AGEIA's PhysX Brings New Physical Realism to Ubisoft's Tom Clancy's Ghost Recon Advanced Warfighter
Subject: General Tech | June 15, 2007 - 03:55 PM | Jeremy Hellstrom
MOUNTAIN VIEW, Calif. - June 15, 2007 - AGEIATechnologies, Inc. the pioneer in hardware-accelerated physics for PC and console games, today announced that AGEIA PhysX will be helping to provide a new level of realism in Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) from Ubisoft. Leading-edge video game developer GRIN has leveraged PhysX to extend the visually rich and complex GRAW 2 to an entirely new level of game realism and interactivity, with dynamic gameplay physics, impactful environmental effects and persistent destruction and debris throughout. The game also features an innovative PhysX hardware bonus level that delivers an action-packed, physics-intensive mission available exclusively to owners of the AGEIA PhysX accelerator.
"With PhysX, we are able to bring gamers a realistic combat experience they will crave to play over and over again because it's never the same twice," said Bo Andersson, chief executive officer of GRIN. "The physics system is built into everything in the game - from the characters to tanks to buildings and every other object within the game world. When something explodes, the physics engine kicks in to create superb explosions, emitting debris which affects gameplay."
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