Oculus Ready PC Pre-orders Announced, Include Rift Bundle

Subject: Systems | February 10, 2016 - 11:01 AM |
Tagged: VR, rift, preorder, Oculus, gaming pc

Oculus has announced an upcoming pre-order date for 'Oculus Ready PCs' from mainstream manufacturers, and these will be bundled with the Rift VR headset (and everything that comes with it).

oculus_ready_pcs_hero.jpg

(Image credit: Oculus)

“Today we’re excited to introduce the first Oculus Ready PCs from ASUS, Alienware, and Dell! These PCs have been battle tested and certified by Oculus to deliver an incredible Rift experience. We’re also thrilled to announce that starting February 16 at 8am Pacific Time, you can pre-order Oculus Ready PC and Rift bundles from Best Buy, Amazon, and theMicrosoft Store, starting at $1499 USD for a limited time only.

All bundles include an Oculus-certified PC and everything that comes with Rift – the headset, sensor, remote, an Xbox One controller, EVE: Valkyrie Founder’s Pack, and Lucky’s Tale!

Pre-orders for Oculus Ready and Rift bundles will ship in limited quantities to select countries and regions from retail partners starting in April.”

So what kind of gaming system are you getting for $1499? Of the ‘Oculus Ready’ PCs, the baseline specs across the board are an Intel Core i5-6400 processor and NVIDIA GeForce GTX 970 GPU, along with 8 GB of system memory. This is in keeping with Oculus’ published specifications from last summer: “The recommended PC specification is an NVIDIA GTX 970 or AMD 290, Intel i5-4590, and 8GB RAM."

Including the Rift VR bundle makes the price tag sound a lot nicer for what is otherwise a pretty basic gaming setup, as Rift costs $599 on its own. Still, is it worth $900 for a Core i5/GTX 970 gaming system? Factoring in a Windows license and all parts it's not a terrible value proposition, though most early adopters of this VR tech will likely not be starting completely from scratch.

A quick check on Amazon for the first system bundle listed shows “Currently Unavailable”, as pre-orders begin February 16 at 8:00am PST. You’ll be waiting even longer to have product in hand as the actual release date is April 23.

Source: Oculus

Podcast #348 - DirectX 12, New AMD GPU News, Giveaways and more!

Subject: General Tech | May 7, 2015 - 03:17 PM |
Tagged: podcast, video, amd, Fiji, hbm, microsoft, build 2015, DirectX 12, Intel, SSD 750, freesync, gsync, Oculus, rift

PC Perspective Podcast #348 - 05/07/2015

Join us this week as we discuss DirectX 12, New AMD GPU News, Giveaways and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

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Hosts: Ryan Shrout, Jeremy Hellstrom, Josh Walrath, and Allyn Malventano

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Podcast #249 - Corsair 350D, Frame Rating in 4K, the Oculus Rift and more!

Subject: General Tech | May 2, 2013 - 02:59 PM |
Tagged: podcast, video, Indiegogo, corair, obsidian, 350d, mATX, frame rating, 4k, titan, 7990, 690, Oculus, rift, VR, 3d, amd, amd fx, vishera, hUMA, hsa

PC Perspective Podcast #249 - 05/02/2013

Join us this week as we discuss the Corsair 350D, Frame Rating in 4K, the Oculus Rift and more!

You can subscribe to us through iTunes and you can still access it directly through the RSS page HERE.

The URL for the podcast is: http://pcper.com/podcast - Share with your friends!

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Hosts: Josh Walrath, Allyn Malventano, Scott Michaud and Morry Teitelman

Program length: 1:04:02

  1. Week in Review:
  2. News items of interest:
    1. Ryan: Windows Movie Maker lets you record webcam videos!
    2. Jeremy: anti-pick - hotels that don't offer a RJ45 jack in the rooms!
    3. Allyn: Ventev USB charging stuff (home / auto)
  3. 1-888-38-PCPER or podcast@pcper.com
  4. Closing/outro

 

Author:
Manufacturer: Oculus

Our first thoughts and impressions

Since first hearing about the Kickstarter project that raised nearly 2.5 million dollars from over 9,500 contributors, I have eagerly been awaiting the arrival of my Oculus Rift development kit.  Not because I plan on quitting the hardware review business to start working on a new 3D, VR-ready gaming project but just because as a technology enthusiast I need to see the new, fun gadgets and what they might mean for the future of gaming.

I have read other user's accounts of their time with the Oculus Rift, including a great write up in a Q&A form Ben Kuchera over at Penny Arcade Report, but I needed my own hands-on time with the consumer-oriented VR (virtual reality) product.  Having tried it for very short periods of time at both Quakecon 2012 and CES 2013 (less than 5 minutes) I wanted to see how it performed and more importantly, how my body reacted to it.

I don't consider myself a person that gets motion sick.  Really, I don't.  I fly all the time, sit in the back of busses, ride roller coasters, watch 3D movies and play fast-paced PC games on large screens.  The only instances I tend to get any kind of unease with motion is on what I call "roundy-round" rides, the kind that simply go in circles over and over.  Think about something like this, The Scrambler, or the Teacups at Disney World.  How would I react to time with the Oculus Rift, this was my biggest fear... 

For now I don't want to get into the politics of the Rift, how John Carmack was initially a huge proponent of the project then backed off on how close we might be the higher-quality consumer version of the device.  We'll cover those aspects in a future story.  For now I only had time for some first impressions.

Watch the video above for a walk through of the development kit as well as some of the demos, as best can be demonstrated in a 2D plane! 

Continue on to the full story for some photos and my final FIRST impressions of the Oculus Rift!