Subject: Mobile | February 21, 2014 - 09:00 AM | Ryan Shrout
Tagged: tegra note 7, tegra 4, nvidia, LTE, i500
In November of last year NVIDIA and some of its partners around the world released the Tegra Note 7, a 7-in tablet that was powered by NVIDIA's Tegra 4 SoC. I posted a review of the unit on its launch and found that the Note 7 offered some impressive features including a high quality screen, stylus input and high performance graphics for a cost of just $199. Users that were looking for a budget priced Android tablet that didn't skimp on features found a perfect home with the Tegra Note 7.
In preparation for Mobile World Congress in Barcelona next week, NVIDIA is announcing a new model of the Tegra Note 7 that adds an LTE modem. The appropriately named Tegra Note 7 LTE still includes the full performance Tegra 4 SoC but adds to it the NVIDIA i500 software LTE modem that enables support for the LTE and HSPA+ bands in the US. That means you can expect support on AT&T and T-Mobile networks. This is NOT the Tegra 4i SoC that integrates the i500 controller directly on die; this integration is two distinct chips.
The rest of the specifications of the Tegra Note 7 LTE remain the same as the previous model. A 7-in 1280x800 resolution screen, front facing stereo speakers, front and rear cameras, chisel and brush tipped stylus and more. The price of this new model will be $299 and it should be available "in the 2nd quarter." That is a $100 markup over the current Tegra Note 7 that is WiFi only. The Google Nexus 7 only has an $80 premium for the LTE-enabled option.
Also announced with the Tegra Note 7 LTE is the availability of the 4.4.2 KitKat Android update for all Tegra Note 7 devices. Along with the Android OS tweaks and updates you'll get support for the NVIDIA Gamepad Mapper to enable touch-based games to work on an attached controller.
Another solid OS update for existing Tegra Note 7 devices and LTE data support in a new model perk up the NVIDIA tablet line quite a bit. With MWC kicking into high gear in the next few days I am sure we will see numerous new competitors in this 7-in tablet market though so we'll have to hold judgement on the Note 7's continued placement in the market.
Subject: Mobile | December 26, 2013 - 10:18 AM | Ryan Shrout
Tagged: nvidia, tegra 4, note 7, tegra note 7, android 4.3, Android
NVIDIA sent along word this morning that they have improved the Tegra Note 7 with a new software OTA update. Keys to the update are that it adds the promised always-on HDR photography (AOHDR), live video stabilization and an operating system update to Android 4.3.
We’ve enhanced the Tegra NOTE stylus experience, adding support for left-handed users and improvements in overall response. We’ve also added a DirectStylus help option under the device setting’s menu, a stylus removal and insert notification on the notification bar, and given users the ability to capture the notification bar with full-screen capture.
In addition to these new features, Tegra NOTE 7′s camera gets always-on high-dynamic range (AOHDR) capability, which provides more lifelike images across a range of lighting conditions. AOHDR utilizes Tegra 4’s processing power and Chimera computational photography architecture. We’ve also added video stabilization for shake-free video, in addition to tuning and optimizations to improve camera performance under certain lighting conditions.
From an OS perspective, Tegra Note 7 now sports the Android 4.3 Operating System.
Finally, in addition to security and bug fixes, we’ve added the ability to transfer app and data files from internal memory to an external microSD card.
If you own a Tegra Note 7 you will be pushed the update soon or you can force an update in your settings menu.
Still curious about the device? You can read my review of the Tegra Note 7 here and find out all about this $199 7-in tablet device.
NVIDIA Tegra Note Program
Clearly, NVIDIA’s Tegra line has not been as successful as the company had hoped and expected. The move for the discrete GPU giant into the highly competitive world of the tablet and phone SoCs has been slower than expected, and littered with roadblocks that were either unexpected or that NVIDIA thought would be much easier to overcome.
The truth is that this was always a long play for the company; success was never going to be overnight and anyone that thought that was likely or possible was deluded. Part of it has to do with the development cycle of the ARM ecosystem. NVIDIA is used to a rather quick development, production, marketing and sales pattern thanks to its time in high performance GPUs, but the SoC world is quite different. By the time a device based on a Tegra chip is found in the retail channel it had to go through an OEM development cycle, NVIDIA SoC development cycle and even an ARM Cortex CPU development cycle. The result is an extended time frame from initial product announcement to retail availability.
