Subject: General Tech | February 3, 2013 - 11:47 PM | Scott Michaud
Tagged: Heart of the Swarm, Starcraft II
So March is looking like a packed month for us PC gamers: SimCity, Bioshock Infinite, maybe some Tomb Raider are all vying for our time. Even looking past the number of games being launched, most of these games are massive time commitments. If that is not enough, also on its way is Starcraft 2: Heart of the Swarm.
The folks down at PC Gamer were given a preview of the campaign. Check out their teaser below.
I must say that the campaign looks to be quite interesting in the story direction. Kerrigan clearly has kept some ties with the Zerg, although that has been obvious, and I wonder how Raynor will get tied up in that. The trailers kept it quite ambiguous how opposed or allied the two will be despite both having a common enemy.
While I wonder about the details of the campaign, I also wonder how Legacy of the Void will follow. There is still a very real threat of Hybrids which somewhat fell silent except snippets of Wings of Liberty. Without potentially spoiling the experience through speculation, there is quite a lot of room for Kerrigan, the Protoss, and Raynor in terms of the end of premonition quest-line of Wings of Liberty.
Who knows? For that matter, who even knows when Legacy of the Void will come out?
Subject: General Tech | June 8, 2012 - 09:19 PM | Scott Michaud
Tagged: Too cool for E3, Starcraft II
Blizzard has released a new video to get us all excited about the upcoming expansion pack for Starcraft 2. Most of the changes announced at Blizzcon have been once again altered -- and the video more closely reflects what we should see when the game is launched.
Blizzard is one of the companies known for leaving nothing sacred from a patch.
Can you guess what their pre-release changelog is like?
Several months ago at Blizzcon we were introduced to the proposed Heart of the Swarm changes. A development blog post from Dustin Browder in mid-April discussed removing the shredder, changing the warhound, as well as bringing back the mothership and overseer and otherwise sweeping changes through everything.
Nothing is sacred except the marine… trollololololololol.
The mothership in and around the Beta had several abilities unique to the Starcraft universe such as the wormhole transit, temporal rift, and planet cracker. By game’s release the mothership was a big and slow arbiter from Brood War -- at least if you consider vortex and stasis field to be the same spell. At the start of the changes it looked as though Blizzard would once again return to what they have done in the past. Thankfully they still seem to be trying new and unusual things.
For all of you who loved the Mothership and Carrier tech... the Mothership is back!
Were your carri-ears burning? Sorry for that... poor Mr. Lonely.
Also released is the first Battle Report which gives us our first casted look at the game as it currently stands. Sean (Day) Plott and Rob Simpson cast two Blizzard employees playing on the new expansion pack. My first reaction is that Protoss might be a little too harassment focused and that Zerg might be a little too powerful in straight-up battles.
But I know as well as anyone that it will take time to see what works and Blizzard will change what does not without any form of hesitation.