AMD adds panel types and frequency ranges to their FreeSync page

Subject: Displays | May 2, 2016 - 09:53 PM |
Tagged: freesync, amd, about damn time

Better late than never, our friend Robert Hallock has informed the world that AMD has updated their FreeSync display list with response ranges and panel types.  Having the physical size of the display, the resolution and the accepted inputs are necessary but this update offers a much better look at the displays you will be getting.  If you are unwilling to give up the colour reproduction of a IPS panel for the speed of an TN this is invaluable to you, as is pointing out the few VA based monitors.

FreeSync_technology.png

Listing the top and bottom frequencies of the variable refresh displays is arguably even more important.  We now know that currently only the Acer XR341CK and BX340CK, the Nixeus NX-VUE24 and the Viewsonic XG2701 are capable of dropping to 30Hz and that a total of 17 models can reach 144Hz.  Check out the list for the available 4K displays as well as regular 1440p and ultra-wide 1440p displays in the list and refer back to it regularly as there are a few monitors awaiting final specifications and more coming out in the near future.

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Source: AMD

LG Display Further Invests in OLED

Subject: Displays | April 30, 2016 - 05:33 AM |
Tagged: LG, lg display, oled

According to a spokeswoman for LG Display, via Reuters, the display panel company will increase their investment in OLED production by $395.99 million USD. Back in November, we reported on their plans to produce an $8.7 billion USD facility that was expected to manufacture panel sizes that range between smart watch and large TV.

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Just displaying an LG Display display.

Okay then.

It's awesome that OLED is getting even more attention. The display technology is better suited than LCD/LED in terms of both real contrast and high refresh rate / low persistence, with the former good for deep blacks and saturated colors, and the latter for VR, 3D, and generated content like games. We've seen a few professional monitors announced at CES, but they are still in the “decent used car” price range. That's a welcome change from “decent new car” however, but availability is still basically non-existent. This is before LG Display's production facility wakes up in 2018, and LG is known to push lower prices into markets. Just a couple years!

Source: Reuters

ASUS Announces a Trio of Adaptive-Sync Gaming Monitors

Subject: Displays | April 14, 2016 - 04:13 PM |
Tagged: Republic of Gamers, mg28uq, mg24uq, MG248Q, ASUS ROG, asus, adaptive sync

ASUS has announced three new monitors from their Republic of Gamers division, all of which feature Adaptive-Sync variable refresh rate displays.

MG28UQ.jpg

ASUS ROG MG28UQ

The monitors include a 28-inch model (MG28UQ), and a pair of 24-inch displays (MG248Q, MG24UQ). Looking first at the MG28UQ, which is a 28-inch, UHD/4K (3840x2160) display featuring a 1ms response time. Inputs include DisplayPort (1.2), one HDMI 2.0, and two HDMI 1.4 ports.

One of the 24-inch displays, the MG24UQ, is also UHD/4K but features an IPS display (and consequently loses the 1ms response time of the 28-inch version).

MG24UQ.jpg

ASUS ROG MG24UQ

Finally there is the 24-inch MG248Q, which offers a high 144 Hz refresh rate and 1ms response from its TN panel, but this model offers only FHD (1920x1080) resolution - though still adequate for gaming (especially at higher detail settings) depending on your preferences.

MG248Q.jpg

ASUS ROG MG248Q

As far as availability goes, ASUS states "ASUS MG28UQ and MG24UQ are available immediately worldwide. MG248Q will be available in April 2016", though pricing was not announced.

Full PR after the break.

