PC: for all your Xbox gaming needs

Subject: Editorial, General Tech, Systems | July 11, 2011 - 05:57 PM |
Tagged: xbox, pc gaming

Last week we reported on Microsoft rolling their Games for Windows initiative into Xbox.com and I essentially said that unless Microsoft is trying to roll their now established Xbox brand into Windows that they are missing the point of PC gaming. This week we hear rumors that, in fact, Microsoft may be trying to roll their now established Xbox brand into Windows. According to Insideris, Windows 8 will allow you to play Xbox 360 games on your PC. That said, despite speculation as a result of this news, it does not state whether it will be the complete catalog or a subset of 360 games that are compatible with the PC.

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Which came first? The console or the Newegg?

What does this mean for PC gaming? I am unsure at this point. A reasonable outcome would be that Xbox becomes a user-friendly brand for Microsoft’s home theatre PC initiatives which adds a whole lot more sense to the Windows 8 interface outside of the tablet PC space. This is a very positive outcome for the videogame industry as a whole since it offers the best of Xbox for those who desire it and the choice of the PC platform.

This however opposes Microsoft’s excessively strict stance on closed and proprietary video gaming platforms. Could Microsoft have been pushing their proprietary platform to gut the industry norms knowing that at some point they would roll back into their long-standing more-open nature of Windows? Could Microsoft be attempting to lock down PCs, meeting somewhere in the middle? We will see, but my hopes are that proprietary industry will finally move away from art. After all, why have a timeless classic if your platform will end-of-life in a half-dozen years at best?

Source: Insideris
July 11, 2011 | 06:05 PM - Posted by Jeremy Hellstrom

Bah, I say! Now they can be even lazier porting games from console to PC and Microsoft will can selling keyboards with a Start button.

July 11, 2011 | 11:51 PM - Posted by Ryan Shrout

I think this might be more for backwards compatibility. But if this DOES lead to lazy ports...that sucks.

Maybe having one common platform (in a sense) will actually allow for higher quality on the PC?

July 11, 2011 | 11:14 PM - Posted by HeavyG (not verified)

Oh no! Shadow Run will never be the same!

July 12, 2011 | 02:17 PM - Posted by arkanic

double plus bah i refuse to run an xbox/ps2,3,4 controller on my systems give me wasd or give me,well death is a little overboard how about a mild rash?

July 13, 2011 | 01:28 AM - Posted by Scott Michaud

I use a 360 controller on my PC quite often actually, and a joystick, and a mouse and keyboard. I don't really care which control system we use provided it makes sense. The problem with a gamepad is that it is an input method built around gaming from a couch and/or acceleration-based controls {ex: flying, driving}. Trying to impose it on a position-based control scheme (aiming {ex: FPS} or point-and-click {ex: RTS}) for people who have access to a desk or table is just annoying and cumbersome.

July 15, 2011 | 01:37 PM - Posted by Dreamkiller76

I couldn't say it any better Scott.

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