Author:
Subject: Displays
Manufacturer: Philips

Technical Specifications

Since the introduction of the first low cost 4K TVs in the form of the SEIKI SE50UY04, and then into the wild world of MST 4K monitors from ASUS and others, and finally with the release of single stream low cost 4K panels, PC Perspective has been covering the monitor resolution revolution heavily. Just look at these reviews:

philips1.jpg

Today we bring in another vendor's 4K consumer monitor and put it to the test, pitting against the formidable options from ASUS, Samsung, Acer and others. The Philips 288P6LJEB 4K 60 Hz monitor closely mirrors many of the specifications and qualities of other low-cost 4K panels, but with a couple of twits that help it stand out.

The Philips display is a 28-in class TN panel, has a 60 Hz refresh rate when utilizing the DisplayPort 1.2 connection option but adds connection capability that most other 4K panels in this price range leave off. Here are the specs from Philips:

Continue reading our review of the Philips 288P6LJEB 4K 60 Hz Monitor!!

Subject: Storage
Manufacturer: Samsung

Introduction

Given that we are anticipating a launch of the Samsung 850 EVO very shortly, it is a good time to back fill on the complete performance picture of the 850 Pro series. We have done several full capacity roundups of various SSD models over the past months, and the common theme with all of them is that as the die count is reduced in lower capacity models, so is the parallelism that can be achieved. This effect varies based on what type of flash memory die is used, but the end result is mostly an apparent reduction in write performance. Fueling this issue is the increase in flash memory die capacity over time.

progression-2.png

There are two different ways to counteract the effects of write speed reductions caused by larger capacity / fewer dies:

  • Reduce die capacity.
  • Increase write performance per die.

Recently there has been a trend towards *lower* capacity dies. Micron makes their 16nm flash in both 128Gbit and 64Gbit. Shifting back towards the 64Gbit dies in lower capacity SSD models helps them keep the die count up, increasing overall parallelism, and therefore keeping write speeds and random IO performance relatively high.

Read on for the results of our full capacity roundup!

Podcast #324 - Civilization: Beyond Earth, Consoles Performance Issues, Samsung SSD updates and more

Subject: General Tech | October 30, 2014 - 02:10 PM |
Tagged: xbox one, video, steiger dynamics, ps4, podcast, nvidia, Mantle, LIVA, Intel, ECS, Broadwell-E, amd, Alienware 13

PC Perspective Podcast #324 - 10/30/2014

Join us this week as we discuss Civilization: Beyond Earth Performance, Consoles Performance Issues, Samsung SSD updates and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

Author:
Subject: Systems
Manufacturer: Steiger Dynamics

Overview

Often times, one of the suggestions of what to do with older PC components is to dedicate it to a Home Theater PC. While in concept this might seem like a great idea, you can do a lot of things with full control over the box hooked up to your TV, I think it's a flawed concept.

With a HTPC, some of the most desired traits include low power consumption, quiet operation, all while maintaining a high performance level so you can do things like transcode video quickly. Older components that you have outgrown don't tend to be nearly as efficient as newer components. To have a good HTPC experience, you really want to pick components from the ground up, which is why I was excited to take a look at the Steiger Dynamics Maven Core HTPC.

As it was shipped to us, our Maven Core is equipped with an Intel Core i5-4690K and an NVIDIA GTX 980. By utilizing two of the most power efficient architectures available, Intel's Haswell and NVIDIA's Maxwell, the Maven should be able to sip power while maintaining low temperature and noise. While a GTX 980 might be overkill for just HTPC applications, it opens up a lot of possibilities for couch-style PC gaming with things like Steam Big Picture mode.

IMG_9996.JPG

From the outside, the hand-brushed aluminum Steiger Dynamics system takes the form of traditional high-end home theater gear. At 6.85-in tall, or almost 4U if you are comfortable with that measurement system, the Maven Core is a large device, but does not stand out in a collection of AV equipment. Additionally, when you consider the standard Blu-Ray drive and available Ceton InfiniTV Quad PCIe CableCARD tuner giving this system the capability of replacing both a cable set top box and dedicated Blu-Ray player all together, the size becomes easier to deal with.