Source: ASUS ROG

Acer Predator Z850 Gaming Projector, a real mobile monitor

Subject: Displays | March 30, 2016 - 08:10 PM |
Tagged: Predator Z850 Gaming Projector, acer

predtop.jpg

Yes, the resolution of the Predator Z850 Gaming Projector is only 1920 x 720 but that is a small sacrifice for what this projector is capable of.  The minimum throw of the projector is 18.5" (47 cm) or about the same distance as you are sitting from the monitor you are reading this on, if not shorter, and at that distance it projects a 120" screen.  That means you can set up a gaming session anywhere with power and a large display surface with ridiculous ease and since your laptop might not handle 4K gaming, it is not like you are missing out on that higher pixel count; leaving aside the fact that with a projector you are not dealing with pixels.

predback.jpg

There is an optional Wireless HD-Kit you can pick up if you have enough wires cluttering your home or bag already, or use the two HDMI or VGA ports available in addition to the usual sound inputs.  The projector is also DLP 3D ready if you are one of the few who enjoy that feature and it can also project in 1080p if you plan on watching movies.  The laser diode used in this projector provides a 100,000:1 contrast ratio and 3,000 lumens so even in bright lighting you will still see a great picture.  The diode does not create the same amount of heat as a bulb and so the unit can be packed up immediately without needing a cool off period and will last significantly longer, up to 30,000 hours according to the PR.  There is one bit of bad news though, the projector will cost you $5,000 which does put it out of range of most peoples budgets.

predside.jpg

You can see the full PR here.

Source: Acer

The Acer Predator Z35 G_SYNC display can hit 200Hz

Subject: Displays | March 22, 2016 - 07:32 PM |
Tagged: acer, Predator Z35, 200hz, g-sync

The Acer Predator Z35 is a big display, 35" of A-MVA panel with a resolution of 2560x1080, an 11ms response rate, 4ms GTG, the ability to display 72% of standard colour gamut and a W-LED backlight.  With an MSRP of $1050 it will not come cheap and Hardware Canucks are on the job to determine if it is worth the investment.  The virtual On Screen Display is similar to the Predator X34, a menu button brings up shortcuts to the various controls which you can then navigate to change your desired settings.  When they tested performance it was obvious that they have stretched the DP 1.2 connection to the maximum, which is why that particular resolution was chosen and unfortunately the 0.32mm dot pitch is painfully obvious.  Hardware Canucks did like this monitor but overall felt that a higher resolution with a lower refresh rate of 100-144Hz is a better choice for gamers.

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"Acer's Z35 is the father of all gaming monitors; it has a ridiculous 200Hz refresh rate, G-SYNC compatibility and A-MVA panel and a respectable 2560x1080 resolution. "

Here are some more Display articles from around the web:

Displays

2016 will be the year of the display, such as the first ever QLED display, the Philips 276E6ADSS

Subject: Displays | March 15, 2016 - 09:57 PM |
Tagged: quantum dots, philips, ips, epi, E-line 276E6ADSS

For a mere $300 you can see for yourself what the Quantum Dot displays we have been hearing rumours about for a few years now.  It remains an IPS panel and offers an impressive 99% Adobe RGB, or more than 100% of the standard sRGB colour gamut but at a price far below many professional grade monitors.  It delivers a brightness of 300 cd/m2 and a dynamic contrast ratio of 20,000,000.  It is a 16:9, 1080p display with a response time of 5ms, perhaps not as impressive as the variable refresh rate or a 4K monitor but if accurate colour reproduction is what you need then this display will certainly be worth consideration.

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Fremont, California – March 15, 2016 – Today EPI (North America brand license partner for Philips Monitors) announces the world’s first quantum dot-based monitor (E-line 276E6ADSS) is now available in North America. The new 27-inch monitor delivers 99% Adobe RGB color - 50 percent more color than traditional LED displays - thanks to Color IQ™ technology from QD Vision. The new E6 is ideal for entertainment, gaming, professional photography and design. It combines Color IQ optics with full HD resolution, resulting in a professional quality display at the price of mainstream monitors. The Philips 27-inch Quantum Dot display is now available on Amazon for $299.

