Half Life: Source Beta for Linux (... and OSX)

Subject: General Tech | September 14, 2013 - 08:11 PM |
Tagged: valve

Valve continues to port their back catalogue to Linux even as its market share on Steam declines. It might be easy to declare gaming on Linux dead, or something like that, but the platform has not yet been pushed for gaming. It is entirely possible, albeit increasingly unlikely (and that is bad), that Microsoft will continue to support an open PC gaming experience. If it continues to sink then Valve might see more appreciation for their work.

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Linux gamers of today, however, can access a beta build of Half Life: Source. If this seems oddly familiar then you are probably thinking of Half Life which, itself, was ported to Mac and Linux last January. The Half Life: Source beta announcement came on September 12th.

Not only has Valve kept their 15-year-old game up to date with current hardware and alternative operating systems, they are actively keeping multiple versions of that 15-year-old game up to date with current hardware and alternative operating systems. This is the classic PC gaming mentality also seen in Blizzard and, until a few years ago, Epic Games.

This beta release is not just limited to Linux and Mac, however. Valve encourages users, of all platforms, to test the product and reports bugs to their GitHub.

Source: Valve
September 14, 2013 | 08:49 PM - Posted by JOE_E

i remember buying a voodoo3 graphics card way back in the day just so i could play "Half Life" the original. (sigh) the good ole days :-)

September 19, 2013 | 04:47 AM - Posted by Arc (not verified)

I still have the family voodoo 3 32MB P3 450Mhz. Upgraded it to 256Mbs PC100 memory and put windows XP on it! still a sweet box.

September 22, 2013 | 03:18 AM - Posted by Klimax (not verified)

"It is entirely possible, albeit increasingly unlikely (and that is bad), that Microsoft will continue to support an open PC gaming experience"

Evidence is missing. Paranoid baseless assertions, shouldn't appear here. Damages credibility.

Oh, and any platform to be credible competitor to Windows MUST have backwards compatibility down to binary level and maintain it for as long as Microsoft does. (And users should be very wary of buying titles on any other platforms, because there is 99% chance they won't be able to play some years in future, because games will be broken and don't expect any patches even if creator is still supporting them or even in business.)

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