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Subject: Editorial | November 23, 2005 - 04:44 PM | Ryan Shrout
Despite the fact that the Xb0x 360 was being released Tuesday morning, there was something slightly more exciting that I was looking forward to that day.
Play Chad Johnson of the Cincinnati Begals in Madden 2006.
I won a contest at the local Best Buy to play Chad Johnson during the Xbox 360 launch at the store.
Of course I couldn't let an oppurtunity like this pass me by without having a little fun...
Subject: Editorial | November 14, 2005 - 11:44 PM | Ryan Shrout
Ever since Amdmb was launched way, way back in the year 2000 I have had the goal of growing the site into one of the top online tech media in the US. When I was prepping to graduate with my Bachelor's Degree in CS and start working on the website full time, PC Perspective was launched in order to provide the platform that I felt was needed for the site to succeed at the levels I envisioned.
Subject: Editorial | October 14, 2005 - 01:56 PM | Ryan Shrout
Sorry it has been a while since I posted in here, I have just be swamped with work around here and the house for quite some time.
Since the last work-related post I made here the following articles have been published: Asus N7800GTX TOP Video Card Review, NVIDIA GeForce 6100 GPU Motherboard Chipset Preview, ATI CrossFire Review, NVIDIA GeForce Go 7800 GTX Pre
Subject: Editorial | October 4, 2005 - 04:08 PM | Ryan Shrout
Rahul Sood, the founder of VoodooPC, has posted a blog entry on the lack of availability of CrossFire products. Even more interesting is the fact that even though his company is listed as a launch partner for CrossFire, they haven't even received samples yet.
When AMD, Intel, ATi, or NVIDIA launch something big, they always try to get companies like VoodooPC to test it ahead of time, offer feedback, and perhaps use it in our review systems.
Subject: Editorial | September 12, 2005 - 06:11 PM | Ryan Shrout
Yesterday was the 4th anniversary of the worst terrorist attack in history. Chances are even if you didn't remember it on your own you were reminded by the shows on TV and the flags at half mast. I ran into a suprisingly high amount of people over this weekend that seemed completely oblivious to what importance this date had for us.
Though I don't want to get into a political rant here, but I can remember on the first anniversary of 9/11/01 how the country had changed in the course of one year. In the months after 9/11 everyone was involved
Subject: Editorial | August 30, 2005 - 04:12 PM | Ryan Shrout
As you might have been able to tell from my recent post enews showing the upcoming CrossFire motherboards from ECS, I was recently in attendence at the ECS Editor's Day in San Jose last week. ECS has always been one of the largest manufacturers of motherboards in the world, but they have not been known to be an enthusiast class motherboard maker. Recently, this has begun to change, as you can see by reading our
Subject: Editorial | August 24, 2005 - 11:46 AM | Ryan Shrout
Even though I wasn't able to make it out to this fall's Intel Developer Forum in San Francisco, I was still able to get a hold of the same information being presented to those in attendance. Intel is introducing the world to a totally new micro-architecture that replace both the desktop NetBurst and mobile Banias architectures in the second half of 2006. This new architecture looks like it is taking the best from both of Intel's current architectures and melding them into one that will be more than competitive with AMD's K8
Subject: Editorial | August 10, 2005 - 09:07 AM | Ryan Shrout
I think the title says it all. If you are going to the best LAN event in the world as well, look me up!
I'll post more when I see or hear it and expect a new product to be announced tomorrow at the show.
Subject: Editorial | July 24, 2005 - 10:55 PM | Ryan Shrout
I've been working on a lot of things behind the scenes recently and have been getting used to the new surroundings at the house. Anyone that has moved into a new home can tell you all the "small" things that suddenly are required to keep on going. I'll have some more updates for you tomorrow as things pick up yet again here.
Just wanted to make sure everyone knew I was here! :)
Subject: Editorial | June 27, 2005 - 12:26 AM | Ryan Shrout
Well, it is day one in the new house, and after a whole day of unpacking and settling and water the grass and answering calls, I can say that...it looks like I have nothing done. The garage is still full of boxes, the rooms seem empty, my office is in parts all across the multiple test tables and I am sitting here wondering what to do next. I think that is going to be sleep, unfortunately.
