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Subject: General Tech | October 2, 2014 - 12:37 PM | Jeremy Hellstrom
Tagged: Mbed OS, arm, iot, cortex-m, Mbed Device Server
ARM is serious about staking their turf in the Internet of Things, there will soon be an Mbed OS custom built for their Cortex-M lineup of processors which will pair with an Mbed Device Server to manage clients and process data. The main focus is on low power communications technology as one would expect, with support for Bluetooth Smart, 2G, 3G, LTE and CDMA cellular technologies, Thread, WiFi, and 802.15.4/6LoWPAN along with TLS/DTLS, CoAP, HTTP, MQTT and Lightweight M2M. The project is not new either, according to what ARM told The Inquirer the Mbed community already has over 70,000 developers actively participating or designing products on this platform and there is a long list of partners for Mbed listed in that article. The real focus in many minds is not so much on the current adoption of the Mbed OS, but in how much time will be spent on their second claim, security. There is a lot of doomsday scenarios being tossed around as the IoT starts to come of age, many are farcically incorrect but there are very real concerns as well.
"Called the Mbed IoT Device Platform, the software is primarily an operating system (OS) built around open standards that claims to "bring Internet protocols, security and standards-based manageability into one integrated tool" in order to save money and energy in making IoT devices."
Here is some more Tech News from around the web:
- Microsoft rolls out SMB rental tariffs for Microsoft Office 365 @ The Inquirer
- New Wintel platforms may impact 4Q14 PC demand @ DigiTimes
- Applied Micro: Get lost, PowerPC! We're flinging 64-bit ARM HeliX cores at robots next year @ The Register
- Meet AMD's pole-dancing 64-bit ARM chip: Hierofalcon wants to be in a mast near you @ The Register
- Windows 10: One for the suits, right Microsoft? Or so one THOUGHT @ The Register
- The Unpatchable Malware That Infects USBs Is Now on the Loose @ Wired
- Fight cancer and win a GTX Titan Black at Bjorn3d
Subject: General Tech | October 1, 2014 - 08:07 PM | Scott Michaud
Tagged: Adobe, photoshop, cloud
The Creative Cloud subscription service from Adobe allows users to pay a monthly fee to have access to one or every available product. This ranges from Photoshop, to Illustrator, to After Effects, to Audition, to Dreamweaver. This one subscription follows you, via your Adobe account, through every platform... that they support. Currently, that's Mac and Windows.
To expand that, they are now experimenting with a streaming service, bringing Photoshop to Chrome.
How it works is simple: send Currently, it is limited to Google Chrome on Windows and ChromeOS. Also, the servers do not currently support GPU-acceleration, but Adobe has already announced plans for that in the future. I assume that when this is a consumer product, or shortly thereafter, it will be a fully-featured application. Who knows, maybe they will even bring the rest of their products there? "Streaming access to Photoshop with other products coming soon" ...
People may remember that I was very much against services like OnLive and Gaikai. These do the same thing as Adobe, but for video games. Being an outspoken (to the say least) supporter of art, I found this to be an unacceptable sacrifice for intrinsically valuable content. It is a terrible idea to allow a service to pull your content and replace it, especially for scholarly review in the future.
This is different. While I would always prefer a local application, and would be upset if they stopped offering those, I do not mind having a utility be served from a virtualized instance. If I was working on serious, trade-secret-level content, then I would want to avoid it. On the other hand, getting it to work in one web browser might encourage them to bring the service to all browsers.
From there, Linux and other platforms might just have a valid way to access Adobe's Suite.
Subject: General Tech | October 1, 2014 - 07:31 PM | Scott Michaud
Tagged: steelseries, siberia, siberia v3, prism, headphones, headset, gaming headset
My last headset was a SteelSeries Siberia V2 and it served me well. The headband was snug, in a good way, against my head and the ear cups were comfortable. Both the headphones and the microphone sounded great from my subjective listening. It died after about a year and a half, though (specifically its right speaker). Still, again, it served me well, especially considering how much usage they saw on any given day.
Now they announced a new family with four siblings, ranging from $60 up to $200 (USD).
