Subject: Processors | July 13, 2011 - 05:27 PM | Jeremy Hellstrom
Tagged: linux, windows, ostc, SBNA, sandybridge
In the first showdown that Phoronix tried, the Linux driver for Intel's HD3000 iGPU beat out the Win7 driver handily. That win was due to the OSTC Linux engineers at Intel doing a bang up job on the Linux drivers, while the Windows team lagged behind a bit. A few months have passed and the laggards on the Windows team have since released a major update to their drivers, necessitating Phoronix to repeat the test. Unfortunately for them the Linux team has also released improvements, specifically "Sandy Bridge New Acceleration". Can the Windows team retake the lead, or should you switch to OpenGL games on Linux? Read on to see.
"The new benchmarks going out today on Phoronix are looking at the performance of Intel's Sandy Bridge graphics with the latest Microsoft Windows 7 and Ubuntu Linux drivers. Not only are we using the very latest drivers, but there is also a separate Linux test run with SNA, the "Sandy Bridge New Acceleration" architecture enabled."
Here are some more Processor articles from around the web:
- CPU Performance Comparison Guide Rev. 5.7 @ TechARP
- Intel Core i3-2120 3.3GHz Sandy Bridge Processor Review @ Legit Reviews
- AMD A8-3850 Llano @ LostCircuits
- Overclocking AMD’s A8-3850 Llano APU @ Overclockers.com
Subject: Editorial, General Tech | July 5, 2011 - 02:06 PM | Scott Michaud
Tagged: windows, games
So I am a very avid supporter of PC gaming: I do not feel that I should pay license fees to a company to actively limit me. I feel that if people keep asking me whether HD-DVD or BluRay will win that there is no reason to have eight gaming platforms co-exist (more if you include Mac, iOS, Android, etc.). I feel that instead of relying on a cardboard coffin that will arrive in 1-2 business weeks, you or your friend should be allowed to fix your own hardware… or choose your own local small business computer store to deal with in person. I feel that it is much better to buy an extra GTX 560 every four years and have money left over for a meal than a multiplayer subscription pass that does not even let you run your own dedicated servers with admins (what cheaters? BAN!) So you can guess my reaction when I saw Microsoft roll Games for Windows Marketplace into Xbox.com.
Underlined for your convenience.
Now do not get me wrong, I was never much a fan of Games for Windows to begin with. Microsoft’s attempt to rid the PC of the stability stereotype was to push certification for all content on Games for Windows Live which worked very well for Fallout: New Vegas on the Xbox 360. Ironically the PC version was much more stable just after launch because the patch was stuck in certification on Xbox during the busy holiday season (lols!) The biggest problem with forcing certification is that would include mods as well (video, 3:10) and that is not something mod developers could really afford. Halo 2 Vista was one such Games for Windows Live game whose mod tools were so neutered that the provided tutorial level was impossible to create because jump pads assets were not provided nor able to be created.
Still, it seems odd to me for Microsoft to push so feverishly to roll PC gaming into Xbox branding when other initiatives like Steam are already showing the entire industry how to do things mostly right. It is possible that at some point Microsoft could roll Direct(X)box back in to Windows and simply create a canon home theatre PC (if Valve does not eat that lunch too); but if their plan is to merge Windows into Xbox then they are completely missing the point of why we would rather play a PC game with an Xbox 360 controller: because we choose to.
Subject: General Tech | June 24, 2011 - 12:08 PM | Jeremy Hellstrom
Tagged: .net, longhorn, microsoft, windows, winfx
Way back in the beginning of the 00's, before Win7 was Win7, Microsoft announced the development of a new OS that was named Longhorn. This was an ambitious plan to move from the old Win32 programming interface to a newcomer called .NET which Microsoft had designed to be an alternative to both Win32 and VisualBasic. There would still be backwards compatiblity with Win32 apps but no more extensions to the API would be created. Of course as we know this project never saw the light of day and Win7 remained dependant on the two old, if familiar APIs.
Now, in a move that is hard to judge if it is a mean trick or an honest attempt to placate the hoards of fuming .NET programmers, Microsoft has announced that Longhorn is not dead; it was just resting. Windows 8 will ship with a pair of runtimes, .NET 4.5, and a C++ implemention which will be called WinRT and do everything Win32 could do and more and will work with the new user interface design tool they're calling DirectUI. Even Silverlight is being integrated into the APIs, which means all that training in Microsoft programming may pay off in the end. Drop by Ars Technica and decide if this is bull or not.
Here is some more Tech News from around the web:
- How the Lytro No-Focus Light Field Camera Changes Photography @ ExtremeTech
- Microsoft BPOS biz-cloud hit by another outage @ The Register
- The Linux 3.0 Kernel With EXT4 & Btrfs @ Phoronix
- Weekly Giveaway #3: TWO x Sapphire Radeon HD 6870 FleX Edition 1GB Graphics Cards @ eTeknix
Subject: General Tech | June 13, 2011 - 11:47 AM | Jeremy Hellstrom
Tagged: microsoft, patch tuesday, security, windows, internet explorer, silverlight
Tomorrow will see the arrival of 9 critical security patches and 7 recommended ones, covering Windows, IE, Silverlight and Office. The critical patches all resolve remote code execution vulnerabilities, the recommended vary from the same type as well as privledge escalation and denial of service vulnerabilities. WinXP through Win7 as well as server OSes will all be affected so be warned that your Tuesday and Wednesday might not be very fun. Follow the link from The Register to see Microsoft's pre-release document for yourself.
Adobe, obviously not wanting to seem lazy, is also pushing out a patch for both Reader and Acrobat.
"Microsoft is preparing a bumper Patch Tuesday for next week, with 16 security bulletins that collectively address 34 vulnerabilities.
Nine of the bulletins earn the dread rating of critical, while the other seven grapple with flaws rated as important. All supported versions of Windows will need patching on 14 June along with various server-side software packages and applications, including the .NET framework and SQL Server. Internet Explorer, which is affected by two bulletins, will also need some fiddling under the bonnet."
Here is some more Tech News from around the web:
- Why Microsoft has made developers horrified about coding for Windows 8 @ Ars Technica
- PC Mark 7 Performance Review @ OCC
- PathScale Open-Sources The EKOPath 4 Compiler Suite @ Phoronix
- Samsung Galaxy Tab sneak peak at Dubai @ t-break
- HIS Solar LED Flashlight @ Benchmark Reviews
- Sumo Lounge Titan @ Phoronix
- Final Benchmarks Of Project Dirndl @ Phoronix
- Tablet Wars Single Stage Phase and Computex @ NinjaLane
- Win a HIS HD 5670 IceQ 1GB Graphics Card @ eTeknix
Subject: General Tech | April 15, 2011 - 10:14 AM | Ryan Shrout
Tagged: windows, windows 8
This is pretty cool news that has found its way out with the first leaked released of Microsoft's Windows 8 prototype: integrated into the OS is support for "portable workspaces" that will allow a user to take a 16GB or larger USB thumb drive and build a bootable environment to take with them on the go.
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