Lucid Cloud Gaming (VGWare) and XLR8 on Tablets Demo
Subject: General Tech, Graphics Cards, Shows and Expos | January 18, 2012 - 03:29 PM | Ryan Shrout
Tagged: CES, lucid, xlr8, vgware, cloud
Even though CES 2012 is behind us, there are still some things we took photos or video of that we wanted to show you. First up, Lucid had a suite off the strip to demonstrate a couple of new technologies coming from the company in 2012. VGWare is the current name for the cloud-based gaming technology based on the Lucid GPU virtualization technology that allows for games to be rendered on a server and played on a remote machine with only minimal hardware.
In the video above you see two integrated-GPU based notebooks playing Modern Warfare 2 (two instances) and Madagascar being rendered on a machine running an NVIDIA GTX 480 GPU.
Lucid intends to offer this technology to larger-scale companies that would want to compete with someone like OnLive or maybe even software developers directly. While that is what we expected, I told them that I would like to see a consumer version of this application - have a single high-powered gaming PC in your home and play games on multiple "thin client" PCs for LAN parties, etc. What do you all think - is that something you see as useful?
The second demo was for Lucid's XLR8 software that promises to improve performance of gaming on PCs, phones and tablets by intelligently managing display synchronization and GPU performance.
The really interesting part about XLR8 is the flexibility it offers - in our video you see it running on an ASUS Transformer tablet via the NVIDIA Tegra 2 SoC. Frame rates jumped about 40% but we didn't get enough hands on time with the configuration to truly make a decision on whether or not it was an improved gaming experience. Hopefully Lucid will get this technology to us soon for some hands-on time.
PC Perspective's CES 2012 coverage is sponsored by MSI Computer.
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