Starting with the cheapest, the Siberia Raw Prism, we have a USB headset with a colorful glow. It has a microphone built into the left ear cup. Unlike the rest of the Siberia line (and the Siberia V2), the mic is not retractable. You cannot extend and position it in front of your mouth. It is USB-only for Windows, Mac, and PlayStation. This USB powers and controls the aforementioned "colorful glow" through their drivers, customizable to 16.8 million colors. It has a $59.99 MSRP.
The next level up is the true successor to the V2, the Siberia V3. The price jumps quite a bit, to $99.99 MSRP. Like the V2, it has a retractable microphone and a snug-fitting internal headband. Also like the V2, it has two 3.5mm plugs when used with the included three-ring 3.5mm to dual 3.5mm (one headphone, one mic) plug adapter. No USB support though, at least not without an external sound card.
Which brings us to the SteelSeries V3 Prism, with an MSRP of $139.99. Instead of 3.5mm, it uses USB. I mean, how else will you control the 16.8 million colors, like the Raw. Unlike the Raw, it is a series of dots rather than a thin, circular strip. It also has a better microphone than the regular V3 (more sensitive and a wider range in frequency response - although those metrics are pretty useless when they are not charted in a graph). Again, instead of 3.5mm jacks, it uses USB. Like the Raw, you cannot connect this to a 3.5mm device. For that, you need to go up to...
... The SteelSeries Siberia V4 Elite ($199.99 MSRP). Surprisingly, the microphone has a lower frequency response and sensitivity than the V3 Prism but, again, that does not mean that it is worse. Its speakers have a very high sensitivity, 120 dB, which likely means that they can get loud. The connector is detachable and comes with three ends: dual-3.5mm, three-ring 3.5mm, and a USB sound card. Also included, a 6-foot USB extension cable.
The headphones are now available at the SteelSeries store.
Subject: General Tech | October 1, 2014 - 05:32 PM | Scott Michaud
Tagged: zelda, 2d, fan-made, gaming
Hopefully this project will neither become abandoned, like a couple of attempts before it, nor shut down by Nintendo. The Legend of Zelda: OoT2D is an unofficial, fan-made game for the PC that takes the story and design of Ocarina of Time and builds it around A Link to the Past's artistic design. The most interesting part, for me, is how they will redesign the puzzles and dungeons into a different basis. I would like to compare all three games, Ocarina of Time, A Link to the Past, and the fan-made 2D OoT remake.
The team built their own engine for this game. To preserve the pixelation, you can use the escape key to select from one of four sizes that prevent art pixels from being spilled between physical ones, creating a blur. The UX is a bit counter-intuitive, but they offer a lot of the customization that PC gamers would love.
The game is not done yet, but a demo is provided. I tried it. It works.
Subject: General Tech, Mobile | October 1, 2014 - 03:17 PM | Scott Michaud
Tagged: Kickstarter, Firefox OS, web, chromecast
When Google released the Chromecast, it was a surprisingly clean solution for streaming video (my apologies if solutions existed before it). Just plug it into HDMI and connect to it with a PC or a mobile device to use the TV as monitor for content, and it is cheap. I figured that the open source community would like one of their own, but I did not think it was going to be done. Now there is a Kickstarter up, with FirefoxOS.
I constantly struggle with whether to discuss crowdfunding because, on the one hand, you never know if something will tank. On the other hand, is it really any less sketchy than pre-release information for computer hardware or video games (especially pre-release news for video games)?
In this case, I found out that it was promoted by Mozilla on their Hacks blog. It is based on a Rockchip 3066 SoC with 1GB RAM, 4GB of storage and 2.4 GHz Wireless-N. As stated earlier, it runs FirefoxOS which means that apps are websites. The SoC has a Mali-400 GPU that is capable of OpenGL ES 2.0, so it might even be able to support WebGL if the software and drivers are certified. Don't expect jaw-dropping 3D graphics, though. The GPU is rated at about 9 GFLOPs. For comparison, the Tegra K1 has a peak compute throughput of about 365 GFLOPs; alternatively, it is fairly close to later-model Intel GMA graphics (not Intel HD Graphics... GMA). Still, it might allow for some interesting 2D (or simplistic 3D) games.
Just a day-or-so in, it is already at over 150% funding.
