Could you actually do 'work' on a Shield?

Subject: General Tech | August 30, 2013 - 12:54 PM |
Tagged: shield, nvidia, nifty, microsoft, grid vca, byod

Remember NVIDIA's Shield, that game streaming device Ryan was playing with at QuakeCon but which doesn't seem to fit the role of just a gaming device since it can harness the power of other nearby NVIDIA GPUs?  The Register is proposing a rather interesting usage scenario for the Shield by using the GRID VCA technology which is the basis of communications with NVIDA's servers and virtualized GPUs, which is also happens to function well with many of the virtualization programs currently in use.

When they saw Windows games being played on a Shield at VM World they realized that there would be nothing impossible about providing Office 365 as a service if you were running Server 2012 with RemoteFX installed.  With HDMI out you can have the monitor of your choice and the Bluetooth capability means you can support a keyboard and mouse and suddenly you have the coolest thinclient on the block.  In fact you might even be able to sit near a server with several Tesla cards installed and run CAD programs if someone could figure out how to stream a CAD program to the Shield.  

Or you could just game at work.

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"Some grumble that the Bring Your Own Device (BYOD) concept deserves to be called Spend Your Own Money in recognition of the cost of providing a computer hitting workers' hip pockets instead of employers'.

Such grumbles may be less sustainable now that NVIDIA's $US299 SHIELD portable gaming console can run Windows applications."

Here is some more Tech News from around the web:

Tech Talk

Source: The Register

New NVIDIA 326.41 Beta Graphics Drivers Add Shield PC Game Streaming Support

Subject: Graphics Cards | August 1, 2013 - 11:50 PM |
Tagged: graphics drivers, nvidia, shield, pc game streaming, gaming, geforce

NVIDIA recently released a new set of beta GeForce graphics card drivers targetted at the 400, 500, 600, and 700 series GPUs. The new version 326.41 beta drivers feature the same performance tweaks as the previous 326.19 drivers while baking in beta support for PC game streaming to NVIDIA’s Shield gaming portable from a compatible GeForce graphics card (GTX 650 or better). The new beta release is also the suggested version to use for those running the Windows 8.1 Preview.

NVIDIA has included the same performance tweaks as version 326.19. The tweaks offer up to 19% performance increases, depending on the particular GPU setup. For example, users running a GTX 770 will see as much as 15% better performance in Dirt: Showdown and 6% in Tomb Raider. Performance improvements are even higher for GTX 770 SLI setups, with boosts in Dirt: Showdown and F1 2012 of 19% and 11% respectively. NVIDIA has also added SLI profiles for Splinter Cell: Blacklist and Batman: Arkham Origins.

The NVIDIA Shield launched recently and reviews are making the rounds around the Internet. One of the exciting features of the Shield gaming handheld is the ability to stream PC games from a PC with NVIDIA graphics card to the Shield over Wi-Fi.

The 326.41 drivers improve performance across several games on the GTX 770.

The other major changes are improvements to tiled 4K displays, which are displays with 4K resolutions that are essentially made of two separate displays, and the monitor even shows up to the OS as two separate displays despite being in a single physical monitor. Using DisplayPort MST and tiled displays allows monitor manufacturers to deliver 4K displays with higher refresh rates.

Interested GeForce users can grab the latest beta drivers from the NVIDIA website or via the links below:

Source: Tech Spot

Podcast #262 - Live from QuakeCon 2013!

Subject: General Tech | August 1, 2013 - 10:35 AM |
Tagged: video, shield, Samsung, quakecon, podcast, nvidia, frame rating, crossfire, amd, 840 evo, 7990

PC Perspective Podcast #262 - 08/01/2013

Join us this week as we discuss NVIDIA SHIELD, the Samsung 840 EVO, Viewer Q&A, and much more LIVE from QuakeCon 2013!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, and Allyn Malventano

Program length: 1:19:01

Author:
Subject: Mobile
Manufacturer: NVIDIA

The Hardware

Dear NVIDIA,

It has come to my attention that you are planning on producing and selling a device to be called “NVIDIA SHIELD.”  It should be noted that even though it shares the same name, this device has no matching attributes of the super-hero comic-based security agency.  Please adjust.