QD Vision's Color IQ™ solution uses an innovative new semiconductor technology called quantum dots to precisely and efficiently convert light, delivering bluer blues, greener greens and redder reds. The result — vibrant, dynamic, “you-gotta-see-it-to-believe-it” color.

Most of today's high-end monitors are capable of displaying only 95% of the Adobe RGB color gamut, while mainstream models are often limited to showing 70% of the Adobe spectrum. Using QD Vision's Color IQ solution, the Philips 27-inch Quantum Dot Display will deliver over 99% of the Adobe RGB spectrum - more than 100% of the standard sRGB color gamut - but at a fraction of the price of commercial displays.

The IPS-ADS display offers 1920 x 1080 resolution, 60Hz refresh rate, 1000:1 static contrast, 5ms response time and 178°/178° viewing angles, making it possible to view the display from almost any angle. Unlike standard TN panels, IPS-ADS displays give you remarkably crisp images with vivid colors, making them ideal not only for photos, movies and web browsing, but also for professional applications that demand color accuracy and consistent brightness at all times. Ports include; VGA, DVI-D, HDMI (with MHL) and a 3.5mm audio output jack.

Source: Phillips

Samsung Curved 1080p Monitors First with AMD FreeSync over HDMI

Subject: Displays | March 2, 2016 - 10:17 PM |
Tagged: amd, freesync, hdmi, Samsung

Earlier this week Samsung formally made a couple of announcements for new monitors due out this spring. The CF591 and CF390 range in size from 23 to 27 inches, mating a 1920x1080 resolution with an 1800R curvature and an attractive design. Even better news for gamers, all of the monitors in these two series will offer AMD's variable refresh rate technology known as FreeSync over HDMI.

cf1.jpg

The specifications of the monitors are interesting in their own light. The CF390 will be available in both 23.5-in and 27-in varieties, with a 1920x1080 resolution on a VA panel, a 4ms response time rating and a maximum brightness of 250 nits. The VA technology allows for solid viewing angles and color reproduction though all of them are limited to a 60Hz maximum refresh rate. The CF591 monitor is only available in a 27-in variety, shares almost all of the same traits, but sheds the glossy black design for a silver and white color option. 

cf2.jpg

Samsung CF390

The CF390 features only VGA (D-Sub) and HDMI inputs while the CF591 overs VGA, dual HDMI and a single DisplayPort connection as well. Only the CF591 allows for audio input through a 3.5mm connection.

cf3.jpg

Samsung CF591

The supposed value of HDMI-based FreeSync is ubiquity and lower cost. Unfortunately, we don't have any pricing information from Samsung on either the CF390 or CF591 monitors, leaving a big question mark for AMD Radeon gamers that might be looking for a new display. Also, while the CF390 directly benefits from the addition of HDMI support on FreeSync, the CF591 still has a DisplayPort connection, meaning the value of HDMI-based FreeSync is lessened.

cf4.jpg

They 60Hz maximum refresh rate is disappointing in a world where 75Hz, 90Hz, even 165Hz monitors are being released left and right. Will the AMD driver-based frame doubling technology work on these displays? I have an inquiry in to AMD to verify but it might be difficult with the VA panels' minimum refresh rate. To be fair to AMD and Samsung though, this isn't marketed as a gaming monitor, just a monitor that happens to have a very gaming friendly option.

Both of these monitors look pretty sexy though; we need to see and test them in person to see if the image quality and FreeSync performance meet our expectations. Hopefully we'll be able to do so soon, but until then, let's hope that Samsung is able to release these at very competitive prices to help drive down the cost of VRR. 

Source: Samsung

MWC 16: HTC Vive Launches in April for $799 USD

Subject: Displays, Shows and Expos | February 22, 2016 - 01:27 AM |
Tagged: MWC, mwc 16, valve, htc, vive, Oculus

Valve and HTC announced that the Vive consumer edition will be available in April for $799 USD, with pre-orders beginning on February 29th. Leave it to Valve to launch a product on a date that doesn't always exist. The system comes with the headset, two VR controllers, and two sensors. The unit will have “full commercial availability” when it launches in April, but that means little if it sells out instantly. There's no way to predict that.

