NVIDIA Working Closely With Ubisoft To Enhance Fall PC Games
Subject: General Tech | August 24, 2013 - 11:53 AM | Tim Verry
Tagged: ubisoft, txaa, pc gaming, nvidia, kepler
NVIDIA announced on Wednesday that it had formed an alliance with Ubisoft to collaborate on Ubisoft's upcoming PC game titles (coming this fall). The alliance involves the NVIDIA Developer Technology Team "working closely" with the Ubisoft development studio on several new PC titles. The team NVIDIA-enhanced PC games covered by this new alliance includes Tom Clancy's Splinter Cell: Blacklist, Assassin's Creed IV Black Flag, and Watch Dogs.
NVIDIA Senior VP of Content and Technology Tony Tamasi stated in a press release that "Ubisoft understands that PC gamers demand a truly elite experience -- the best resolutions, the smoothest frame rates and the latest gaming breakthroughs." NVIDIA has reportedly worked with the Ubisoft game developers throughout the entire development process to incorporate the company's graphics technologies.
Tom Clancy's Splinter Cell: Blacklist is the first game to come out of the alliance. It features PC gaming graphics technologies such as DirectX 11 effects, parallax mapping, ambient occlusion, tessellation, HBAO+ (horizon-based ambient occlusion), and NVIDIA's own TXAA and Surround support. The latest Splinter Cell game also comes bundled with NVIDIA graphics cards.
NVIDIA did not go into details on what sort of extra PC-centric graphics features the other Ubisoft games will have, but it should be similar to those in Splinter Cell: Blacklist. Curiously, the press release makes no mention of NVIDIA's The Way It's Meant To Be Played program, though it seems that this alliance may even go a step further than that in terms of development team interaction and shared resources.
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