Need For Speed: The (30fps) Run

Subject: General Tech | November 16, 2011 - 10:13 AM |
Tagged: skyrim, need for speed, gaming, games, elder scrolls V, consolitis

[H]ard|OCP has been having a hard go of it with recent game releases.  CoD Modern Warfare 3 was described as being useless for benchmarking as any mid range GPU can play at maxed settings even at high resolutions.  That discovery came after the Rage incident, when benchmarked it hit 60fps and refused to move, no matter what hardware was thrown at it.  Picture the expression on the reviewers face when they fired up Need For Speed: The Run expecting the Frostbite 2 engine of Battlefield 3 fame to torture their test bench only to find a similar result to Rage, except locked at 30fps.

Thankfully for the continued sanity of their review team, [H] also got hold of the Elder Scrolls V: Skyrim to benchmark.  Benchmarking this game was much more productive, especially in multi-GPU setups and it also revealed a small oddity with the games auto-detection of graphics settings.

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"Need for Speed: The Run was released today, utilizing the Frostbite 2 engine, same as Battlefield 3, it should have some pretty good graphics. However, after we dove into this game this morning, we found that it falls rather flat for a PC game. We'll talk about performance and image quality in this article."

Here is some more Tech News from around the web:

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Source: [H]ard|OCP
November 17, 2011 | 06:35 AM - Posted by Anonymous (not verified)

I absolutely hate any Multi Platform game that locks the Frames to 30FPS. I have SplitSecond for PC, it is unplayable at 30FPS.

Note to developers, PC Gamers expect a minimum of 60FPS. Any less your asking for trouble.

November 17, 2011 | 12:31 PM - Posted by Jeremy Hellstrom

You aren't the only one! The only reason my game should be at 30fps is because I turned the graphics bells and whistles up to high, not because the game its self decided to limit me.

November 21, 2011 | 08:18 AM - Posted by Anonymous (not verified)

Agreed, for PC users... when you play games constanly at 60 fps then go play a game thats locked at 30 it sucks, its choppy and not playable.. the game seems 1/2 decent tho if it wasnt for the fps lock (which is retarted) because you need the 60 on comps because a comp will not play the game constanly at 30 fps like a console system will, it jumps around to much and to have to extra 30 would make a HUGE diffrence and make the game that much better... to me driving at 50 MPH and 175MPH has no diffrence in the look and it should. NFS Carbon and Most Wanted were BY FAR the best NFS's out there and they will never top them locking games at 30....

November 22, 2011 | 01:37 PM - Posted by Anonymous (not verified)

I strongly agree with pcper / [H], EA is bullshiting PC gamers again and again... f**k you EA!!!

April 21, 2012 | 04:50 PM - Posted by campdude (not verified)

I boycott NFS titles for PC.

July 4, 2012 | 09:53 AM - Posted by Anonymous (not verified)

To say consoles run at 30 steady is not true at all !! Most games today go from 30 drops to 22 lowest at times . Consoles are so damn outdated PC is waiting on these shitboxes to setup a bit then though stepping up means nothing but 10% improvement

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