Subject: General Tech | October 1, 2014 - 02:26 PM | Jeremy Hellstrom
Tagged: gaming, ancient space, letdown
It seems that Ancient Space is not quite living up to the hype surrounding the cast of Sci-Fi stars and Homeworld like appearance. From what Rock, Paper, SHOTGUN found the story was lacklustre even with recognizable voices and while the gameplay was enjoyable it was lacking that brilliance which made Homeworld so memorable. It is a beautiful game and it does actually have some new features like Captains which can be swapped to give different buffs to your ships but overall they were a bit let down. You can grab it on Steam but you might want to consider some of the Homeworld and Homeworld 2 mods to tide you over until the remastered versions are released.
If you do find a mod you like you might be able to talk one or more of the Fragging Frogs into playing a game with you, otherwise keep an eye on their Forum for the games they will be playing this week.
"That’s not to say Ancient Space is a terrible game: it’s actually not ever bad in any dramatic sense, it just doesn’t do anything particularly exciting. It’s disappointing. Beautiful, but disappointing. There’s your three word summary."
Here is some more Tech News from around the web:
- Survival Strategy: Total War – Attila Announced @ Rock, Paper, SHOTGUN
- Metro Redux Review @ OCC
- Interview: Gearbox On Borderlands: The Pre-Sequel @ Rock, Paper, SHOTGUN
- The Plague Spreads: Pathologic Remake Hits Funding Goal @ Rock, Paper, SHOTGUN
- Wot I Think (So Far): Middle-Earth: Shadow Of Mordor @ Rock, Paper, SHOTGUN
- Civilization Beyond Earth: 200 Turns On The Final Frontier @ Rock, Paper, SHOTGUN
Subject: General Tech | October 1, 2014 - 01:09 PM | Jeremy Hellstrom
Tagged: nvidia, maxwell, GTX 980, GTX 970, GM204, geforce, dx12, dsr
Move over Super Best Friends, the Dynamic Super Resolution Duo is here to slay the evil Jaggies! Ryan covered NVIDIA's new DSR in his review of the new Maxwell cards and how it can upsample a monitor with a resolution of 2560x1440 or lower to much higher resolutions using a process similar to supersampling but is in fact a 13-tap gaussian filter. That is important because supersampling would have some interesting challenges rendering 2560x1440 on a 1080p monitor. DSR gives you a much wider choice of resolutions as you can see in the Guild Wars screenshot below, allowing you to choose a variety of multipliers to your displays native resolution to give your game a much smoother look. The Tech Report has assembled a variety of screenshots from games with different DSR and AA settings which you can examine with your own eyeballs to see what you think.
"One of the more intriguing capabilities Nvidia introduced with the GeForce GTX 970 and 980 is a feature called Dynamic Super Resolution, or DSR, for short. Nvidia bills it as a means of getting 4K quality on a 2K display. How good is it? We take a look."
Here is some more Tech News from around the web:
- There's more to Windows 10 than miscounting @ The Inquirer
- Microsoft WINDOWS 10: Seven ATE Nine. Or Eight did really @ The Register
- AMD demonstrates NFV tool using 64-bit ARM-based SoC codenamed 'Hierofalcon' @ The Inquirer
- Hong Kong Protesters Use Mesh Networks To Organize @ Slashdot
- Mozilla might add Tor encryption to its Firefox web browser @ The Inquirer
- Lenovo becomes the biggest x86 server provider in China as acquisition of IBM x86 server business completes, says IDC @ DigiTimes
- Supercomputers: The Next Generation – Cray puts burst buffer tech, Intel Haswell inside @ The Register
- Competition: Win One of Three BioStar Motherboards @ eTeknix
Subject: General Tech | September 30, 2014 - 11:46 PM | Scott Michaud
Tagged: windows 9, Windows 8.1, Windows 7, windows 10, windows, threshold, microsoft
The Windows event for the enterprise, which took place today in San Francisco, revealed the name of the upcoming OS. It is not Windows 9, or One Windows, or just Windows. It will be Windows 10. Other than the name, there is not really any new information from a feature or announcement standpoint (except the Command Prompt refresh that I actually will give a brief mention later). My interest comes from their mindset with this new OS -- what they are changing and what they seem to be sticking with.
If you would like Microsoft's commentary before reading mine, the keynote is embed above.