Partly due to this, and partly due to limited design wins in the mobile markets, NVIDIA has started to develop internal-designed end-user devices that utilize its Tegra SoC processors. This has the benefit of being much faster to market – while most SoC vendors develop reference platforms during the normal course of business, NVIDIA is essentially going to perfect and productize them.
Subject: Mobile | September 18, 2013 - 12:04 PM | Ryan Shrout
Tagged: tegra note, tegra 4, tegra, tablet, pny, nvidia, evga
Over the past couple of months there have been several leaks about a potential NVIDIA-branded tablet based on the Tegra 4 SoC. Most speculated that NVIDIA had decided to enter into the hardware market directly with a "Tegra Tab" in a similar vein to the release of NVIDIA SHIELD. As it turns out though NVIDIA has created a platform for which other companies can rebrand and resell an Android tablet.
According to NVIDIA, the Tegra Note platform will enable partners to bring 7-in tablets to market packed with the feature set NVIDIA has been promising since the launch of the Tegra 4 SoC. Those include stylus support, high quality audio, HDR camera capabilities and 100% native Android operating systems.
Maybe more interesting are the partners that NVIDIA is teaming with for this launch. While companies like ASUS have already done the development work to prepare various size tablets based on Tegra chips in the past, NVIDIA is going to introduce a couple of its graphics cards partners to the mobility ecosystem: EVGA and PNY in North America.
While we have questions about the capability for either of these companies to truly support a tabletin today's market but the truth is likely that NVIDIA is handling most if not all of the logistics on this project. What is not in question is the potential for high value: these tablets will start with a suggested retail price of $199.
We already know most of the technical details about the Tegra 4 SoC including the 4+1 Cortex A15 CPU cores and the 72-core GPU. NVIDIA claims they will get 10 hours of video playback with this platform but I would like to get data on the weight and battery size before calling that a win. The display resolution is a bit lower than other competing high-end options in the market today but the sub-$200 price point does mean there had to be some corners cut.
UPDATE: I asked NVIDIA for more information on the size, weight and battery capacity and got a quick answer. The battery capacity is 4100 mAh and the entire device weighs 320g. Compared to the Google Nexus 7, the current strongest 7-in tablet in my opinion, that is a 4% larger battery (vs 3950 mAh) and 10% heavier device (vs 290g). The Tegra Note reference is also a bit thicker at 9.6mm compared to the 8.65mm of the Nexus 7.
There are more details on the official NVIDIA blog post making the announcement this morning including direct OTA Android updates so check that out if you think you might be interested in one of these tablets in the coming months!
It has come to my attention that you are planning on producing and selling a device to be called “NVIDIA SHIELD.” It should be noted that even though it shares the same name, this device has no matching attributes of the super-hero comic-based security agency. Please adjust.
When SHIELD was previewed to the world at CES in January of this year, there were a hundred questions about the device. What would it cost? Would the build quality stand up to expectations? Would the Android operating system hold up as a dedicated gaming platform? After months of waiting a SHIELD unit finally arrived in our offices in early July, giving us plenty of time (I thought) to really get a feel for the device and its strengths and weakness. As it turned out though, it still seemed like an inadequate amount of time to really gauge this product. But I am going to take a stab at it, feature by feature.
NVIDIA SHIELD aims to be a mobile gaming platform based on Android with a flip out touch-screen interface, high quality console design integrated controller, and added features like PC game streaming and Miracast support.
Initial Unboxing and Overview of Product Video
At the heart of NVIDIA SHIELD is the brand new Tegra 4 SoC, NVIDIA’s latest entry into the world of mobile processors. Tegra 4 is a quad-core, ARM Cortex-A15 based SoC that includes a 5th A15 core built on lower power optimized process technology to run background and idle tasks using less power. This is very similar to what NVIDIA did with Tegra 3’s 4+1 technology, and how ARM is tackling the problem with big.LITTLE philosophy.
Subject: General Tech | July 22, 2013 - 03:19 PM | Tim Verry
Tagged: nvidia, shield, project shield, tegra 4, gaming
NVIDIA has announced that its Shield gaming portable will begin shipping on July 31. The portable gaming console was originally slated to launch on June 27th for $349 but due to an unspecified mechanical issue with a third party component (discovered at the last minute) the company delayed the launch until the problem was fixed. Now, it appears the issue has been resolved and the NVIDIA Shield will launch on July 31 for $299 or $50 less than the original MSRP.