It took me two trips with a 15' rental truck to make it with all my goods and I didn't bring the second load in to the garage until after midnight last night. I spent all
Subject: Editorial | June 24, 2005 - 09:19 AM | Ryan Shrout
Just one more day until moving day. Tomorrow, bright and early, my helpful friends and I will pack up the UHaul truck and I will hopefully drive it safely an hour and half north to where my new house is finished and waiting. I closed on it nearly 2 full weeks ago, but because of my recently trips and the 7800 GTX article that needed to be completed on time, I waited to move-in. The office is now completely packed up with the expection of this single computer that I am typing on now; its a barren wastela
Subject: Editorial | June 11, 2005 - 11:53 AM | Ryan Shrout
Since May 27th I have not been in my town or residence for more than 18 hours at a time. And that has only been twice since the 27th. Right now, after returning from a trip to SFO, I am getting ready to head out once again to take care of some family obligations for birthdays and graduations yet again. It is really becoming a drain trying to do all the work I usually do at home on a notebook computer, without easy access to all the references and information I need. And it doesn't show any signs of letting up really as some important launches are coming up this month
Subject: Editorial | June 6, 2005 - 03:47 PM | Ryan Shrout
I already knew that June was going to be a busy month for me, with a final walk through on my new house tomorrow and a closing on the 14th. Plus we are planning on moving in by the end of June if at all possible. Other than that, we have birthdays, graduations, outtings and other friend and family obligations that are right in the middle of of everything as well. Did I mention we are going to have a lot of products being announced or briefed this month as well? Both NVIDIA and ATI are going to be touting their next gen GPUs over the next 60 days, so stay tuned for al
Subject: Editorial | May 30, 2005 - 11:35 PM | Ryan Shrout
I guess up until this point, I have been pretty lucky. For more than 5 years I have been attending conferences and shows like Computex without much of a hassle. Oh my, how this year has been different.
Subject: Editorial | May 29, 2005 - 03:04 PM | Ryan Shrout
I just finished up packing for my trip to Computex in Taipei, Taiwan and I head to the airport in less than an hour. The total travel time for one way on this trip: 26 hours. Oh ye haw.
I have a very busy 5 days planned, even having several meetings the day before the show starts, which is unusual for me. I'll try to keep you all updated as much as I can in the form of articles, news posts and blog entries. Keep checking back!
Subject: Editorial | May 26, 2005 - 04:06 PM | Ryan Shrout
Today Intel officially released the Intel 820 processor which is a dual core Smithfield CPU running at 2.8 GHz. It has 2 x 1 MB L2 cache and an 800 MHz FSB. Performance on it so far looks to be right where we expect it to be: low on single threaded apps, acceptable on multi threaded apps, and really good for multitasking machines as well. I currently have mine in our 945G reference board for testing, hopefully it will be done in time that I can write the review on the flight to Computex.
The other CPU released was the Intel 670 processor that runs at 3.8 GHz on a P
Subject: Editorial | May 24, 2005 - 10:10 AM | Ryan Shrout
I have just let loose the AGEIA PhysX preview article I was alluding to yesterday. I think you'll find this article to be among the better out there on the subject as we take a much deeper look into what work AGEIA has to do before this idea can take off, and unfortunately for them, its a lot of work. With a long development cycle on PC games getting only longer, the amount of time that will pass before we see anything substantial making use of this suprisingly expensive
Subject: Editorial | May 23, 2005 - 05:43 PM | Ryan Shrout
I got back from E3 late last night, and unfortunately fell straight to sleep. There wasn't a lot of excitement going on there from a hardware point of view, especially with both the Xbox 360 and Playstation 3 missing in action for playable demos. I am putting the finishing touches on an article I think you'll find very interesting, though it falls outside the boundes of what current technologies are out there. It should be up in the morning tomorrow.
I think I might have enough info on the Xbox 360 and Playstation 3 GPUs to get a short article comparing the