Okay, so one thing that was shown is "Continuum". If you have not seen its prototype at the end of the above video, it is currently a small notification that appears when a keyboard and mouse is attached (or detached). If a user accepts, this will flip the user interface between tablet and desktop experiences. Joe Belfiore was clear that the video clip was not yet in code, but represents their vision. In practice, it will have options for whether to ask the user or to automatically do some chosen behavior.
In a way, you could argue that it was necessary to go through Windows 8.x to get to this point. From the demonstrations, the interface looks sensible and a landing point for users on both Windows 7 and Windows 8 paths. That said, I was fine with the original Windows 8 interface, barring a few glitches, like disappearing icons and snapping sidebars on PCs with multiple monitors. I always considered the "modern" Windows interface to be... acceptable.
It was the Windows Store certification that kept me from upgrading, and Microsoft's current stance is confusing at the very least. Today's announcement included the quote, "Organizations will also be able to create a customized store, curating store experiences that can include their choice of Store apps alongside company-owned apps into a separate employee store experience." Similar discussion was brought up and immediately glossed over during the keynote.
Who does that even apply to? Would a hobbyist developer be able to set up a repository for friends and family? Or is this relegated to businesses, leaving consumers to accept nothing more than what Microsoft allows? The concern is that I do not want Microsoft (or anyone) telling me what I can and cannot create and install on my devices. Once you build censorship, the crazies will come. They usually do.
But onto more important things: Command Prompt had a major UX overhaul. Joe Belfiore admitted that it was mostly because most important changes were already leaked and reported on, and they wanted to surprise us with something. They sure did. You can now use typical keyboard shortcuts, shift to select, ctrl+c and ctrl+v to copy/paste, and so forth. The even allow a transparency option, which is common in other OSes to make its presence less jarring. Rather than covering over what you're doing, it makes it feel more like it overlays on top of it, especially for quick commands. At least, that is my opinion.
Tomorrow, October 1st, Microsoft will launch their "Windows Inside Program". This will give a very early glimpse at the OS for "most enthusiastic Windows fans" who are "comfortable running pre-release software that will be of variable quality". They "plan to share all the features (they) are experimenting with". They seem to actually want user feedback, a sharp contrast from their Windows 8 technical preview. My eye will on relaxing certification requirements, obviously.
Subject: General Tech | September 30, 2014 - 02:00 PM | Jeremy Hellstrom
Tagged: K70 RGB, input, corsair, Cherry MX RGB red
There is a new type of Cherry MX switches on the market and they are what allow the Corsair K70 RGB to stand out in a light filled room; Cherry MX RGB switches feel like the original switches but with the clear plastic domes they have clear housings. Thanks to the Corsair Utility Engine software which comes with the keyboard you can choose from 16.8 million colours to enhance the look of your keyboard, or create macros to have colours change as you are using it. The Tech Report had great success in programming the keyboard considering that the manual is 142 pages long so expect a bit of a steep learning curve when you first start out playing with this keyboard. You can find their review as well as a video showing off some of their colour schemes right here.
"Corsair Gaming's K70 RGB keyboard has been hotly anticipated since its debut at CES earlier this year. Does it live up to the hype? We put the keyboard and its accompanying software to the test to find out"
Here is some more Tech News from around the web:
- Corsair Gaming K70 RGB Mechanical Keyboard @ eTeknix
- Ozone Strike Pro Cherry MX Red USB keyboard @ Kitguru
- CM Storm NovaTouch TKL Keyboard Review @ Legit Reviews
- Cooler Master NovaTouch TKL Keyboard @ Benchmark Reviews
- XTracGear Mouse Surfaces Review @ Neoseeker
- Attitude One Rapira Elite Gaming Mouse @ techPowerUp
- Attitude One Rapira Elite Laser Gaming Mouse @ NikKTech
- Gamdias HADES Extension laser gaming mouse @ Kitguru
- Attitude One Rapira One Gaming Mouse @ eTeknix
Subject: General Tech | September 30, 2014 - 01:11 PM | Jeremy Hellstrom
Tagged: arm, internet of things, Si106x, 108x, Silicon Labs, Intel, quark
While the Internet of Things is growing at an incredible pace the chip manufacturers which are competing for this new market segment are running into problems when trying to design chips to add to appliances. There is a balance which needs to be found between processing power and energy savings, the goal is to design very inexpensive chips which can run on microWatts of power but still be incorporate networked communication and sensors. The new Cortex-M7 is a 32-bit processor which is directly competing with 8 and 16 bit microcontrollers which provide far less features but also consume far less power. Does a smart light bulb really need to have a 32bit chip in it or will a lower cost MCU provide everything that is needed for the light to function? Intel's Quark is in a similar position, the processing power it is capable of could be a huge overkill compared to what the IoT product actually needs. The Register has made a good observation in this article, perhaps the Cortex M0 paired with an M4 or M7 when the application requires the extra horsepower is a good way for ARM to go in. Meanwhile, Qualcomm's Snapdragon 600 has been adopted to run an OS to control robots so don't think this market is going to get any less confusing in the near future.