The announcement blog post drops a subtle jab at Oculus. “Vive will be delivered as a complete kit” seems to refer to the Oculus Touch controllers being delayed (and thus not in the hands of every user). This also makes me think about the price. The HTC Vive costs $200 more than the Oculus Rift. That said, it also has the touch controllers, which could shrink that gap. It also does not come with a standard gamepad, like Oculus does, although that's just wasted money if you already have one.

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Unlike the Oculus, which has its own SDK, the Vive is powered by SteamVR. Most engines and middleware that support one seem to support both, so I'm not sure if this will matter. It could end up blocking content in an HD-DVD vs BluRay fashion. Hopefully Valve/HTC and Oculus/Facebook, or every software vendor on an individual basis, works through these interoperability concerns and create an open platform. Settling on a standard tends to commoditize industries, but that will eventually happen to VR at some point anyway. Hopefully, if it doesn't happen sooner, cross-compatibility at least happens then.

Acer's Predator X34; it's a 21:9 curved 1440p display with G-SYNC

Subject: Displays | February 15, 2016 - 08:46 PM |
Tagged: Predator X34, ips, gsync, curved lcd, acer, 1440p

On paper it looks brilliant, a 3440x1440 IPS curved display with a a refresh rate that can be overclocked to 100Hz, with G-SYNC handling the adaptive sync duties.  It will cost you a bit to pick up of course, currently Amazon has it priced at $1350 so it does have a lot to live up to.  Techgage tested it out and found a lot to love, from physical control buttons instead of virtual controls, HDMI and DisplayPort connectors as well as four USB 3.0 ports speak well of the physical design. On the other hand the monitor has a serious case of IPS glow and some may not be able to hit 100Hz, then again neither can most GPUs even when in SLI.  Techgage offers advice on adjusting your display if you have issues and overall loved everything about the display ... excepting the price.

Ryan and the crew took a look at this display a while back.

Acer-X34-Predator-G-SYNC-Ultra-wide-Monitor-Overview-2.jpg

"On the lookout for a gaming monitor that can do it all? If price isn’t a concern, Acer's Predator X34 is the one to look at. It comes in at 34 inches, boasts a 3440×1440 ultra-wide resolution, makes images pop with an IPS panel, takes advantage of NVIDIA’s G-SYNC frame-smoothing technology, and if that’s not enough: it’s curved."

Here are some more Display articles from around the web:

Displays

Source: Techgage

Monoprice Graphics Tablets Are Available

Subject: Displays | February 7, 2016 - 03:41 AM |
Tagged: monoprice, pen display, touch screen, drawing

A couple of CESes ago, Monoprice launched a couple of 22-inch pen displays to compete with the Wacom Cintiq 22HD. Shortly afterward, the products disappeared from their website and line-up, so I assumed, at the time, that they changed their mind or otherwise refocused.

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Turns out, it was only temporary. There are now two models on their product list, one for $499.99 and another for $599.99, although I have a feeling that the cheaper model might be discontinued. The only real, concrete difference that I can see is the $599.99 model uses “battery-free” pens, which I'm assuming is powered by induction from the display surface. The cheaper model is out-of-stock with an estimated availability of “TBD”. That one uses rechargeable pens. The $599.99 model also lists Linux drivers. The $599.99 version also has a slower response time (12ms vs 5ms) and higher viewing angles, although both are listed as IPS.

Whether or not the $499.99 model will become available again, the $599.99 one is still about a third of the price of the Wacom Cintiq 22HD. Also, unlike the Wacom, it supports Linux as mentioned above. They used to offer a pen display with a ten-finger capacitive touchscreen, which competes with the Wacom Cintiq 22HD Touch, but that has not been relaunched, at least not yet.

