WINEing about the profitability of selling games for Linux

Subject: General Tech | February 7, 2013 - 12:43 PM |
Tagged: carmack, linux, gaming, wine

John Carmack has been stirring the pot recently, from the questionable launch of the PC version of Rage, to poking at consoles remaining capped at 30fps to his disappointment in iD abandoning mobile game development.  More recently he has gone on record stating that there is little to no money to be made developing games for Linux.  His company has tried, Quake Arena and Quake Live both proved to be difficult to create and to have limited adoption as a test for the amount of possible sales.  This does not mean he has given up on Linux users completely, instead as he told The Inquirer he sees a different solution to the difficulties involved in designing games for Linux; improve WINE.  With a faster and more stable Windows (not an) Emulator for Linux iD and other companies wouldn't have to worry about parallel development, it would come closer to compile once and run anywhere.  Even better for game developers, there is already a dedicated group of programmers improving WINE so they would not lose man-hours better spent designing games.  You can also catch his comments about Steam appearing on Linux.

View Full Size

"LEGENDARY GAMES DEVELOPER John Carmack has questioned the business model of porting Windows games to Linux, saying that using Windows emulation might be a better approach."

Here is some more Tech News from around the web:

Tech Talk

Source: The Inquirer
February 8, 2013 | 05:19 PM - Posted by Anonymous (not verified)

Two problems:

1. It keeps up still tied to Windows.
2. Microsoft will do everything in their power to get new code written and forced into games that will always keep WINE working overtime to stay up-to-date.

What we should do instead is write the game natively for Linux, then run it on Windows with a Linux emulator. Then, when Microsoft screws around with Windows to break the emulator, we'll all know who broke our games: Microsoft.

February 9, 2013 | 06:42 AM - Posted by John Doe (not verified)

Here's something you guys might never have thought of. That Q3 collector's edit. copy in that metal casing is actually worth a hundred bucks. lol.

Post new comment

The content of this field is kept private and will not be shown publicly.
  • Lines and paragraphs break automatically.
  • Allowed HTML tags: <a> <em> <strong> <cite> <code> <ul> <ol> <li> <dl> <dt> <dd> <blockquote><p><br>
  • Web page addresses and e-mail addresses turn into links automatically.

More information about formatting options

By submitting this form, you accept the Mollom privacy policy.