gaming mouse

Subject: General Tech | June 16, 2014 - 04:18 PM |
Tagged: input, evga, gaming mouse, TORQ X10

We first saw the EVGA TORQ X10 at CES and recently one arrived at Scott's doorstep so we will have a full review in the near future.  If you can't wait to see what this mouse is capable of  you can check this review at Hardware Canucks even if you cannot buy the mouse until towards the end of this month.  Not only can you adjust the weight of this mouse, the hand rests can be raised and lowered to ensure it fits perfectly in your palm.  If you are wondering why this model is more expensive, it is because it has a carbon fibre shell as opposed to ordinary plastic.

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"The TORQ X10 may be EVGA's first gaming mouse but its design, feature set and excellent build quality competes with some of the best peripherals available today."

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A kid friendly 3D printer

Subject: General Tech | June 16, 2014 - 03:22 PM |
Tagged: 3d printing, Printeer

Kids these days get all the cool toys, not just G.I. Joe's with missiles that actually fire and portable gaming devices capable of more colours than light and dark green.  Mission Street Manufacturing's Printeer is a way to get kids interested in 3D printing and creating their own masterpieces, though at an estimated $550 it will likely be limited to schools and clubs as opposed to having their own printer.  The interface is a drawing program on an iPad, something that will be quite familiar to most children but now they will have the opportunity to print out their creations.  The printer is transparent as you can see from the picture at Engadget which allows these young makers to watch their creation made right in front of their eyes, a great way to get them excited about making things and a lot more fun than ShrinkyDinks!

printeer.jpg

"If Mission Street Manufacturing's Printeer hits its crowdfunding goal, though, children will have a 3D printer they can truly call their own. All you need to create a plastic masterpiece with Printeer is an iPad and a basic ability to draw. There's no scary-looking CAD programs or other intermediary tools."

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Source: Engadget

ADATA Announces CFast 2.0 "Industrial Memory Cards"

Subject: General Tech, Storage, Mobile | June 16, 2014 - 01:54 AM |
Tagged:

CFast is a standard, based on the merging of CompactFlash with SATA, for memory cards to have SSD-like performance. It has been around for a while, CFast 2.0 having been released in Q4 2012, but with very limited adoption. You could count the number of camera models which use it on a single hand. Still, ADATA is entering that market with a lineup of memory cards, with quite a bit of variety.

adata-logo.jpg

The ADATA ISC3E will come in SLC (one stored bit per memory cell) and MLC (two stored bits per memory cell) models. Capacities will range from 4GB to 64GB (SLC) or 4GB to 128GB (MLC). Speeds are fairly low, compared to modern SSDs. SLC is rated at 165 MB/s read and 170 MB/s write, while MLC can read at 435 MB/s and write at 120 MB/s. They support ECC and S.M.A.R.T.

Of course, this is kind-of interesting in terms of its small, removable form factor. Beyond that, it seems to be a few years back in terms of SSD technology. For the high resolution (or high frame rate) camera use case, read and write speeds really do not matter, except when you transfer your media off of your device (which the MLC version is clearly better suited for). Otherwise, as long as your write speed is consistently above what the camera can output, going bigger will be wasted overhead. ADATA suggests using these CFast 2.0 cards in POS terminals and kiosks but, at that point, would you really need small and removable memory?

ADATA has not released pricing and availability.

Source: ADATA

Steam Deals: Splinter Cell Blacklist Is ~$10, Thief Is ~$15

Subject: General Tech | June 15, 2014 - 02:19 AM |
Tagged: thief, steam sale, steam, splinter cell blacklist

Update: Uh, apparently GOG's DRM-Free Summer Sale (note: everything on GOG is DRM-Free) has not yet ended. Those deals are definitely worth your time to check out.

While I missed writing about GOG's Summer Sale (okay, at the time of this publishing, theres a few hours left), I can at least alert our readers about these two deals. Splinter Cell: Blacklist, released late last summer, is almost two-thirds off at $10.19 USD (normally $29.99). Also on sale is Thief, released in late February, for about half price at $14.99 USD (normally $29.99). If you purchased these games and wanted a little more content to them, each title's downloadable content is on sale for an equivalent markdown.

SteamLogo.png

Image Credit: Klow from CombineOverwiki

While not as unforgiving as Splinter Cell: Conviction, a UPLAY account is required to activate Blacklist. You do not, however, need to be continuously logged in to it in order to play its single player mode. I believe that Thief, on the other hand, just uses Steam for its DRM.

Source: Steam

E3 2014: SteamBoy Project Is Not a Valve Product

Subject: General Tech, Mobile, Shows and Expos | June 15, 2014 - 01:51 AM |
Tagged: x86, SteamOS, Steam Machine, Steam Controller, steam, mobile, handheld, E3 14, E3

To be doubly clear, if the title was not explicit enough, this announcement is not made by Valve. This company is called, "SteamBoy Machine team". If not a hoax, this is one of the many Steam Machines which are expected to come out of the SteamOS initiative. Rather than taking the platform to a desktop or home theater PC (HTPC) form-factor, this company wants to target the handheld PC gaming market.

steamboy-hero.jpg

Image Credit: SteamBoy Machine team via The Escapist

If it comes out, that is a clever use of SteamOS. I can see Big Picture Mode being just as useful on a small screen as it is on a TV, especially with its large font and controller navigation. The teasers suggest that it will use the haptic feedback-based touchpads which Valve are expected to base the Steam Controller on. It will also include a 5-inch touchscreen.