Source: Monoprice

A big beautiful curvy MVA display with some omissions, the BenQ XR3501

Subject: Displays | January 19, 2016 - 09:44 PM |
Tagged: XR3501, mva, benq, 2560x1080, 144hz

Benq made some interesting design choices on the XR3501 which some will love and some will absolutely despise.  A 35" MVA panel at 144Hz is impressive to behold and one with "2000R Ultra Curve Technology"  is even more so as it is a significantly higher curve than most other monitors.  The 2000R is actually an industry standard and denotes the radius, in millimetres, of the circle this monitor would describe which in this case is 2 metres.  Most other curved monitors are 4000-4500R, as in 4 to 4.5 metres radius. 

On the other hand, the monitor does not have adaptive sync technology and the resolution of 2560x1080 will cause some disappointment, as may the ~$1000 price tag.  You can either check out Hardware Canucks' full review here or just scroll on in disgust.

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"Massive curved gaming monitors seem to be the flavor of the day and BenQ's XR3501 may be one of the most insane. It boasts a 35" curved MVA panel with a 144Hz refresh rate."

Here are some more Display articles from around the web:

Displays

CES 2016: Dell UltraSharp U3017Q 4K OLED Pro Display

Subject: Displays, Shows and Expos | January 9, 2016 - 07:59 AM |
Tagged: CES, CES 2016, dell, ultrasharp, oled

For the longest time, display technology was stagnant. Professional monitors were 1440p, IPS panels (or 2560x1600 for 16:10 models) and high-90% Adobe RGB color, which is useful for both video and print gamuts. Consumer monitors were based on TN technology that could maybe cover the smaller sRGB color space, which covers video. Mobile devices, due to their small size, relatively high viewing angle requirements, and eventually high PPI, started introducing higher-end technologies to consumers. G-Sync, and later FreeSync, continued to differentiate high-end panels. Still, apart from the shift to 4K 60Hz, professional panels didn't go through an astonishing upgrade.

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Image Credit: Engadget

OLED was always on the horizon though, and are now being integrated into consumer, and professional, monitors. The Dell UltraSharp U3017Q is one such display, with a 30-inch size and 4K resolution. It completely covers Adobe RGB and 97.8% of DCI-P3. DCI-P3 is not a superset of Adobe RGB, it's just a bit more shifted into the reds, and it is designed for digital cinema projects. Because it's not blocking white light, it can get deeper blacks and more saturated colors.

For accessories, it has a USB Type-C connector that can provide 100W of power, as well as high-speed data and apparently video.

Its pricing and availability is where we get to its downside. It will ship March 31st, which is great news for the new technology, but it will cost $4,999, which is not so amazing. That said, if companies get their hands on it, it might eventually trickle into the prosumer and consumer space, like the 4K IGZO panels did a couple of years ago.

What do our readers think?

Did it launch too early? Or does this make you interested when the price drops? Or, alternatively, are you planning on dropping a huge chunk of cash as soon as they'll take it?

Coverage of CES 2016 is brought to you by Logitech!

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Source: Engadget

CES 2016: AMD Shows Polaris Architecture and HDMI FreeSync Displays

Subject: Graphics Cards, Displays | January 8, 2016 - 07:56 PM |
Tagged: video, Polaris, hdmi, freesync, CES 2016, CES, amd

At its suite at CES this year, AMD was showing off a couple of new technologies. First, we got to see the upcoming Polaris GPU architecture in action running Star Wars Battlefront with some power meters hooked up. This is a similar demo to what I saw in Sonoma back in December, and it compares an upcoming Polaris GPU against the NVIDIA GTX 950. The result: total system power of just 86 watts on the AMD GPU and over 150 watts on the NVIDIA GPU.

Another new development from AMD on the FreeSync side of things was HDMI integration. The company took time at CES to showcase a pair of new HDMI-enabled monitors working with FreeSync variable refresh rate technology. 