Digging deeper into the hardware specs of the Maven Core we find some familiar components. The Intel Core i5-4690K sits in an ASUS Z97-A motherboard along with 8GB of Corsair DDR3-1866 memory. For storage we have a 250GB Samsung 840 EVO SSD paired with a Western Digital 3TB Hard Drive for mass storage of your media.

IMG_0061.JPG

Cooling for the CPU is provided by a Corsair H90 with a single Phanteks fan to help keep the noise down. Steiger Dynamics shipped our system with a Seasonic Platinum-series 650W power supply, including their custom cabling option. For $100, they will ship your system with custom, individually sleeved Power Supply and SATA drive cables. The sleeving and cable management are impressive, but $100 would be a difficult upsell of a PC that you are likely never going to see the inside of.

As we mentioned earlier, this machine also shipped with a Ceton InfiniTV 4 PCIe CableCARD tuner. While CableCARD is a much maligned technology that never really took off, when you get it working it can be impressive. Our impressions of the InfiniTV can be found later in this review.

Continue reading our review of the Steiger Dynamics Maven Core HTPC!

Podcast #323 - GTX 980M Performance, MSI X99S Gaming 9 AC and more!

Subject: General Tech | October 23, 2014 - 01:56 PM |
Tagged: video, podcast, GTX 980M, msi, X99S GAMING 9 AC, amd, nvidia, Intel, Kingwin, APU, Kaveri, 344.48, dsr

PC Perspective Podcast #323 - 10/23/2014

Join us this week as we discuss GTX 980M Performance, MSI X99S Gaming 9 AC and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

PCPer Live! Borderlands: The Pre-Sequel Game Stream Powered by NVIDIA Part 2!

Subject: Editorial, Graphics Cards | October 21, 2014 - 07:45 PM |
Tagged: video, pcper, nvidia, live, GTX 980, geforce, game stream, borderlands: the pre-sequel, borderlands

UPDATE: It's time for ROUND 2!

UPDATE 2: You missed the fun for the second time? That's unfortunate, but you can relive the fun with the replay right here!

I'm sure like the staff at PC Perspective, many of our readers have been obsessively playing the Borderlands games since the first release in 2009. Borderlands 2 arrived in 2012 and once again took hold of the PC gaming mindset. This week marks the release of Borderlands: The Pre-Sequel, which as the name suggests, takes place before the events of Borderlands 2. The Pre-Sequel has playable characters that were previously only known to the gamer as NPCs and that, coupled with the new low-gravity game play style, should entice nearly everyone that loves the first-person, loot-driven series to come back.

To celebrate the release, PC Perspective has partnered with NVIDIA to host a couple of live game streams that will feature some multi-player gaming fun as well some prizes to giveaway to the community. I will be joined once again by NVIDIA's Andrew Coonrad and Kris Rey to tackle the campaign in a cooperative style while taking a couple of stops to give away some hardware.

livelogo.jpg

Borderlands: The Pre-Sequel Game Stream Powered by NVIDIA Part 2

5pm PT / 8pm ET - October 21st

PC Perspective Live! Page

Need a reminder? Join our live mailing list!

Here are some of the prizes we have lined up for those of you that join us for the live stream:

Holy crap, that's a hell of a list!! How do you win? It's really simple: just tune in and watch the Borderlands: The Pre-Sequel Game Stream Powered by NVIDIA! We'll explain the methods to enter live on the air and anyone can enter from anywhere in the world - no issues at all!

