Valve dreams of video cards from the future
Subject: General Tech | December 14, 2005 - 11:51 AM | Jeremy Hellstrom
[H]ard|OCP got a tour of Valve, and likely ran into Ryan while they were there. If you haven't seen the pictures and movies of their proposed implementations of motion blur, colour correction, film grain, depth of feild and more, check it out at [H], and here at PCPer, too. The only problem is that you will need a video card capable of at least 600 frames per second ... yes, six hundred!
"On December 8th, HardOCP had the pleasure of being invited to Valve Software in Bellevue, Washington. We weren't told what exactly we would see, but we were told that it involved some new technology regarding the Source engine. To our surprise, hardware editors were invited to this event instead of gaming editors. It seemed that what Valve was going to show us had to deal with some new 3D effects in the Source engine that would soon be possible in real-timeâ€”given faster video cards."
Here is some more Tech News from around the web:
ert" TARGET="_blank">Attack code out for old Firefox bug @ CNET
tag=html.alert" TARGET="_blank">Patches out for IE holes, Sony-related issue @ CNET
- Microsoft Internet
Explorer 7 'IE7' Preview @ PCstats.com
TARGET="_blank">Thunderbird: 1.5 and Beyond @ XYZ Computing
tag=html.alert" TARGET="_blank">Intel to kick off new year with Yonah and Viiv @ CNET
TARGET="_blank">YavaCo PC Test Station @ ComputingOnDemand
alert" TARGET="_blank">Quanta to build the $100 dollar laptop @ CNET
Cyborg EVO Joystick Giveaway!!! @ amdgamer - 3 days left to enter!
TARGET="_blank">TechSpot New Year Giveaway: Win 4 x GeForce 7800 GT videocards
Motherboard Giveaway! @ CoolTechZone.com
Hardware for Humanity to Raffle off Athlon64 FX-55 and 4000+ for Child's Play
ULI's acquisition by Nvidia is a blow to ATI @ The Inquirer
Get notified when we go live!