Subject: General Tech | September 16, 2014 - 11:11 AM | Scott Michaud
Tagged: wow, smite, raptr, pc gaming, lol, DOTA 2, Counter-Strike
The PC gaming utility, Raptr, keeps track of per-game play time across each of their of their tracked titles. Because it is not locked to Valve, Blizzard, Riot Games, Mojang, and so forth, it compares games that are from different publishers and distribution platforms as long as the software is running. Around once each month, the company shares their findings and gives brief explanations for notable results. Again, these are not sales or download figures. This ranking is decided by the number of hours played.
First, League of Legends continued its reign as most played PC game; in fact, it widened its lead to over one-fifth of all recorded game time (20.55%). This increase was mostly attributed to the game's 4.15 update. Second place, with a significantly less 7.62%, is World of Warcraft. Raptr believes it passed DOTA 2 for two reasons: WoW gained players from their Mists of Pandaria 50%-off promotion and DOTA 2 deflated a little bit after the swell from The International tournament.
Counter-Strike: GO held steady in fourth place and
Smith Smite (Update 09/17/2014: Corrected typo), a free-to-play MOBA from Hi-Rez Studios, jumped five places to fifth place.
Subject: General Tech | August 20, 2014 - 06:07 PM | Scott Michaud
Tagged: wow, MMO, blizzard
World of Warcraft, the popular MMO from Blizzard Entertainment, once had 12 million subscribers registered and paying. Last month, it was down to 6.8 million. Sure, that is a lot of people to be giving you about $13 to $15 USD per month, each and every month. It is a decline, though. According to an interview with Tom Chilton, lead designer of WoW, it is, also, not expected to rebound.
We really don't know if it will grow again, (...) It is possible, but I wouldn't say it is something that we expect. Our goal is to make the most compelling content we can.
He also notes that expansion packs are barriers for entry and reentry. A quick, single-character increase to level 90 is expected to bring players straight into "the new content". Note that, prior to the upcoming expansion, this was the maximum possible level (Warlords of Draenor increases this to 100). Blizzard will also sell you, for $60, level-90 jumps for your other characters.
Or, you can just play the game.
If the trend continues to slip, at what point do you think that Blizzard will pull the plug? 1 million, active subscribers? 3.14159 million subscribers? Or, will they let World of Warcraft keep going as long as it is technically feasible? This is the company that still sells the original StarCraft, from 1998, at retail (unless something happened just recently).
Subject: General Tech, Graphics Cards, Shows and Expos | October 21, 2011 - 04:28 PM | Ryan Shrout
Tagged: wow, starcraft, nvidia, LG, diablo iii, diablo, blizzcon 2011, blizzcon, asus, antec
Hey everyone! I am still busily collecting information at Blizzcon 2011 but I thought I would share with you some of the photos I took from the first half of the first day of the show. If you haven't experienced Blizzcon before (and I hadn't) this is one hell of a celebration of PC gamers. Even if you aren't a fan of StarCraft, World of Warcraft or Diablo, this is an impressive event with a main stage area seating 15,000!!!
Check out all the photos on our Facebook page here (available to public as well!) I'll have some coverage of the Antec, ASUS and NVIDIA booth as well later in the evening so be sure to check back.
Here are a couple more samples, but be sure you check out the link above for ALL of the the photos!!
Get notified when we go live!