"The Internet of Things (IoT) is growing an estimated five times more quickly than the overall embedded processing market, so it's no wonder chip suppliers are flocking to fit out connected cars, home gateways, wearables and streetlights as quickly as they can."
Here is some more Tech News from around the web:
- Microsoft's Asimov System To Monitor Users' Machines In Real Time @ Slashdot
- ARM teams with 1248 to launch Hyperweave gateway to 'IoT-enable' enterprises @ The Inquirer
- ARMs head Moonshot bodies: HP pops Applied Micro, TI chips into carts @ The Register
- Third patch brings more admin Shellshock for the battered and Bashed @ The Register
- Mining Bitcoins with Pencil and Paper @ Hack a Day
- How to Organize Your Linux File System for Clutter-Free Folders @ Linux.com
- Alien Isolation Community Preview event @ Kitguru
Subject: General Tech, Systems | September 29, 2014 - 06:41 PM | Scott Michaud
Tagged: fanless, nuc, haswell
The Akasa Newton X is a fanless case for the NUC form factor that was announced in May and released a couple of months ago. Now, we are beginning to see system builders (albeit in Europe) integrate it in some higher-end devices. This one, from Atlast! Solutions, is built around the Intel Core i5-4250U, up to 1.5TB of SSD storage (512GB Crucial M550 mSATA + 1TB 840 EVO SATA), and up to 16GB of RAM. It can also be configured with up to two-antenna Wireless AC.
The Core i5-4250U is a dual-core (four threads) processor that is rated for 15W TDP. Its on-chip GPU is the Intel HD Graphics 5000 with a peak, theoretical compute throughput of 704 GFLOPS. This makes it a little under three-times the graphics performance of an Xbox 360. In terms of PC games, you are looking at Battlefield 4 or Titanfall on low at 1024x768 (or basically whatever your home server can do if used as a stream-to target).
Prices currently start at £449.00 for 4GB of RAM and 60GB of mSATA SSD, including VAT.
Thanks to FanlessTech for covering this story.
Subject: General Tech | September 29, 2014 - 02:17 PM | Jeremy Hellstrom
Tagged: gigabyte, Z97X G1 Gaming GT, z97
Calling the GIGABYTE G1 Gaming GT Z97 motherboard trimmed down is a bit of an exaggeration, all that was removed was Bluetooth, WiFi and and Creative's Sound Core3D codec. It still features AMP-UP audio with swappable OP-AMPs, a E2200 KillerNIC, high quality caps, four PCIe 3.0 16x slots thanks to a PLEX chip as well as an impressive array of SATA and USB ports. At $270 it will cost you a somewhat less than choosing a new Haswell-E system and the performance in most cases will be very comparable, especially if you desire high quality audio. However not all was good once [H]ard|OCP started testing the board, while there were no insurmountable issues their overall experiences with setting up the board make this particular model difficult to recommend; read the reasons why in their full review.
"GIGABYTE’s G1 Gaming GT looks to be a stripped version of the Z97X Gaming G1 WiFi-BK. Like other offerings in the G1 family the G1 Gaming GT is a premium part representing the pinnacle of what GIGABYTE design and innovation can and should offer. We have high expectations for the G1 Gaming GT."