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Source: AMD

CES 2016: Monoprice Announces 21:9 and 4K Displays

Subject: Displays | January 7, 2016 - 07:37 AM |
Tagged: ultra wide, monoprice, monitor, ips, display, CES 2016, CES, 4k, 21:9

Monoprice announced a pair on monitors today at CES, beginning with their new ultra-wide 21:9 display.

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The monitor features a 3440 x 1440 IPS panel with a 75 Hz refresh rate, but the big story with this monitor is going to be cost, as Monoprice will be selling this for $499 – the lowest we’ve seen for a 3440 x 1440 by far. (LG is currently the only supplier of these curved 34-inch 3440x1440 IPS panels, so this should be the same panel found in similar monitors on the market.)

Monoprice also announced a new 27-inch 4K display at CES, and this USB-C monitor uses an LG IPS panel with 99% Adobe RGB color support. Also $499, the monitor offers 100 watt USB-C power delivery for device charging for laptops and other devices, as well as USB 3.0 connectivity. (The display was not available to photograph.)

It was a point of emphasis that Monoprice is only using A+ panels for these new monitors (which means they are the same grade as the big name brands), and the company really seems to be working to establish itself in the display space. Both of these monitors will be available in Q1 2016.

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Source: Monoprice

CES 2016: Oculus Price Announced and Pre-Orders Open

Subject: Displays, Shows and Expos | January 6, 2016 - 10:04 PM |
Tagged: Oculus, oculus rift, oculus touch, CES, CES 2016

Oculus has finally announced that the Rift will launch on March 28th for $599 USD. If you were an original backer on Kickstarter, then this kit will be given to you for free. DK2 purchasers do not receive this gift, but I guess the company was relatively established by that point. Pre-orders have now opened, although the kit will be available (albeit at “limited locations”) through typical retail channels in April. Finally, making good on their “$1500” announcement earlier this year, systems that meet the minimum requirements, and bundle the Oculus Rift, will be available for pre-order that start at $1499.

oculus-2016-riftkit.jpg

Okay, so let's unpack this.

The elephant in the room is the price. It's steep. If you are even moderately patient, you can pick up a GeForce 980 Ti for the same amount. (As I write this, I'm looking at a Gigabyte 980 Ti with a custom cooler for $599.99 on Amazon.) For that price, you get the headset (with its two 1080x1200 OLED screens, microphone, and headphones), an Xbox One controller, a sensor, and a newly-announced Oculus Remote. You cannot purchase the Oculus Rift without an Xbox One controller, which is unfortunate for current owners of Xbox One controllers.

Who has two thumbs and bought an Xbox One Elite controller? This guy.

The benefit of including a (regular) Xbox One controller is that Oculus Rift developers can rely on each customer having access to a solid PC gamepad. Without it, some percentage of users might (and when you deal with large sample spaces, probability increasingly becomes a distribution) have just a mouse and keyboard. I'd also expect that Microsoft would provide them a bit of a discount for at least the volume, with the ties between Microsoft and Facebook possibly coming into play, too.

Unlike the HTC Vive, the Oculus Rift will not ship with its motion controller (called the “Oculus Touch”). That will be delayed until later in the year, which also means that some fraction of the user base will never have it. This is a concern for cross-compatibility between the Rift and the Vive, but not nearly as bad as it would have been if Oculus didn't have any motion control option at all. Developers would be looking at a “release on both Wii and PS2” situation, only with a (likely) much smaller install base.

And a final point: What about the other uses of Oculus?

oculus-2016-remote.jpg

The Oculus Remote controls the interface and media.

This announcement is gaming-centric, to say the very least. Oculus has said that the Rift is “primarily a gaming device” and, apparently, Palmer Luckey, founder of Oculus, strongly believes in gaming for the device. In my opinion though, it could be very useful, especially in professional applications. If the OLED screens have sufficient color and resolution, then desktop space becomes infinite. You don't need an additional monitor to map additional virtual space to your environment. While that's probably not something that Facebook could do alone, they could encourage the parties who influence these decisions with tech demos, peripherals, and so forth.