 

When SHIELD was previewed to the world at CES in January of this year, there were a hundred questions about the device.  What would it cost?  Would the build quality stand up to expectations?  Would the Android operating system hold up as a dedicated gaming platform?  After months of waiting a SHIELD unit finally arrived in our offices in early July, giving us plenty of time (I thought) to really get a feel for the device and its strengths and weakness.  As it turned out though, it still seemed like an inadequate amount of time to really gauge this product.  But I am going to take a stab at it, feature by feature.

IMG_9794.JPG

NVIDIA SHIELD aims to be a mobile gaming platform based on Android with a flip out touch-screen interface, high quality console design integrated controller, and added features like PC game streaming and Miracast support.

Initial Unboxing and Overview of Product Video

 

The Hardware

At the heart of NVIDIA SHIELD is the brand new Tegra 4 SoC, NVIDIA’s latest entry into the world of mobile processors.  Tegra 4 is a quad-core, ARM Cortex-A15 based SoC that includes a 5th A15 core built on lower power optimized process technology to run background and idle tasks using less power.  This is very similar to what NVIDIA did with Tegra 3’s 4+1 technology, and how ARM is tackling the problem with big.LITTLE philosophy. 

t4.jpg

Continue reading our review of the NVIDIA SHIELD Android gaming device!!

NVIDIA SHIELD Will Begin Shipping July 31 With $299 MSRP

Subject: General Tech | July 22, 2013 - 12:19 PM |
Tagged: nvidia, shield, project shield, tegra 4, gaming

NVIDIA has announced that its Shield gaming portable will begin shipping on July 31. The portable gaming console was originally slated to launch on June 27th for $349 but due to an unspecified mechanical issue with a third party component (discovered at the last minute) the company delayed the launch until the problem was fixed. Now, it appears the issue has been resolved and the NVIDIA Shield will launch on July 31 for $299 or $50 less than the original MSRP.

As a refresher, Project Shield, or just Shield as it is known now, is a portable game console that is made up of a controller, mobile-class hardware internals, and an integrated 5” 720 touchscreen display that hinges clam shell style from the back of the controller.. It runs the Android Jelly Bean operating system and can play Android games as well as traditional PC games that are streamed from PCs with a qualifying NVIDIA graphics card. On the inside, Shield has a NVIDIA Tegra 4 SoC (quad core ARM Cortex A15-based CPU with NVIDIA’s proprietary GPU technology added in), 2GB RAM, and 16GB of storage. In all, the Shield measures 158mm (W) x 135mm (D) x 57mm (H) and weighs about 1.2 pounds. The controller is reminiscent of an Xbox 360 game pad.

With the third party mechanical issue out of the way, the Shield is ready to ship on July 31 and is already avialble for pre-order. Gamers will be able to test out the Shield at Shield Experience Centers located at certain GameStop, Microcenter, and Canada Computers shops in the US and Canada. The hardware will also be available for purchase at the usual online retailers for $299 (MSRP). 

Source: NVIDIA
Author:
Manufacturer: NVIDIA

A necessary gesture

NVIDIA views the gaming landscape as a constantly shifting medium that starts with the PC.  But the company also sees mobile gaming, cloud gaming and even console gaming as part of the overall ecosystem.  But that is all tied together by an investment in content – the game developers and game publishers that make the games that we play on PCs, tablets, phones and consoles.

nv14.jpg

The slide above shows NVIDIA targeting for each segment – expect for consoles obviously.  NVIDIA GRID will address the cloud gaming infrastructure, GeForce and the GeForce Experience will continue with the PC systems and NVIDIA SHIELD and the Tegra SoC will get the focus for the mobile and tablet spaces.  I find it interesting that NVIDIA has specifically called out Steam under the PC – maybe a hint of the future for the upcoming Steam Box?