The Escapist got into contact with the team and received a few more specs:

  • Quad-Core CPU (x86)
  • 4GB RAM
  • 32GB built-in storage

Even if this company does not make good on their expectations, companies will now be considering portable SteamOS devices. This is the sort of outside-the-box thinking that Valve was pushing for when they wanted to create an open platform. Each party will struggle to win in their personal goals, yet they can also rely on the crowd (other companies or individuals) to keep up in areas where they do not want an edge.

Philosophy aside, the company is targeting 2015 with a "Standard Edition" supporting WiFi and 3G. It would make sense to have a WiFi-only model, but who knows.

Source: Escapist

AMD Restructures. Lisa Su Is Now COO.

Subject: Editorial, General Tech, Graphics Cards, Processors, Chipsets | June 13, 2014 - 06:45 PM |
Tagged: x86, restructure, gpu, arm, APU, amd

According to VR-Zone, AMD has reworked their business, last Thursday, sorting each of their projects into two divisions and moving some executives around. The company is now segmented into the "Enterprise, Embedded, and Semi-Custom Business Group", and the "Computing and Graphics Business Group". The company used to be divided between "Computing Solutions", which handled CPUs, APUs, chipsets, and so forth, "Graphics and Visual Solutions", which is best known for GPUs but also contains console royalties, and "All Other", which was... everything else.

amd-new2.png

Lisa Su, former general manger of global business, has moved up to Chief Operating Officer (COO), along with other changes.

This restructure makes sense for a couple of reasons. First, it pairs some unprofitable ventures with other, highly profitable ones. AMD's graphics division has been steadily adding profitability to the company while its CPU division has been mostly losing money. Secondly, "All Other" is about a nebulous as a name can get. Instead of having three unbalanced divisions, one of which makes no sense to someone glancing at AMD's quarterly earnings reports, they should now have two, roughly equal segments.

At the very least, it should look better to an uninformed investor. Someone who does not know the company might look at the sheet and assume that, if AMD divested from everything except graphics, that the company would be profitable. If, you know, they did not know that console contracts came into their graphics division because their compute division had x86 APUs, and so forth. This setup is now more aligned to customers, not products.

Source: VR-Zone

Roll your own Rift for half the price of retail

Subject: General Tech | June 13, 2014 - 01:46 PM |
Tagged: OpenVR, oculus rift, DIY

Owning an Oculus Rift is enough to make your gamer friends turn green with envy but what if it was an open sauce Rift you built yourself?  The specs for this build specifies two one 5.6″ 1280×800 LCDs which will give you resolution on par with the Facebook owned version and the casing is 3D printed which offers you a chance to personalize your own model.  The steps for setting up the hardware are available by following the link from Hack a Day as well as a link to the source code on GitHub.  The price is right and you not only get a working VR headset you get the credit for building it as well!

openvr.jpg

"The Oculus Rift is a really cool piece of kit, but with its future held in the grasp of Facebook, who knows what it’ll become now. So why not just build your own? When the Oculus first came out [Ahmet] was instantly intrigued — he began researching virtual reality and the experience offered by the Oculus — but curiosity alone wasn’t enough for the $300 price tag."

Here is some more Tech News from around the web:

Tech Talk

Source: Hack a Day

Welcome to The Machine

Subject: General Tech | June 12, 2014 - 12:42 PM |
Tagged: memristor, hp, the machine

HP is thinking of the long term as evidenced by their estimate of 2016 as the release date for the first viable DIMMs using memristors.  Their plans are much larger than a new type of memory, they are planning a scalable architecture dubbed The Machine which will take advantage of the high speed and lower power needs of memristors to develop a new type of system which will need to use photonic interconnects to keep up with the memristors.  They see this scaling from tiny devices and mobile phones with 100TB of storage to supercomputers whose speeds will make a mockery of the current record holder, the Fujitsu K.  Of course many of the claims The Register heard HP make should be taken with a grain of salt, after all the memristor was originally predicted to hit the market a year ago.  It is something to look forward to, who doesn't want faster, denser and more power efficient storage?

hpmemristorroadmap.jpg

"The beleaguered IT giant plans to rejuvenate itself with a set of advanced technologies that, when combined, make a device called "The Machine" that can be as small as a smartphone and as large as a 160-rack supercomputer, the company announced at its HP Discover event in Las Vegas on Wednesday."

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Tech Talk

Source: The Register

There are Zombies on the Holodeck

Subject: General Tech | June 11, 2014 - 02:21 PM |
Tagged: gaming, Survios, oculus rift, razer hydra

With E3 2014 in full swing there are a lot of demos and trailers whetting our appetite and if the past is any proof, setting us up for disappointment as release dates move and features get dropped.  You can immediately scroll down to the long list below but first you really should take a look at Survios, once called Holodeck and then Prime, which uses an Oculus Rift, Razer Hydra, and PlayStation Move to immerse you in a zombie survival game; literally in first person.  The movie showing off the gameplay that Slashdot has linked to doesn't quite do justice to what the game will be like while wearing a Rift but the display behind does intimate just how much fun this style of gaming will be once it begins to mature.

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"Ben Lang from Road to VR goes hands on and heads in with virtual reality technology company Survios' newest version of untethered VR system 'Prime 3'. He moves around the virtual space, holding and reloading weapons as you would in real life. 'At one point while playing, I was wielding the shotgun with two hands, with the table of weapons was on my right side. Several zombies were approaching and I needed a bit more fire power. I dropped the shotgun, reached over with my right hand to grab the tommy gun off the table, then virtually tossed it from my right hand to my left hand (because I'm a lefty), then pulled my pistol out of the holster with my right hand and continued to shoot both weapons.'"

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Gaming

Source: Slashdot