They still don't seem to be. This could be a concern since their primary competitors, Microsoft and even Valve/HTC, already have non-zero amounts of progress in that space. I'd be curious to hear whether they have any plans at all moving forward, even if those plans are to be reactionary.

Coverage of CES 2016 is brought to you by Logitech!

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Source: Oculus

CES 2016: ASUS Announces MB169C+ USB Type-C Monitor

Subject: Displays, Shows and Expos | January 6, 2016 - 01:53 AM |
Tagged: usb monitor, usb 3.0, mb169c+, CES 2016, CES, asus

I somehow missed the ASUS MB168B+ USB 3.0 monitor. It is a 15.6-inch, 1080p, TN display that connects to the PC by a single USB 3.0 cord. This provides both power and video, so you can have multiple monitors on the go without struggling to find a wall outlet. At the very least, you can reduce it to just the one charging your laptop.

asus-2016-MB169C+.png

This was upgraded at CES to the MB169C+. It has a few differences. First, it uses an IPS display instead of the MB168B+'s TN panel. This should provide better color and viewing angles. It also switches from a USB 3.0 Type-A connector to a USB 3.0 Type-C one, which is starting to arrive in smaller laptops and tablets (which have to be running Windows for this device). The display is 8.5mm thick and weighs 1.76 lbs.

Pricing and availability vary by region.

Coverage of CES 2016 is brought to you by Logitech!

PC Perspective's CES 2016 coverage is sponsored by Logitech.

Follow all of our coverage of the show at http://pcper.com/ces!

Source: ASUS

CES 2016: ASUS Announces MG Line of 4K Monitors

Subject: Displays, Shows and Expos | January 6, 2016 - 01:20 AM |
Tagged: asus, CES, CES 2016, mg28uq, mg24uq, vrr, freesync, adaptive sync

Two 4K monitors were announced by ASUS at the show. Both use VESA Adaptive-Sync for variable refresh rate (VRR) gaming, which means they are compatible with AMD FreeSync, but not NVIDIA G-Sync. If you want to use the latter VRR standard, then you would be more interested in the ROG Swift PG348Q monitor that was announced in September. There was talk that Intel would be implementing a VRR format VESA Adaptive-Sync in a future GPU.

asus-2016-mg24uq.jpg

ASUS MG24UQ

If you're still here, then you either don't care about variable refresh, or you are looking for an AMD-compatible one. The first one is the 24-inch MG24UQ. It is based on an IPS panel, which are used for vibrant, precise colors and wide viewing angles. They tend to be a little slower than traditional “gaming” panels, but that is so low for the last couple of years that IPS is considered a pure upgrade. The second monitor, the 28-inch MG28UQ, is not IPS, though.

asus-2016-mg28uq.jpg

ASUS MG28UQ

Again, no pricing or availability yet as it varies by region.

Coverage of CES 2016 is brought to you by Logitech!

PC Perspective's CES 2016 coverage is sponsored by Logitech.

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Source: ASUS

BENQ previews the new monitors they will show off at CES

Subject: Displays, Shows and Expos | December 17, 2015 - 07:32 PM |
Tagged: benq, VZ2470H, freesync, XR3501, XL2730Z, 144hz, CES 2016

BENQ sent out a teaser of three of the displays they will be demonstrating at CES 2016, the VZ2470H with a slim bezel and impressive contrast ratio, the huge, curved XR3501 and the XL2730Z with VESA Standard Adaptive-Sync, the technology once known as FreeSync.

