Stressing out GPUs with a DX9 game; is the Witcher 2 the new Crysis?

Subject: General Tech | May 9, 2012 - 12:09 PM |
Tagged: gaming, witcher 2

[H]ard|OCP overheard that The Witcher 2 underwent a large update, to the tune of 10GB or so, which gave them an opportunity to pit the newest GPUs from NVIDIA and AMD against a game which has a reputation for being hard on graphics card.  The Radeon HD 7970 and GeForce GTX 680 both struggled equally at 2560x1600 on this game, which is quite impressive for a year old game.  The most demanding feature of the game is UberSampling, which incorporates Antialiasing and Anisotropic Filtering and can bring even these powerful graphics cards to their knees.  When it was enabled [H] saw frame rates reduced to 20fps or lower, something that the old standby Crysis just cannot do.  You can argue that a DX9 game lacks many of the optimizations of DX10 and 11 which help the performance of these cards but it would seem that as far as testing the raw graphics power of a card,

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"The Witcher 2: Assassins of Kings just underwent a major update. The Enhanced Edition offers a new zone, more quests, more cinematics, and several bug fixes. This DX9 game has the reputation of being one of the most demanding and stressful games on modern video cards. We put this theory to the test."

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Source: [H]ard|OCP
May 9, 2012 | 05:03 PM - Posted by AnthonyM (not verified)

Well now I don't feel so bad for having ubersampling disabled on my 560ti.

Wouldn't mind seeing some PCPer benchmarks with the gtx 690.

May 9, 2012 | 05:26 PM - Posted by Dante (not verified)

I have a regular 560, the game runs awesome well over 60 fps for the most part, sometimes even going as high as 100 fps but when you turn Ubersampling on it halves the framerate!

May 9, 2012 | 11:18 PM - Posted by sixfoorabbit (not verified)

ubersampling is too much of a hit on fps for such a little result. it drops my 580 to 40fps and lower @ 1080p, no thanks, I just uncheck and stay at a smooth 60 with my card in the cool

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