The primary point of focus for today’s press meeting was to talk about the commitment that NVIDIA has to the gaming world and to developers.  AMD has been talking up their 4-point attack on gaming that starts really with the dominance in the console markets.  But NVIDIA has been the leader in the PC world for many years and doesn’t see that changing.

nv02.jpg

With several global testing facilities, the most impressive of which exists in Russia, NVIDIA tests more games, more hardware and more settings combinations than you can possibly imagine.  They tune drivers and find optimal playing settings for more than 100 games that are now wrapped up into the GeForce Experience software.  They write tools for developers to find software bottlenecks and test for game streaming latency (with the upcoming SHIELD). They invest more in those areas than any other hardware vendor.

nv03.jpg

This is a list of technologies that NVIDIA claims they invented or developed – an impressive list that includes things like programmable shaders, GPU compute, Boost technology and more. 

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Many of these turned out to be very important in the development and advancement of gaming – not for PCs but for ALL gaming. 

Continue reading our editorial on NVIDIA's stance on it's future in PC gaming!!

Podcast #251 - iBuyPower Revolt, Seagate SSHD, NVIDIA Shield Pricing, and more!

Subject: General Tech | May 16, 2013 - 12:11 PM |
Tagged: podcast, video, ibuypower, revolt, Seagate, sshd, nvidia, project shield, shield, haswell, corsair, seasonic, amd, ASUS P5A

PC Perspective Podcast #251 - 05/16/2013

Join us this week as we discuss the iBuyPower Revolt, Seagate SSHD, NVIDIA Shield Pricing, and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

  • iTunes - Subscribe to the podcast directly through the iTunes Store
  • RSS - Subscribe through your regular RSS reader
  • MP3 - Direct download link to the MP3 file

Hosts: Ryan Shrout, Josh Walrath, Allyn Malventano, and Morry Teitelman

Program length: 1:12:25

  1. Week in Review:
  2. News items of interest:
    1. 0:35:00 Power supplies and Haswell
    2. 0:47:00 Curved Lian-Li case - Love it or hate it?
  3. 1:01:00 Hardware/Software Picks of the Week:
    1. Ryan: Are you still there...?
  4. 1-888-38-PCPER or podcast@pcper.com
  5. Closing/outro

 

NVIDIA Announces Shield Pricing, Taking Pre-orders

Subject: General Tech, Mobile | May 14, 2013 - 06:06 AM |
Tagged: tegra 4, tegra, shield, project shield, nvidia

Solid information about the NVIDIA Shield (no longer called Project Shield) is finally becoming available with a blog post written up today on NVIDIA's website.  The company will begin accepting pre-orders from users that have previously signed up for the Shield mailing list while the rest of you will have to wait until May 20th to plop down your money. 

The cost?  $349.  Newegg, Gamestop, Micro Center and Canada Computer will carry it.

NV_Shield_Angled_Left_RealBoxing_LR.JPG

If you want to sign up for official June release schedule of the Tegra 4 powered mobile Android gaming device, you'll have to head over to shield.nvidia.com

NVIDIA does point out in the blog that the PC game streaming feature that I truly believe is the one thing that makes Shield a compelling gaming device, will be launching as BETA feature.

And GeForce game streaming, launching as a beta feature, will give SHIELD the power to access your NVIDIA GeForce GTX GPU-powered computer from the comfort of your couch. We’re working on streaming your favorite PC games to SHIELD, including great titles from Steam.