So stop by Tuesday night for some fun, some gaming and the chance to win some hardware!

global-landing-page-borderlands-presequal.jpg

2K_Borderlands_Pre-Sequel_AthenaToss_1stPerson.jpg

2K_Borderlands_Pre-Sequel_moonBandits.jpg

Author:
Manufacturer: NVIDIA

GeForce GTX 980M Performance Testing

When NVIDIA launched the GeForce GTX 980 and GTX 970 graphics cards last month, part of the discussion at our meetings also centered around the mobile variants of Maxwell. The NDA was a bit later though and Scott wrote up a short story announcing the release of the GTX 980M and the GTX 970M mobility GPUs. Both of these GPUs are based on the same GM204 design as the desktop cards, though as you should have come to expect by now, do so with lower specifications than the similarly-named desktop options. Take a look:

  GTX 980M GTX 970M
GTX 980
(Desktop)
GTX 970
(Desktop)
GTX 880M
(Laptop)
CUDA Cores 1536 1280 2048 1664 1536
Core (MHz) 1038 924 1126 1050 954
Perf. (TFLOP) 3.189 2.365 4.612 3.494 2.930
Memory Up to 4GB Up to 3GB 4GB 4GB 4GB/8GB
Memory Rate 2500 MHz 2500 MHz 7.0 (GT/s) 7.0 (GT/s) 2500 MHz
Memory Width 256-bit 192-bit 256-bit 256-bit 256-bit
Architecture Maxwell Maxwell Maxwell Maxwell Kepler
Process Node 28nm 28nm 28nm 28nm 28nm
DirectX Version 12.0 12.0 12.0 12.0 11.0

Just like the desktop models, GTX 980M and GTX 970M are built on the 28nm process technology and are tweaked and built for power efficiency - one of the reasons the mobile release of this product is so interesting.

With a CUDA core count of 1536, the GTX 980M has 33% fewer shader cores than the desktop GTX 980, along with a slightly lower base clock speed. The result is a peak theoretical performance of 3.189 TFLOPs, compared to 4.6 TFLOPs on the GTX 980 desktop. In fact, that is only slightly higher than the GTX 880M based on Kepler, that clocks in with the same CUDA core count (1536) but a TFLOP capability of 2.9. Bear in mind that the GTX 880M is using a different architecture design than the GTX 980M; Maxwell's design advantages go beyond just CUDA core count and clock speed.

notebook1.jpg

The GTX 970M is even smaller, with a CUDA core count of 1280 and peak performance rated at 2.365 TFLOPs. Also notice that the memory bus width has shrunk from 256-bit to 192-bit for this part.

As is typically the case with mobile GPUs, the memory speed of the GTX 980M and GTX 970M is significantly lower than the desktop parts. While the GeForce GTX 980 and 970 that install in your desktop PC will have memory running at 7.0 GHz, the mobile versions will run at 5.0 GHz in order to conserve power.

From a feature set stand point though, the GTX 980M/970M are very much the same as the desktop parts that I looked at in September. You will have support for VXGI, NVIDIA's new custom global illumination technology, Multi-Frame AA and maybe most interestingly, Dynamic Super Resolution (DSR). DSR allows you to render a game at a higher resolution and then use a custom filter to down sample it back to your panel's native resolution. For mobile gamers that are using 1080p screens (as our test sample shipped with) this is a good way to utilize the power of your GPU for less power-hungry games, while getting a surprisingly good image at the same time.

Continue reading our review of the GeForce GTX 980M Mobile GPU!!

Podcast #322 - GTX 980 4-Way SLI, Samsung's EVO Performance Fix, Intel Earnings and more!

Subject: General Tech | October 16, 2014 - 01:16 PM |
Tagged: podcast, video, nvidia, GTX 980, sli, 3-way sli, 4-way sli, amd, R9 290X, Samsung, 840 evo, Intel, corsair, HX1000i, gigabyte, Z97X-UD5H, Lenovo, yoga 3 pro, yoga tablet 2. nexus 9, tegra k1, Denver

PC Perspective Podcast #322 - 10/16/2014

Join us this week as we discuss GTX 980 4-Way SLI, Samsung's EVO Performance Fix, Intel Earnings and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Morry Tietelman

Subscribe to the PC Perspective YouTube Channel for more videos, reviews and podcasts!!

