Splinter Cell:Blacklist, proof Scotch ages better than game engines

Subject: General Tech | August 28, 2013 - 02:03 PM |
Tagged: games, splinter cell blacklist, Unreal Engine 2.5

If you doubt the relevance of the Unreal Engine, keep in mind that the new Splinter Cell:Blacklist game is using the same engine as the original version of this game released in 2004.  That is not to say it has not been tweaked, physics engines and tessellation were not options available at that time but have since been added to this extremely popular game engine.  [H]ard|OCP takes you through the various technologies that make this game look good, from new DX11 Phong Tessellation techniques to the wide variety of anti-aliasing choices available.  Even with all these new features, the textures are below the level of quality [H] would expect in 2013.  Hopefully there will be an HD patch made at some point like was done in Skyrim and other titles using aged engines.

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"Splinter Cell: Blacklist is out, and we dive into this game and pay close attention to image quality and detail. NVIDIA and Ubisoft have implemented some first-time features ever seen in the Splinter Cell series, with DX11 Tessellation, HBAO+, and TXAA. We look at each of these technologies and see if it helps boost the quality of this game on the PC."

Here is some more Tech News from around the web:

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Source: [H]ard|OCP

NVIDIA Invites You to Infiltrate Tom Clancy's Splinter Cell Blacklist

Subject: General Tech | July 9, 2013 - 12:23 PM |
Tagged: tom clancy, splinter cell blacklist, NVIDA

NVIDIA is now bundling a code to get you a free copy of Splinter Cell Blacklist Deluxe with GTX660s and up, including the three new cards recently released.  Major retailers such as NewEgg, NCIX and Amazon all qualify as participating partners in North America and you can follow the link to NVIDIA's page to see the global partners as this is not a North America exclusive deal.  The deal is on until Dec 31st of this year ... or until the terrorists win by finishing the Black List.

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SANTA CLARA, Calif.—July 9, 2013—NVIDIA today announced it is working with Ubisoft to deliver the most dramatic and intense gaming experience possible for Tom Clancy’s Splinter Cell Blacklist. And starting today, gamers who purchase a GeForce GTX 660, 660 Ti, 670, 680, 760, 770, or 780 from a participating partner will receive a free copy of Splinter Cell Blacklist Deluxe Edition for PC, which will be released on August 20, 2013 in North America.

NVIDIA engineers are working closely with the Ubisoft Toronto development team to incorporate an array of cutting-edge gaming technologies for Splinter Cell Blacklist including Direct X tessellation, NVIDIA HBAO+, TXAA antialiasing and surround technologies to ensure gamers can experience smooth frame rates and awesome visuals in all of their covert missions.

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In Splinter Cell Blacklist, Sam Fisher returns as leader of 4th Echelon, an elite counter-terrorism unit armed with a new mandate to hunt down the masterminds behind The Blacklist, a series of deadly escalating attacks on U.S. interests. To stop the Blacklist countdown, gamers will choose the best way to face any challenge by tapping into Sam’s arsenal of lethal skills and training. The biggest game in the award-winning series, Splinter Cell Blacklist features an immersive single player story, distinct co-op missions, and the return of the legendary Spies Vs. Mercs multiplayer mode; all supported by a universal economy and customization system that allows players to completely customize their game experience.

For a full list of participating partners, please visit: http://www.geforce.com/landing-page/free-splinter-cell-blacklist. This offer is good only until December 31, 2013, or until The Blacklist countdown is eradicated, whichever comes first.

Source: NVIDIA