Hair Quality is now a graphics setting
Subject: General Tech | March 20, 2013 - 01:21 PM | Jeremy Hellstrom
Tagged: tomb raider, tressfx, gaming
Tomb Raider is as divisive a game as Halo, either you love the series or can't understand why people are interested in it at all. As is usual, [H]ard|OCP put the gaming considerations aside to take a look at the technology showcased in the game as well as finding the settings which provide the best gaming experience on several different single and dual GPU systems. Those who want to experience AMD's new TressFX feature will be glad to hear that you can enable that setting even on a GTX 660Ti. As far as general performance, high end card owners will be able to use Super Sample AA while others will have to content themselves with FXAA, for resolutions over 1080p you are going to want a pair of GPUs as single GPU solutions struggled to meet even 1080p with high or ultimate settings. Read on to see how your system will perform and discover which side of the fence [H] is on when it comes to Lara Croft.
"Tomb Raider is the first game to sport AMD's new TressFX feature. This DX11 effect creates a new sense of realism in-game with each strand of Lara's hair reacting to her movement and environmental features like wind and rain. Crystal Dynamics has worked hard to advance our expectations as gamers and enthusiasts alike!"
Here is some more Tech News from around the web:
- Waaagh-Face: Slitherine Announce Turn-Based 40K Game @ Rock, Paper, SHOTGUN
- StarCraft II Heart Of The Swarm @ Kitguru
- 150 Mods at Once (And a $1,500 PC) Give Skyrim a Next-Gen Makeover @ Wired
- Firaxis Talk Us Through Civilization V’s Brave New World @ Rock, Paper, SHOTGUN
- Crysis 3 @ eTeknix
- SimCity Tested, Benchmarked @ Techspot
- Battlefield 4 unveiling teased for 27th March @ HEXUS
- Duke Is Out: Duke Nukem 3D: Megaton Edition @ Rock, Paper, SHOTGUN
- Gears of War: Judgement @ The Inquirer