 

PCPer Live! Borderlands: The Pre-Sequel Game Stream Powered by NVIDIA

Subject: Editorial, Graphics Cards | October 13, 2014 - 10:28 PM |
Tagged: video, pcper, nvidia, live, GTX 980, geforce, game stream, borderlands: the pre-sequel, borderlands

UPDATE: You missed this weeks live stream but you can watch the game play via this YouTube embed!!

I'm sure like the staff at PC Perspective, many of our readers have been obsessively playing the Borderlands games since the first release in 2009. Borderlands 2 arrived in 2012 and once again took hold of the PC gaming mindset. This week marks the release of Borderlands: The Pre-Sequel, which as the name suggests, takes place before the events of Borderlands 2. The Pre-Sequel has playable characters that were previously only known to the gamer as NPCs and that, coupled with the new low-gravity game play style, should entice nearly everyone that loves the first-person, loot-driven series to come back.

To celebrate the release, PC Perspective has partnered with NVIDIA to host a couple of live game streams that will feature some multi-player gaming fun as well some prizes to giveaway to the community. I will be joined by NVIDIA's Andrew Coonrad and Kris Rey to tackle the campaign in a cooperative style while taking a couple of stops to give away some hardware.

livelogo.jpg

Borderlands: The Pre-Sequel Game Stream Powered by NVIDIA

5pm PT / 8pm ET - October 14th

PC Perspective Live! Page

Need a reminder? Join our live mailing list!

Here are some of the prizes we have lined up for those of you that join us for the live stream:

Holy crap, that's a hell of a list!! How do you win? It's really simple: just tune in and watch the Borderlands: The Pre-Sequel Game Stream Powered by NVIDIA! We'll explain the methods to enter live on the air and anyone can enter from anywhere in the world - no issues at all!

So stop by Tuesday night for some fun, some gaming and the chance to win some hardware!

global-landing-page-borderlands-presequal.jpg

2K_Borderlands_Pre-Sequel_AthenaToss_1stPerson.jpg

2K_Borderlands_Pre-Sequel_moonBandits.jpg

Author:
Manufacturer: NVIDIA

SLI Setup and Testing Configuration

The idea of multi-GPU gaming is pretty simple on the surface. By adding another GPU into your gaming PC, the game and the driver are able to divide the workload of the game engine and send half of the work to one GPU and half to another, then combining that work on to your screen in the form of successive frames. This should make the average frame rate much higher, improve smoothness and just basically make the gaming experience better. However, implementation of multi-GPU technologies like NVIDIA SLI and AMD CrossFire are much more difficult than the simply explanation above. We have traveled many steps in this journey and while things have improved in several key areas, there is still plenty of work to be done in others.

As it turns out, support for GPUs beyond two seems to be one of those areas ready for improvement.

IMG_9993.JPG

When the new NVIDIA GeForce GTX 980 launched last month my initial review of the product included performance results for GTX 980 cards running in a 2-Way SLI configuration, by far the most common derivative. As it happens though, another set of reference GeForce GTX 980 cards found there way to our office and of course we needed to explore the world of 3-Way and 4-Way SLI support and performance on the new Maxwell GPU.

The dirty secret for 3-Way and 4-Way SLI (and CrossFire for that matter) is that it just doesn't work as well or as smoothly as 2-Way configurations. Much more work is put into standard SLI setups as those are by far the most common and it doesn't help that optimizing for 3-4 GPUs is more complex. Some games will scale well, others will scale poorly; hell some even scale the other direction.

Let's see what the current state of high GPU count SLI is with the GeForce GTX 980 and whether or not you should consider purchasing more than one of these new flagship parts.

Continue reading our performance review of 3-Way and 4-Way SLI with the GTX 980!!