As a refresher, Project Shield, or just Shield as it is known now, is a portable game console that is made up of a controller, mobile-class hardware internals, and an integrated 5” 720 touchscreen display that hinges clam shell style from the back of the controller.. It runs the Android Jelly Bean operating system and can play Android games as well as traditional PC games that are streamed from PCs with a qualifying NVIDIA graphics card. On the inside, Shield has a NVIDIA Tegra 4 SoC (quad core ARM Cortex A15-based CPU with NVIDIA’s proprietary GPU technology added in), 2GB RAM, and 16GB of storage. In all, the Shield measures 158mm (W) x 135mm (D) x 57mm (H) and weighs about 1.2 pounds. The controller is reminiscent of an Xbox 360 game pad.
With the third party mechanical issue out of the way, the Shield is ready to ship on July 31 and is already avialble for pre-order. Gamers will be able to test out the Shield at Shield Experience Centers located at certain GameStop, Microcenter, and Canada Computers shops in the US and Canada. The hardware will also be available for purchase at the usual online retailers for $299 (MSRP).
Subject: Mobile | July 16, 2013 - 04:40 AM | Tim Verry
Tagged: zte, tegra 4, td-scdma, smartphone, nvidia, china mobile
Details have leaked on a new ZTE smartphone called the Geek U988S thanks to China's TENNA certification database. The Geek is powered by NVIDIA’s latest-generation Tegra 4 SoC and is headed for Chinese wireless carrier China Mobile and its TD-SCDMA network.
Along with leaked specifications, the TENNA site has photos of its upcoming smartphone. The pictured model has a pink colored chassis with a large 5-inch touchscreen LCD with a resolution of 1920 x 1080. A 2MP webcam sits above the display and the rear of the phone hosts an 8MP camera. The device measures 144 x 71 x 9mm.
Internal hardware includes a Tegra 4 SoC clocked at 1.8GHz and 2GB of RAM. The phone works on China’s TD-SCDMA network.
There is no word on pricing or availability, but photos and a specs list can be found here.
Subject: Mobile | June 4, 2013 - 07:19 AM | Tim Verry
Tagged: toshiba excite write, toshiba, tegra 4, computex 2013, computex, Android
Computex Taipei is not only about gaming notebooks, desktops, and PC components; it is also about tablets!
One such tablet to make its debut at Computex 2013 is the Excite Write from Toshiba. It is a 10.1" dockable tablet with a touchscreen, 8MP rear camera, Harmon Kardon audio, and best of all, an active Wacom digitizer with 1024 pressure sensitivity levels. The 10.1" Gorilla Glass 2 touchscreen has an impressive resolution of 2560 x 1600, which is the same resolution as Google's Nexus 10 tablet. The Write tablet can be docked with the same keyboard case/dock that the Toshiba Excite Pro uses. The Excite Write runs Android 4.2 and comes pre-loaded with Toshiba's TruNote and TruCapture note taking applications.
Internally, the Excite is powered by a quad core NVIDIA Tegra 4 SoC and 32GB of internal storage (can be expanded with a microSD card),
Toshiba will begin selling the 10.1" Excite Write for $600 next month. Providing the build quality is up to par, it looks like a decent option for students wanting something lightweight but capable, especially with more class material moving online or to eBook formats.
Read more about Tegra 4 at PC Perspective!
Subject: General Tech, Graphics Cards, Processors, Mobile | May 15, 2013 - 09:02 PM | Scott Michaud
Tagged: tegra 4, hp, tablets
Sentences containing the words "Hewlett-Packard" and "tablet" can end in a question mark, an exclamation mark, or a period on occasion. The gigantic multinational technology company tried to own a whole mobile operating system with their purchase of Palm and abandoned those plans just as abruptly with such a successful $99 liquidation of $500 tablets, go figure, that they to some extent did it twice. The operating system was open sourced and at some point LG swooped in and bought it, minus patents, for use in Smart TVs.
So how about that Android?
