There are Zombies on the Holodeck

Subject: General Tech | June 11, 2014 - 11:21 AM |
Tagged: gaming, Survios, oculus rift, razer hydra

With E3 2014 in full swing there are a lot of demos and trailers whetting our appetite and if the past is any proof, setting us up for disappointment as release dates move and features get dropped.  You can immediately scroll down to the long list below but first you really should take a look at Survios, once called Holodeck and then Prime, which uses an Oculus Rift, Razer Hydra, and PlayStation Move to immerse you in a zombie survival game; literally in first person.  The movie showing off the gameplay that Slashdot has linked to doesn't quite do justice to what the game will be like while wearing a Rift but the display behind does intimate just how much fun this style of gaming will be once it begins to mature.

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"Ben Lang from Road to VR goes hands on and heads in with virtual reality technology company Survios' newest version of untethered VR system 'Prime 3'. He moves around the virtual space, holding and reloading weapons as you would in real life. 'At one point while playing, I was wielding the shotgun with two hands, with the table of weapons was on my right side. Several zombies were approaching and I needed a bit more fire power. I dropped the shotgun, reached over with my right hand to grab the tommy gun off the table, then virtually tossed it from my right hand to my left hand (because I'm a lefty), then pulled my pistol out of the holster with my right hand and continued to shoot both weapons.'"

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Gaming

Source: Slashdot

Who needs a Kinect when you have Razer's Hydra

Subject: General Tech | August 8, 2011 - 01:13 PM |
Tagged: input, kinect, razer hydra

 The Razer Hydra bears a small resemblance to the Wii controller at first glance but that is quickly dispelled when you realize you get two devices to hold.  Both have 4 face buttons, a 'start' button, a clickable analog stick and two bumper triggers, which give you enough input options for PC gaming.  The wired base station these controllers use senses the small magnetic field the controllers emit, which is how the motion sensing capabilities work.  That field was not enough to disturb any of tbreak's other equipment which is vital to the success of the controller.  As for gaming?  With Portal 2 they had a blast, but when it came to other shooters ... not so much.

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"The Hydra is not spectacularly different, it uses the same nun-chuck approach of the Wii, however it’s technology and precision far outclasses Nintendo’s toy. According to Razer, the Hydra uses magnetic forces to detect the exact location and orientation of the controllers and delivers an “ultra-low latency”, “fluid and precise” gaming experience."

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Tech Talk

Source: tbreak