Here are some more Motherboard articles from around the web:
- ASUS Z97-Deluxe @ X-bit Labs
- Gigabyte GA-Z97X-UD5H Motherboard Review @ Madshrimps
- ASUS Rampage V Extreme @ HardwareHeaven
- MSI Z97 XPOWER AC Motherboard Review @ Madshrimps
- MSI Z97S SLI PLUS @ eTeknix
- MSI X99S Gaming 7 @ Kitguru
- ASUS X99 Deluxe Motherboard Review @ Hardware Canucks
- BIOSTAR A68N-5000 Motherboard Review @ Madshrimps
- MSI 970 Gaming @ Kitguru
Subject: General Tech, Systems | September 29, 2014 - 01:21 PM | Jeremy Hellstrom
Tagged: survey, components
The Tech Report have compiled the data from their survey of readers machines and the data is now posted in this article. You can see how your build compares to the major trends that they observed, from the number and type of monitors that you use to the amount of RAM you have installed. The most interesting page covers the odd facts which were revealed such as the overwhelming predominance of ATX boards and cases that are being used despite the fact that 75% of respondents having only a single card installed in their systems. It is also interesting to note a mere 10% of those responding use more than one GPU. Check out the findings here.
"Typical PC enthusiasts may spend more on their PCs than you might think—and by the looks of it, their taste for high-end hardware isn't just limited to core components. Those are two of the main takeaways from the TR Hardware Survey 2014, in which we invited readers to answer 26 questions about their PCs. Around 4,000 of you participated over a period of about a week and a half, and the results paint an enlightening picture of current trends in the hobbyist PC realm. "
Here is some more Tech News from around the web:
- Cloudflare rolls out free universal SSL encryption to all users @ The Inquirer
- Ineffective Shellshock fix means hackers are still exploiting vulnerability @ The Inquirer
- Microsoft to release new inexpensive notebook solution; unlikely to receive full support from vendors @ DigiTimes
- Android smartphone vendors speeding up migration to 64-bit architecture @ DigiTimes
- BlackBerry slowly pulls out of power dive into toilet @ The Register
- HP offers 64-bit ARM processors for Moonshot servers @ The Inquirer
- Nvidia: We will focus on G-Sync, not Adaptive-Sync @ Kitguru
- Vendors stop developing touchscreen notebooks @ DigiTimes
- Unchanging Unicorn: Don't be disappointed with Ubuntu 14.10, be happy @ The Register
Subject: General Tech | September 29, 2014 - 03:41 AM | Scott Michaud
Tagged: Realsense 3D, realsense, kinect, Intel
RealSense is Intel's 3D camera initiative for bringing face recognition, gesture control, speech input, and augmented reality to the PC. Its closest analogy would be Microsoft's Kinect for Windows. The technology has been presented at Intel keynotes for a while now, embodied in the "Intel Perceptual Computing SDK 2013" under its "Perceptual Computing" initiative.
Since August 31st, that has been removed from their site and replaced with the Intel RealSense SDK. While the software is free, you will probably need compatible hardware to do anything useful. None is available yet, but the "Intel RealSense Developer Kit" hardware (not to be confused with the "Intel RealSense SDK", which is software) is available for reservation at Intel's website. The camera is manufactured by Creative Labs and will cost $99. They are also very clear that this is a developer tool, and forbid it from being used in "mission critical applications". Basically, don't trust your life on it, or the lives and health of any other(s) or anything.
The developer kit will be available for many regions: the US, Canada, much of Europe, Brazil, India, China, Taiwan, Japan, Malaysia, South Korea, New Zealand, Australia, Russia, Israel, and Singapore.
Subject: General Tech | September 29, 2014 - 02:59 AM | Scott Michaud
Tagged: assassin's creed, pc gaming, ubisoft
Ubisoft's upcoming Assassin's Creed: Rogue is currently only announced for the Xbox 360 and PlayStation 3, but it might see a PC release, too. This is particularly weird because Rogue is scheduled to launch, for the two aforementioned consoles, on the same day as Assassin's Creed: Unity is scheduled for the Xbox One, PlayStation 4, and PC. Unless they are planning a delayed PC launch, PC gamers might receive two games, in the same franchise, on the same day.
I would have to expect that its PC release would need to be staggered though, right? I mean, how would they market two similar games at the same time? In particular, how would they market two fairly long, similar games at the same time? I mean, thanks Ubisoft, but it just seems like an unnecessary risk of market cannibalization.
About that evidence, though. PC Gamer apparently found reference to the title in the Brazillian software ratings board and the title was mentioned on one of Ubisoft's Uplay page for the PC. Those are pretty good pieces of evidence, although we need to take their word on it, which is implicitly trusting screenshots from NeoGAF. Also, PC Gamer really needs to link to the exact thread at NeoGAF because it was buried under the first several pages by the time I got there.