The floodgates are open on Tegra 4 with HP announcing their SlateBook x2 hybrid tablet just a single day after NVIDIA's SHIELD move out of the projects. The SlateBook x2 uses the Tegra 4 processor to power Android 4.2.2 Jellybean along with the full Google experience including the Google Play store. Along with Google Play, the SlateBook and its Tegra 4 processor are also allowed in TegraZone and NVIDIA's mobile gaming ecosystem.
As for the device itself, it is a 10.1" Android tablet which can dock into a keyboard for extended battery life, I/O ports, and well, a hardware keyboard. You are able to attach this tablet to a TV via HDMI along with the typical USB 2.0, combo audio jack, and a full-sized SD card slot; which half any given port is available through is anyone's guess, however. Wirelessly, you have WiFi a/b/g/n and some unspecified version of Bluetooth.
The raw specifications list follows:
NVIDIA Tegra 4 SoC
- ARM Cortex A15 quad core @ 1.8 GHz
- 72 "Core" GeForce GPU @ ~672MHz, 96 GFLOPS
- 2GB DDR3L RAM ("Starts at", maybe more upon customization?)
- 64GB eMMC SSD
- 1920x1200 10.1" touch-enabled IPS display
- HDMI output
- 1080p rear camera, 720p front camera with integrated microphone
- 802.11a/b/g/n + Bluetooth (4.0??)
- Combo audio jack, USB 2.0, SD Card reader
- Android 4.2.2 w/ Full Google and TegraZone experiences.
If this excites you, then you only have to wait until some point in August; you will also, of course, need to wait until you save up about $479.99 plus tax and shipping.
Subject: General Tech, Mobile | May 14, 2013 - 09:06 AM | Ryan Shrout
Tagged: tegra 4, tegra, shield, project shield, nvidia
Solid information about the NVIDIA Shield (no longer called Project Shield) is finally becoming available with a blog post written up today on NVIDIA's website. The company will begin accepting pre-orders from users that have previously signed up for the Shield mailing list while the rest of you will have to wait until May 20th to plop down your money.
The cost? $349. Newegg, Gamestop, Micro Center and Canada Computer will carry it.
If you want to sign up for official June release schedule of the Tegra 4 powered mobile Android gaming device, you'll have to head over to shield.nvidia.com.
NVIDIA does point out in the blog that the PC game streaming feature that I truly believe is the one thing that makes Shield a compelling gaming device, will be launching as BETA feature.
And GeForce game streaming, launching as a beta feature, will give SHIELD the power to access your NVIDIA GeForce GTX GPU-powered computer from the comfort of your couch. We’re working on streaming your favorite PC games to SHIELD, including great titles from Steam.
High level features of the device, for those of you that are unaware, include:
- Tegra 4 – The world’s fastest mobile processor delivers rich graphics and unbeatable performance thanks to 72 GPU cores, four CPU cores and 2GB of RAM
- Console-grade controller – Precise control thanks to dual analog joysticks, a full-sized D-Pad, left and right analog triggers, full-sized bumpers and A/B/X/Y buttons
- Multi-touch display – 5-inch, 720p retinal multi-touch display for high-fidelity visuals
- Integrated speakers – Custom, bass reflex, tuned port audio system – we think this is SHIELD’s sleeper feature
- Wi-Fi – 802.11n 2X2 MIMO game-speed Wi-Fi for seamless game streaming
- Pure Android – Latest Android Jelly Bean operating system from Google, for access to Android games and apps
- There’s more – We put into SHIELD everything we would want in a premium mobile gaming device: 16 GB memory, GPS, Bluetooth 3.0, a mini-HDMI output, micro-USB 2.0, a microSD storage slot, a 3.5-mm stereo headphone jack. See the full spec sheet, here.
We took a look at the NVIDIA Shield device at CES this year and posted a video of our experiences, so check it out below.
NVIDIA has also posted a separate blog that talks about some of the upcoming Android games that will highlight the power of the Tegra 4 mobile processor including Broken Age and Costume Quest from Double Fine, Chuck's Challenge from Niffler and more.
I think many people at NVIDIA as well as in the media are very curious to see what the reaction of Shield will actully be upon its release. I am very excited to test it out in real-world, long term usage models but I definitely have doubts about the market's desire for another mobile gaming platform.
Leave me your thoughts in the comments below!!
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