VZ2470H.jpg

The VZ2470H is a VA panel, with an impressive 3000:1 native contrast ratio, 4ms GTG response time and what BenQ refers to as ZeroFlicker which they claim will reduce eyestrain from LED backlight flickering.  The picture shows this 23.8" 1920 x 1080 display will have a very thin bezel, we can hope that it is not an exaggeration as it would make this a good choice for multiple monitor setups in an office or even for a lower cost gaming system.

XR3501.jpg

The BenQ XR3501 will be of far more interest to gamers, this 35" 2560 x 1080 monitor is curved to give you a great view.  It also runs at a 144Hz refresh rate with a 4ms GTG response time.  BenQ does not specifiy the panel type but it is likely to be VA as well.

gallery-2.jpg

Last but not least is the BenQ XL2730Z, a 27" 2560x1440 display that is fully VESA Standard Adaptive-Sync compliant, with a top refresh rate of 144Hz.   It also has a 1ms GTG and is advertised as having no input lag, as you might expect this also means it is a TN panel, but remember, this is not the TN of a few years ago. 

gallery-3.jpg

The monitor also has some other interesting tricks up its bezel, Display Mode and Smart Scaling allow you to virtually scale the monitor in a variety of sizes, 17", 19", 19"W, 21.5", 22"W, 23"W, 23.6"W and 24"W are defaults but you can create your own as well.  The Auto Game Mode feature lets you save monitor settings specific to a game profile and even to export them to a USB drive to take with you if you so desire.  All of those functions and more are controlled by the small device you can see on the stand above.

2016 is shaping up to be a very interesting year for displays.

They will also being showing off three different projectors, the HT4050, HT3050 and the budget-friendly HT2050, a portable electrostatic Bluetooth speaker called the treVolo and even even a fancy desk lamp.

Source: BENQ

LG Invests $1.6 Billion in $8.7 Billion OLED Factory

Subject: Displays | November 28, 2015 - 10:27 PM |
Tagged: LG, lg display, oled

LG Display announced that they are investing $1.6 Billion USD to build an OLED panel factory in Paju, South Korea. This initial cost will cover the building, the “foundations” of the clean rooms, and basic infrastructure such as water and power. Construction will begin immediately. The plant is expected to cost $8.7 Billion USD by the time it starts producing displays, which the company anticipates for early 2018. It will produce panels for smart watches, cars, and even large TVs.

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The shift from LCD to OLED has been anticipated for a while, but it seems like the former technology just kept remaining viable. It kept ahead of plasma technology, despite LCD being considered inferior in terms of contrast and maintainability by some, and outlived it. SED threatened to crush it, but never really became available because Canon basically misunderstood patent licensing terms from a Texas-based nanotech company. Mobile devices helped push LED panels away from TN technology and into IPS-like panels, which closed the gap between LCD and early OLED.

LCD would eventually need to reach its maximum viable potential though, and heightened availability of OLED could do it. Hopefully the technology makes it to consumer desktop panels relatively soon. Display manufacturers have been experimenting with higher refresh rates, better displays, and higher resolution recently, but adding OLED to the mix should push the industry toward focusing on contrast and color reproduction even more heavily.

Source: LG Display

Mobile VR at high Noon

Subject: Displays | November 26, 2015 - 06:08 PM |
Tagged: noon, virtual reality

Similar in looks to Oculus Gear VR the Noon VR headset is compatible with more than just Samsung phones, any iOS or Android device between 4.7 inches to 5.7 should be supported.  At 230g naked, plus the weight of your phone the Noon felt a bit heavy to Hardware Canucks, a lot of that weight is balanced on your nose.  The 95 degree viewing angle is impressive and there is a focus dial on the headset for fine tuning but the latency and resolution are up to your phone, not the Noon.  As of yet there is little content for the Noon VR headset but the price is decent, currently it retails for $90 which makes it an interesting option for those who want to experiment with a VR device.

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"With the big divide in computing power between desktops and smartphones, are we ready for mobile VR? The Noon VR headset is an attempt to answer that question."

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