"The Fourth Annual Saxxy Awards" Are Awarded

Subject: General Tech | October 2, 2014 - 11:11 PM |
Tagged: valve, source engine, contest, awards

Once each year, Valve hosts a competition, called The Saxxy Awards, to find the best Team Fortress 2 animation. It is named after Saxton Hale, a character from the game's irrelevant (but amazingly well developed) lore that is best known for being an eccentric action hero and executive of a fictional corporation. Its goal is to promote the use of Source Filmmaker and the rest of Valve's user-generated content tools.

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This year's overall winner as Animation vs Animator, embed below, where The Scout makes a movie where he torments The Heavy (who responds in kind). The video is likely a reference to the oppositely-named classic series of Flash animations where a stick figure in Flash Professional fights against its creator. Four videos were nominated in each of the four categories, short, action, comedy, and drama, each with its own winner.

Be sure to check them out if you want something to watch for a few minutes, or sixteen somethings.

Source: Valve

DOTA 2 May Be Running Source Engine 2. Now.

Subject: General Tech | August 12, 2014 - 06:00 PM |
Tagged: valve, source engine, Source 2, DOTA 2

While it may not seem like it in North America, we are in a busy week for videogame development. GDC Europe, which stands for Game Developers Conference Europe, is just wrapping up to make room for Gamescom, which will take up the rest of the week. Valve will be there and people are reading tea leaves to find out why. SteamOS seems likely, but what about their next generation gaming engine, Source 2? Maybe it already happened?

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Valve is the most secretive company with values of openness that I know. They are pretty good at preventing leaks from escaping their walls. Recently, Dota 2 was updated to receive new features and development tools for user-generated maps and gametypes. The tools currently require 64-bit Windows and a DirectX 11-compatible GPU.

Those don't sound like Source requirements...

And the editor doesn't look like Valve's old tools.

Video Credit: "Valve News Network".

Leaks also point to things like "tf_imported", "left4dead2_source2", and "left4dead2_imported". This is interesting. Valve is pushing Dota 2, their most popular, free-to-play game into Source 2. Also, because it is listed as "tf" rather than "tf2", like "dota" is not registered as "dota2" but "left4dead2" keeps its number, this might mean that the free-to-play Team Fortress 2 could be in a perpetual-development mode, like Dota 2. Eventually, it could be pushed to the new engine and given more content.

As for Left4Dead2? I am wondering if it is intended to be a product, rather than an internal (or external) Source 2 tech demo.

Was this what brought Valve to Gamescom, or will be be surprised by other announcements (or nothing at all)?

Source: Polygon

Linux, your Source for gaming

Subject: General Tech | November 13, 2013 - 12:02 PM |
Tagged: source engine, linux, gaming

By now you should have heard about the Linux version of Valve's Source Engine which allows you to play any of the games based on that engine on the open source OS.  Phoronix has just completed a battery of tests showing the performance of both AMD and NVIDIA GPUs in these games as a prelude to what you can probably expect from the Steam Machine.  AMD's older cards performed at a higher level than did NVIDIA's legacy GPUs as well as taking top spot overall with the HD 6870.  Check out both reviews to see how your silicon will handle TF2, CS:Source and other favourites.

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"For your viewing pleasure today is a 13-way AMD Radeon graphics card comparison when testing out the open-source Radeon Gallium3D drivers on the wide spectrum of ATI/AMD GPUs while looking at the performance for Valve's Source Engine with Counter-Strike: Source and Team Fortress 2. Given the imminent arrival of Steam Machines and SteamOS to push Linux gaming into its long-awaited spotlight, is AMD's open-source Linux graphics driver capable of delivering a reasonable level of performance?"

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Source: Phoronix

... and Black Mesa makes it out before Half Life 3

Subject: General Tech | September 5, 2012 - 01:08 PM |
Tagged: valve, source engine, black mesa, half life 3, mod, gaming

We've been waiting close to a decade for the remake of the original Half Life using the Source Engine and entitled Black Mesa.  The mod project is a total rebuild of the original game, with larger areas a tweaked storyline and all of the eye candy that the Source Engine can provide.  If all goes to plan we are a mere 9 days from the scheduled release on Sept. 14th and you will be able to play through until the big battle of the Lambda Core, Xen isn't quite ready yet and is still in development.  We will also see new multiplayer maps at some time in the future but not quite yet.  If this doesn't get your blood pumping then check out all the links at the article on Hexus and watch the trailer below.  Still no news on Half Life Episode 3.

"The first release of Black Mesa will take place on 14th September 2012. This is a total conversion of Half Life 2 based upon ye olde 1998 classic Half Life brought up to date with an improved version of Valve’s Source Engine. The Black Mesa mod project started in 2004 following fan disappointment with the official Half Life: Source (2004) - it didn’t improve the eye candy to the full potential of the Source engine. Black Mesa will have improved graphics, more realistic physics and environmental effects, also some storylines will be tweaked and maps enlarged."

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Source: Hexus

Progress on support for the Source Engine on Linux Steams along

Subject: General Tech | June 20, 2012 - 11:56 AM |
Tagged: gaming, linux, source engine, steam

If you have ever bemoaned the fact that your gaming habit is the only thing preventing you from dumping Windows and moving to Linux then your excuse might just be about to expire.  As Phoronix informed us a few short weeks ago, Steam is taking gaming on Linux seriously and the project to get the Source Engine up and running on Linux moves ever forward.  Their team has recently grown with the addition of the designer of Battle for Wesnoth, David White and they are still looking for more Linux developers.  If you are interested in playing Portal on a Linux box, or if you are a Linux Guru who'd like to work for Steam, you should check out this post on Phoronix.

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"Things appear to be moving along nicely in the Linux cabal at Valve Software as they work to enable Steam and the Source Engine on the Linux desktop. Here's another one of the new tenured Linux developers that will be starting soon."

Here is some more Tech News from around the web:

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Source: Phoronix