Assassin's Creed: Unity launches on November 11th, 2014 (not the 14th). Rogue -- maybe?
Subject: General Tech | September 28, 2014 - 08:30 PM | Scott Michaud
Tagged: mount & blade, taleworlds, mount & blade ii, bannerlord, pc gaming
The Mount & Blade franchise is enjoyed among a relatively small, dedicated group of fans. One leading reason for this uptake is the large base of third-party content from its modding community. One mod, Mount & Musket, led to the creation of a game studio, Flying Squirrel Entertainment, when the mod was picked up into an official expansion, Mount & Blade: Warband: Napoleonic Wars. Sometimes taxonomy can be proper but a little bit excessive.
Developer, TaleWorlds, builds games atop their own, proprietary engine and designs it with modders in mind. They are currently in development of Mount & Blade II: Bannerlords, a prequel to Mount & Blade: Warband. In the video, below, they explain that every feature in the video is available for third-parties. This includes painting layers of materials and foliage, generating terrain by height-maps, and tessellation.
Hopefully they also add "connect to IP"...
While the game was first announced two years ago, it is still in a "when it's done" phase. The publisher is still unknown. Paradox Interactive was attached to the first three games, and Napoleonic Wars, but are not involved with Bannerlord, according to a Reddit AMA from last year. As popular as it is, at least for what it is, TaleWorlds could even be self-publishing to digital distribution platforms like Steam, Desura, GoG, and others, but that is just speculation.
Subject: General Tech, Graphics Cards, Motherboards, Cases and Cooling | September 28, 2014 - 12:25 AM | Ryan Shrout
Tagged: X99, video, maxwell, live, GTX 980, GTX 970, evga
UPDATE: If you missed the live stream with myself and Jacob, you can catch the entire event in the video below. You won't want to miss out on seeing the first ever GTX 980 water block as well as announcements on new Torq mice!
EVGA has been a busy company recently. It has continued to innovate with new coolers for the recent GTX 980 and GTX 970 card releases, newer power supplies offer unique features and improved quality and power output, a new line of X99 chipset motherboards including a Micro ATX variant and hey, the company even released a line of high-performance mice this year! PC Perspective has covered basically all of these releases (and will continue to do so with pending GPU and MB reviews) but there is a lot that needs explaining.
To help out, an industry and community favorite will be stopping by from EVGA to the PC Perspective offices: Jacob Freeman. You might know him as @EVGA_JacobF on Twitter or have seen him on countless forums, but he will making an in-person appearance on Friday, September 26th on PC Perspective Live! We plan on discussing the brand new ACX 2.0 cooler on the Maxwell GPUs released last week, go over some of highlights of the new X99 motherboards and even touch on power supplies and the Torq mice line as well.
EVGA GTX 980/970, X99, PSU and Torq Live Stream featuring Jacob Freeman
3pm ET / 12pm PT - September 26th
EVGA has been a supporter of PC Perspective for a long time and we asked them to give back to our community during this live stream - and they have stepped up! Look at this prize list:
- 1 x EVGA GeForce GTX 980 SC
- 1 x EVGA GeForce GTX 970 SC ACX 2.0
- 1 x EVGA X99 Classified
- 1 x EVGA X99 FTW
- 1 x EVGA X99 SLI
- 1 x EVGA SuperNOVA 750 G2 PSU
- 4 x Torq Mice
How can you participate and win these awesome pieces of hardware? Just be here at 3pm ET / 12pm PT on http://www.pcper.com/live and we'll be announcing winners as we go for those that tune in. It really couldn't be more simple!
If you have questions you want to ask Jacob about EVGA, or any of its line of products, please leave them in the comments section below and we'll start compiling a list to address on the live stream Friday. Who knows, we may even save some prizes for some of our favorite questions!
To make sure you don't miss our live stream events, be sure you sign up for our spam-free PC Perspective Live! Mailing List. We email that group a couple hours before each event gets started.