High level features of the device, for those of you that are unaware, include:

  • Tegra 4 – The world’s fastest mobile processor delivers rich graphics and unbeatable performance thanks to 72 GPU cores, four CPU cores and 2GB of RAM
  • Console-grade controller – Precise control thanks to dual analog joysticks, a full-sized D-Pad, left and right analog triggers, full-sized bumpers and A/B/X/Y buttons
  • Multi-touch display – 5-inch, 720p retinal multi-touch display for high-fidelity visuals
  • Integrated speakers – Custom, bass reflex, tuned port audio system – we think this is SHIELD’s sleeper feature
  • Wi-Fi – 802.11n 2X2 MIMO game-speed Wi-Fi for seamless game streaming
  • Pure Android – Latest Android Jelly Bean operating system from Google, for access to Android games and apps
  • There’s more – We put into SHIELD everything we would want in a premium mobile gaming device: 16 GB memory, GPS, Bluetooth 3.0, a mini-HDMI output, micro-USB 2.0, a microSD storage slot, a 3.5-mm stereo headphone jack. See the full spec sheet, here.

NV_Shield_Front_Open_LR.JPG

We took a look at the NVIDIA Shield device at CES this year and posted a video of our experiences, so check it out below. 

NVIDIA has also posted a separate blog that talks about some of the upcoming Android games that will highlight the power of the Tegra 4 mobile processor including Broken Age and Costume Quest from Double Fine, Chuck's Challenge from Niffler and more. 

Broken_Age_001_Wtrmrkd_2013.jpg

I think many people at NVIDIA as well as in the media are very curious to see what the reaction of Shield will actully be upon its release.  I am very excited to test it out in real-world, long term usage models but I definitely have doubts about the market's desire for another mobile gaming platform. 

Leave me your thoughts in the comments below!!

Source: NVIDIA

NVIDIA shows Project Shield manufacturing mold, building hype

Subject: Mobile | May 10, 2013 - 12:28 PM |
Tagged: tegra 4, tegra, shield, project shield, nvidia

After the initial announcement at CES in January, NVIDIA has been trying hard to keep excitement and interest about Project Shield going.  The upcoming Tegra 4-powered mobile Android-based gaming machine will be launched sometime in the summer; both Computex and E3 would make perfect timing. 

NVIDIA passed us a photo of the mold for the casing of Project Shield and though you don't really get any awesome new information out of it, I thought I would share.

Project_Shield_Mold.jpg

The photo you see below shows the production mold that's used to craft the ergonomic casing that houses Project SHIELD's high-powered components: Tegra 4, 5-inch 720p HD retinal touchscreen, Stereo Bass Reflex Speakers, WiFi, accelerometer, gyro, a massive battery, and more. 

To create the casing, we inject a polycarbonate material into the RHCM (Rapid Heat Cycle Molding) tool at 10,800 PSI and 300 degrees Celsius. We use a polycarbonate mixture comprised of 90% Sabic 500ECR-739 PC and 10% glass. This material and injection molding process ensures a sturdy yet lightweight casing that will deliver hours of gaming with no fatigue.

 

In case you are behind on what Project Shield is, you should check out the hands-on video we made during our time with the device last January.

What do you think...are you excited about the launch of this device?  Do any of its features really make you want to buy it once available?

Source: NVIDIA

NVIDIA's Project SHIELD is just about ready

Subject: General Tech | March 26, 2013 - 10:49 AM |
Tagged: tegra 4, tegra, shield, nvidia, Tegrazone

Remember Project Shield from CES and before?  The Inquirer has managed to get their hands on an actual console at the Game Developers Conference and played a bit of Need For Speed streamed from a PC onto the Shield.  Project Shield its self is a Tegra 4 powered controller running Android 4.2 with a 5" 720p display attached and wireless connectivity.  The actual game is streamed wireless from a PC with a Kepler GPU via the Tegrazone application, so the real performance limit occurs from latency, similar to the company once known as Onlive.  While The Inq was not quite ready to toss their money at Project Shield, but it was close.

TheInq_nvidia-shield-console-front-540x334.JPG

"CHIP DESIGNER Nvidia caused something of a stir at CES when it announced the Project Shield handheld games console, and with its launch nearing, the firm is letting people try its first own-brand game console, which we managed to get our hands on at this week's GDC gaming conference in San Francisco."

Here is some more Tech News from around the web:

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Source: The Inquirer