Subject: General Tech, Processors, Mobile | September 27, 2014 - 02:38 PM | Scott Michaud
Tagged: Intel, spreadtrum, rda, Rockchip, SoC
A few months ago, Intel partnered with Rockchip to develop low-cost SoCs for Android. The companies would work together on a design that could be fabricated at TSMC. This time Intel is partnering with Tsinghua Unigroup Ltd. and, unlike Rockchip, also investing in them. The deal will be up to $1.5 billion USD in exchange for a 20% share (approximately) of a division of Tsinghua.
Image Credit: Wikipedia
Intel is hoping to use this partnership to develop mobile SoCs, for smart (and "feature") phones, tablets, and other devices, and get significant presence in the Chinese mobile market. Tsinghua acquired Spreadtrum Communications and RDA Microelectronics within the last two years. The "holding group" that owns these division is apparently the part of Tsinghua which Intel is investing in, specifically.
Spreadtrum will produce SoCs based on Intel's "Intel Architecture". This sounds like they are referring to the 32-bit IA-32, which means that Spreadtrum would be developing 32-bit SoCs, but it is possible that they could be talking about Intel 64. These products are expected for 2H'15.
Subject: General Tech, Graphics Cards | September 27, 2014 - 02:59 AM | Scott Michaud
Tagged: rage, pc gaming, consolitis
Shinji Mikami has been developing a survival horror game, which makes sense given a good portion of his portfolio. He created Resident Evil and much of the following franchise. The Evil Within is about to release, having recently gone gold. At around this time, publishers begin to release system requirements and Bethesda does not disappoint in that regard.
Are the requirements... RAGE-inducing?
A case could be made for disappointing requirements, themselves, though.
Basically, Bethesda did not release minimum requirements. Instead, they said "This is what we recommend. It will run on less. Hope it does!" This would not be so problematic if one of their requirements wasn't a "GeForce GTX 670 with 4GBs of VRAM".
They also recommend a quad-core Core i7, 4GB of system memory, 50GB of hard drive space, and a 64-bit OS (Windows 7 or Windows 8.x).
Before I go on, I would like to mention that The Evil Within is built on the RAGE engine. Our site has dealt extensively with that technology when it first came out in 2011. While I did not have many showstopping performance problems with that game, personally, it did have a history with texture streaming. Keep that in mind as you continue to read.
A typical GTX 670 does not even have 4GBs of VRAM. In fact, the GTX 780 Ti does not even have 4GB of VRAM. Thankfully, both of the newly released Maxwell GPUs, the GTX 970 and the GTX 980, have at least 4GB of RAM. Basically, Bethesda is saying, "I really hope you bought the custom model from your AIB vendor". They literally say:
Note: We do not have a list of minimum requirements for the game. If you’re trying to play with a rig with settings below these requirements (you should plan to have 4 GBs of VRAM regardless), we cannot guarantee optimal performance.
Each time I read, "You should plan to have 4 GBs of VRAM regardless", it is more difficult for me to make an opinion about it. That is a lot of memory. Personally, I would wait for reviews and benchmarks, specifically for the PC, before purchasing the title. These recommended settings could be fairly loose, to suit the vision of the game developers, or the game could be a revival of RAGE, this time without the engine's original architect on staff.
The Evil Within launches on October 14th.
Subject: General Tech, Systems | September 27, 2014 - 02:16 AM | Scott Michaud
Tagged: msi, kingbox, ms-9a66, fanless, industry, ruggedized
This is not usually a category of computer that we report on, but MSI has just released a fanless, embedded desktop for industrial applications. Silent PCs seem to be talked about more and more frequently, and I am not sure how much of it is industry trends (as opposed to me just paying more attention). Their focus on this design is performance while remaining rugged and, as mentioned a few times, fanless.
Note that it supports CPUs with a maximum of 35W TDP. This leaves room for MSI to include up to a Core i7-4785T in the device, but we do not know if this is actually offered. It has four expansion bays, one PCIe x16 and three regular PCI slots. It does not have an ISA slot, though. I am sure this will be disappointing to some enterprises, and Josh. He probably still has a graphics card for it. You might think I would be joking. I am, but sadly I also am not.
For power, the device can accept anywhere from 9 to 36V DC. Basically, it seems to be based on laptop components with expansion slots for add-in boards. You can also purchase a fan "module" for it if, for one reason or another, it is still the best PC for the job even if it wasn't fanless.
Pricing and specific availability are not provided, but it is apparently released.